Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
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@@ -5,8 +5,7 @@ var/highlander = FALSE
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return
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highlander = TRUE
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world << "<span class='userdanger'><i>THERE CAN BE ONLY ONE!!!</i></span>"
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world << sound('sound/misc/highlander.ogg')
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send_to_playing_players("<span class='boldannounce'><font size=6>THERE CAN BE ONLY ONE</font></span>")
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for(var/obj/item/weapon/disk/nuclear/N in poi_list)
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N.relocate() //Gets it out of bags and such
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@@ -20,6 +19,12 @@ var/highlander = FALSE
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log_admin("[key_name(usr)] used THERE CAN BE ONLY ONE.")
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addtimer(CALLBACK(SSshuttle.emergency, /obj/docking_port/mobile/emergency.proc/request, null, 1), 50)
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/client/proc/only_one_delayed()
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send_to_playing_players("<span class='userdanger'>Bagpipes begin to blare. You feel Scottish pride coming over you.</span>")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] used (delayed) THERE CAN BE ONLY ONE!</span>")
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log_admin("[key_name(usr)] used delayed THERE CAN BE ONLY ONE.")
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addtimer(CALLBACK(src, .proc/only_one), 420)
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/mob/living/carbon/human/proc/make_scottish()
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ticker.mode.traitors += mind
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mind.special_role = "highlander"
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@@ -70,7 +75,7 @@ var/highlander = FALSE
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antiwelder.icon_state = "bloodhand_right"
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put_in_hands(antiwelder)
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src << "<span class='boldannounce'>Your [H1.name] cries out for blood. Join in the slaughter, lest you be claimed yourself...\n\
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src << "<span class='boldannounce'>Your [H1.name] cries out for blood. Claim the lives of others, and your own will be restored!\n\
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Activate it in your hand, and it will lead to the nearest target. Attack the nuclear authentication disk with it, and you will store it.</span>"
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/proc/only_me()
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