https://github.com/tgstation/tgstation/pull/49330/ and https://github.com/tgstation/tgstation/pull/49982/
This commit is contained in:
@@ -0,0 +1,130 @@
|
||||
/*
|
||||
Asset cache quick users guide:
|
||||
|
||||
Make a datum at the bottom of this file with your assets for your thing.
|
||||
The simple subsystem will most like be of use for most cases.
|
||||
Then call get_asset_datum() with the type of the datum you created and store the return
|
||||
Then call .send(client) on that stored return value.
|
||||
|
||||
You can set verify to TRUE if you want send() to sleep until the client has the assets.
|
||||
*/
|
||||
|
||||
|
||||
// Amount of time(ds) MAX to send per asset, if this get exceeded we cancel the sleeping.
|
||||
// This is doubled for the first asset, then added per asset after
|
||||
#define ASSET_CACHE_SEND_TIMEOUT 7
|
||||
|
||||
//When sending mutiple assets, how many before we give the client a quaint little sending resources message
|
||||
#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
|
||||
|
||||
//This proc sends the asset to the client, but only if it needs it.
|
||||
//This proc blocks(sleeps) unless verify is set to false
|
||||
/proc/send_asset(client/client, asset_name, verify = TRUE)
|
||||
return send_asset_list(client, list(asset_name), verify)
|
||||
|
||||
//This proc blocks(sleeps) unless verify is set to false
|
||||
/proc/send_asset_list(client/client, list/asset_list, verify = TRUE)
|
||||
if(!istype(client))
|
||||
if(ismob(client))
|
||||
var/mob/M = client
|
||||
if(M.client)
|
||||
client = M.client
|
||||
|
||||
else
|
||||
return FALSE
|
||||
|
||||
else
|
||||
return FALSE
|
||||
|
||||
var/list/unreceived = list()
|
||||
var/list/sending = list()
|
||||
|
||||
for (var/asset_name in asset_list)
|
||||
var/asset_file = SSassets.cache[asset_name]
|
||||
if (!asset_file)
|
||||
continue
|
||||
|
||||
var/asset_md5 = md5(asset_file) || md5(fcopy_rsc(asset_file))
|
||||
|
||||
if (client.sent_assets[asset_name] == asset_md5)
|
||||
continue
|
||||
if (client.sending_assets.Find(asset_name))
|
||||
if (!verify)
|
||||
continue
|
||||
sending += asset_name
|
||||
|
||||
|
||||
unreceived[asset_name] = asset_md5
|
||||
|
||||
var/t = 0
|
||||
var/timeout_time = DS2TICKS(ASSET_CACHE_SEND_TIMEOUT * client.sending_assets.len)
|
||||
|
||||
if (unreceived.len)
|
||||
if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
|
||||
to_chat(client, "Sending Resources...")
|
||||
var/job
|
||||
if (verify)
|
||||
job = ++client.last_asset_job
|
||||
for(var/asset in unreceived)
|
||||
if (SSassets.cache[asset])
|
||||
log_asset("Sending asset [asset] to client [client]")
|
||||
client << browse_rsc(SSassets.cache[asset], asset)
|
||||
if(verify)
|
||||
client.sending_assets[unreceived] = job
|
||||
|
||||
if(!verify)
|
||||
client.sent_assets |= unreceived
|
||||
addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
else
|
||||
|
||||
client.sending_assets |= unreceived
|
||||
|
||||
client << browse({"<script>window.location.href="?asset_cache_confirm_arrival=[job]"</script>"}, "window=asset_cache_browser&file=asset_cache_send_verify.htm")
|
||||
|
||||
while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
|
||||
stoplag(1) // Lock up the caller until this is received.
|
||||
t++
|
||||
|
||||
if(client)
|
||||
client.sending_assets -= unreceived
|
||||
client.sent_assets = unreceived | client.sent_assets //if we sent an updated version of an asset, we would want to replace the md5 in the client's list of sent assets
|
||||
client.completed_asset_jobs -= job
|
||||
addtimer(CALLBACK(client, /client/proc/asset_cache_update_json), 1 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
|
||||
. = TRUE
|
||||
|
||||
else if (sending.len) //else if because these things are ordered enough to trust that assets sent later on would have arrived after ones that were already in the queue.
|
||||
for (var/sending_asset in sending)
|
||||
var/sending_asset_jobid = client?.sending_assets[sending_asset]
|
||||
if (!sending_asset_jobid)
|
||||
continue
|
||||
|
||||
while(client && client.last_completed_asset_job < sending_asset_jobid && t < timeout_time) // Reception is handled in Topic()
|
||||
stoplag(1) // Lock up the caller until this is received.
|
||||
t++
|
||||
|
||||
. = TRUE
|
||||
|
||||
//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
|
||||
//The proc calls procs that sleep for long times.
