diff --git a/modular_citadel/code/game/gamemodes/gangs/dominator.dm b/code/game/gamemodes/gangs/dominator.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/dominator.dm rename to code/game/gamemodes/gangs/dominator.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/dominator_countdown.dm b/code/game/gamemodes/gangs/dominator_countdown.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/dominator_countdown.dm rename to code/game/gamemodes/gangs/dominator_countdown.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang.dm b/code/game/gamemodes/gangs/gang.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang.dm rename to code/game/gamemodes/gangs/gang.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_datums.dm b/code/game/gamemodes/gangs/gang_datums.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_datums.dm rename to code/game/gamemodes/gangs/gang_datums.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_decals.dm b/code/game/gamemodes/gangs/gang_decals.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_decals.dm rename to code/game/gamemodes/gangs/gang_decals.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_hud.dm b/code/game/gamemodes/gangs/gang_hud.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_hud.dm rename to code/game/gamemodes/gangs/gang_hud.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_items.dm b/code/game/gamemodes/gangs/gang_items.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_items.dm rename to code/game/gamemodes/gangs/gang_items.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gang_pen.dm b/code/game/gamemodes/gangs/gang_pen.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gang_pen.dm rename to code/game/gamemodes/gangs/gang_pen.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gangs.dm b/code/game/gamemodes/gangs/gangs.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gangs.dm rename to code/game/gamemodes/gangs/gangs.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/gangtool.dm b/code/game/gamemodes/gangs/gangtool.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/gangtool.dm rename to code/game/gamemodes/gangs/gangtool.dm diff --git a/modular_citadel/code/game/gamemodes/gangs/implant_gang.dm b/code/game/gamemodes/gangs/implant_gang.dm similarity index 100% rename from modular_citadel/code/game/gamemodes/gangs/implant_gang.dm rename to code/game/gamemodes/gangs/implant_gang.dm diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 8459819b5b..74554ac9f8 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -14,8 +14,8 @@ false_report_weight = 10 restricted_jobs = list("AI", "Cyborg") protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") - required_players = 30 - required_enemies = 2 + required_players = 20 + required_enemies = 1 recommended_enemies = 3 enemy_minimum_age = 14 diff --git a/code/modules/antagonists/swarmer/swarmer_event.dm b/code/modules/antagonists/swarmer/swarmer_event.dm index e086485a49..8e385f6674 100644 --- a/code/modules/antagonists/swarmer/swarmer_event.dm +++ b/code/modules/antagonists/swarmer/swarmer_event.dm @@ -1,8 +1,8 @@ /datum/round_event_control/spawn_swarmer name = "Spawn Swarmer Shell" typepath = /datum/round_event/spawn_swarmer - weight = 7 - max_occurrences = 1 //Only once okay fam + weight = 0 + max_occurrences = 0 earliest_start = 30 MINUTES min_players = 15 diff --git a/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm b/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm deleted file mode 100644 index 5dfe1dfcbd..0000000000 --- a/modular_citadel/code/game/gamemodes/miniantags/bot_swarm/swarmer_event.dm +++ /dev/null @@ -1,3 +0,0 @@ -/datum/round_event_control/spawn_swarmer - weight = 0 - max_occurrences = 0 \ No newline at end of file diff --git a/modular_citadel/code/game/gamemodes/revolution/revolution.dm b/modular_citadel/code/game/gamemodes/revolution/revolution.dm deleted file mode 100644 index b377fc9fbd..0000000000 --- a/modular_citadel/code/game/gamemodes/revolution/revolution.dm +++ /dev/null @@ -1,5 +0,0 @@ -/datum/game_mode/revolution - restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer", "Quartermaster") - false_report_weight = 10 - required_players = 20 - required_enemies = 1 diff --git a/tgstation.dme b/tgstation.dme index 12dcd71113..3e23660aac 100755 --- a/tgstation.dme +++ b/tgstation.dme @@ -573,6 +573,17 @@ #include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm" #include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm" #include "code\game\gamemodes\extended\extended.dm" +#include "code\game\gamemodes\gangs\dominator.dm" +#include "code\game\gamemodes\gangs\dominator_countdown.dm" +#include "code\game\gamemodes\gangs\gang.dm" +#include "code\game\gamemodes\gangs\gang_datums.dm" +#include "code\game\gamemodes\gangs\gang_decals.dm" +#include "code\game\gamemodes\gangs\gang_hud.dm" +#include "code\game\gamemodes\gangs\gang_items.dm" +#include "code\game\gamemodes\gangs\gang_pen.dm" +#include "code\game\gamemodes\gangs\gangs.dm" +#include "code\game\gamemodes\gangs\gangtool.dm" +#include "code\game\gamemodes\gangs\implant_gang.dm" #include "code\game\gamemodes\meteor\meteor.dm" #include "code\game\gamemodes\meteor\meteors.dm" #include "code\game\gamemodes\monkey\monkey.dm" @@ -2989,19 +3000,6 @@ #include "modular_citadel\code\datums\status_effects\chems.dm" #include "modular_citadel\code\datums\status_effects\debuffs.dm" #include "modular_citadel\code\datums\wires\autoylathe.dm" -#include "modular_citadel\code\game\gamemodes\gangs\dominator.dm" -#include "modular_citadel\code\game\gamemodes\gangs\dominator_countdown.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_datums.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_decals.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_hud.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_items.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gang_pen.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gangs.dm" -#include "modular_citadel\code\game\gamemodes\gangs\gangtool.dm" -#include "modular_citadel\code\game\gamemodes\gangs\implant_gang.dm" -#include "modular_citadel\code\game\gamemodes\miniantags\bot_swarm\swarmer_event.dm" -#include "modular_citadel\code\game\gamemodes\revolution\revolution.dm" #include "modular_citadel\code\game\machinery\displaycases.dm" #include "modular_citadel\code\game\machinery\firealarm.dm" #include "modular_citadel\code\game\machinery\Sleeper.dm"