Merge pull request #14224 from DeltaFire15/no-more-YELLING
Makes clockies yell less
This commit is contained in:
@@ -8,7 +8,7 @@
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descname = "Powers Nearby Structures"
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descname = "Powers Nearby Structures"
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name = "Sigil of Transmission"
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name = "Sigil of Transmission"
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desc = "Places a sigil that can drain and will store energy to power clockwork structures."
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desc = "Places a sigil that can drain and will store energy to power clockwork structures."
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invocations = list("Divinity...", "...power our creations!")
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invocations = list("Divinity...", "...power our creations.")
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channel_time = 70
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channel_time = 70
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power_cost = 200
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power_cost = 200
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whispered = TRUE
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whispered = TRUE
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@@ -28,7 +28,7 @@
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descname = "Powered Structure, Delay Emergency Shuttles"
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descname = "Powered Structure, Delay Emergency Shuttles"
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name = "Prolonging Prism"
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name = "Prolonging Prism"
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desc = "Creates a mechanized prism which will delay the arrival of an emergency shuttle by 2 minutes at a massive power cost."
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desc = "Creates a mechanized prism which will delay the arrival of an emergency shuttle by 2 minutes at a massive power cost."
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invocations = list("May this prism...", "...grant us time to enact his will!")
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invocations = list("May this prism...", "...grant us time to enact his will.")
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channel_time = 80
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channel_time = 80
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power_cost = 300
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power_cost = 300
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object_path = /obj/structure/destructible/clockwork/powered/prolonging_prism
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object_path = /obj/structure/destructible/clockwork/powered/prolonging_prism
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@@ -60,7 +60,7 @@
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descname = "Powered Structure, Area Denial"
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descname = "Powered Structure, Area Denial"
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name = "Mania Motor"
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name = "Mania Motor"
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desc = "Creates a mania motor which causes minor damage and a variety of negative mental effects in nearby non-Servant humans, potentially up to and including conversion."
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desc = "Creates a mania motor which causes minor damage and a variety of negative mental effects in nearby non-Servant humans, potentially up to and including conversion."
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invocations = list("May this transmitter...", "...break the will of all who oppose us!")
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invocations = list("May this transmitter...", "...break the will of all who oppose us.")
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channel_time = 80
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channel_time = 80
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power_cost = 750
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power_cost = 750
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object_path = /obj/structure/destructible/clockwork/powered/mania_motor
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object_path = /obj/structure/destructible/clockwork/powered/mania_motor
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@@ -83,7 +83,7 @@
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descname = "Powered Structure, Teleportation Hub"
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descname = "Powered Structure, Teleportation Hub"
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name = "Clockwork Obelisk"
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name = "Clockwork Obelisk"
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desc = "Creates a clockwork obelisk that can broadcast messages over the Hierophant Network or open a Spatial Gateway to any living Servant or clockwork obelisk."
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desc = "Creates a clockwork obelisk that can broadcast messages over the Hierophant Network or open a Spatial Gateway to any living Servant or clockwork obelisk."
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invocations = list("May this obelisk...", "...take us to all places!")
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invocations = list("May this obelisk...", "...take us to all places.")
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channel_time = 80
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channel_time = 80
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power_cost = 300
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power_cost = 300
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object_path = /obj/structure/destructible/clockwork/powered/clockwork_obelisk
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object_path = /obj/structure/destructible/clockwork/powered/clockwork_obelisk
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@@ -163,7 +163,7 @@
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descname = "Well-Rounded Combat Construct"
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descname = "Well-Rounded Combat Construct"
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name = "Clockwork Marauder"
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name = "Clockwork Marauder"
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desc = "Creates a shell for a clockwork marauder, a balanced frontline construct that can deflect projectiles with its shield."
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desc = "Creates a shell for a clockwork marauder, a balanced frontline construct that can deflect projectiles with its shield."
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invocations = list("Arise, avatar of Arbiter!", "Defend the Ark with vengeful zeal.")
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invocations = list("Arise, avatar of Arbiter!", "Defend the Ark with vengeful zeal!")
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channel_time = 80
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channel_time = 80
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power_cost = 8000
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power_cost = 8000
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creator_message = "<span class='brass'>Your slab disgorges several chunks of replicant alloy that form into a suit of thrumming armor.</span>"
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creator_message = "<span class='brass'>Your slab disgorges several chunks of replicant alloy that form into a suit of thrumming armor.</span>"
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@@ -7,7 +7,7 @@
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descname = "Generates Power From Starlight"
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descname = "Generates Power From Starlight"
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name = "Stargazer"
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name = "Stargazer"
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desc = "Forms a weak structure that generates power every second while within three tiles of starlight."
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desc = "Forms a weak structure that generates power every second while within three tiles of starlight."
