Merge branch 'master' into upstream-merge-31000

This commit is contained in:
LetterJay
2017-10-01 03:31:49 -04:00
committed by GitHub
400 changed files with 76840 additions and 9582 deletions
@@ -0,0 +1,178 @@
#undef CURRENT_RESIDENT_FILE
#define LIST_MODE_NUM 0
#define LIST_MODE_TEXT 1
#define LIST_MODE_FLAG 2
/datum/config_entry
var/name //read-only, this is determined by the last portion of the derived entry type
var/value
var/default //read-only, just set value directly
var/resident_file //the file which this belongs to, must be set
var/modified = FALSE //set to TRUE if the default has been overridden by a config entry
var/protection = NONE
var/abstract_type = /datum/config_entry //do not instantiate if type matches this
var/dupes_allowed = FALSE
/datum/config_entry/New()
if(!resident_file)
CRASH("Config entry [type] has no resident_file set")
if(type == abstract_type)
CRASH("Abstract config entry [type] instatiated!")
name = lowertext(type2top(type))
if(islist(value))
var/list/L = value
default = L.Copy()
else
default = value
/datum/config_entry/Destroy()
config.RemoveEntry(src)
return ..()
/datum/config_entry/can_vv_get(var_name)
. = ..()
if(var_name == "value" || var_name == "default")
. &= !(protection & CONFIG_ENTRY_HIDDEN)
/datum/config_entry/vv_edit_var(var_name, var_value)
var/static/list/banned_edits = list("name", "default", "resident_file", "protection", "abstract_type", "modified", "dupes_allowed")
if(var_name == "value")
if(protection & CONFIG_ENTRY_LOCKED)
return FALSE
. = ValidateAndSet("[var_value]")
if(.)
var_edited = TRUE
return
if(var_name in banned_edits)
return FALSE
return ..()
/datum/config_entry/proc/ValidateAndSet(str_val)
CRASH("Invalid config entry type!")
/datum/config_entry/proc/ValidateKeyedList(str_val, list_mode, splitter)
str_val = trim(str_val)
var/key_pos = findtext(str_val, splitter)
var/key_name = null
var/key_value = null
if(key_pos || list_mode == LIST_MODE_FLAG)
key_name = lowertext(copytext(str_val, 1, key_pos))
key_value = copytext(str_val, key_pos + 1)
var/temp
var/continue_check
switch(list_mode)
if(LIST_MODE_FLAG)
temp = TRUE
continue_check = TRUE
if(LIST_MODE_NUM)
temp = text2num(key_value)
continue_check = !isnull(temp)
if(LIST_MODE_TEXT)
temp = key_value
continue_check = temp
if(continue_check && ValidateKeyName(key_name))
value[key_name] = temp
return TRUE
return FALSE
/datum/config_entry/proc/ValidateKeyName(key_name)
return TRUE
/datum/config_entry/string
value = ""
abstract_type = /datum/config_entry/string
var/auto_trim = TRUE
/datum/config_entry/string/vv_edit_var(var_name, var_value)
return var_name != "auto_trim" && ..()
/datum/config_entry/string/ValidateAndSet(str_val)
value = auto_trim ? trim(str_val) : str_val
return TRUE
/datum/config_entry/number
value = 0
abstract_type = /datum/config_entry/number
var/integer = TRUE
var/max_val = INFINITY
var/min_val = -INFINITY
/datum/config_entry/number/ValidateAndSet(str_val)
var/temp = text2num(trim(str_val))
if(!isnull(temp))
value = Clamp(integer ? round(temp) : temp, min_val, max_val)
if(value != temp && !var_edited)
log_config("Changing [name] from [temp] to [value]!")