|
||||
/proc/getFilesSlow(client/client, list/files, register_asset = TRUE)
|
||||
for(var/file in files)
|
||||
if (!client)
|
||||
break
|
||||
if (register_asset)
|
||||
register_asset(file, files[file])
|
||||
|
||||
if (send_asset(client, file))
|
||||
stoplag(0) //queuing calls like this too quickly can cause issues in some client versions
|
||||
|
||||
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
|
||||
//if it's an icon or something be careful, you'll have to copy it before further use.
|
||||
/proc/register_asset(asset_name, asset)
|
||||
SSassets.cache[asset_name] = asset
|
||||
|
||||
//Generated names do not include file extention.
|
||||
//Used mainly for code that deals with assets in a generic way
|
||||
//The same asset will always lead to the same asset name
|
||||
/proc/generate_asset_name(file)
|
||||
return "asset.[md5(fcopy_rsc(file))]"
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
|
||||
/client
|
||||
var/list/sent_assets = list() // List of all asset filenames sent to this client by the asset cache, along with their assoicated md5s
|
||||
var/list/completed_asset_jobs = list() /// List of all completed blocking send jobs awaiting acknowledgement by send_asset
|
||||
var/list/sending_assets = list() /// List of all assets currently being sent in blocking mode
|
||||
var/last_asset_job = 0 /// Last asset send job id.
|
||||
var/last_completed_asset_job = 0
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_confirm_arrival=[INT]"
|
||||
/client/proc/asset_cache_confirm_arrival(job_id)
|
||||
var/asset_cache_job = round(text2num(job_id))
|
||||
//because we skip the limiter, we have to make sure this is a valid arrival and not somebody tricking us into letting them append to a list without limit.
|
||||
if (asset_cache_job > 0 && asset_cache_job <= last_asset_job && !(asset_cache_job in completed_asset_jobs))
|
||||
completed_asset_jobs += asset_cache_job
|
||||
last_completed_asset_job = max(last_completed_asset_job, asset_cache_job)
|
||||
else
|
||||
return asset_cache_job || TRUE
|
||||
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_preload_data=[HTML+JSON_STRING]
|
||||
/client/proc/asset_cache_preload_data(data)
|
||||
/*var/jsonend = findtextEx(data, "{{{ENDJSONDATA}}}")
|
||||
if (!jsonend)
|
||||
CRASH("invalid asset_cache_preload_data, no jsonendmarker")*/
|
||||
//var/json = html_decode(copytext(data, 1, jsonend))
|
||||
var/json = data
|
||||
var/list/preloaded_assets = json_decode(json)
|
||||
|
||||
for (var/preloaded_asset in preloaded_assets)
|
||||
if (copytext(preloaded_asset, findlasttext(preloaded_asset, ".")+1) in list("js", "jsm", "htm", "html"))
|
||||
preloaded_assets -= preloaded_asset
|
||||
continue
|
||||
sent_assets |= preloaded_assets
|
||||
|
||||
//Updates the client side stored html/json combo file used to keep track of what assets the client has between restarts/reconnects.
|
||||
|
||||
/client/proc/asset_cache_update_json(verify = FALSE, list/new_assets = list())
|
||||
if (world.time - connection_time < 10 SECONDS) //don't override the existing data file on a new connection
|
||||
return
|
||||
if (!islist(new_assets))
|
||||
new_assets = list("[new_assets]" = md5(SSassets.cache[new_assets]))
|
||||
|
||||
src << browse(json_encode(new_assets|sent_assets), "file=asset_data.json&display=0")
|
||||
@@ -0,0 +1,234 @@
|
||||
|
||||
//These datums are used to populate the asset cache, the proc "register()" does this.
|
||||
//Place any asset datums you create in asset_list_items.dm
|
||||
|
||||
//all of our asset datums, used for referring to these later
|
||||
GLOBAL_LIST_EMPTY(asset_datums)
|
||||
|
||||
//get an assetdatum or make a new one
|
||||
/proc/get_asset_datum(type)
|
||||
return GLOB.asset_datums[type] || new type()
|
||||
|
||||
/datum/asset
|
||||
var/_abstract = /datum/asset
|
||||
|
||||
/datum/asset/New()
|
||||
GLOB.asset_datums[type] = src
|
||||
register()
|
||||
|
||||
/datum/asset/proc/register()
|
||||
return
|
||||
|
||||
/datum/asset/proc/send(client)
|
||||
return
|
||||
|
||||
|
||||
//If you don't need anything complicated.
