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@@ -37,6 +37,8 @@
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continue
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if(!H.client)
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continue
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if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
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continue
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if(H.stat == DEAD)
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continue
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if(HAS_TRAIT(H, TRAIT_VIRUSIMMUNE)) //Don't pick someone who's virus immune, only for it to not do anything.
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@@ -9,7 +9,7 @@
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/datum/round_event/heart_attack/start()
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var/list/heart_attack_contestants = list()
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for(var/mob/living/carbon/human/H in shuffle(GLOB.player_list))
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if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest())
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if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest() || HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
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continue
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if(H.satiety <= -60) //Multiple junk food items recently
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heart_attack_contestants[H] = 3
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@@ -35,4 +35,6 @@
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/datum/hallucination/delusion,
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/datum/hallucination/oh_yeah)
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for(var/mob/living/carbon/C in GLOB.alive_mob_list)
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if (HAS_TRAIT(C,TRAIT_EXEMPT_HEALTH_EVENTS))
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continue
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new picked_hallucination(C, TRUE)
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@@ -15,6 +15,8 @@
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continue
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if(H.stat == DEAD)
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continue
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if (HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
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continue
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if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
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continue
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if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
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