diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index 887b6f5a2e..b5d7282b07 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -356,6 +356,7 @@
new /obj/item/cautery(src)
new /obj/item/surgical_drapes(src)
new /obj/item/clothing/mask/surgical(src)
+ new /obj/item/reagent_containers/medspray/sterilizine(src)
new /obj/item/razor(src)
/obj/item/storage/backpack/duffelbag/sec
@@ -377,6 +378,7 @@
new /obj/item/cautery(src)
new /obj/item/surgical_drapes(src)
new /obj/item/clothing/mask/surgical(src)
+ new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/engineering
name = "industrial duffel bag"
@@ -470,6 +472,7 @@
new /obj/item/mmi/syndie(src)
new /obj/item/implantcase(src)
new /obj/item/implanter(src)
+ new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/syndie/surgery_adv
name = "advanced surgery duffel bag"
@@ -489,6 +492,7 @@
new /obj/item/mmi/syndie(src)
new /obj/item/implantcase(src)
new /obj/item/implanter(src)
+ new /obj/item/reagent_containers/medspray/sterilizine(src)
/obj/item/storage/backpack/duffelbag/syndie/ammo
name = "ammunition duffel bag"
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 33568524cd..d3db4f75b3 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -742,6 +742,13 @@
surgery = /datum/surgery/advanced/reconstruction
research_icon_state = "surgery_chest"
+/datum/design/surgery/surgery_toxinhealing
+ name = "Body Rejuvenation"
+ desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals."
+ id = "surgery_toxinhealing"
+ surgery = /datum/surgery/advanced/toxichealing
+ research_icon_state = "surgery_chest"
+
/datum/design/surgery/revival
name = "Revival"
desc = "An experimental surgical procedure which involves reconstruction and reactivation of the patient's brain even long after death. The body must still be able to sustain life."
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index 99397897c6..a7c7af51da 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -115,7 +115,7 @@
display_name = "Advanced Surgery"
description = "When simple medicine doesn't cut it."
prereq_ids = list("adv_biotech")
- design_ids = list("surgery_lobotomy", "surgery_reconstruction", "organbox")
+ design_ids = list("surgery_lobotomy", "surgery_reconstruction", "surgery_toxinhealing", "organbox")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
export_price = 5000
diff --git a/code/modules/surgery/advanced/toxichealing.dm b/code/modules/surgery/advanced/toxichealing.dm
new file mode 100644
index 0000000000..a82287831c
--- /dev/null
+++ b/code/modules/surgery/advanced/toxichealing.dm
@@ -0,0 +1,37 @@
+/datum/surgery/advanced/toxichealing
+ name = "Body Rejuvenation"
+ desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals."
+ steps = list(/datum/surgery_step/incise,
+ /datum/surgery_step/incise,
+ /datum/surgery_step/retract_skin,
+ /datum/surgery_step/incise,
+ /datum/surgery_step/clamp_bleeders,
+ /datum/surgery_step/incise,
+ /datum/surgery_step/retract_skin,
+ /datum/surgery_step/toxichealing,
+ /datum/surgery_step/close)
+
+ species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
+ possible_locs = list(BODY_ZONE_CHEST)
+ requires_bodypart_type = 0
+
+/datum/surgery_step/toxichealing
+ name = "rejuvenate body"
+ implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15)
+ repeatable = TRUE
+ time = 25
+
+/datum/surgery_step/toxichealing/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] starts rejuvenating some of [target]'s flesh back to life.", "You start knitting some of [target]'s flesh back to life.")
+
+/datum/surgery_step/toxichealing/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] fixes some of [target]'s wounds.", "You succeed in fixing some of [target]'s wounds.")
+ target.heal_bodypart_damage(0,0,30) //Heals stam
+ target.adjustToxLoss(-15, 0, TRUE)
+ target.adjustOxyLoss(-20, 0)
+ return TRUE
+
+/datum/surgery_step/toxichealing/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] screws up!", "You screwed up!")
+ target.take_bodypart_damage(25,0)
+ return FALSE
\ No newline at end of file
diff --git a/code/modules/surgery/embalming.dm b/code/modules/surgery/embalming.dm
new file mode 100644
index 0000000000..f74d864245
--- /dev/null
+++ b/code/modules/surgery/embalming.dm
@@ -0,0 +1,31 @@
+/datum/surgery/embalming //Fast and easy way to husk bodys
+ name = "Embalming"
+ desc = "A surgical procedure that prevents a corps from producing."
+ steps = list(/datum/surgery_step/incise,
+ /datum/surgery_step/embalming,
+ /datum/surgery_step/close)
+
+ species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
+ possible_locs = list(BODY_ZONE_CHEST)
+ requires_bodypart_type = 0
+
+/datum/surgery_step/embalming
+ name = "embalming body"
+ implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15)
+ implements = list(/obj/item/reagent_containers/syringe = 100, /obj/item/pen = 30)
+ time = 10
+ chems_needed = list("drying_agent", "sterilizine")
+ require_all_chems = FALSE
+
+/datum/surgery_step/embalming/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] starts to embalm [target]'s body.", "You start embalming [target]'s body.")
+
+/datum/surgery_step/embalming/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] embalms [target]'s body.", "You succeed in embalming [target]'s body.")
+ ADD_TRAIT(target, TRAIT_HUSK, MAGIC_TRAIT) //Husk's prevent body smell
+ return FALSE
+
+/datum/surgery_step/embalming/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ user.visible_message("[user] screws up!", "You screwed up!")
+ ADD_TRAIT(target, TRAIT_NOCLONE, MAGIC_TRAIT) //That body is ruined, but still gives miasma
+ return FALSE
\ No newline at end of file
diff --git a/tgstation.dme b/tgstation.dme
index 7218b87e0b..25daba0be6 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -2710,6 +2710,7 @@
#include "code\modules\surgery\cavity_implant.dm"
#include "code\modules\surgery\core_removal.dm"
#include "code\modules\surgery\dental_implant.dm"
+#include "code\modules\surgery\embalming.dm"
#include "code\modules\surgery\eye_surgery.dm"
#include "code\modules\surgery\helpers.dm"
#include "code\modules\surgery\implant_removal.dm"
@@ -2731,6 +2732,7 @@
#include "code\modules\surgery\advanced\pacification.dm"
#include "code\modules\surgery\advanced\reconstruction.dm"
#include "code\modules\surgery\advanced\revival.dm"
+#include "code\modules\surgery\advanced\toxichealing.dm"
#include "code\modules\surgery\advanced\viral_bonding.dm"
#include "code\modules\surgery\advanced\bioware\bioware.dm"
#include "code\modules\surgery\advanced\bioware\bioware_surgery.dm"