ABDCE
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@@ -12,13 +12,14 @@
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slot_flags = ITEM_SLOT_BELT
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var/cooldown = 35
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var/current_cooldown = 0
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var/range = 7
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/obj/item/mining_scanner/attack_self(mob/user)
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if(!user.client)
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return
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if(current_cooldown <= world.time)
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current_cooldown = world.time + cooldown
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mineral_scan_pulse(get_turf(user))
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mineral_scan_pulse(get_turf(user), range)
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//Debug item to identify all ore spread quickly
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/obj/item/mining_scanner/admin
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@@ -41,7 +42,7 @@
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slot_flags = ITEM_SLOT_BELT
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var/cooldown = 35
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var/current_cooldown = 0
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var/range = 7
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/obj/item/t_scanner/adv_mining_scanner/lesser
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name = "automatic mining scanner"
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@@ -80,3 +81,9 @@
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/obj/effect/temp_visual/mining_overlay/Initialize()
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. = ..()
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animate(src, alpha = 0, time = duration, easing = EASE_IN)
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/obj/item/mining_scanner/prospector
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name = "prospector's pickaxe"
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desc = "A pickaxe that can sound rocks to find mineral deposits and stop gibtonite detonations."
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icon = 'icons/obj/mining.dmi'
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icon_state = "pickaxe"
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