|
||||
/datum/asset/simple
|
||||
_abstract = /datum/asset/simple
|
||||
var/assets = list()
|
||||
var/verify = FALSE
|
||||
|
||||
/datum/asset/simple/register()
|
||||
for(var/asset_name in assets)
|
||||
register_asset(asset_name, assets[asset_name])
|
||||
|
||||
/datum/asset/simple/send(client)
|
||||
send_asset_list(client,assets,verify)
|
||||
|
||||
|
||||
// For registering or sending multiple others at once
|
||||
/datum/asset/group
|
||||
_abstract = /datum/asset/group
|
||||
var/list/children
|
||||
|
||||
/datum/asset/group/register()
|
||||
for(var/type in children)
|
||||
get_asset_datum(type)
|
||||
|
||||
/datum/asset/group/send(client/C)
|
||||
for(var/type in children)
|
||||
var/datum/asset/A = get_asset_datum(type)
|
||||
A.send(C)
|
||||
|
||||
|
||||
// spritesheet implementation - coalesces various icons into a single .png file
|
||||
// and uses CSS to select icons out of that file - saves on transferring some
|
||||
// 1400-odd individual PNG files
|
||||
#define SPR_SIZE 1
|
||||
#define SPR_IDX 2
|
||||
#define SPRSZ_COUNT 1
|
||||
#define SPRSZ_ICON 2
|
||||
#define SPRSZ_STRIPPED 3
|
||||
|
||||
/datum/asset/spritesheet
|
||||
_abstract = /datum/asset/spritesheet
|
||||
var/name
|
||||
var/list/sizes = list() // "32x32" -> list(10, icon/normal, icon/stripped)
|
||||
var/list/sprites = list() // "foo_bar" -> list("32x32", 5)
|
||||
var/verify = FALSE
|
||||
|
||||
/datum/asset/spritesheet/register()
|
||||
if (!name)
|
||||
CRASH("spritesheet [type] cannot register without a name")
|
||||
ensure_stripped()
|
||||
|
||||
var/res_name = "spritesheet_[name].css"
|
||||
var/fname = "data/spritesheets/[res_name]"
|
||||
fdel(fname)
|
||||
text2file(generate_css(), fname)
|
||||
register_asset(res_name, fcopy_rsc(fname))
|
||||
fdel(fname)
|
||||
|
||||
for(var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
register_asset("[name]_[size_id].png", size[SPRSZ_STRIPPED])
|
||||
|
||||
/datum/asset/spritesheet/send(client/C)
|
||||
if (!name)
|
||||
return
|
||||
var/all = list("spritesheet_[name].css")
|
||||
for(var/size_id in sizes)
|
||||
all += "[name]_[size_id].png"
|
||||
send_asset_list(C, all, verify)
|
||||
|
||||
/datum/asset/spritesheet/proc/ensure_stripped(sizes_to_strip = sizes)
|
||||
for(var/size_id in sizes_to_strip)
|
||||
var/size = sizes[size_id]
|
||||
if (size[SPRSZ_STRIPPED])
|
||||
continue
|
||||
|
||||
// save flattened version
|
||||
var/fname = "data/spritesheets/[name]_[size_id].png"
|
||||
fcopy(size[SPRSZ_ICON], fname)
|
||||
var/error = rustg_dmi_strip_metadata(fname)
|
||||
if(length(error))
|
||||
stack_trace("Failed to strip [name]_[size_id].png: [error]")
|
||||
size[SPRSZ_STRIPPED] = icon(fname)
|
||||
fdel(fname)
|
||||
|
||||
/datum/asset/spritesheet/proc/generate_css()
|
||||
var/list/out = list()
|
||||
|
||||
for (var/size_id in sizes)
|
||||
var/size = sizes[size_id]
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
out += ".[name][size_id]{display:inline-block;width:[tiny.Width()]px;height:[tiny.Height()]px;background:url('[name]_[size_id].png') no-repeat;}"
|
||||
|
||||
for (var/sprite_id in sprites)
|
||||
var/sprite = sprites[sprite_id]
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
var/idx = sprite[SPR_IDX]
|
||||
var/size = sizes[size_id]
|
||||
|
||||
var/icon/tiny = size[SPRSZ_ICON]
|
||||
var/icon/big = size[SPRSZ_STRIPPED]
|
||||
var/per_line = big.Width() / tiny.Width()
|
||||
var/x = (idx % per_line) * tiny.Width()
|
||||
var/y = round(idx / per_line) * tiny.Height()
|
||||
|
||||
out += ".[name][size_id].[sprite_id]{background-position:-[x]px -[y]px;}"
|
||||
|
||||
return out.Join("\n")
|
||||
|
||||
/datum/asset/spritesheet/proc/Insert(sprite_name, icon/I, icon_state="", dir=SOUTH, frame=1, moving=FALSE)
|
||||
