From 1eb2d3dd93b4279d0b8e42cb969ebb1593703b9a Mon Sep 17 00:00:00 2001 From: Hatterhat <31829017+Hatterhat@users.noreply.github.com> Date: Sun, 21 Feb 2021 02:58:19 -0600 Subject: [PATCH] buhhh lingfist nerf --- code/modules/mob/living/carbon/human/species.dm | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index c3cdb3354f..c17f3b58c5 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1454,9 +1454,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/armor_block = target.run_armor_check(affecting, "melee") - if(HAS_TRAIT(user, TRAIT_MAULER)) // maulers get 15 armorpierce because if you're going to punch someone you might as well do a good job of it - armor_block = target.run_armor_check(affecting, "melee", armour_penetration = 15) // lot of good that sec jumpsuit did you - playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1) target.visible_message("[user] [atk_verb]ed [target]!", \ "[user] [atk_verb]ed you!", null, COMBAT_MESSAGE_RANGE, null, \ @@ -1473,9 +1470,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) target.apply_damage(damage*1.5, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus) target.apply_damage(damage*0.5, STAMINA, affecting, armor_block) log_combat(user, target, "kicked") - else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.1x raw damage + 1.3x stam damage, and have some armor pierce - target.apply_damage(damage*1.1, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus) - target.apply_damage(damage*1.3, STAMINA, affecting, armor_block) + else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.2x raw damage but nstam + target.apply_damage(damage*1.2, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus) log_combat(user, target, "punched (mauler)") else //other attacks deal full raw damage + 2x in stamina damage target.apply_damage(damage, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)