Overhauls and 2/28 sync (#244)

* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures

* lazy fix for bleeding edgy (#252)

* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures
This commit is contained in:
Poojawa
2017-02-28 09:30:49 -06:00
committed by GitHub
parent 93782cf716
commit 0bca862419
544 changed files with 309981 additions and 81206 deletions
@@ -7,6 +7,50 @@
density = 0
anchored = 1
layer = ABOVE_MOB_LAYER
var/state = PLASTIC_FLAPS_NORMAL
/obj/structure/plasticflaps/examine(mob/user)
. = ..()
switch(state)
if(PLASTIC_FLAPS_NORMAL)
user << "<span class='notice'>[src] are <b>screwed</b> to the floor.</span>"
if(PLASTIC_FLAPS_DETACHED)
user << "<span class='notice'>[src] are no longer <i>screwed</i> to the floor, and the flaps can be <b>cut</b> apart.</span>"
/obj/structure/plasticflaps/attackby(obj/item/W, mob/user, params)
add_fingerprint(user)
if(istype(W, /obj/item/weapon/screwdriver))
if(state == PLASTIC_FLAPS_NORMAL)
playsound(src.loc, W.usesound, 100, 1)
user.visible_message("<span class='warning'>[user] unscrews [src] from the floor.</span>", "<span class='notice'>You start to unscrew [src] from the floor...</span>", "You hear rustling noises.")
if(do_after(user, 100*W.toolspeed, target = src))
if(state != PLASTIC_FLAPS_NORMAL)
return
state = PLASTIC_FLAPS_DETACHED
anchored = FALSE
user << "<span class='notice'>You unscrew [src] from the floor.</span>"
else if(state == PLASTIC_FLAPS_DETACHED)
playsound(src.loc, W.usesound, 100, 1)
user.visible_message("<span class='warning'>[user] screws [src] to the floor.</span>", "<span class='notice'>You start to screw [src] to the floor...</span>", "You hear rustling noises.")
if(do_after(user, 40*W.toolspeed, target = src))
if(state != PLASTIC_FLAPS_DETACHED)
return
state = PLASTIC_FLAPS_NORMAL
anchored = TRUE
user << "<span class='notice'>You screw [src] from the floor.</span>"
else if(istype(W, /obj/item/weapon/wirecutters))
if(state == PLASTIC_FLAPS_DETACHED)
playsound(src.loc, W.usesound, 100, 1)
user.visible_message("<span class='warning'>[user] cuts apart [src].</span>", "<span class='notice'>You start to cut apart [src].</span>", "You hear cutting.")
if(do_after(user, 50*W.toolspeed, target = src))
if(state != PLASTIC_FLAPS_DETACHED)
return
user << "<span class='notice'>You cut apart [src].</span>"
var/obj/item/stack/sheet/plastic/five/P = new(loc)
P.add_fingerprint(user)
qdel(src)
else
. = ..()
/obj/structure/plasticflaps/CanAStarPass(ID, to_dir, caller)
if(isliving(caller))
@@ -46,6 +90,11 @@
return 0
return ..()
/obj/structure/plasticflaps/deconstruct(disassembled = TRUE)
if(!(flags & NODECONSTRUCT))
new /obj/item/stack/sheet/plastic/five(loc)
qdel(src)
/obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates
name = "airtight plastic flaps"
desc = "Heavy duty, airtight, plastic flaps."