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+author: "DeltaFire15"
+delete-after: True
+changes:
+ - balance: "Base organ healing rate reduced by 66% (It can still be increased to up to 500% of the base value via sufficient satiety)"
+ - bugfix: "Cybernetic organs no longer passively heal damage despite the proc stating they didn't."
+ - balance: "Synthetics now gain satiety at sufficient charge (~5 minutes to max satiety from 0)"