This commit is contained in:
zerothebigboy
2023-01-30 00:01:22 -05:00
parent 2d5e163916
commit 091d9ec00f
44 changed files with 277 additions and 256 deletions
+35 -25
View File
@@ -156,38 +156,48 @@
M.appearance_flags = RESET_COLOR
. += M
/****************HEVA Suit and Mask****************/
// CITADEL ADDITIONS BELOW
/****************SEVA Suit and Mask****************/
/obj/item/clothing/suit/hooded/explorer/seva
name = "SEVA Suit"
desc = "A fire-proof suit for exploring hot environments. Its design and material make it easier for a Goliath to keep their grip on the wearer."
icon_state = "seva"
item_state = "seva"
/obj/item/clothing/suit/hooded/explorer/heva
name = "HEEA suit"
desc = "The Hazardous Environments extra-Vehicular Activity suit, developed by WanTon & Sons Perilous Mining and sold to Nanotrasen for missions within inhospitable, mineral-rich zones. \
Its sleek plating deflects most biological - radioactive - and chemical substances and materials. Most notably, this will negate the effects of ash storms and give goliaths better grip against you."
icon_state = "heva"
item_state = "heva"
w_class = WEIGHT_CLASS_BULKY
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
hoodtype = /obj/item/clothing/head/hooded/explorer/seva
armor = list(MELEE = 15, BULLET = 10, LASER = 10, ENERGY = 10, BOMB = 35, BIO = 50, RAD = 25, FIRE = 100, ACID = 25)
hoodtype = /obj/item/clothing/head/hooded/explorer/heva
armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 20, BOMB = 20, BIO = 100, RAD = 80, FIRE = 100, ACID = 80)
resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
/obj/item/clothing/head/hooded/explorer/seva
name = "SEVA Hood"
desc = "A fire-proof hood for exploring hot environments. Its design and material make it easier for a Goliath to keep their grip on the wearer."
icon_state = "seva"
item_state = "seva"
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
armor = list(MELEE = 10, BULLET = 10, LASER = 10, ENERGY = 10, BOMB = 35, BIO = 50, RAD = 25, FIRE = 100, ACID = 25)
/obj/item/clothing/head/hooded/explorer/heva
name = "HEVA hood"
desc = "The Hazardous Environments extra-Vehiclar Activity hood, developed by WanTon & Sons Perilous Mining. \
Its sleek plating deflects most biological - radioactive - and chemical substances and materials. An instructive tag dictates that the provided mask is required for full protection."
icon_state = "heva"
item_state = "heva"
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 20, BOMB = 20, BIO = 100, RAD = 20, FIRE = 60, ACID = 20)
resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS
/obj/item/clothing/mask/gas/seva
name = "SEVA Mask"
desc = "A face-covering plate that can be connected to an air supply. Intended for use with the SEVA Suit."
icon_state = "seva"
item_state = "seva"
resistance_flags = FIRE_PROOF
/obj/item/clothing/head/hooded/explorer/heva/equipped(mob/living/carbon/human/user, slot)
..()
if (slot == ITEM_SLOT_HEAD)
ADD_TRAIT(user, TRAIT_ASHSTORM_IMMUNE, "heva_suit")
/obj/item/clothing/head/hooded/explorer/heva/dropped(mob/living/carbon/human/user)
..()
if (HAS_TRAIT_FROM(user, TRAIT_ASHSTORM_IMMUNE, "heva_suit"))
REMOVE_TRAIT(user, TRAIT_ASHSTORM_IMMUNE, "heva_suit")
/obj/item/clothing/mask/gas/heva
name = "HEVA mask"
desc = "The Hazardous Environments extra-Vehiclar Activity mask, developed by WanTon & Sons Perilous Mining. \
Its sleek plating deflects most biological - radioactive - and chemical substances and materials. An instructive tag dictates that the provided protective attire is required for full protection."
icon_state = "heva"
item_state = "heva"
flags_inv = HIDEFACIALHAIR|HIDEFACE|HIDEEYES|HIDEEARS|HIDEHAIR
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 60, FIRE = 40, ACID = 50)
/****************Exo-Suit and Mask****************/