Merging, tweaking or otherwise removing a few of the stupidest cargo packs.
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@@ -360,3 +360,7 @@
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var/area/A = get_area(src)
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if(!A.lightswitch || !A.light_power)
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charge = 0 //For naturally depowered areas, we start with no power
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//found inside the inducers ordered from cargo.
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/obj/item/stock_parts/cell/inducer_supply
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maxcharge = 5000
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