return TRUE
return FALSE
/datum/config_entry/number/vv_edit_var(var_name, var_value)
var/static/list/banned_edits = list("max_val", "min_val", "integer")
return !(var_name in banned_edits) && ..()
/datum/config_entry/flag
value = FALSE
abstract_type = /datum/config_entry/flag
/datum/config_entry/flag/ValidateAndSet(str_val)
value = text2num(trim(str_val)) != 0
return TRUE
/datum/config_entry/number_list
abstract_type = /datum/config_entry/number_list
value = list()
/datum/config_entry/number_list/ValidateAndSet(str_val)
str_val = trim(str_val)
var/list/new_list = list()
var/list/values = splittext(str_val," ")
for(var/I in values)
var/temp = text2num(I)
if(isnull(temp))
return FALSE
new_list += temp
if(!new_list.len)
return FALSE
value = new_list
return TRUE
/datum/config_entry/keyed_flag_list
abstract_type = /datum/config_entry/keyed_flag_list
value = list()
dupes_allowed = TRUE
/datum/config_entry/keyed_flag_list/ValidateAndSet(str_val)
return ValidateKeyedList(str_val, LIST_MODE_FLAG, " ")
/datum/config_entry/keyed_number_list
abstract_type = /datum/config_entry/keyed_number_list
value = list()
dupes_allowed = TRUE
var/splitter = " "
/datum/config_entry/keyed_number_list/vv_edit_var(var_name, var_value)
return var_name != "splitter" && ..()
/datum/config_entry/keyed_number_list/ValidateAndSet(str_val)
return ValidateKeyedList(str_val, LIST_MODE_NUM, splitter)
/datum/config_entry/keyed_string_list
abstract_type = /datum/config_entry/keyed_string_list
value = list()
dupes_allowed = TRUE
var/splitter = " "
/datum/config_entry/keyed_string_list/vv_edit_var(var_name, var_value)
return var_name != "splitter" && ..()
/datum/config_entry/keyed_string_list/ValidateAndSet(str_val)
return ValidateKeyedList(str_val, LIST_MODE_TEXT, splitter)
#undef LIST_MODE_NUM
#undef LIST_MODE_TEXT
#undef LIST_MODE_FLAG
@@ -0,0 +1,287 @@
GLOBAL_VAR_INIT(config_dir, "config/")
GLOBAL_PROTECT(config_dir)
/datum/controller/configuration
name = "Configuration"
var/hiding_entries_by_type = TRUE //Set for readability, admins can set this to FALSE if they want to debug it
var/list/entries
var/list/entries_by_type
var/list/maplist
var/datum/map_config/defaultmap
var/list/modes // allowed modes
var/list/gamemode_cache
var/list/votable_modes // votable modes
var/list/mode_names
var/list/mode_reports
var/list/mode_false_report_weight
/datum/controller/configuration/New()
config = src
var/list/config_files = InitEntries()
LoadModes()
for(var/I in config_files)
LoadEntries(I)
if(Get(/datum/config_entry/flag/maprotation))
loadmaplist(CONFIG_MAPS_FILE)
/datum/controller/configuration/Destroy()
entries_by_type.Cut()
QDEL_LIST_ASSOC_VAL(entries)
QDEL_LIST_ASSOC_VAL(maplist)
QDEL_NULL(defaultmap)
config = null
return ..()
/datum/controller/configuration/proc/InitEntries()
var/list/_entries = list()
entries = _entries
var/list/_entries_by_type = list()
entries_by_type = _entries_by_type
. = list()
for(var/I in typesof(/datum/config_entry)) //typesof is faster in this case
var/datum/config_entry/E = I
if(initial(E.abstract_type) == I)
continue
E = new I
_entries_by_type[I] = E
var/esname = E.name
var/datum/config_entry/test = _entries[esname]
if(test)
log_config("Error: [test.type] has the same name as [E.type]: [esname]! Not initializing [E.type]!")
qdel(E)
continue
_entries[esname] = E
.[E.resident_file] = TRUE
/datum/controller/configuration/proc/RemoveEntry(datum/config_entry/CE)
entries -= CE.name
entries_by_type -= CE.type
/datum/controller/configuration/proc/LoadEntries(filename)
log_config("Loading config file [filename]...")
