Controllers
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@@ -126,6 +126,7 @@ SUBSYSTEM_DEF(throwing)
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//done throwing, either because it hit something or it finished moving
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if(!thrownthing)
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return
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thrownthing.throwing = null
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if (!hit)
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for (var/thing in get_turf(thrownthing)) //looking for our target on the turf we land on.
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var/atom/A = thing
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