This commit is contained in:
zerothebigboy
2023-01-30 00:01:22 -05:00
parent 2d5e163916
commit 091d9ec00f
44 changed files with 277 additions and 256 deletions
@@ -164,11 +164,12 @@
icon_state = "liquidplasma"
initial_gas_mix = "n2=82;plasma=24;TEMP=120"
baseturfs = /turf/open/lava/plasma
slowdown = 2
light_range = 3
light_power = 0.75
light_color = LIGHT_COLOR_PURPLE
immunity_trait = TRAIT_SNOWSTORM_IMMUNE
immunity_resistance_flags = FREEZE_PROOF
/turf/open/lava/plasma/attackby(obj/item/I, mob/user, params)
var/obj/item/reagent_containers/glass/C = I
@@ -178,78 +179,45 @@
C.reagents.add_reagent(/datum/reagent/toxin/plasma, rand(5, 10))
user.visible_message("[user] scoops some plasma from the [src] with \the [C].", "<span class='notice'>You scoop out some plasma from the [src] using \the [C].</span>")
/turf/open/lava/plasma/burn_stuff(AM)
. = 0
/turf/open/lava/plasma/do_burn(atom/movable/burn_target, delta_time = 1)
. = TRUE
if(isobj(burn_target))
return FALSE // Does nothing against objects. Old code.
if(is_safe())
return FALSE
var/mob/living/burn_living = burn_target
burn_living.adjustFireLoss(2)
if(QDELETED(burn_living))
return
burn_living.adjust_fire_stacks(20) //dipping into a stream of plasma would probably make you more flammable than usual
burn_living.adjust_bodytemperature(-rand(50,65)) //its cold, man
if(!ishuman(burn_living) || DT_PROB(65, delta_time))
return
var/mob/living/carbon/human/burn_human = burn_living
var/datum/species/burn_species = burn_human.dna.species
if(istype(burn_species, /datum/species/plasmaman) || istype(burn_species, /datum/species/android) || istype(burn_species, /datum/species/synth)) //ignore plasmamen/robotic species
return
var/thing_to_check = src
if (AM)
thing_to_check = list(AM)
for(var/thing in thing_to_check)
if(isobj(thing))
var/obj/O = thing
if((O.resistance_flags & (FREEZE_PROOF)) || O.throwing)
continue
else if (isliving(thing))
. = 1
var/mob/living/L = thing
if(L.movement_type & FLYING)
continue //YOU'RE FLYING OVER IT
if("snow" in L.weather_immunities)
continue
var/buckle_check = L.buckling
if(!buckle_check)
buckle_check = L.buckled
if(isobj(buckle_check))
var/obj/O = buckle_check
if(O.resistance_flags & FREEZE_PROOF)
continue
else if(isliving(buckle_check))
var/mob/living/live = buckle_check
if("snow" in live.weather_immunities)
continue
L.adjustFireLoss(2)
if(L)
L.adjust_fire_stacks(20) //dipping into a stream of plasma would probably make you more flammable than usual
L.adjust_bodytemperature(-rand(50,65)) //its cold, man
if(ishuman(L))//are they a carbon?
var/list/plasma_parts = list()//a list of the organic parts to be turned into plasma limbs
var/list/robo_parts = list()//keep a reference of robotic parts so we know if we can turn them into a plasmaman
var/mob/living/carbon/human/PP = L
var/S = PP.dna.species
if(istype(S, /datum/species/plasmaman) || istype(S, /datum/species/android) || istype(S, /datum/species/synth)) //ignore plasmamen/robotic species
continue
for(var/BP in PP.bodyparts)
var/obj/item/bodypart/NN = BP
if(NN.is_organic_limb() && NN.species_id != "plasmaman") //getting every organic, non-plasmaman limb (augments/androids are immune to this)
plasma_parts += NN
if(NN.is_robotic_limb(FALSE))
robo_parts += NN
if(prob(35)) //checking if the delay is over & if the victim actually has any parts to nom
PP.adjustToxLoss(15)
PP.adjustFireLoss(25)
if(plasma_parts.len)
var/obj/item/bodypart/NB = pick(plasma_parts) //using the above-mentioned list to get a choice of limbs for dismember() to use
PP.emote("scream")
NB.species_id = "plasmaman"//change the species_id of the limb to that of a plasmaman
NB.no_update = TRUE
NB.change_bodypart_status()
PP.visible_message("<span class='warning'>[L] screams in pain as [L.p_their()] [NB] melts down to the bone!</span>", \
"<span class='userdanger'>You scream out in pain as your [NB] melts down to the bone, leaving an eerie plasma-like glow where flesh used to be!</span>")
if(!plasma_parts.len && !robo_parts.len) //a person with no potential organic limbs left AND no robotic limbs, time to turn them into a plasmaman
PP.IgniteMob()
PP.set_species(/datum/species/plasmaman)
PP.visible_message("<span class='warning'>[L] bursts into a brilliant purple flame as [L.p_their()] entire body is that of a skeleton!</span>", \
"<span class='userdanger'>Your senses numb as all of your remaining flesh is turned into a purple slurry, sloshing off your body and leaving only your bones to show in a vibrant purple!</span>")
var/list/plasma_parts = list()//a list of the organic parts to be turned into plasma limbs
var/list/robo_parts = list()//keep a reference of robotic parts so we know if we can turn them into a plasmaman
for(var/obj/item/bodypart/burn_limb as anything in burn_human.bodyparts)
if(burn_limb.status == BODYPART_ORGANIC && burn_limb.species_id != SPECIES_PLASMAMAN) //getting every organic, non-plasmaman limb (augments/androids are immune to this)
plasma_parts += burn_limb
if(burn_limb.status == BODYPART_ROBOTIC)
robo_parts += burn_limb
burn_human.adjustToxLoss(15)
burn_human.adjustFireLoss(25)
if(plasma_parts.len)
var/obj/item/bodypart/burn_limb = pick(plasma_parts) //using the above-mentioned list to get a choice of limbs
burn_human.emote("scream")
burn_human.update_body_parts()
burn_human.visible_message(span_warning("[burn_human] screams in pain as [burn_human.p_their()] [burn_limb] melts down to the bone!"), \
span_userdanger("You scream out in pain as your [burn_limb] melts down to the bone, leaving an eerie plasma-like glow where flesh used to be!"))
if(!plasma_parts.len && !robo_parts.len) //a person with no potential organic limbs left AND no robotic limbs, time to turn them into a plasmaman
burn_human.IgniteMob()
burn_human.set_species(/datum/species/plasmaman)
burn_human.visible_message(span_warning("[burn_human] bursts into a brilliant purple flame as [burn_human.p_their()] entire body is that of a skeleton!"), \
span_userdanger("Your senses numb as all of your remaining flesh is turned into a purple slurry, sloshing off your body and leaving only your bones to show in a vibrant purple!"))
/obj/vehicle/ridden/lavaboat/plasma
name = "plasma boat"