var/list/lines = world.file2list("[GLOB.config_dir][filename]")
var/list/_entries = entries
for(var/L in lines)
if(!L)
continue
if(copytext(L, 1, 2) == "#")
continue
var/pos = findtext(L, " ")
var/entry = null
var/value = null
if(pos)
entry = lowertext(copytext(L, 1, pos))
value = copytext(L, pos + 1)
else
entry = lowertext(L)
if(!entry)
continue
var/datum/config_entry/E = _entries[entry]
if(!E)
log_config("Unknown setting in configuration: '[entry]'")
continue
if(filename != E.resident_file)
log_config("Found [entry] in [filename] when it should have been in [E.resident_file]! Ignoring.")
continue
var/validated = E.ValidateAndSet(value)
if(!validated)
log_config("Failed to validate setting \"[value]\" for [entry]")
else if(E.modified && !E.dupes_allowed)
log_config("Duplicate setting for [entry] ([value]) detected! Using latest.")
if(validated)
E.modified = TRUE
/datum/controller/configuration/can_vv_get(var_name)
return (var_name != "entries_by_type" || !hiding_entries_by_type) && ..()
/datum/controller/configuration/vv_edit_var(var_name, var_value)
return !(var_name in list("entries_by_type", "entries")) && ..()
/datum/controller/configuration/stat_entry()
if(!statclick)
statclick = new/obj/effect/statclick/debug(null, "Edit", src)
stat("[name]:", statclick)
/datum/controller/configuration/proc/Get(entry_type)
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Get" && GLOB.LastAdminCalledTargetRef == "\ref[src]")
log_admin_private("Config access of [entry_type] attempted by [key_name(usr)]")
return
var/datum/config_entry/E = entry_type
var/entry_is_abstract = initial(E.abstract_type) == entry_type
if(entry_is_abstract)
CRASH("Tried to retrieve an abstract config_entry: [entry_type]")
E = entries_by_type[entry_type]
if(!E)
CRASH("Missing config entry for [entry_type]!")
return E.value
/datum/controller/configuration/proc/Set(entry_type, new_val)
if(IsAdminAdvancedProcCall() && GLOB.LastAdminCalledProc == "Set" && GLOB.LastAdminCalledTargetRef == "\ref[src]")
log_admin_private("Config rewrite of [entry_type] to [new_val] attempted by [key_name(usr)]")
return
var/datum/config_entry/E = entry_type
var/entry_is_abstract = initial(E.abstract_type) == entry_type
if(entry_is_abstract)
CRASH("Tried to retrieve an abstract config_entry: [entry_type]")
E = entries_by_type[entry_type]
if(!E)
CRASH("Missing config entry for [entry_type]!")
return E.ValidateAndSet(new_val)
/datum/controller/configuration/proc/LoadModes()
gamemode_cache = typecacheof(/datum/game_mode, TRUE)
modes = list()
mode_names = list()
mode_reports = list()
mode_false_report_weight = list()
votable_modes = list()
var/list/probabilities = Get(/datum/config_entry/keyed_number_list/probability)
for(var/T in gamemode_cache)
// I wish I didn't have to instance the game modes in order to look up
// their information, but it is the only way (at least that I know of).