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invocations = list("Capture their inferior light for us!")
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invocations = list("Capture their inferior light for us.")
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channel_time = 50
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channel_time = 50
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power_cost = 200
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power_cost = 200
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object_path = /obj/structure/destructible/clockwork/stargazer
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object_path = /obj/structure/destructible/clockwork/stargazer
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@@ -16,6 +16,7 @@
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usage_tip = "For obvious reasons, make sure to place this near a window or somewhere else that can see space!"
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usage_tip = "For obvious reasons, make sure to place this near a window or somewhere else that can see space!"
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tier = SCRIPTURE_DRIVER
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tier = SCRIPTURE_DRIVER
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one_per_tile = TRUE
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one_per_tile = TRUE
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whispered = TRUE
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primary_component = HIEROPHANT_ANSIBLE
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primary_component = HIEROPHANT_ANSIBLE
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sort_priority = 1
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sort_priority = 1
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quickbind = TRUE
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quickbind = TRUE
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@@ -34,7 +35,7 @@
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descname = "Power Generation"
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descname = "Power Generation"
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name = "Integration Cog"
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name = "Integration Cog"
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desc = "Fabricates an integration cog, which can be used on an open APC to replace its innards and passively siphon its power."
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desc = "Fabricates an integration cog, which can be used on an open APC to replace its innards and passively siphon its power."
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invocations = list("Take that which sustains them!")
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invocations = list("Take that which sustains them.")
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channel_time = 10
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channel_time = 10
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power_cost = 10
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power_cost = 10
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whispered = TRUE
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whispered = TRUE
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@@ -55,7 +56,7 @@
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descname = "Trap, Stunning"
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descname = "Trap, Stunning"
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name = "Sigil of Transgression"
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name = "Sigil of Transgression"
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desc = "Wards a tile with a sigil, which will briefly stun the next non-Servant to cross it and apply Belligerent to them."
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desc = "Wards a tile with a sigil, which will briefly stun the next non-Servant to cross it and apply Belligerent to them."
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invocations = list("Divinity, smite...", "...those who trespass here!")
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invocations = list("Divinity, smite...", "...those who trespass here.")
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channel_time = 50
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channel_time = 50
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power_cost = 50
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power_cost = 50
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whispered = TRUE
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whispered = TRUE
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@@ -75,7 +76,7 @@
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descname = "Trap, Conversion"
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descname = "Trap, Conversion"
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name = "Sigil of Submission"
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name = "Sigil of Submission"
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desc = "Places a luminous sigil that will convert any non-Servants that remain on it for 8 seconds."
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desc = "Places a luminous sigil that will convert any non-Servants that remain on it for 8 seconds."
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invocations = list("Divinity, enlighten...", "...those who trespass here!")
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invocations = list("Divinity, enlighten...", "...those who trespass here.")
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channel_time = 60
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channel_time = 60
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power_cost = 125
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power_cost = 125
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whispered = TRUE
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whispered = TRUE
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@@ -95,7 +96,7 @@
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descname = "Short-Range Single-Target Stun"
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descname = "Short-Range Single-Target Stun"
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name = "Kindle"
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name = "Kindle"
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desc = "Charges your slab with divine energy, allowing you to overwhelm a target with Ratvar's light."
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desc = "Charges your slab with divine energy, allowing you to overwhelm a target with Ratvar's light."
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invocations = list("Divinity, show them your light!")
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invocations = list("Divinity, show them your light.")
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whispered = TRUE
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whispered = TRUE
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channel_time = 25 //2.5 seconds should be a okay compromise between being able to use it when needed, and not being able to just pause in combat for a second and hardstunning your enemy
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channel_time = 25 //2.5 seconds should be a okay compromise between being able to use it when needed, and not being able to just pause in combat for a second and hardstunning your enemy
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power_cost = 125
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power_cost = 125
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@@ -118,7 +119,7 @@
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descname = "Handcuffs"
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descname = "Handcuffs"
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name = "Hateful Manacles"
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name = "Hateful Manacles"
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desc = "Forms replicant manacles around a target's wrists that function like handcuffs."
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desc = "Forms replicant manacles around a target's wrists that function like handcuffs."
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invocations = list("Shackle the heretic!", "Break them in body and spirit!")
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invocations = list("Shackle the heretic!", "Break them in body and spirit.")
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channel_time = 15
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channel_time = 15
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power_cost = 25
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power_cost = 25
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whispered = TRUE
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whispered = TRUE
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@@ -269,7 +270,7 @@
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descname = "New Clockwork Slab"
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descname = "New Clockwork Slab"
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name = "Replicant"
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name = "Replicant"
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desc = "Creates a new clockwork slab."
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desc = "Creates a new clockwork slab."
