explosions
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@@ -62,7 +62,7 @@
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location = get_turf(target)
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target.cut_overlay(plastic_overlay, TRUE)
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if(!ismob(target) || full_damage_on_mobs)
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target.ex_act(2, target)
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target.ex_act(EXPLODE_HEAVY, target)
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else
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location = get_turf(src)
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if(location)
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