Adds wakibokken, puts bokken crafting into the craft menu, makes proper bokken a little harder to make but obviously an upgrade, makes crafted katanas and bokken have actual belt overlays

This commit is contained in:
necromanceranne
2021-01-01 05:42:28 +11:00
parent 8f8ab6ff13
commit 0aa5338f9b
9 changed files with 37 additions and 4 deletions
+12 -2
View File
@@ -296,8 +296,8 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK
w_class = WEIGHT_CLASS_BULKY
force = 7 //how much harm mode damage we do
var/stamina_damage_increment = 4 //how much extra damage do we do when in non-harm mode
force = 8 //how much harm mode damage we do
var/stamina_damage_increment = 5 //how much extra damage do we do when in non-harm mode
throwforce = 10
damtype = STAMINA
attack_verb = list("whacked", "smacked", "struck")
@@ -410,6 +410,16 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
if(burnt)
. += " Burned into the \"blade\" is [burned_in]."
/obj/item/melee/bokken/waki
name = "wakizashi bokken"
desc = "A space-Japanese training sword made of wood and shaped like a wakizashi."
icon_state = "wakibokken"
item_state = "wakibokken"
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_NORMAL
force = 7
stamina_damage_increment = 4
/obj/item/melee/bokken/debug
name = "funny debug parrying stick"
desc = "if you see this you've fucked up somewhere my good man"