I = icon(I, icon_state=icon_state, dir=dir, frame=frame, moving=moving)
|
||||
if (!I || !length(icon_states(I))) // that direction or state doesn't exist
|
||||
return
|
||||
var/size_id = "[I.Width()]x[I.Height()]"
|
||||
var/size = sizes[size_id]
|
||||
|
||||
if (sprites[sprite_name])
|
||||
CRASH("duplicate sprite \"[sprite_name]\" in sheet [name] ([type])")
|
||||
|
||||
if (size)
|
||||
var/position = size[SPRSZ_COUNT]++
|
||||
var/icon/sheet = size[SPRSZ_ICON]
|
||||
size[SPRSZ_STRIPPED] = null
|
||||
sheet.Insert(I, icon_state=sprite_name)
|
||||
sprites[sprite_name] = list(size_id, position)
|
||||
else
|
||||
sizes[size_id] = size = list(1, I, null)
|
||||
sprites[sprite_name] = list(size_id, 0)
|
||||
|
||||
/datum/asset/spritesheet/proc/InsertAll(prefix, icon/I, list/directions)
|
||||
if (length(prefix))
|
||||
prefix = "[prefix]-"
|
||||
|
||||
if (!directions)
|
||||
directions = list(SOUTH)
|
||||
|
||||
for (var/icon_state_name in icon_states(I))
|
||||
for (var/direction in directions)
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]-" : ""
|
||||
Insert("[prefix][prefix2][icon_state_name]", I, icon_state=icon_state_name, dir=direction)
|
||||
|
||||
/datum/asset/spritesheet/proc/css_tag()
|
||||
return {"<link rel="stylesheet" href="spritesheet_[name].css" />"}
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_tag(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return {"<span class="[name][size_id] [sprite_name]"></span>"}
|
||||
|
||||
/datum/asset/spritesheet/proc/icon_class_name(sprite_name)
|
||||
var/sprite = sprites[sprite_name]
|
||||
if (!sprite)
|
||||
return null
|
||||
var/size_id = sprite[SPR_SIZE]
|
||||
return {"[name][size_id] [sprite_name]"}
|
||||
|
||||
#undef SPR_SIZE
|
||||
#undef SPR_IDX
|
||||
#undef SPRSZ_COUNT
|
||||
#undef SPRSZ_ICON
|
||||
#undef SPRSZ_STRIPPED
|
||||
|
||||
|
||||
/datum/asset/spritesheet/simple
|
||||
_abstract = /datum/asset/spritesheet/simple
|
||||
var/list/assets
|
||||
|
||||
/datum/asset/spritesheet/simple/register()
|
||||
for (var/key in assets)
|
||||
Insert(key, assets[key])
|
||||
..()
|
||||
|
||||
//Generates assets based on iconstates of a single icon
|
||||
/datum/asset/simple/icon_states
|
||||
_abstract = /datum/asset/simple/icon_states
|
||||
var/icon
|
||||
var/list/directions = list(SOUTH)
|
||||
var/frame = 1
|
||||
var/movement_states = FALSE
|
||||
|
||||
var/prefix = "default" //asset_name = "[prefix].[icon_state_name].png"
|
||||
var/generic_icon_names = FALSE //generate icon filenames using generate_asset_name() instead the above format
|
||||
|
||||
verify = FALSE
|
||||
|
||||
/datum/asset/simple/icon_states/register(_icon = icon)
|
||||
for(var/icon_state_name in icon_states(_icon))
|
||||
for(var/direction in directions)
|
||||
var/asset = icon(_icon, icon_state_name, direction, frame, movement_states)
|
||||
if (!asset)
|
||||
continue
|
||||
asset = fcopy_rsc(asset) //dedupe
|
||||
var/prefix2 = (directions.len > 1) ? "[dir2text(direction)]." : ""
|
||||
var/asset_name = sanitize_filename("[prefix].[prefix2][icon_state_name].png")
|
||||
if (generic_icon_names)
|
||||
asset_name = "[generate_asset_name(asset)].png"
|
||||
|
||||
register_asset(asset_name, asset)
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons
|
||||
_abstract = /datum/asset/simple/icon_states/multiple_icons
|
||||
var/list/icons
|
||||
|
||||
/datum/asset/simple/icon_states/multiple_icons/register()
|
||||
for(var/i in icons)
|
||||
..(i)
|
||||
|
||||
|
||||
@@ -0,0 +1,372 @@
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
assets = list(
|
||||
"tgui.bundle.js" = 'tgui/packages/tgui/public/tgui.bundle.js',
|
||||
"tgui.bundle.css" = 'tgui/packages/tgui/public/tgui.bundle.css',
|
||||
)
|
||||
|
||||
/datum/asset/group/tgui
