Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
This commit is contained in:
@@ -400,9 +400,9 @@
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return 1
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/obj/docking_port/mobile/pod/New()
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..()
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if(id == "pod")
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WARNING("[type] id has not been changed from the default. Use the id convention \"pod1\" \"pod2\" etc.")
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..()
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/obj/docking_port/mobile/pod/cancel()
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return
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@@ -3,15 +3,24 @@
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circuit = /obj/item/weapon/circuitboard/computer/ferry
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shuttleId = "ferry"
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possible_destinations = "ferry_home;ferry_away"
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req_access = list(access_cent_general)
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var/aiControlDisabled = 1
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/obj/machinery/computer/shuttle/ferry/proc/canAIControl(mob/user)
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return ((aiControlDisabled != 1));
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/obj/machinery/computer/shuttle/ferry/attack_ai(mob/user)
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if(!src.canAIControl(user))
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return
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/obj/machinery/computer/shuttle/ferry/request
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name = "ferry console"
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circuit = /obj/item/weapon/circuitboard/computer/ferry/request
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var/last_request //prevents spamming admins
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var/cooldown = 600
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possible_destinations = "ferry_home"
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admin_controlled = 1
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possible_destinations = "ferry_home;ferry_away"
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req_access = list(access_cent_general)
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/machinery/computer/shuttle/ferry/request/Topic(href, href_list)
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@@ -75,8 +75,8 @@
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data["templates_tabs"] = list()
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data["selected"] = list()
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for(var/shuttle_id in shuttle_templates)
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var/datum/map_template/shuttle/S = shuttle_templates[shuttle_id]
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for(var/shuttle_id in SSmapping.shuttle_templates)
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var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
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if(!templates[S.port_id])
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data["templates_tabs"] += S.port_id
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@@ -130,7 +130,7 @@
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// Preload some common parameters
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var/shuttle_id = params["shuttle_id"]
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var/datum/map_template/shuttle/S = shuttle_templates[shuttle_id]
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var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
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switch(action)
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if("select_template")
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