Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
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@@ -127,8 +127,7 @@ var/list/admin_ranks = list() //list of all admin_rank datums
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previous_rights = R.rights
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else
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establish_db_connection()
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if(!dbcon.IsConnected())
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if(!dbcon.Connect())
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log_world("Failed to connect to database in load_admin_ranks(). Reverting to legacy system.")
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diary << "Failed to connect to database in load_admin_ranks(). Reverting to legacy system."
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config.admin_legacy_system = 1
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@@ -202,8 +201,7 @@ var/list/admin_ranks = list() //list of all admin_rank datums
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world.SetConfig("APP/admin", ckey, "role=admin")
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D.associate(directory[ckey]) //find the client for a ckey if they are connected and associate them with the new admin datum
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else
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establish_db_connection()
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if(!dbcon.IsConnected())
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if(!dbcon.Connect())
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log_world("Failed to connect to database in load_admins(). Reverting to legacy system.")
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diary << "Failed to connect to database in load_admins(). Reverting to legacy system."
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config.admin_legacy_system = 1
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@@ -375,8 +373,7 @@ var/list/admin_ranks = list() //list of all admin_rank datums
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edit_admin_permissions()
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/datum/admins/proc/updateranktodb(ckey,newrank)
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establish_db_connection()
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if (!dbcon.IsConnected())
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if(!dbcon.Connect())
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return
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var/sql_ckey = sanitizeSQL(ckey)
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var/sql_admin_rank = sanitizeSQL(newrank)
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