|
||||
children = list(
|
||||
/datum/asset/simple/tgui,
|
||||
/datum/asset/simple/fontawesome
|
||||
)
|
||||
|
||||
/datum/asset/simple/headers
|
||||
assets = list(
|
||||
"alarm_green.gif" = 'icons/program_icons/alarm_green.gif',
|
||||
"alarm_red.gif" = 'icons/program_icons/alarm_red.gif',
|
||||
"batt_5.gif" = 'icons/program_icons/batt_5.gif',
|
||||
"batt_20.gif" = 'icons/program_icons/batt_20.gif',
|
||||
"batt_40.gif" = 'icons/program_icons/batt_40.gif',
|
||||
"batt_60.gif" = 'icons/program_icons/batt_60.gif',
|
||||
"batt_80.gif" = 'icons/program_icons/batt_80.gif',
|
||||
"batt_100.gif" = 'icons/program_icons/batt_100.gif',
|
||||
"charging.gif" = 'icons/program_icons/charging.gif',
|
||||
"downloader_finished.gif" = 'icons/program_icons/downloader_finished.gif',
|
||||
"downloader_running.gif" = 'icons/program_icons/downloader_running.gif',
|
||||
"ntnrc_idle.gif" = 'icons/program_icons/ntnrc_idle.gif',
|
||||
"ntnrc_new.gif" = 'icons/program_icons/ntnrc_new.gif',
|
||||
"power_norm.gif" = 'icons/program_icons/power_norm.gif',
|
||||
"power_warn.gif" = 'icons/program_icons/power_warn.gif',
|
||||
"sig_high.gif" = 'icons/program_icons/sig_high.gif',
|
||||
"sig_low.gif" = 'icons/program_icons/sig_low.gif',
|
||||
"sig_lan.gif" = 'icons/program_icons/sig_lan.gif',
|
||||
"sig_none.gif" = 'icons/program_icons/sig_none.gif',
|
||||
"smmon_0.gif" = 'icons/program_icons/smmon_0.gif',
|
||||
"smmon_1.gif" = 'icons/program_icons/smmon_1.gif',
|
||||
"smmon_2.gif" = 'icons/program_icons/smmon_2.gif',
|
||||
"smmon_3.gif" = 'icons/program_icons/smmon_3.gif',
|
||||
"smmon_4.gif" = 'icons/program_icons/smmon_4.gif',
|
||||
"smmon_5.gif" = 'icons/program_icons/smmon_5.gif',
|
||||
"smmon_6.gif" = 'icons/program_icons/smmon_6.gif',
|
||||
"borg_mon.gif" = 'icons/program_icons/borg_mon.gif'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pda
|
||||
name = "pda"
|
||||
assets = list(
|
||||
"atmos" = 'icons/pda_icons/pda_atmos.png',
|
||||
"back" = 'icons/pda_icons/pda_back.png',
|
||||
"bell" = 'icons/pda_icons/pda_bell.png',
|
||||
"blank" = 'icons/pda_icons/pda_blank.png',
|
||||
"boom" = 'icons/pda_icons/pda_boom.png',
|
||||
"bucket" = 'icons/pda_icons/pda_bucket.png',
|
||||
"medbot" = 'icons/pda_icons/pda_medbot.png',
|
||||
"floorbot" = 'icons/pda_icons/pda_floorbot.png',
|
||||
"cleanbot" = 'icons/pda_icons/pda_cleanbot.png',
|
||||
"crate" = 'icons/pda_icons/pda_crate.png',
|
||||
"cuffs" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"eject" = 'icons/pda_icons/pda_eject.png',
|
||||
"flashlight" = 'icons/pda_icons/pda_flashlight.png',
|
||||
"honk" = 'icons/pda_icons/pda_honk.png',
|
||||
"mail" = 'icons/pda_icons/pda_mail.png',
|
||||
"medical" = 'icons/pda_icons/pda_medical.png',
|
||||
"menu" = 'icons/pda_icons/pda_menu.png',
|
||||
"mule" = 'icons/pda_icons/pda_mule.png',
|
||||
"notes" = 'icons/pda_icons/pda_notes.png',
|
||||
"power" = 'icons/pda_icons/pda_power.png',
|
||||
"rdoor" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"reagent" = 'icons/pda_icons/pda_reagent.png',
|
||||
"refresh" = 'icons/pda_icons/pda_refresh.png',
|
||||
"scanner" = 'icons/pda_icons/pda_scanner.png',
|
||||
"signaler" = 'icons/pda_icons/pda_signaler.png',
|
||||
"status" = 'icons/pda_icons/pda_status.png',
|
||||
"dronephone" = 'icons/pda_icons/pda_dronephone.png',
|
||||
"emoji" = 'icons/pda_icons/pda_emoji.png'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/paper
|
||||
name = "paper"
|
||||
assets = list(
|
||||
"stamp-clown" = 'icons/stamp_icons/large_stamp-clown.png',
|
||||
"stamp-deny" = 'icons/stamp_icons/large_stamp-deny.png',
|
||||
"stamp-ok" = 'icons/stamp_icons/large_stamp-ok.png',
|
||||
"stamp-hop" = 'icons/stamp_icons/large_stamp-hop.png',
|
||||