var/datum/game_mode/M = new T()
if(M.config_tag)
if(!(M.config_tag in modes)) // ensure each mode is added only once
modes += M.config_tag
mode_names[M.config_tag] = M.name
probabilities[M.config_tag] = M.probability
mode_reports[M.config_tag] = M.generate_report()
mode_false_report_weight[M.config_tag] = M.false_report_weight
if(M.votable)
votable_modes += M.config_tag
qdel(M)
votable_modes += "secret"
/datum/controller/configuration/proc/loadmaplist(filename)
filename = "[GLOB.config_dir][filename]"
var/list/Lines = world.file2list(filename)
var/datum/map_config/currentmap = null
for(var/t in Lines)
if(!t)
continue
t = trim(t)
if(length(t) == 0)
continue
else if(copytext(t, 1, 2) == "#")
continue
var/pos = findtext(t, " ")
var/command = null
var/data = null
if(pos)
command = lowertext(copytext(t, 1, pos))
data = copytext(t, pos + 1)
else
command = lowertext(t)
if(!command)
continue
if (!currentmap && command != "map")
continue
switch (command)
if ("map")
currentmap = new ("_maps/[data].json")
if(currentmap.defaulted)
log_config("Failed to load map config for [data]!")
if ("minplayers","minplayer")
currentmap.config_min_users = text2num(data)
if ("maxplayers","maxplayer")
currentmap.config_max_users = text2num(data)
if ("weight","voteweight")
currentmap.voteweight = text2num(data)
if ("default","defaultmap")
defaultmap = currentmap
if ("endmap")
LAZYINITLIST(maplist)
maplist[currentmap.map_name] = currentmap
currentmap = null
if ("disabled")
currentmap = null
else
WRITE_FILE(GLOB.config_error_log, "Unknown command in map vote config: '[command]'")
/datum/controller/configuration/proc/pick_mode(mode_name)
// I wish I didn't have to instance the game modes in order to look up
// their information, but it is the only way (at least that I know of).
// ^ This guy didn't try hard enough
for(var/T in gamemode_cache)
var/datum/game_mode/M = T
var/ct = initial(M.config_tag)
if(ct && ct == mode_name)
return new T
return new /datum/game_mode/extended()
/datum/controller/configuration/proc/get_runnable_modes()
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_number_list/probability)
var/list/min_pop = Get(/datum/config_entry/keyed_number_list/min_pop)
var/list/max_pop = Get(/datum/config_entry/keyed_number_list/max_pop)
var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
for(var/T in gamemode_cache)
var/datum/game_mode/M = new T()
if(!(M.config_tag in modes))
qdel(M)
continue
if(probabilities[M.config_tag]<=0)
qdel(M)
continue
if(min_pop[M.config_tag])
M.required_players = min_pop[M.config_tag]
if(max_pop[M.config_tag])
M.maximum_players = max_pop[M.config_tag]
if(M.can_start())
var/final_weight = probabilities[M.config_tag]
if(SSpersistence.saved_modes.len == 3 && repeated_mode_adjust.len == 3)
var/recent_round = min(SSpersistence.saved_modes.Find(M.config_tag),3)
var/adjustment = 0
while(recent_round)
adjustment += repeated_mode_adjust[recent_round]
recent_round = SSpersistence.saved_modes.Find(M.config_tag,recent_round+1,0)
final_weight *= ((100-adjustment)/100)
runnable_modes[M] = final_weight
return runnable_modes
/datum/controller/configuration/proc/get_runnable_midround_modes(crew)
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_number_list/probability)
var/list/min_pop = Get(/datum/config_entry/keyed_number_list/min_pop)
var/list/max_pop = Get(/datum/config_entry/keyed_number_list/max_pop)
for(var/T in (gamemode_cache - SSticker.mode.type))
var/datum/game_mode/M = new T()
if(!(M.config_tag in modes))
qdel(M)
continue
if(probabilities[M.config_tag]<=0)
qdel(M)
continue
if(min_pop[M.config_tag])
M.required_players = min_pop[M.config_tag]
if(max_pop[M.config_tag])
M.maximum_players = max_pop[M.config_tag]
if(M.required_players <= crew)
if(M.maximum_players >= 0 && M.maximum_players < crew)
continue
runnable_modes[M] = probabilities[M.config_tag]
return runnable_modes
@@ -0,0 +1,22 @@
#define CURRENT_RESIDENT_FILE "comms.txt"
CONFIG_DEF(string/comms_key)
protection = CONFIG_ENTRY_HIDDEN
/datum/config_entry/string/comms_key/ValidateAndSet(str_val)
return str_val != "default_pwd" && length(str_val) > 6 && ..()
CONFIG_DEF(string/cross_server_address)
protection = CONFIG_ENTRY_LOCKED
/datum/config_entry/string/cross_server_address/ValidateAndSet(str_val)
return str_val != "byond:\\address:port" && ..()
CONFIG_DEF(string/cross_comms_name)
GLOBAL_VAR_INIT(medals_enabled, TRUE) //will be auto set to false if the game fails contacting the medal hub to prevent unneeded calls.
