Ashwalker Update (#15466)
* Ashwalker Update * Update generic_positive_events.dm * Update ashwalker.dm * fixing newlines * Update code/modules/antagonists/_common/antag_datum.dm Co-authored-by: Putnam3145 <putnam3145@gmail.com> * literally 1984 * unlimiting spawns * Create antag_datum.dm.bak * Revert "Create antag_datum.dm.bak" This reverts commit d91e1f4c4d9c86bc4a275ef19f45e8927dd93cae. Co-authored-by: Putnam3145 <putnam3145@gmail.com>
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@@ -98,7 +98,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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/datum/antagonist/proc/on_body_transfer(mob/living/old_body, mob/living/new_body)
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SHOULD_CALL_PARENT(TRUE)
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remove_innate_effects(old_body)
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if(!soft_antag && old_body.stat != DEAD && !LAZYLEN(old_body.mind?.antag_datums))
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if(!soft_antag && old_body && old_body.stat != DEAD && !length(old_body.mind?.antag_datums))
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old_body.remove_from_current_living_antags()
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apply_innate_effects(new_body)
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if(!soft_antag && new_body.stat != DEAD)
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@@ -0,0 +1,40 @@
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/datum/team/ashwalkers
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name = "Ashwalkers"
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show_roundend_report = FALSE
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var/list/players_spawned = new
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/datum/antagonist/ashwalker
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name = "\improper Ash Walker"
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job_rank = ROLE_LAVALAND
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show_in_antagpanel = FALSE
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show_to_ghosts = TRUE
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antagpanel_category = "Ash Walkers"
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var/datum/team/ashwalkers/ashie_team
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/datum/antagonist/ashwalker/create_team(datum/team/team)
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if(team)
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ashie_team = team
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objectives |= ashie_team.objectives
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else
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ashie_team = new
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/datum/antagonist/ashwalker/get_team()
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return ashie_team
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/datum/antagonist/ashwalker/on_body_transfer(mob/living/old_body, mob/living/new_body)
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. = ..()
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RegisterSignal(new_body, COMSIG_MOB_EXAMINATE, .proc/on_examinate)
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/datum/antagonist/ashwalker/on_gain()
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. = ..()
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RegisterSignal(owner.current, COMSIG_MOB_EXAMINATE, .proc/on_examinate)
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/datum/antagonist/ashwalker/on_removal()
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. = ..()
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UnregisterSignal(owner.current, COMSIG_MOB_EXAMINATE)
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/datum/antagonist/ashwalker/proc/on_examinate(datum/source, atom/A)
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SIGNAL_HANDLER
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if(istype(A, /obj/structure/headpike))
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SEND_SIGNAL(owner.current, COMSIG_ADD_MOOD_EVENT, "headspear", /datum/mood_event/sacrifice_good)
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@@ -33,6 +33,10 @@
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var/ghost_usable = TRUE
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var/skip_reentry_check = FALSE //Skips the ghost role blacklist time for people who ghost/suicide/cryo
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///override this to add special spawn conditions to a ghost role
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/obj/effect/mob_spawn/proc/allow_spawn(mob/user, silent = FALSE)
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return TRUE
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//ATTACK GHOST IGNORING PARENT RETURN VALUE
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/obj/effect/mob_spawn/attack_ghost(mob/user, latejoinercalling)
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if(!SSticker.HasRoundStarted() || !loc || !ghost_usable)
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@@ -43,6 +47,8 @@
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if(jobban_isbanned(user, banType))
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to_chat(user, "<span class='warning'>You are jobanned!</span>")
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return
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if(!allow_spawn(user, silent = FALSE))
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return
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if(QDELETED(src) || QDELETED(user))
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return
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if(isobserver(user))
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@@ -308,10 +308,15 @@
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adjustHealth(unsuitable_atmos_damage)
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/mob/living/simple_animal/gib(no_brain, no_organs, no_bodyparts, datum/explosion/was_explosion)
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if(butcher_results)
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if(butcher_results || guaranteed_butcher_results)
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var/list/butcher = list()
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if(butcher_results)
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butcher += butcher_results
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if(guaranteed_butcher_results)
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butcher += guaranteed_butcher_results
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var/atom/Tsec = drop_location()
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for(var/path in butcher_results)
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for(var/i in 1 to butcher_results[path])
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for(var/path in butcher)
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for(var/i in 1 to butcher[path])
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new path(Tsec)
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..()
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@@ -12,14 +12,29 @@
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max_integrity = 200
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var/faction = list("ashwalker")
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var/meat_counter = 6
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var/datum/team/ashwalkers/ashies
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var/datum/linked_objective
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/obj/structure/lavaland/ash_walker/Initialize()
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/obj/structure/lavaland/ash_walker/Initialize(mapload)
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.=..()
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ashies = new /datum/team/ashwalkers()
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var/datum/objective/protect_object/objective = new
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objective.set_target(src)
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linked_objective = objective
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ashies.objectives += objective
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START_PROCESSING(SSprocessing, src)
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/obj/structure/lavaland/ash_walker/Destroy()
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ashies.objectives -= linked_objective
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ashies = null
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QDEL_NULL(linked_objective)
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STOP_PROCESSING(SSprocessing, src)
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return ..()
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/obj/structure/lavaland/ash_walker/deconstruct(disassembled)
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new /obj/item/assembly/signaler/anomaly (get_step(loc, pick(GLOB.alldirs)))
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new /obj/effect/collapse(loc)
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return ..()
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/obj/structure/lavaland/ash_walker/process()
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consume()
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@@ -28,20 +43,64 @@
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/obj/structure/lavaland/ash_walker/proc/consume()
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for(var/mob/living/H in view(src, 1)) //Only for corpse right next to/on same tile
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if(H.stat)
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visible_message("<span class='warning'>Serrated tendrils eagerly pull [H] to [src], tearing the body apart as its blood seeps over the eggs.</span>")
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playsound(get_turf(src),'sound/magic/demon_consume.ogg', 100, 1)
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for(var/obj/item/W in H)
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if(!H.dropItemToGround(W))
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qdel(W)
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if(issilicon(H)) //no advantage to sacrificing borgs...
