Merge remote-tracking branch 'upstream/master' into TGUI-3.0

This commit is contained in:
Artur
2020-05-22 16:19:17 +03:00
20 changed files with 69 additions and 31 deletions
@@ -117,8 +117,6 @@
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/ContinueTarget)
// 5 second windup
addtimer(CALLBACK(src, .proc/apply_effects, L, target, power_time), 6 SECONDS)
ADD_TRAIT(target, TRAIT_COMBAT_MODE_LOCKED, src)
ADD_TRAIT(L, TRAIT_COMBAT_MODE_LOCKED, src)
/datum/action/bloodsucker/targeted/mesmerize/proc/apply_effects(aggressor, victim, power_time)
var/mob/living/carbon/target = victim
@@ -127,7 +125,6 @@
return
PowerActivatedSuccessfully() // blood & cooldown only altered if power activated successfully - less "fuck you"-y
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, power_time)
REMOVE_TRAIT(L, TRAIT_COMBAT_MODE_LOCKED, src)
target.face_atom(L)
target.Stun(power_time)
to_chat(L, "<span class='notice'>[target] is fixed in place by your hypnotic gaze.</span>")
@@ -136,7 +133,6 @@
spawn(power_time)
if(istype(target) && success)
target.notransform = FALSE
REMOVE_TRAIT(target, TRAIT_COMBAT_MODE_LOCKED, src)
if(istype(L) && target.stat == CONSCIOUS && (target in L.fov_view(10))) // They Woke Up! (Notice if within view)
to_chat(L, "<span class='warning'>[target] has snapped out of their trance.</span>")
@@ -647,6 +647,19 @@
desc = "A white winter coat hood with green markings."
icon_state = "winterhood_viro"
/obj/item/clothing/suit/hooded/wintercoat/paramedic
name = "paramedic winter coat"
desc = "A winter coat with blue markings. Warm, but probably won't protect from biological agents. For the cozy doctor on the go."
icon_state = "coatparamed"
item_state = "coatparamed"
allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 45)
hoodtype = /obj/item/clothing/head/hooded/winterhood/paramedic
/obj/item/clothing/head/hooded/winterhood/paramedic
desc = "A white winter coat hood with blue markings."
icon_state = "winterhood_paramed"
/obj/item/clothing/suit/hooded/wintercoat/science
name = "science winter coat"
desc = "A white winter coat with an outdated atomic model instead of a plastic zipper tab."
@@ -89,7 +89,7 @@
desc = "Produces electricity from chemicals."
icon_state = "chemical_cell"
extended_desc = "This is effectively an internal beaker. It will consume and produce power from plasma, slime jelly, welding fuel, carbon,\
ethanol, nutriment, and blood in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
ethanol, nutriment, and blood in order of decreasing efficiency. It will consume fuel only if the battery can take more energy. But no fuel can be compared with blood of living human."
complexity = 4
inputs = list()
outputs = list("volume used" = IC_PINTYPE_NUMBER, "self reference" = IC_PINTYPE_SELFREF)
@@ -102,10 +102,8 @@
var/lfwb =TRUE
/obj/item/integrated_circuit/passive/power/chemical_cell/Initialize()
..()
. = ..()
create_reagents(volume, OPENCONTAINER)
extended_desc +="But no fuel can be compared with blood of living human."
/obj/item/integrated_circuit/passive/power/chemical_cell/interact(mob/user)
set_pin_data(IC_OUTPUT, 2, WEAKREF(src))
@@ -33,7 +33,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
var/mob/living/carbon/human/H = C
H.facial_hair_style = dwarf_hair
H.update_hair()
AddElement(/datum/element/dwarfism, COMSIG_SPECIES_LOSS, src)
H.AddElement(/datum/element/dwarfism, COMSIG_SPECIES_LOSS, src)
RegisterSignal(C, COMSIG_MOB_SAY, .proc/handle_speech) //We register handle_speech is being used.
/datum/species/dwarf/on_species_loss(mob/living/carbon/H, datum/species/new_species)
@@ -264,7 +264,7 @@
. = ..()
if(!slime_check)
return
if(nutrition == max)
if(nutrition >= get_grow_nutrition())
if(powerlevel<10)
if(prob(30-powerlevel*2))
powerlevel++
+1 -1
View File
@@ -1051,7 +1051,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
///Adjust the nutrition of a mob
/mob/proc/adjust_nutrition(change, max = INFINITY) //Honestly FUCK the oldcoders for putting nutrition on /mob someone else can move it up because holy hell I'd have to fix SO many typechecks
nutrition = clamp(0, nutrition + change, max)
nutrition = clamp(nutrition + change, 0, max)
///Force set the mob nutrition
/mob/proc/set_nutrition(var/change) //Seriously fuck you oldcoders.
@@ -274,7 +274,11 @@
/datum/reagent/medicine/silver_sulfadiazine/overdose_start(mob/living/M)
metabolization_rate = 15 * REAGENTS_METABOLISM
M.adjustBruteLoss(2*REM, 0)
..()
. = 1
/datum/reagent/medicine/silver_sulfadiazine/overdose_process(mob/living/M)
M.adjustFireLoss(2*REM, 0)
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
if(L)
L.applyOrganDamage(1)
@@ -340,8 +344,12 @@
..()
. = 1
datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 15 * REAGENTS_METABOLISM
..()
. = 1
/datum/reagent/medicine/styptic_powder/overdose_process(mob/living/M)
M.adjustBruteLoss(2*REM, 0)
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
if(L)
+1
View File
@@ -49,6 +49,7 @@
/obj/item/storage/backpack/medic = 5,
/obj/item/storage/backpack/satchel/med = 5,
/obj/item/clothing/suit/hooded/wintercoat/medical = 5,
/obj/item/clothing/suit/hooded/wintercoat/paramedic = 2,
/obj/item/clothing/under/rank/medical/doctor/nurse = 5,
/obj/item/clothing/head/nursehat = 5,
/obj/item/clothing/under/rank/medical/doctor/skirt= 5,