[MIRROR] Standardized power displays (#2539)

* Standardized power displays

* Update tgui.js

* Delete tgui.js.rej
This commit is contained in:
CitadelStationBot
2017-09-13 17:57:16 -05:00
committed by Poojawa
parent f6dfc177f5
commit 083fc1a7b4
25 changed files with 75 additions and 79 deletions
@@ -23,7 +23,7 @@
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/examine(mob/user)
..()
if(is_servant_of_ratvar(user) || isobserver(user))
to_chat(user, "<span class='nzcrentr_small'>It requires <b>[hierophant_cost]W</b> to broadcast over the Hierophant Network, and <b>[gateway_cost]W</b> to open a Spatial Gateway.</span>")
to_chat(user, "<span class='nzcrentr_small'>It requires <b>[DisplayPower(hierophant_cost)]</b> to broadcast over the Hierophant Network, and <b>[DisplayPower(gateway_cost)]</b> to open a Spatial Gateway.</span>")
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/can_be_unfasten_wrench(mob/user, silent)
if(active)
@@ -19,7 +19,7 @@
/obj/structure/destructible/clockwork/powered/mania_motor/examine(mob/user)
..()
if(is_servant_of_ratvar(user) || isobserver(user))
to_chat(user, "<span class='sevtug_small'>It requires <b>[mania_cost]W</b> to run.</span>")
to_chat(user, "<span class='sevtug_small'>It requires <b>[DisplayPower(mania_cost)]</b> to run.</span>")
/obj/structure/destructible/clockwork/powered/mania_motor/forced_disable(bad_effects)
if(active)
@@ -33,7 +33,7 @@
to_chat(user, "<span class='brass'>It is currently producing random components.</span>")
to_chat(user, "<span class='nezbere_small'>It will produce a component every <b>[round((production_cooldown*0.1) * get_efficiency_mod(TRUE), 0.1)]</b> seconds and requires at least the following power for each component type:</span>")
for(var/i in GLOB.clockwork_component_cache)
to_chat(user, "[get_component_icon(i)] <span class='[get_component_span(i)]_small'><i>[get_component_name(i)]:</i> <b>[get_component_cost(i)]W</b> <i>([GLOB.clockwork_component_cache[i]] exist[GLOB.clockwork_component_cache[i] == 1 ? "s" : ""])</i></span>")
to_chat(user, "[get_component_icon(i)] <span class='[get_component_span(i)]_small'><i>[get_component_name(i)]:</i> <b>[DisplayPower(get_component_cost(i))]</b> <i>([GLOB.clockwork_component_cache[i]] exist[GLOB.clockwork_component_cache[i] == 1 ? "s" : ""])</i></span>")
/obj/structure/destructible/clockwork/powered/tinkerers_daemon/forced_disable(bad_effects)
if(active)
@@ -80,7 +80,7 @@
if("Specific Component")
var/list/components = list()
for(var/i in GLOB.clockwork_component_cache)
components["[get_component_name(i)] ([get_component_cost(i)]W)"] = i
components["[get_component_name(i)] ([DisplayPower(get_component_cost(i))])"] = i
var/input_component = input(user, "Choose a component type.", name) as null|anything in components
component_id_to_produce = components[input_component]
servants = 0