diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 78ba6d4f5f..52f628b240 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -161,7 +161,7 @@ if(check_martial_counter(L, user)) return TRUE if(status) - if(baton_stun(M, user, disarming)) + if(baton_stun(M, user, disarming || (user.a_intent == INTENT_DISARM))) user.do_attack_animation(M) user.adjustStaminaLossBuffered(getweight()) //CIT CHANGE - makes stunbatonning others cost stamina else if(user.a_intent != INTENT_HARM) //they'll try to bash in the last proc.