various runtime fixes - plasman tounges no longer have a maxhealth value of "alien", simplemobs no longer runtime when shot, removing filters from something that lacks filters now works

This commit is contained in:
deathride58
2019-10-24 02:52:40 -04:00
parent 7011533bb7
commit 0ae8953da9
3 changed files with 2 additions and 3 deletions
+1 -1
View File
@@ -164,7 +164,7 @@
if(starting)
splatter_dir = get_dir(starting, target_loca)
var/obj/item/bodypart/B = L.get_bodypart(def_zone)
if(B.status == BODYPART_ROBOTIC) // So if you hit a robotic, it sparks instead of bloodspatters
if(istype(B) && B.status == BODYPART_ROBOTIC) // So if you hit a robotic, it sparks instead of bloodspatters
do_sparks(2, FALSE, target.loc)
if(prob(25))
new /obj/effect/decal/cleanable/oil(target_loca)
-1
View File
@@ -233,7 +233,6 @@
name = "plasma bone \"tongue\""
desc = "Like animated skeletons, Plasmamen vibrate their teeth in order to produce speech."
icon_state = "tongueplasma"
maxHealth = "alien"
modifies_speech = FALSE
/obj/item/organ/tongue/robot