Merge pull request #2355 from Citadel-Station-13/upstream-merge-29849
[MIRROR] More baseturf helpers
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@@ -1,10 +1,10 @@
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//These landmarks can be placed in rooms/ruins to set the baseturfs of every turf in the area. Easier than having potentially unlimited subtypes of every turf or having to manually edit the turfs in the map editor
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/obj/effect/baseturf_helper
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name = "lava baseturf editor"
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name = "baseturf editor"
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icon = 'icons/obj/weapons.dmi'
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icon_state = "syndballoon"
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var/baseturf = /turf/open/lava/smooth/lava_land_surface
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var/baseturf = null
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layer = POINT_LAYER
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/obj/effect/baseturf_helper/Initialize()
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@@ -13,4 +13,37 @@
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for(var/turf/T in get_area_turfs(thearea, z))
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if(T.baseturf != T.type) //Don't break indestructible walls and the like
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T.baseturf = baseturf
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qdel(src)
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qdel(src)
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/obj/effect/baseturf_helper/asteroid
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name = "asteroid baseturf editor"
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baseturf = /turf/open/floor/plating/asteroid
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/obj/effect/baseturf_helper/asteroid/airless
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name = "asteroid airless baseturf editor"
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baseturf = /turf/open/floor/plating/asteroid/airless
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/obj/effect/baseturf_helper/asteroid/basalt
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name = "asteroid basalt baseturf editor"
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baseturf = /turf/open/floor/plating/asteroid/basalt
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/obj/effect/baseturf_helper/asteroid/snow
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name = "asteroid snow baseturf editor"
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baseturf = /turf/open/floor/plating/asteroid/snow
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/obj/effect/baseturf_helper/beach/sand
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name = "beach sand baseturf editor"
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baseturf = /turf/open/floor/plating/beach/sand
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/obj/effect/baseturf_helper/beach/water
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name = "water baseturf editor"
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baseturf = /turf/open/floor/plating/beach/water
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/obj/effect/baseturf_helper/lava
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name = "lava baseturf editor"
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baseturf = /turf/open/lava/smooth
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/obj/effect/baseturf_helper/lava_land/surface
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name = "lavaland baseturf editor"
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baseturf = /turf/open/lava/smooth/lava_land_surface
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