"stamp-cmo" = 'icons/stamp_icons/large_stamp-cmo.png',
|
||||
"stamp-ce" = 'icons/stamp_icons/large_stamp-ce.png',
|
||||
"stamp-hos" = 'icons/stamp_icons/large_stamp-hos.png',
|
||||
"stamp-rd" = 'icons/stamp_icons/large_stamp-rd.png',
|
||||
"stamp-cap" = 'icons/stamp_icons/large_stamp-cap.png',
|
||||
"stamp-qm" = 'icons/stamp_icons/large_stamp-qm.png',
|
||||
"stamp-law" = 'icons/stamp_icons/large_stamp-law.png'
|
||||
)
|
||||
|
||||
|
||||
/datum/asset/simple/IRV
|
||||
assets = list(
|
||||
"jquery-ui.custom-core-widgit-mouse-sortable-min.js" = 'html/IRV/jquery-ui.custom-core-widgit-mouse-sortable-min.js',
|
||||
)
|
||||
|
||||
/datum/asset/group/IRV
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/IRV
|
||||
)
|
||||
|
||||
/datum/asset/simple/changelog
|
||||
assets = list(
|
||||
"88x31.png" = 'html/88x31.png',
|
||||
"bug-minus.png" = 'html/bug-minus.png',
|
||||
"cross-circle.png" = 'html/cross-circle.png',
|
||||
"hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
|
||||
"image-minus.png" = 'html/image-minus.png',
|
||||
"image-plus.png" = 'html/image-plus.png',
|
||||
"music-minus.png" = 'html/music-minus.png',
|
||||
"music-plus.png" = 'html/music-plus.png',
|
||||
"tick-circle.png" = 'html/tick-circle.png',
|
||||
"wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
|
||||
"spell-check.png" = 'html/spell-check.png',
|
||||
"burn-exclamation.png" = 'html/burn-exclamation.png',
|
||||
"chevron.png" = 'html/chevron.png',
|
||||
"chevron-expand.png" = 'html/chevron-expand.png',
|
||||
"scales.png" = 'html/scales.png',
|
||||
"coding.png" = 'html/coding.png',
|
||||
"ban.png" = 'html/ban.png',
|
||||
"chrome-wrench.png" = 'html/chrome-wrench.png',
|
||||
"changelog.css" = 'html/changelog.css'
|
||||
)
|
||||
|
||||
/datum/asset/group/goonchat
|
||||
children = list(
|
||||
/datum/asset/simple/jquery,
|
||||
/datum/asset/simple/goonchat,
|
||||
/datum/asset/spritesheet/goonchat,
|
||||
/datum/asset/simple/fontawesome
|
||||
)
|
||||
|
||||
/datum/asset/simple/jquery
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"jquery.min.js" = 'code/modules/goonchat/browserassets/js/jquery.min.js',
|
||||
)
|
||||
|
||||
/datum/asset/simple/goonchat
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"json2.min.js" = 'code/modules/goonchat/browserassets/js/json2.min.js',
|
||||
"browserOutput.js" = 'code/modules/goonchat/browserassets/js/browserOutput.js',
|
||||
"browserOutput.css" = 'code/modules/goonchat/browserassets/css/browserOutput.css',
|
||||
"browserOutput_white.css" = 'code/modules/goonchat/browserassets/css/browserOutput_white.css',
|
||||
)
|
||||
|
||||
/datum/asset/simple/fontawesome
|
||||
verify = FALSE
|
||||
assets = list(
|
||||
"fa-regular-400.eot" = 'html/font-awesome/webfonts/fa-regular-400.eot',
|
||||
"fa-regular-400.woff" = 'html/font-awesome/webfonts/fa-regular-400.woff',
|
||||
"fa-solid-900.eot" = 'html/font-awesome/webfonts/fa-solid-900.eot',
|
||||
"fa-solid-900.woff" = 'html/font-awesome/webfonts/fa-solid-900.woff',
|
||||
"font-awesome.css" = 'html/font-awesome/css/all.min.css',
|
||||
"v4shim.css" = 'html/font-awesome/css/v4-shims.min.css'
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/goonchat
|
||||
name = "chat"
|
||||
|
||||
/datum/asset/spritesheet/goonchat/register()
|
||||
InsertAll("emoji", 'icons/emoji.dmi')
|
||||
|
||||
// pre-loading all lanugage icons also helps to avoid meta
|
||||
InsertAll("language", 'icons/misc/language.dmi')
|
||||
// catch languages which are pulling icons from another file
|
||||
for(var/path in typesof(/datum/language))
|
||||
var/datum/language/L = path
|
||||
var/icon = initial(L.icon)
|
||||
if (icon != 'icons/misc/language.dmi')
|
||||
var/icon_state = initial(L.icon_state)
|
||||
Insert("language-[icon_state]", icon, icon_state=icon_state)