CONFIG_DEF(string/medal_hub_address)
CONFIG_DEF(string/medal_hub_password)
protection = CONFIG_ENTRY_HIDDEN
@@ -227,6 +227,9 @@ CONFIG_DEF(flag/load_jobs_from_txt)
CONFIG_DEF(flag/forbid_singulo_possession)
CONFIG_DEF(flag/useircbot) //tgs2 support
protection = CONFIG_ENTRY_LOCKED
CONFIG_DEF(flag/automute_on) //enables automuting/spam prevention
CONFIG_DEF(string/panic_server_name)
@@ -0,0 +1,28 @@
#define CURRENT_RESIDENT_FILE "dbconfig.txt"
CONFIG_DEF(flag/sql_enabled) // for sql switching
protection = CONFIG_ENTRY_LOCKED
CONFIG_DEF(string/address)
value = "localhost"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
CONFIG_DEF(number/port)
value = 3306
min_val = 0
max_val = 65535
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
CONFIG_DEF(string/feedback_database)
value = "test"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
CONFIG_DEF(string/feedback_login)
value = "root"
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
CONFIG_DEF(string/feedback_password)
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
CONFIG_DEF(string/feedback_tableprefix)
protection = CONFIG_ENTRY_LOCKED | CONFIG_ENTRY_HIDDEN
@@ -0,0 +1,266 @@
#define CURRENT_RESIDENT_FILE "game_options.txt"
CONFIG_DEF(number_list/repeated_mode_adjust)
CONFIG_DEF(keyed_number_list/probability)
/datum/config_entry/keyed_number_list/probability/ValidateKeyName(key_name)
return key_name in config.modes
CONFIG_DEF(keyed_number_list/max_pop)
/datum/config_entry/keyed_number_list/max_pop/ValidateKeyName(key_name)
return key_name in config.modes
CONFIG_DEF(keyed_number_list/min_pop)
/datum/config_entry/keyed_number_list/min_pop/ValidateKeyName(key_name)
return key_name in config.modes
CONFIG_DEF(keyed_flag_list/continuous) // which roundtypes continue if all antagonists die
/datum/config_entry/keyed_flag_list/continuous/ValidateKeyName(key_name)
return key_name in config.modes
CONFIG_DEF(keyed_flag_list/midround_antag) // which roundtypes use the midround antagonist system
/datum/config_entry/keyed_flag_list/midround_antag/ValidateKeyName(key_name)
return key_name in config.modes
CONFIG_DEF(keyed_string_list/policy)
CONFIG_DEF(number/damage_multiplier)
value = 1
integer = FALSE
CONFIG_DEF(number/minimal_access_threshold) //If the number of players is larger than this threshold, minimal access will be turned on.
min_val = 0
CONFIG_DEF(flag/jobs_have_minimal_access) //determines whether jobs use minimal access or expanded access.
CONFIG_DEF(flag/assistants_have_maint_access)
CONFIG_DEF(flag/security_has_maint_access)
CONFIG_DEF(flag/everyone_has_maint_access)
CONFIG_DEF(flag/sec_start_brig) //makes sec start in brig instead of dept sec posts
CONFIG_DEF(flag/force_random_names)
CONFIG_DEF(flag/humans_need_surnames)
CONFIG_DEF(flag/allow_ai) // allow ai job
CONFIG_DEF(flag/disable_secborg) // disallow secborg module to be chosen.
