Lowercases the names of most glasses, changes the thermonocle's description based on its examiner (#1775)
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kevinz000
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0831c68ad3
@@ -1,7 +1,7 @@
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//Engineering Mesons
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/obj/item/clothing/glasses/meson/engine
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name = "Engineering Scanner Goggles"
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name = "engineering scanner goggles"
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desc = "Goggles used by engineers. The Meson Scanner mode lets you see basic structural and terrain layouts through walls, regardless of lighting condition. The T-ray Scanner mode lets you see underfloor objects such as cables and pipes."
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icon_state = "trayson-meson"
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actions_types = list(/datum/action/item_action/toggle_mode)
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@@ -91,7 +91,7 @@
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user.update_inv_glasses()
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/obj/item/clothing/glasses/meson/engine/tray //atmos techs have lived far too long without tray goggles while those damned engineers get their dual-purpose gogles all to themselves
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name = "Optical T-Ray Scanner"
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name = "optical t-ray scanner"
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desc = "Used by engineering staff to see underfloor objects such as cables and pipes."
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icon_state = "trayson-tray_off"
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origin_tech = "materials=3;magnets=2;engineering=2"
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@@ -30,7 +30,7 @@
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H.adjust_eye_damage(5)
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/obj/item/clothing/glasses/meson
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name = "Optical Meson Scanner"
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name = "optical meson scanner"
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desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting conditions."
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icon_state = "meson"
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item_state = "meson"
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@@ -82,8 +82,8 @@
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toggle_mode(loc)
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/obj/item/clothing/glasses/meson/night
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name = "Night Vision Optical Meson Scanner"
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desc = "An Optical Meson Scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
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name = "night vision meson scanner"
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desc = "An optical meson scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
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icon_state = "nvgmeson"
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item_state = "nvgmeson"
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origin_tech = "magnets=4;engineering=5;plasmatech=4"
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@@ -120,7 +120,7 @@
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return 1
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/obj/item/clothing/glasses/night
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name = "Night Vision Goggles"
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name = "night vision goggles"
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desc = "You can totally see in the dark now!"
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icon_state = "night"
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item_state = "glasses"
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@@ -142,7 +142,7 @@
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item_state = "headset" // lol
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/obj/item/clothing/glasses/material
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name = "Optical Material Scanner"
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name = "optical material scanner"
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desc = "Very confusing glasses."
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icon_state = "material"
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item_state = "glasses"
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@@ -151,7 +151,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/lightblue
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/obj/item/clothing/glasses/material/mining
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name = "Optical Material Scanner"
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name = "optical material scanner"
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desc = "Used by miners to detect ores deep within the rock."
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icon_state = "material"
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item_state = "glasses"
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@@ -172,20 +172,20 @@
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glass_colour_type = /datum/client_colour/glass_colour/lightgreen
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/obj/item/clothing/glasses/regular
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name = "Prescription Glasses"
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name = "prescription glasses"
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desc = "Made by Nerd. Co."
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icon_state = "glasses"
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item_state = "glasses"
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vision_correction = 1 //corrects nearsightedness
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/obj/item/clothing/glasses/regular/jamjar
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name = "Jamjar Glasses"
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name = "jamjar glasses"
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desc = "Also known as Virginity Protectors."
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icon_state = "jamjar_glasses"
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item_state = "jamjar_glasses"
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/obj/item/clothing/glasses/regular/hipster
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name = "Prescription Glasses"
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name = "prescription glasses"
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desc = "Made by Uncool. Co."
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icon_state = "hipster_glasses"
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item_state = "hipster_glasses"
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@@ -193,8 +193,8 @@
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//Here lies green glasses, so ugly they died. RIP
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/obj/item/clothing/glasses/sunglasses
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
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name = "sunglasses"
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes."
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icon_state = "sun"
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item_state = "sunglasses"
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darkness_view = 1
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@@ -210,8 +210,8 @@
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scan_reagents = 1
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/obj/item/clothing/glasses/sunglasses/garb
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desc = "Go beyond impossible and kick reason to the curb!"
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name = "black gar glasses"
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desc = "Go beyond impossible and kick reason to the curb!"
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icon_state = "garb"
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item_state = "garb"
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force = 10
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@@ -222,16 +222,16 @@
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sharpness = IS_SHARP
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/obj/item/clothing/glasses/sunglasses/garb/supergarb
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desc = "Believe in us humans."
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name = "black giga gar glasses"
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desc = "Believe in us humans."
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icon_state = "supergarb"
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item_state = "garb"
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force = 12
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throwforce = 12
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/obj/item/clothing/glasses/sunglasses/gar
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desc = "Just who the hell do you think I am?!"
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name = "gar glasses"
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desc = "Just who the hell do you think I am?!"
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icon_state = "gar"
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item_state = "gar"
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force = 10
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@@ -243,8 +243,8 @@
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glass_colour_type = /datum/client_colour/glass_colour/orange
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/obj/item/clothing/glasses/sunglasses/gar/supergar
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desc = "We evolve past the person we were a minute before. Little by little we advance with each turn. That's how a drill works!"
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name = "giga gar glasses"
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desc = "We evolve past the person we were a minute before. Little by little we advance with each turn. That's how a drill works!"
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icon_state = "supergar"
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item_state = "gar"
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force = 12
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@@ -283,7 +283,7 @@
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item_state = "bigsunglasses"
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/obj/item/clothing/glasses/thermal
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name = "Optical Thermal Scanner"
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name = "optical thermal scanner"
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desc = "Thermals in the shape of glasses."
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icon_state = "thermal"
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item_state = "glasses"
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@@ -298,7 +298,7 @@
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..()
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/obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete
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name = "Chameleon Thermals"
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name = "chameleon thermals"
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desc = "A pair of thermal optic goggles with an onboard chameleon generator."