|
||||
|
||||
..()
|
||||
|
||||
/datum/asset/simple/permissions
|
||||
assets = list(
|
||||
"padlock.png" = 'html/padlock.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/notes
|
||||
assets = list(
|
||||
"high_button.png" = 'html/high_button.png',
|
||||
"medium_button.png" = 'html/medium_button.png',
|
||||
"minor_button.png" = 'html/minor_button.png',
|
||||
"none_button.png" = 'html/none_button.png',
|
||||
)
|
||||
|
||||
/datum/asset/simple/arcade
|
||||
assets = list(
|
||||
"boss1.gif" = 'icons/UI_Icons/Arcade/boss1.gif',
|
||||
"boss2.gif" = 'icons/UI_Icons/Arcade/boss2.gif',
|
||||
"boss3.gif" = 'icons/UI_Icons/Arcade/boss3.gif',
|
||||
"boss4.gif" = 'icons/UI_Icons/Arcade/boss4.gif',
|
||||
"boss5.gif" = 'icons/UI_Icons/Arcade/boss5.gif',
|
||||
"boss6.gif" = 'icons/UI_Icons/Arcade/boss6.gif',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/achievements
|
||||
name ="achievements"
|
||||
assets = list(
|
||||
"default" = 'icons/UI_Icons/Achievements/default.png',
|
||||
"basemisc" = 'icons/UI_Icons/Achievements/basemisc.png',
|
||||
"baseboss" = 'icons/UI_Icons/Achievements/baseboss.png',
|
||||
"baseskill" = 'icons/UI_Icons/Achievements/baseskill.png',
|
||||
"bbgum" = 'icons/UI_Icons/Achievements/Boss/bbgum.png',
|
||||
"colossus" = 'icons/UI_Icons/Achievements/Boss/colossus.png',
|
||||
"hierophant" = 'icons/UI_Icons/Achievements/Boss/hierophant.png',
|
||||
"legion" = 'icons/UI_Icons/Achievements/Boss/legion.png',
|
||||
"miner" = 'icons/UI_Icons/Achievements/Boss/miner.png',
|
||||
"swarmer" = 'icons/UI_Icons/Achievements/Boss/swarmer.png',
|
||||
"tendril" = 'icons/UI_Icons/Achievements/Boss/tendril.png',
|
||||
"featofstrength" = 'icons/UI_Icons/Achievements/Misc/featofstrength.png',
|
||||
"helbital" = 'icons/UI_Icons/Achievements/Misc/helbital.png',
|
||||
"jackpot" = 'icons/UI_Icons/Achievements/Misc/jackpot.png',
|
||||
"meteors" = 'icons/UI_Icons/Achievements/Misc/meteors.png',
|
||||
"timewaste" = 'icons/UI_Icons/Achievements/Misc/timewaste.png',
|
||||
"upgrade" = 'icons/UI_Icons/Achievements/Misc/upgrade.png',
|
||||
"clownking" = 'icons/UI_Icons/Achievements/Misc/clownking.png',
|
||||
"clownthanks" = 'icons/UI_Icons/Achievements/Misc/clownthanks.png',
|
||||
"rule8" = 'icons/UI_Icons/Achievements/Misc/rule8.png',
|
||||
"snail" = 'icons/UI_Icons/Achievements/Misc/snail.png',
|
||||
"mining" = 'icons/UI_Icons/Achievements/Skills/mining.png',
|
||||
)
|
||||
|
||||
/datum/asset/spritesheet/simple/pills
|
||||
name ="pills"
|
||||
assets = list(
|
||||
"pill1" = 'icons/UI_Icons/Pills/pill1.png',
|
||||
"pill2" = 'icons/UI_Icons/Pills/pill2.png',
|
||||
"pill3" = 'icons/UI_Icons/Pills/pill3.png',
|
||||
"pill4" = 'icons/UI_Icons/Pills/pill4.png',
|
||||
"pill5" = 'icons/UI_Icons/Pills/pill5.png',
|
||||
"pill6" = 'icons/UI_Icons/Pills/pill6.png',
|
||||
"pill7" = 'icons/UI_Icons/Pills/pill7.png',
|
||||
"pill8" = 'icons/UI_Icons/Pills/pill8.png',
|
||||
"pill9" = 'icons/UI_Icons/Pills/pill9.png',
|
||||
"pill10" = 'icons/UI_Icons/Pills/pill10.png',
|
||||
"pill11" = 'icons/UI_Icons/Pills/pill11.png',
|
||||
"pill12" = 'icons/UI_Icons/Pills/pill12.png',
|
||||
"pill13" = 'icons/UI_Icons/Pills/pill13.png',
|
||||
"pill14" = 'icons/UI_Icons/Pills/pill14.png',
|
||||
"pill15" = 'icons/UI_Icons/Pills/pill15.png',
|
||||
"pill16" = 'icons/UI_Icons/Pills/pill16.png',
|
||||
"pill17" = 'icons/UI_Icons/Pills/pill17.png',
|
||||
"pill18" = 'icons/UI_Icons/Pills/pill18.png',
|
||||
"pill19" = 'icons/UI_Icons/Pills/pill19.png',
|
||||
"pill20" = 'icons/UI_Icons/Pills/pill20.png',
|
||||
"pill21" = 'icons/UI_Icons/Pills/pill21.png',
|
||||
"pill22" = 'icons/UI_Icons/Pills/pill22.png',
|
||||
)
|
||||
|
||||
//this exists purely to avoid meta by pre-loading all language icons.