CONFIG_DEF(flag/disable_peaceborg)
CONFIG_DEF(number/traitor_scaling_coeff) //how much does the amount of players get divided by to determine traitors
value = 6
min_val = 1
CONFIG_DEF(number/brother_scaling_coeff) //how many players per brother team
value = 25
min_val = 1
CONFIG_DEF(number/changeling_scaling_coeff) //how much does the amount of players get divided by to determine changelings
value = 6
min_val = 1
CONFIG_DEF(number/security_scaling_coeff) //how much does the amount of players get divided by to determine open security officer positions
value = 8
min_val = 1
CONFIG_DEF(number/abductor_scaling_coeff) //how many players per abductor team
value = 15
min_val = 1
CONFIG_DEF(number/traitor_objectives_amount)
value = 2
min_val = 0
CONFIG_DEF(number/brother_objectives_amount)
value = 2
min_val = 0
CONFIG_DEF(flag/reactionary_explosions) //If we use reactionary explosions, explosions that react to walls and doors
CONFIG_DEF(flag/protect_roles_from_antagonist) //If security and such can be traitor/cult/other
CONFIG_DEF(flag/protect_assistant_from_antagonist) //If assistants can be traitor/cult/other
CONFIG_DEF(flag/enforce_human_authority) //If non-human species are barred from joining as a head of staff
CONFIG_DEF(flag/allow_latejoin_antagonists) // If late-joining players can be traitor/changeling
CONFIG_DEF(number/midround_antag_time_check) // How late (in minutes) you want the midround antag system to stay on, setting this to 0 will disable the system
value = 60
min_val = 0
CONFIG_DEF(number/midround_antag_life_check) // A ratio of how many people need to be alive in order for the round not to immediately end in midround antagonist
value = 0.7
integer = FALSE
min_val = 0
max_val = 1
CONFIG_DEF(number/shuttle_refuel_delay)
value = 12000
min_val = 0
CONFIG_DEF(flag/show_game_type_odds) //if set this allows players to see the odds of each roundtype on the get revision screen
CONFIG_DEF(flag/join_with_mutant_race) //players can choose their mutant race before joining the game
CONFIG_DEF(keyed_flag_list/roundstart_races) //races you can play as from the get go. If left undefined the game's roundstart var for species is used
var/first_edit = TRUE
/datum/config_entry/keyed_flag_list/roundstart_races/New()
for(var/I in subtypesof(/datum/species))
var/datum/species/S = I
if(initial(S.roundstart))
value[initial(S.id)] = TRUE
..()
/datum/config_entry/keyed_flag_list/roundstart_races/ValidateAndSet(str_val)
var/list/old_val
if(first_edit)
old_val = value
old_val = old_val.Copy()
. = ..()
if(first_edit)
if(!.)
value = old_val
else
first_edit = FALSE
CONFIG_DEF(flag/join_with_mutant_humans) //players can pick mutant bodyparts for humans before joining the game
CONFIG_DEF(flag/no_summon_guns) //No
CONFIG_DEF(flag/no_summon_magic) //Fun
CONFIG_DEF(flag/no_summon_events) //Allowed
CONFIG_DEF(flag/no_intercept_report) //Whether or not to send a communications intercept report roundstart. This may be overriden by gamemodes.
CONFIG_DEF(number/arrivals_shuttle_dock_window) //Time from when a player late joins on the arrivals shuttle to when the shuttle docks on the station
value = 55
min_val = 30
CONFIG_DEF(flag/arrivals_shuttle_require_undocked) //Require the arrivals shuttle to be undocked before latejoiners can join
CONFIG_DEF(flag/arrivals_shuttle_require_safe_latejoin) //Require the arrivals shuttle to be operational in order for latejoiners to join
CONFIG_DEF(string/alert_green)
value = "All threats to the station have passed. Security may not have weapons visible, privacy laws are once again fully enforced."
