diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index bd7cd59aaa..0e49c8f6d4 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -395,10 +395,6 @@ pulling = null grab_state = 0 update_pull_hud_icon() -<<<<<<< HEAD - -======= ->>>>>>> 3f58245... Minor speedups to movement: First Blood Part 2 (#32702) if(isliving(ex_pulled)) var/mob/living/L = ex_pulled L.update_canmove()// mob gets up if it was lyng down in a chokehold