|
||||
/datum/asset/language/register()
|
||||
for(var/path in typesof(/datum/language))
|
||||
set waitfor = FALSE
|
||||
var/datum/language/L = new path ()
|
||||
L.get_icon()
|
||||
|
||||
/datum/asset/spritesheet/pipes
|
||||
name = "pipes"
|
||||
|
||||
/datum/asset/spritesheet/pipes/register()
|
||||
for (var/each in list('icons/obj/atmospherics/pipes/pipe_item.dmi', 'icons/obj/atmospherics/pipes/disposal.dmi', 'icons/obj/atmospherics/pipes/transit_tube.dmi', 'icons/obj/plumbing/fluid_ducts.dmi'))
|
||||
InsertAll("", each, GLOB.alldirs)
|
||||
..()
|
||||
|
||||
// Representative icons for each research design
|
||||
/datum/asset/spritesheet/research_designs
|
||||
name = "design"
|
||||
|
||||
/datum/asset/spritesheet/research_designs/register()
|
||||
for (var/path in subtypesof(/datum/design))
|
||||
var/datum/design/D = path
|
||||
|
||||
var/icon_file
|
||||
var/icon_state
|
||||
var/icon/I
|
||||
|
||||
if(initial(D.research_icon) && initial(D.research_icon_state)) //If the design has an icon replacement skip the rest
|
||||
icon_file = initial(D.research_icon)
|
||||
icon_state = initial(D.research_icon_state)
|
||||
if(!(icon_state in icon_states(icon_file)))
|
||||
warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
continue
|
||||
I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
else
|
||||
// construct the icon and slap it into the resource cache
|
||||
var/atom/item = initial(D.build_path)
|
||||
if (!ispath(item, /atom))
|
||||
// biogenerator outputs to beakers by default
|
||||
if (initial(D.build_type) & BIOGENERATOR)
|
||||
item = /obj/item/reagent_containers/glass/beaker/large
|
||||
else
|
||||
continue // shouldn't happen, but just in case
|
||||
|
||||
// circuit boards become their resulting machines or computers
|
||||
if (ispath(item, /obj/item/circuitboard))
|
||||
var/obj/item/circuitboard/C = item
|
||||
var/machine = initial(C.build_path)
|
||||
if (machine)
|
||||
item = machine
|
||||
|
||||
icon_file = initial(item.icon)
|
||||
icon_state = initial(item.icon_state)
|
||||
|
||||
if(!(icon_state in icon_states(icon_file)))
|
||||
warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
|
||||
continue
|
||||
I = icon(icon_file, icon_state, SOUTH)
|
||||
|
||||
// computers (and snowflakes) get their screen and keyboard sprites
|
||||
if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
|
||||
var/obj/machinery/computer/C = item
|
||||
var/screen = initial(C.icon_screen)
|
||||
var/keyboard = initial(C.icon_keyboard)
|
||||
var/all_states = icon_states(icon_file)
|
||||
if (screen && (screen in all_states))
|
||||
I.Blend(icon(icon_file, screen, SOUTH), ICON_OVERLAY)
|
||||
if (keyboard && (keyboard in all_states))
|
||||
I.Blend(icon(icon_file, keyboard, SOUTH), ICON_OVERLAY)
|
||||
|
||||
Insert(initial(D.id), I)
|
||||
return ..()
|
||||
|
||||
/datum/asset/spritesheet/vending
|
||||
name = "vending"
|
||||
|
||||
/datum/asset/spritesheet/vending/register()
|
||||
for (var/k in GLOB.vending_products)
|
||||
var/atom/item = k
|
||||
if (!ispath(item, /atom))
|
||||
continue
|
||||
|
||||
var/icon_file = initial(item.icon)
|
||||
var/icon_state = initial(item.icon_state)
|
||||
var/icon/I
|
||||
|
||||
var/icon_states_list = icon_states(icon_file)
|
||||
if(icon_state in icon_states_list)
|
||||
I = icon(icon_file, icon_state, SOUTH)
|
||||
var/c = initial(item.color)
|
||||
if (!isnull(c) && c != "#FFFFFF")
|
||||
I.Blend(c, ICON_MULTIPLY)
|
||||
else
|
||||
var/icon_states_string
|
||||
for (var/an_icon_state in icon_states_list)
|
||||
if (!icon_states_string)
|
||||
icon_states_string = "[json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
else
|
||||
icon_states_string += ", [json_encode(an_icon_state)](\ref[an_icon_state])"
|
||||
stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)](\ref[icon_state]), icon_states=[icon_states_string]")
|
||||
I = icon('icons/turf/floors.dmi', "", SOUTH)
|
||||
|
||||
var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-")
|
||||
|
||||
Insert(imgid, I)
|
||||
return ..()
|
||||
|
||||
/datum/asset/simple/genetics
|
||||
assets = list(
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
)
|
||||
@@ -0,0 +1,29 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
|
||||
</head>
|
||||
<body>
|
||||
<script>
|
||||
//this is used over window.location because window.location has a character limit in IE.
|
||||
function sendbyond(text) {
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.open('GET', '?'+text, true);
|
||||
xhr.send(null);
|
||||
}
|
||||
var xhr = new XMLHttpRequest();
|
||||
xhr.open('GET', 'asset_data.json', true);
|
||||
xhr.responseType = 'text';
|
||||
xhr.onreadystatechange = function () {
|
||||
if (xhr.readyState === 4) {
|
||||
var status = xhr.status;
|
||||
if (status >= 200 && status < 400) {
|
||||
sendbyond('asset_cache_preload_data=' + encodeURIComponent(xhr.responseText));
|
||||
}
|
||||
}
|
||||
};
|
||||
xhr.send(null);
|
||||
</script>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user