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H.gib()
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visible_message(span_notice("Serrated tendrils eagerly pull [H] apart, but find nothing of interest."))
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return
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if(H.mind?.has_antag_datum(/datum/antagonist/ashwalker) && (H.key || H.get_ghost(FALSE, TRUE))) //special interactions for dead lava lizards with ghosts attached
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visible_message(span_warning("Serrated tendrils carefully pull [H] to [src], absorbing the body and creating it anew."))
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var/datum/mind/deadmind
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if(H.key)
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deadmind = H
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else
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deadmind = H.get_ghost(FALSE, TRUE)
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to_chat(deadmind, "Your body has been returned to the nest. You are being remade anew, and will awaken shortly. </br><b>Your memories will remain intact in your new body, as your soul is being salvaged</b>")
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SEND_SOUND(deadmind, sound('sound/magic/enter_blood.ogg',volume=100))
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addtimer(CALLBACK(src, .proc/remake_walker, H.mind, H.real_name), 20 SECONDS)
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new /obj/effect/gibspawner/generic(get_turf(H))
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qdel(H)
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return
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if(ismegafauna(H))
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meat_counter += 20
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else
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meat_counter++
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visible_message(span_warning("Serrated tendrils eagerly pull [H] to [src], tearing the body apart as its blood seeps over the eggs."))
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playsound(get_turf(src),'sound/magic/demon_consume.ogg', 100, TRUE)
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var/deliverykey = H.fingerprintslast //key of whoever brought the body
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var/mob/living/deliverymob = get_mob_by_key(deliverykey) //mob of said key
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//there is a 40% chance that the Lava Lizard unlocks their respawn with each sacrifice
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if(deliverymob && (deliverymob.mind?.has_antag_datum(/datum/antagonist/ashwalker)) && (deliverykey in ashies.players_spawned) && (prob(40)))
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to_chat(deliverymob, span_warning("<b>The Necropolis is pleased with your sacrifice. You feel confident your existence after death is secure.</b>"))
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ashies.players_spawned -= deliverykey
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H.gib()
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obj_integrity = min(obj_integrity + max_integrity*0.05,max_integrity)//restores 5% hp of tendril
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for(var/mob/living/L in view(src, 5))
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if(L.mind?.has_antag_datum(/datum/antagonist/ashwalker))
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SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "headspear", /datum/mood_event/sacrifice_good)
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else
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SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "headspear", /datum/mood_event/sacrifice_bad)
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/obj/structure/lavaland/ash_walker/proc/remake_walker(datum/mind/oldmind, oldname)
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var/mob/living/carbon/human/M = new /mob/living/carbon/human(get_step(loc, pick(GLOB.alldirs)))
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M.set_species(/datum/species/lizard/ashwalker)
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M.real_name = oldname
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M.underwear = "Nude"
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M.undershirt = "Nude"
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M.socks = "Nude"
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M.update_body()
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M.remove_language(/datum/language/common)
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oldmind.transfer_to(M)
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M.mind.grab_ghost()
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to_chat(M, "<b>You have been pulled back from beyond the grave, with a new body and renewed purpose. Glory to the Necropolis!</b>")
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playsound(get_turf(M),'sound/magic/exit_blood.ogg', 100, TRUE)
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/obj/structure/lavaland/ash_walker/proc/spawn_mob()
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if(meat_counter >= ASH_WALKER_SPAWN_THRESHOLD)
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new /obj/effect/mob_spawn/human/ash_walker(get_step(loc, pick(GLOB.alldirs)))
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new /obj/effect/mob_spawn/human/ash_walker(get_step(loc, pick(GLOB.alldirs)), ashies)
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visible_message("<span class='danger'>One of the eggs swells to an unnatural size and tumbles free. It's ready to hatch!</span>")
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meat_counter -= ASH_WALKER_SPAWN_THRESHOLD
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