Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures * lazy fix for bleeding edgy (#252) * map tweaks/shuttle engines * helpers and defines * global/onclick * controllers and datums * mapping * game folder * some other stuff * some modules * modules that aren't mobs * some mob stuff * new player stuff * mob living * silicon stuff * simple animal things * carbon/ayylmao * update_icons * carbon/human * sounds and tools * icons and stuff * hippie grinder changes + tgui * kitchen.dmi * compile issues fixed * mapfix * Mapfixes 2.0 * mapedit2.0 * mapmerger pls * Revert "mapedit2.0" This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481. * clean up vore folder + 2 hotfixes * admin ticket refinement * Blob tweaks and LAZYADD * LAZYADD IS LAZY * Magic strings purged * DEFINES NEED HIGHER PRIORITIES * Only a sleepless idiot deals in absolute TRUE|FALSE * u h g * progress bar fix * reverts ticket logs * there's always that one guy * fixes and stuff * 2/27 fixes * game folder stuff * stats * some modules again * clothing stuff gets vg clothing out of the main files * everything not mobs again * mob stuff * maps, tgui, sql stuff * icons * additional fixes and compile errors * don't need this anymore * Oh right this isn't needed anymore * maint bar re-added * that doesn't need to be here * stupid events * wtfeven * probably makes Travis happy * don't care to fix the grinder atm * fixes vending sprites, changes turret * lethal, not lethals * overylays are finicky creatures
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@@ -74,7 +74,10 @@ def merge_map(newfile, backupfile, tgm):
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if new_tile == old_tile: #this tile is the exact same as before, so the old key is used
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merged_grid[x,y] = old_key
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known_keys[new_key] = old_key
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unused_keys.remove(old_key)
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try:
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unused_keys.remove(old_key)
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except ValueError as ve_exception:
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print("NOTICE: Correcting duplicate dictionary entry. ({})".format(new_key))
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continue
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#the tile is different here, but if it exists in the old dictionary, its old key can be used
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@@ -84,7 +87,7 @@ def merge_map(newfile, backupfile, tgm):
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known_keys[new_key] = newold_key
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try:
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unused_keys.remove(newold_key)
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except ValueError:
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except ValueError as ve_exception:
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print("NOTICE: Correcting duplicate dictionary entry. ({})".format(new_key))
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#the tile is brand new and it needs a new key, but if the old key isn't being used any longer it can be used instead
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@@ -102,7 +105,7 @@ def merge_map(newfile, backupfile, tgm):
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header = False
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#step two: clean the dictionary if it has too many unused keys
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if len(unused_keys) > min(300, (len(old_dict) * 0.5)):
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if len(unused_keys) > min(1600, (len(old_dict) * 0.5)):
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print("NOTICE: Trimming the dictionary.")
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trimmed_dict_map = trim_dictionary({"dictionary": old_dict, "grid": merged_grid})
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old_dict = trimmed_dict_map["dictionary"]
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