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origin_tech = "magnets=3;syndicate=4"
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flash_protect = -1
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@@ -318,13 +318,22 @@
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chameleon_action.emp_randomise()
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/obj/item/clothing/glasses/thermal/monocle
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name = "Thermoncle"
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desc = "A monocle thermal."
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name = "thermoncle"
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desc = "Never before has seeing through walls felt so gentlepersonly."
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icon_state = "thermoncle"
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flags = null //doesn't protect eyes because it's a monocle, duh
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/obj/item/clothing/glasses/thermal/monocle/examine(mob/user) //Different examiners see a different description!
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var/desk = desc
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if(user.gender == MALE)
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desc = replacetext(desc, "person", "man")
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else if(user.gender == FEMALE)
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desc = replacetext(desc, "person", "woman")
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..()
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desc = desk
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/obj/item/clothing/glasses/thermal/eyepatch
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name = "Optical Thermal Eyepatch"
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name = "optical thermal eyepatch"
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desc = "An eyepatch with built-in thermal optics."
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icon_state = "eyepatch"
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item_state = "eyepatch"
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@@ -20,16 +20,16 @@
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/obj/item/clothing/glasses/hud/emp_act(severity)
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if(emagged == 0)
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emagged = 1
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desc = desc + " The display flickers slightly."
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desc = "[desc] The display is flickering slightly."
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/obj/item/clothing/glasses/hud/emag_act(mob/user)
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if(emagged == 0)
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emagged = 1
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to_chat(user, "<span class='warning'>PZZTTPFFFT</span>")
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desc = desc + " The display flickers slightly."
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desc = "[desc] The display is flickering slightly."
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/obj/item/clothing/glasses/hud/health
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name = "Health Scanner HUD"
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name = "health scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status."
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icon_state = "healthhud"
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origin_tech = "magnets=3;biotech=2"
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@@ -37,7 +37,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/lightblue
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/obj/item/clothing/glasses/hud/health/night
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name = "Night Vision Health Scanner HUD"
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name = "night vision health scanner HUD"
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desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
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icon_state = "healthhudnight"
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item_state = "glasses"
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@@ -47,7 +47,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/green
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/obj/item/clothing/glasses/hud/health/sunglasses
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name = "Medical HUDSunglasses"
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name = "medical HUDSunglasses"
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desc = "Sunglasses with a medical HUD."
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icon_state = "sunhudmed"
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origin_tech = "magnets=3;biotech=3;engineering=3"
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@@ -57,7 +57,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/blue
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/obj/item/clothing/glasses/hud/diagnostic
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name = "Diagnostic HUD"
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name = "diagnostic HUD"
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desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits."
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icon_state = "diagnostichud"
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origin_tech = "magnets=2;engineering=2"
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@@ -65,7 +65,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/lightorange
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/obj/item/clothing/glasses/hud/diagnostic/night
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name = "Night Vision Diagnostic HUD"
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name = "night vision diagnostic HUD"
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desc = "A robotics diagnostic HUD fitted with a light amplifier."
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icon_state = "diagnostichudnight"
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item_state = "glasses"
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@@ -75,7 +75,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/green
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/obj/item/clothing/glasses/hud/security
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name = "Security HUD"
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name = "security HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
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icon_state = "securityhud"
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origin_tech = "magnets=3;combat=2"
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@@ -83,7 +83,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/red
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/obj/item/clothing/glasses/hud/security/chameleon
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name = "Chameleon Security HUD"
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name = "chameleon security HUD"
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desc = "A stolen security HUD integrated with Syndicate chameleon technology. Provides flash protection."
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flash_protect = 1
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@@ -105,12 +105,12 @@
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/obj/item/clothing/glasses/hud/security/sunglasses/eyepatch
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name = "Eyepatch HUD"
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name = "eyepatch HUD"
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desc = "A heads-up display that connects directly to the optical nerve of the user, replacing the need for that useless eyeball."
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icon_state = "hudpatch"
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/obj/item/clothing/glasses/hud/security/sunglasses
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name = "Security HUDSunglasses"
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name = "security HUDSunglasses"
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desc = "Sunglasses with a security HUD."
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icon_state = "sunhudsec"
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origin_tech = "magnets=3;combat=3;engineering=3"
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@@ -120,7 +120,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/darkred
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/obj/item/clothing/glasses/hud/security/night
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name = "Night Vision Security HUD"
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name = "night vision security HUD"
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desc = "An advanced heads-up display which provides id data and vision in complete darkness."
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icon_state = "securityhudnight"
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origin_tech = "magnets=4;combat=4;plasmatech=4;engineering=5"
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@@ -129,7 +129,7 @@
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glass_colour_type = /datum/client_colour/glass_colour/green
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/obj/item/clothing/glasses/hud/security/sunglasses/gars
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name = "HUD gar glasses"
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name = "\improper HUD gar glasses"
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desc = "GAR glasses with a HUD."
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icon_state = "gars"
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item_state = "garb"
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@@ -149,7 +149,7 @@
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throwforce = 12
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/obj/item/clothing/glasses/hud/toggle
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name = "Toggle Hud"
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name = "Toggle HUD"
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desc = "A hud with multiple functions."
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actions_types = list(/datum/action/item_action/switch_hud)
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@@ -176,7 +176,7 @@
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H.add_hud_to(user)
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/obj/item/clothing/glasses/hud/toggle/thermal
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name = "Thermal HUD Scanner"
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name = "thermal HUD scanner"
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desc = "Thermal imaging HUD in the shape of glasses."
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icon_state = "thermal"
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hud_type = DATA_HUD_SECURITY_ADVANCED
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