wew
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@@ -11,7 +11,7 @@ SUBSYSTEM_DEF(air)
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init_order = INIT_ORDER_AIR
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priority = 20
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wait = 5
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flags_1 = SS_BACKGROUND
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flags = SS_BACKGROUND
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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var/cost_turfs = 0
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@@ -71,65 +71,65 @@ SUBSYSTEM_DEF(air)
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/datum/controller/subsystem/air/fire(resumed = 0)
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var/timer = world.tick_usage
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var/timer = TICK_USAGE_REAL
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if(currentpart == SSAIR_PIPENETS || !resumed)
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process_pipenets(resumed)
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cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_ATMOSMACHINERY
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if(currentpart == SSAIR_ATMOSMACHINERY)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_atmos_machinery(resumed)
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cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_atmos_machinery = MC_AVERAGE(cost_atmos_machinery, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_ACTIVETURFS
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if(currentpart == SSAIR_ACTIVETURFS)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_active_turfs(resumed)
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cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_turfs = MC_AVERAGE(cost_turfs, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_EXCITEDGROUPS
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if(currentpart == SSAIR_EXCITEDGROUPS)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_excited_groups(resumed)
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cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_groups = MC_AVERAGE(cost_groups, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_HIGHPRESSURE
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if(currentpart == SSAIR_HIGHPRESSURE)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_high_pressure_delta(resumed)
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cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_highpressure = MC_AVERAGE(cost_highpressure, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_HOTSPOTS
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if(currentpart == SSAIR_HOTSPOTS)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_hotspots(resumed)
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cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_hotspots = MC_AVERAGE(cost_hotspots, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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currentpart = SSAIR_SUPERCONDUCTIVITY
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if(currentpart == SSAIR_SUPERCONDUCTIVITY)
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timer = world.tick_usage
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timer = TICK_USAGE_REAL
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process_super_conductivity(resumed)
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cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(world.tick_usage - timer))
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cost_superconductivity = MC_AVERAGE(cost_superconductivity, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
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if(state != SS_RUNNING)
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return
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resumed = 0
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@@ -2,7 +2,7 @@ SUBSYSTEM_DEF(garbage)
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name = "Garbage"
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priority = 15
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wait = 20
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flags_1 = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
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runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
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var/collection_timeout = 3000// deciseconds to wait to let running procs finish before we just say fuck it and force del() the object
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@@ -67,9 +67,9 @@ SUBSYSTEM_DEF(garbage)
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HandleToBeQueued()
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if(state == SS_RUNNING)
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HandleQueue()
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if (state == SS_PAUSED) //make us wait again before the next run.
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state = SS_RUNNING
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state = SS_RUNNING
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//If you see this proc high on the profile, what you are really seeing is the garbage collection/soft delete overhead in byond.
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//Don't attempt to optimize, not worth the effort.
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@@ -114,7 +114,7 @@ SUBSYSTEM_DEF(garbage)
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var/type = A.type
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testing("GC: -- \ref[A] | [type] was unable to be GC'd and was deleted --")
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didntgc["[type]"]++
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HardDelete(A)
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++delslasttick
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@@ -147,15 +147,15 @@ SUBSYSTEM_DEF(garbage)
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//this is purely to separate things profile wise.
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/datum/controller/subsystem/garbage/proc/HardDelete(datum/A)
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var/time = world.timeofday
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var/tick = world.tick_usage
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var/tick = TICK_USAGE
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var/ticktime = world.time
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var/type = A.type
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var/refID = "\ref[A]"
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del(A)
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tick = (world.tick_usage-tick+((world.time-ticktime)/world.tick_lag*100))
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tick = (TICK_USAGE-tick+((world.time-ticktime)/world.tick_lag*100))
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if (tick > highest_del_tickusage)
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highest_del_tickusage = tick
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time = world.timeofday - time
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@@ -167,7 +167,7 @@ SUBSYSTEM_DEF(garbage)
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log_game("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete)")
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message_admins("Error: [type]([refID]) took longer than 1 second to delete (took [time/10] seconds to delete).")
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postpone(time/5)
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/datum/controller/subsystem/garbage/proc/HardQueue(datum/A)
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if (istype(A) && A.gc_destroyed == GC_CURRENTLY_BEING_QDELETED)
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tobequeued += A
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@@ -3,7 +3,7 @@
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SUBSYSTEM_DEF(server_maint)
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name = "Server Tasks"
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wait = 6
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flags_1 = SS_POST_FIRE_TIMING
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flags = SS_POST_FIRE_TIMING
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priority = 10
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init_order = INIT_ORDER_SERVER_MAINT
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runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
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@@ -33,7 +33,7 @@ SUBSYSTEM_DEF(server_maint)
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qdel(C)
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if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
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winset(C, null, "command=.update_ping+[world.time+world.tick_lag*world.tick_usage/100]")
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winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
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if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
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return
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