CONFIG_DEF(string/alert_blue_upto)
value = "The station has received reliable information about possible hostile activity on the station. Security staff may have weapons visible, random searches are permitted."
CONFIG_DEF(string/alert_blue_downto)
value = "The immediate threat has passed. Security may no longer have weapons drawn at all times, but may continue to have them visible. Random searches are still allowed."
CONFIG_DEF(string/alert_red_upto)
value = "There is an immediate serious threat to the station. Security may have weapons unholstered at all times. Random searches are allowed and advised."
CONFIG_DEF(string/alert_red_downto)
value = "The station's destruction has been averted. There is still however an immediate serious threat to the station. Security may have weapons unholstered at all times, random searches are allowed and advised."
CONFIG_DEF(string/alert_delta)
value = "Destruction of the station is imminent. All crew are instructed to obey all instructions given by heads of staff. Any violations of these orders can be punished by death. This is not a drill."
CONFIG_DEF(flag/revival_pod_plants)
CONFIG_DEF(flag/revival_cloning)
CONFIG_DEF(number/revival_brain_life)
value = -1
min_val = -1
CONFIG_DEF(flag/rename_cyborg)
CONFIG_DEF(flag/ooc_during_round)
CONFIG_DEF(flag/emojis)
CONFIG_DEF(number/run_delay) //Used for modifying movement speed for mobs.
CONFIG_DEF(number/walk_delay)
CONFIG_DEF(number/human_delay) //Mob specific modifiers. NOTE: These will affect different mob types in different ways
CONFIG_DEF(number/robot_delay)
CONFIG_DEF(number/monkey_delay)
CONFIG_DEF(number/alien_delay)
CONFIG_DEF(number/slime_delay)
CONFIG_DEF(number/animal_delay)
CONFIG_DEF(number/gateway_delay) //How long the gateway takes before it activates. Default is half an hour.
value = 18000
min_val = 0
CONFIG_DEF(flag/ghost_interaction)
CONFIG_DEF(flag/silent_ai)
CONFIG_DEF(flag/silent_borg)
CONFIG_DEF(flag/sandbox_autoclose) // close the sandbox panel after spawning an item, potentially reducing griff
CONFIG_DEF(number/default_laws) //Controls what laws the AI spawns with.
value = 0
min_val = 0
max_val = 3
CONFIG_DEF(number/silicon_max_law_amount)
value = 12
min_val = 0
CONFIG_DEF(keyed_flag_list/random_laws)
CONFIG_DEF(keyed_number_list/law_weight)
splitter = ","
CONFIG_DEF(number/assistant_cap)
value = -1
min_val = -1
CONFIG_DEF(flag/starlight)
CONFIG_DEF(flag/grey_assistants)
CONFIG_DEF(number/lavaland_budget)
value = 60
min_val = 0
CONFIG_DEF(number/space_budget)
value = 16
min_val = 0
CONFIG_DEF(flag/allow_random_events) // Enables random events mid-round when set
CONFIG_DEF(number/events_min_time_mul) // Multipliers for random events minimal starting time and minimal players amounts
value = 1
min_val = 0
integer = FALSE
CONFIG_DEF(number/events_min_players_mul)
value = 1
min_val = 0
integer = FALSE
CONFIG_DEF(number/mice_roundstart)
value = 10
min_val = 0
CONFIG_DEF(number/bombcap)
value = 14
min_val = 4
/datum/config_entry/number/bombcap/ValidateAndSet(str_val)
. = ..()
if(.)
GLOB.MAX_EX_DEVESTATION_RANGE = round(value / 4)
GLOB.MAX_EX_HEAVY_RANGE = round(value / 2)
GLOB.MAX_EX_LIGHT_RANGE = value
GLOB.MAX_EX_FLASH_RANGE = value
GLOB.MAX_EX_FLAME_RANGE = value