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@@ -41,7 +41,6 @@ require only minor tweaks.
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//boolean - weather types that occur on the level
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#define ZTRAIT_SNOWSTORM "Weather_Snowstorm"
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#define ZTRAIT_ASHSTORM "Weather_Ashstorm"
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#define ZTRAIT_ACIDRAIN "Weather_Acidrain"
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#define ZTRAIT_VOIDSTORM "Weather_Voidstorm"
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#define ZTRAIT_ICESTORM "Weather_Icestorm"
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#define ZTRAIT_LONGRAIN "Weather_Longrain"
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@@ -263,6 +263,14 @@
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/// Prevents sprinting from being active.
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#define TRAIT_SPRINT_LOCKED "sprint_locked"
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/// Weather immunities, also protect mobs inside them.
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#define TRAIT_LAVA_IMMUNE "lava_immune" //Used by lava turfs and The Floor Is Lava.
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#define TRAIT_ASHSTORM_IMMUNE "ashstorm_immune"
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#define TRAIT_SNOWSTORM_IMMUNE "snowstorm_immune"
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#define TRAIT_RADSTORM_IMMUNE "radstorm_immune"
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#define TRAIT_VOIDSTORM_IMMUNE "voidstorm_immune"
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#define TRAIT_WEATHER_IMMUNE "weather_immune" //Immune to ALL weather effects.
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//non-mob traits
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#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
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#define VEHICLE_TRAIT "vehicle" // inherited from riding vehicles
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@@ -298,8 +306,8 @@
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#define GHOSTROLE_TRAIT "ghostrole"
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#define APHRO_TRAIT "aphro"
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#define BLOODSUCKER_TRAIT "bloodsucker"
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#define SHOES_TRAIT "shoes" //inherited from your sweet kicks
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#define GLOVE_TRAIT "glove" //inherited by your cool gloves
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#define SHOES_TRAIT "shoes" //inherited from your sweet kicks
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#define BOOK_TRAIT "granter (book)" // knowledge is power
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#define TURF_TRAIT "turf"
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#define STATION_TRAIT "station-trait"
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