Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
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@@ -544,11 +544,19 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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cost = 25
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refundable = TRUE
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/datum/uplink_item/support/reinforcement/syndieborg
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name = "Syndicate Cyborg"
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/datum/uplink_item/support/reinforcement/assault_borg
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name = "Syndicate Assault Cyborg"
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desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel."
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele
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cost = 80
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele/assault
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refundable = TRUE
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cost = 65
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/datum/uplink_item/support/reinforcement/medical_borg
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name = "Syndicate Medical Cyborg"
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desc = "A combat medic cyborg, with potent healing reagents and a medical beam gun, but limited offensive potential."
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele/medical
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refundable = TRUE
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cost = 35
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/datum/uplink_item/support/gygax
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name = "Gygax Exosuit"
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@@ -1183,6 +1191,13 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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item = /obj/item/weapon/storage/box/hug/reverse_revolver
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restricted_roles = list("Clown")
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/datum/uplink_item/role_restricted/mimery
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name = "Guide to Advanced Mimery Series"
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desc = "The classical two part series on how to further hone your mime skills. Upon studying the series, the user should be able to make 3x1 invisble walls, and shoot bullets out of their fingers. Obviously only works for Mimes."
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cost = 15
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item = /obj/item/weapon/storage/box/syndie_kit/mimery
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restricted_roles = list("Mime")
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/datum/uplink_item/role_restricted/ez_clean_bundle
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name = "EZ Clean Grenade Bundle"
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desc = "A box with three cleaner grenades using the trademark Waffle Co. formula. Serves as a cleaner and causes acid damage to anyone standing nearby. The acid only affects carbon-based creatures."
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@@ -1193,14 +1208,21 @@ var/list/uplink_items = list() // Global list so we only initialize this once.
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/datum/uplink_item/role_restricted/his_grace
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name = "His Grace"
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desc = "An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, it will thirst for blood and must be used to kill in order to sate that thirst. \
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His Grace grants benefits to its wielder, with a more intense hunger equaling more benefits, but be wary: if it gets too hungry, it will kill you and destroy your body. \
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If you leave His Grace alone for some time, it will eventually return to its inactive state. \
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To activate His Grace, place five assorted organs inside of it and use it in your hand."
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item = /obj/item/weapon/storage/toolbox/artistic/his_grace
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desc = "An incredibly dangerous weapon recovered from a station overcome by the grey tide. Once activated, He will thirst for blood and must be used to kill to sate that thirst. \
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His Grace grants gradual regeneration and complete stun immunity to His wielder, but be wary: if He gets too hungry, He will become impossible to drop and eventually kill you if not fed. \
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However, if left alone for long enough, He will fall back to slumber. \
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To activate His Grace, simply unlatch Him."
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item = /obj/item/weapon/his_grace
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cost = 20
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restricted_roles = list("Chaplain")
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surplus = 5 //Very low chance to get it in a surplus crate even without being the chaplain
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/datum/uplink_item/role_restricted/ancient_jumpsuit
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name = "Ancient Jumpsuit"
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desc = "A tattered old jumpsuit that will provide absolutely no benefit to you. It fills the wearer with a strange compulsion to blurt out 'glorf'."
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item = /obj/item/clothing/under/color/grey/glorf
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cost = 20
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surplus = 0
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restricted_roles = list("Assistant")
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// Pointless
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/datum/uplink_item/badass
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