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invocations = list("Metal, become greater!")
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invocations = list("Metal, become greater.")
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channel_time = 10
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channel_time = 10
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power_cost = 25
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power_cost = 25
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whispered = TRUE
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whispered = TRUE
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@@ -290,7 +291,7 @@
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descname = "Limited Xray Vision Glasses"
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descname = "Limited Xray Vision Glasses"
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name = "Wraith Spectacles"
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name = "Wraith Spectacles"
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desc = "Fabricates a pair of glasses which grant true sight but cause gradual vision loss."
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desc = "Fabricates a pair of glasses which grant true sight but cause gradual vision loss."
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invocations = list("Show the truth of this world to me!")
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invocations = list("Show the truth of this world to me.")
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channel_time = 10
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channel_time = 10
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power_cost = 50
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power_cost = 50
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whispered = TRUE
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whispered = TRUE
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@@ -310,7 +311,7 @@
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name = "Spatial Gateway"
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name = "Spatial Gateway"
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desc = "Tears open a miniaturized gateway in spacetime to any conscious servant that can transport objects or creatures to its destination. \
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desc = "Tears open a miniaturized gateway in spacetime to any conscious servant that can transport objects or creatures to its destination. \
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Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
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Each servant assisting in the invocation adds one additional use and four additional seconds to the gateway's uses and duration."
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invocations = list("Spatial Gateway...", "...activate!")
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invocations = list("Spatial Gateway...", "...activate.")
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channel_time = 30
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channel_time = 30
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power_cost = 400
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power_cost = 400
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whispered = TRUE
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whispered = TRUE
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@@ -29,7 +29,7 @@
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descname = "Structure, Turret"
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descname = "Structure, Turret"
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name = "Ocular Warden"
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name = "Ocular Warden"
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desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it."
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desc = "Forms an automatic short-range turret which will automatically attack nearby unrestrained non-Servants that can see it."
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invocations = list("Guardians of Engine...", "...judge those who would harm us!")
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invocations = list("Guardians of Engine...", "...judge those who would harm us.")
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channel_time = 100
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channel_time = 100
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power_cost = 250
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power_cost = 250
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object_path = /obj/structure/destructible/clockwork/ocular_warden
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object_path = /obj/structure/destructible/clockwork/ocular_warden
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@@ -105,7 +105,7 @@
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descname = "Delayed Area Knockdown Glasses"
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descname = "Delayed Area Knockdown Glasses"
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name = "Judicial Visor"
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name = "Judicial Visor"
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desc = "Creates a visor that can smite an area, applying Belligerent and briefly stunning. The smote area will explode after 3 seconds."
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desc = "Creates a visor that can smite an area, applying Belligerent and briefly stunning. The smote area will explode after 3 seconds."
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invocations = list("Grant me the flames of Engine!")
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invocations = list("Grant me the flames of Engine.")
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channel_time = 10
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channel_time = 10
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power_cost = 400
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power_cost = 400
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whispered = TRUE
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whispered = TRUE
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@@ -124,7 +124,7 @@
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descname = "Shield with empowerable bashes"
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descname = "Shield with empowerable bashes"
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name = "Nezbere's shield"
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name = "Nezbere's shield"
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desc = "Creates a shield which generates charge from blocking damage, using it to empower its bashes tremendously. It is repaired with brass, and while very durable, extremely weak to lasers and, even more so, to energy weaponry."
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desc = "Creates a shield which generates charge from blocking damage, using it to empower its bashes tremendously. It is repaired with brass, and while very durable, extremely weak to lasers and, even more so, to energy weaponry."
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invocations = list("Shield me...", "... from the coming dark!")
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invocations = list("Shield me...", "... from the coming dark.")
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channel_time = 20
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channel_time = 20
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power_cost = 600 //Shouldn't be too spammable but not too hard to get either
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power_cost = 600 //Shouldn't be too spammable but not too hard to get either
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whispered = TRUE
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whispered = TRUE
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@@ -143,7 +143,7 @@
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descname = "Summonable Armor and Weapons"
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descname = "Summonable Armor and Weapons"
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name = "Clockwork Armaments"
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name = "Clockwork Armaments"
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desc = "Allows the invoker to summon clockwork armor and a Ratvarian spear at will. The spear's attacks will generate Vitality, used for healing."
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desc = "Allows the invoker to summon clockwork armor and a Ratvarian spear at will. The spear's attacks will generate Vitality, used for healing."
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invocations = list("Grant me armaments...", "...from the forge of Armorer!")
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invocations = list("Grant me armaments...", "...from the forge of Armorer.")
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channel_time = 20
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channel_time = 20
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power_cost = 250
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power_cost = 250
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whispered = TRUE
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whispered = TRUE
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