Merge pull request #8830 from Ghommie/Ghommie-cit114
Ports the toggleable dark mode to the game!
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@@ -229,7 +229,7 @@ SUBSYSTEM_DEF(ticker)
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if(GLOB.secret_force_mode != "secret")
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var/datum/game_mode/smode = config.pick_mode(GLOB.secret_force_mode)
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if(!smode.can_start())
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message_admins("\blue Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.")
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message_admins("<span class='notice'>Unable to force secret [GLOB.secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.</span>")
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else
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mode = smode
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@@ -302,14 +302,14 @@ SUBSYSTEM_DEF(ticker)
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round_start_time = world.time
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SSdbcore.SetRoundStart()
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to_chat(world, "<FONT color='blue'><B>Welcome to [station_name()], enjoy your stay!</B></FONT>")
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to_chat(world, "<span class='notice'><B>Welcome to [station_name()], enjoy your stay!</B></span>")
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SEND_SOUND(world, sound('sound/ai/welcome.ogg'))
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current_state = GAME_STATE_PLAYING
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Master.SetRunLevel(RUNLEVEL_GAME)
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if(SSevents.holidays)
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to_chat(world, "<font color='blue'>and...</font>")
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to_chat(world, "<span class='notice'>and...</span>")
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for(var/holidayname in SSevents.holidays)
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var/datum/holiday/holiday = SSevents.holidays[holidayname]
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to_chat(world, "<h4>[holiday.greet()]</h4>")
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@@ -425,7 +425,7 @@ SUBSYSTEM_DEF(ticker)
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m = pick(memetips)
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if(m)
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to_chat(world, "<font color='purple'><b>Tip of the round: </b>[html_encode(m)]</font>")
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to_chat(world, "<span class='purple'><b>Tip of the round: </b>[html_encode(m)]</span>")
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/datum/controller/subsystem/ticker/proc/check_queue()
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var/hpc = CONFIG_GET(number/hard_popcap)
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