Forensics re-destroyed, but better this time.
All lists are LAZYINITLIST, cleaning code is preserved, examine is preserved. We should be back in buisness, but this is just a 'holy fuck finally' commit
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@@ -21,9 +21,6 @@
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/obj/effect/decal/cleanable/blood/gibs/update_icon()
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GET_COMPONENT(D, /datum/component/forensics)
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if(D)
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Blood_DNA = D.blood_DNA
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add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
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cut_overlays()
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var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]_guts")
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@@ -60,7 +57,7 @@
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if(infective)
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diseases = infective.diseases
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var/obj/effect/decal/cleanable/blood/splatter/splat = new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
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splat.add_blood_DNA(return_blood_DNA())
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splat.transfer_blood_dna(blood_DNA)
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if(!step_to(src, get_step(src, direction), 0))
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break
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