Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
This commit is contained in:
@@ -1,10 +1,12 @@
|
||||
#define ROUND_START_MUSIC_LIST "strings/round_start_sounds.txt"
|
||||
|
||||
var/round_start_time = 0
|
||||
|
||||
var/datum/subsystem/ticker/ticker
|
||||
|
||||
/datum/subsystem/ticker
|
||||
name = "Ticker"
|
||||
init_order = 0
|
||||
init_order = 13
|
||||
|
||||
priority = 200
|
||||
flags = SS_FIRE_IN_LOBBY|SS_KEEP_TIMING
|
||||
@@ -39,7 +41,8 @@ var/datum/subsystem/ticker/ticker
|
||||
var/tipped = 0 //Did we broadcast the tip of the day yet?
|
||||
var/selected_tip // What will be the tip of the day?
|
||||
|
||||
var/timeLeft = 1200 //pregame timer
|
||||
var/timeLeft //pregame timer
|
||||
var/start_at
|
||||
|
||||
var/totalPlayers = 0 //used for pregame stats on statpanel
|
||||
var/totalPlayersReady = 0 //used for pregame stats on statpanel
|
||||
@@ -57,30 +60,36 @@ var/datum/subsystem/ticker/ticker
|
||||
|
||||
/datum/subsystem/ticker/New()
|
||||
NEW_SS_GLOBAL(ticker)
|
||||
|
||||
login_music = pickweight(list('sound/ambience/title2.ogg' = 15, 'sound/ambience/title1.ogg' =15, 'sound/ambience/title3.ogg' =14, 'sound/ambience/title4.ogg' =14, 'sound/misc/i_did_not_grief_them.ogg' =14, 'sound/ambience/clown.ogg' = 9)) // choose title music!
|
||||
if(SSevent.holidays && SSevent.holidays[APRIL_FOOLS])
|
||||
login_music = 'sound/ambience/clown.ogg'
|
||||
else
|
||||
var/list/music = file2list(ROUND_START_MUSIC_LIST, "\n")
|
||||
login_music = pick(music)
|
||||
|
||||
/datum/subsystem/ticker/Initialize(timeofday)
|
||||
var/list/music = file2list(ROUND_START_MUSIC_LIST, "\n")
|
||||
login_music = pick(music)
|
||||
if(!syndicate_code_phrase)
|
||||
syndicate_code_phrase = generate_code_phrase()
|
||||
if(!syndicate_code_response)
|
||||
syndicate_code_response = generate_code_phrase()
|
||||
..()
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
|
||||
/datum/subsystem/ticker/fire()
|
||||
switch(current_state)
|
||||
if(GAME_STATE_STARTUP)
|
||||
timeLeft = config.lobby_countdown * 10
|
||||
world << "<span class='boldnotice'>Welcome to [station_name()]!</span>"
|
||||
world << "Please set up your character and select \"Ready\". The game will start in [config.lobby_countdown] seconds."
|
||||
current_state = GAME_STATE_PREGAME
|
||||
if(Master.initializations_finished_with_no_players_logged_in)
|
||||
start_at = world.time + (config.lobby_countdown * 10)
|
||||
for(var/client/C in clients)
|
||||
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
|
||||
|
||||
world << "<span class='boldnotice'>Welcome to [station_name()]!</span>"
|
||||
current_state = GAME_STATE_PREGAME
|
||||
fire()
|
||||
if(GAME_STATE_PREGAME)
|
||||
//lobby stats for statpanels
|
||||
if(isnull(timeLeft))
|
||||
timeLeft = max(0,start_at - world.time)
|
||||
totalPlayers = 0
|
||||
totalPlayersReady = 0
|
||||
for(var/mob/new_player/player in player_list)
|
||||
@@ -96,7 +105,7 @@ var/datum/subsystem/ticker/ticker
|
||||
return
|
||||
timeLeft -= wait
|
||||
|
||||
if(timeLeft <= 1200 && !modevoted) //Vote for the round type
|
||||
if(timeLeft <= config.lobby_countdown && !modevoted) //Vote for the round type
|
||||
send_gamemode_vote()
|
||||
modevoted = TRUE
|
||||
|
||||
@@ -551,11 +560,17 @@ var/datum/subsystem/ticker/ticker
|
||||
CHECK_TICK
|
||||
|
||||
//Adds the del() log to world.log in a format condensable by the runtime condenser found in tools
|
||||
if(SSgarbage.didntgc.len)
|
||||
if(SSgarbage.didntgc.len || SSgarbage.sleptDestroy.len)
|
||||
var/dellog = ""
|
||||
for(var/path in SSgarbage.didntgc)
|
||||
dellog += "Path : [path] \n"
|
||||
dellog += "Failures : [SSgarbage.didntgc[path]] \n"
|
||||
if(path in SSgarbage.sleptDestroy)
|
||||
dellog += "Sleeps : [SSgarbage.sleptDestroy[path]] \n"
|
||||
SSgarbage.sleptDestroy -= path
|
||||
for(var/path in SSgarbage.sleptDestroy)
|
||||
dellog += "Path : [path] \n"
|
||||
dellog += "Sleeps : [SSgarbage.sleptDestroy[path]] \n"
|
||||
log_world(dellog)
|
||||
|
||||
CHECK_TICK
|
||||
@@ -716,3 +731,14 @@ var/datum/subsystem/ticker/ticker
|
||||
|
||||
if(news_message)
|
||||
send2otherserver(news_source, news_message,"News_Report")
|
||||
|
||||
/datum/subsystem/ticker/proc/GetTimeLeft()
|
||||
if(isnull(ticker.timeLeft))
|
||||
return max(0, start_at - world.time)
|
||||
return timeLeft
|
||||
|
||||
/datum/subsystem/ticker/proc/SetTimeLeft(newtime)
|
||||
if(newtime >= 0 && isnull(timeLeft)) //remember, negative means delayed
|
||||
start_at = world.time + newtime
|
||||
else
|
||||
timeLeft = newtime
|
||||
|
||||
Reference in New Issue
Block a user