diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
index 97ae7b8e95..f4beef7ee8 100644
--- a/code/__DEFINES/reagents.dm
+++ b/code/__DEFINES/reagents.dm
@@ -22,11 +22,23 @@
// Is an open container for all intents and purposes.
#define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT)
-//reagents_value defines, for cargo stuff.
+//reagents_value defines, basically a multiplier used in reagent containers cargo selling.
#define DEFAULT_REAGENTS_VALUE 1
#define NO_REAGENTS_VALUE 0
#define HARVEST_REAGENTS_VALUE 0.3
+/// Standard reagents value defines.
+/// Take a grain of salt, only "rare" reagents should have a decent value here, for balance reasons.
+/// TL;DR Think of it also like general market request price more than rarity.
+#define REAGENT_VALUE_NONE 0 //all the stuff pretty much available in potentially unlimited quantities.
+#define REAGENT_VALUE_VERY_COMMON 0.1 //same as above, just not so unlimited.
+#define REAGENT_VALUE_COMMON 0.5
+#define REAGENT_VALUE_UNCOMMON 1
+#define REAGENT_VALUE_RARE 2.5
+#define REAGENT_VALUE_VERY_RARE 5
+#define REAGENT_VALUE_EXCEPTIONAL 10 //extremely rare or tedious to craft, possibly unsynthetizable, reagents.
+#define REAGENT_VALUE_AMAZING 30 //reserved ONLY for non-mass produceable, unsynthetizable reagents.
+#define REAGENT_VALUE_GLORIOUS 300 //reagents that shouldn't be possible to get or farm under normal conditions. e.g. Romerol, fungal TB, adminordrazine...
#define TOUCH 1 // splashing
#define INGEST 2 // ingestion
diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm
index 725b967a63..a85ac8b085 100644
--- a/code/modules/reagents/chemistry/reagents.dm
+++ b/code/modules/reagents/chemistry/reagents.dm
@@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(name2reagent, build_name2reagent())
var/inverse_chem // What chem is metabolised when purity is below inverse_chem_val, this shouldn't be made, but if it does, well, I guess I'll know about it.
var/metabolizing = FALSE
var/chemical_flags // See fermi/readme.dm REAGENT_DEAD_PROCESS, REAGENT_DONOTSPLIT, REAGENT_ONLYINVERSE, REAGENT_ONMOBMERGE, REAGENT_INVISIBLE, REAGENT_FORCEONNEW, REAGENT_SNEAKYNAME
- var/value = 0 //How much does it sell for in cargo?
+ var/value = REAGENT_VALUE_NONE //How much does it sell for in cargo?
/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
. = ..()
diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
index 8194392871..464557f617 100644
--- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
@@ -14,6 +14,7 @@
taste_description = "alcohol"
var/boozepwr = 65 //Higher numbers equal higher hardness, higher hardness equals more intense alcohol poisoning
pH = 7.33
+ value = REAGENT_VALUE_VERY_COMMON //don't bother tweaking all drinks values, way too many can easily be done roundstart or with an upgraded dispenser.
/*
Boozepwr Chart
@@ -88,7 +89,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of beer"
glass_desc = "A freezing pint of beer."
pH = 4
- value = 0.1
/datum/reagent/consumable/ethanol/beer/light
name = "Light Beer"
@@ -98,7 +98,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of light beer"
glass_desc = "A freezing pint of watery light beer."
pH = 5
- value = 0.3
/datum/reagent/consumable/ethanol/beer/green
name = "Green Beer"
@@ -109,7 +108,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of green beer"
glass_desc = "A freezing pint of green beer. Festive."
pH = 6
- value = 0.3
/datum/reagent/consumable/ethanol/beer/green/on_mob_life(mob/living/carbon/M)
if(M.color != color)
@@ -129,7 +127,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "DAMN, THIS THING LOOKS ROBUST!"
shot_glass_icon_state = "shotglasscream"
pH = 6
- value = 0.1
/datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/carbon/M)
@@ -152,7 +149,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy."
shot_glass_icon_state = "shotglassbrown"
pH = 4.5
- value = 0.1
/datum/reagent/consumable/ethanol/thirteenloko
name = "Thirteen Loko"
@@ -167,7 +163,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "thirteen_loko_glass"
glass_name = "glass of Thirteen Loko"
glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass."
- value = 0.3
/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(0,M.drowsyness-7)
@@ -229,7 +224,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "The glass contain wodka. Xynta."
shot_glass_icon_state = "shotglassclear"
pH = 8.1
- value = 0.1
/datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/carbon/M)
M.radiation = max(M.radiation-2,0)
@@ -245,7 +239,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_brown"
glass_name = "glass of bilk"
glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis."
- value = 0.5
/datum/reagent/consumable/ethanol/bilk/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(10))
@@ -264,7 +257,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Three Mile Island Ice Tea"
glass_desc = "A glass of this is sure to prevent a meltdown."
pH = 3.5
- value = 1
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/carbon/M)
M.set_drugginess(50)
@@ -280,7 +273,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of gin"
glass_desc = "A crystal clear glass of Griffeater gin."
pH = 6.9
- value = 0.1
/datum/reagent/consumable/ethanol/rum
name = "Rum"
@@ -293,7 +285,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Now you want to Pray for a pirate suit, don't you?"
shot_glass_icon_state = "shotglassbrown"
pH = 6.5
- value = 0.1
/datum/reagent/consumable/ethanol/tequila
name = "Tequila"
@@ -306,7 +297,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Now all that's missing is the weird colored shades!"
shot_glass_icon_state = "shotglassgold"
pH = 4
- value = 0.1
/datum/reagent/consumable/ethanol/vermouth
name = "Vermouth"
@@ -319,7 +309,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "You wonder why you're even drinking this straight."
shot_glass_icon_state = "shotglassclear"
pH = 3.25
- value = 0.1
/datum/reagent/consumable/ethanol/wine
name = "Wine"
@@ -332,7 +321,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "A very classy looking drink."
shot_glass_icon_state = "shotglassred"
pH = 3.45
- value = 0.1
/datum/reagent/consumable/ethanol/lizardwine
name = "Lizard wine"
@@ -342,7 +330,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
quality = DRINK_FANTASTIC
taste_description = "scaley sweetness"
pH = 3
- value = 2
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/consumable/ethanol/grappa
name = "Grappa"
@@ -354,7 +342,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of grappa"
glass_desc = "A fine drink originally made to prevent waste by using the leftovers from winemaking."
pH = 3.5
- value = 0.1
/datum/reagent/consumable/ethanol/cognac
name = "Cognac"
@@ -367,7 +354,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Damn, you feel like some kind of French aristocrat just by holding this."
shot_glass_icon_state = "shotglassbrown"
pH = 3.5
- value = 0.1
/datum/reagent/consumable/ethanol/absinthe
name = "Absinthe"
@@ -379,7 +365,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of absinthe"
glass_desc = "It's as strong as it smells."
shot_glass_icon_state = "shotglassgreen"
- value = 0.1
/datum/reagent/consumable/ethanol/absinthe/on_mob_life(mob/living/carbon/M)
if(prob(10) && !HAS_TRAIT(M, TRAIT_ALCOHOL_TOLERANCE))
@@ -395,6 +380,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_brown2"
glass_name = "Hooch"
glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/hooch/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.assigned_role == "Assistant")
@@ -412,7 +398,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of ale"
glass_desc = "A freezing pint of delicious Ale."
pH = 4.5
- value = 0.1
/datum/reagent/consumable/ethanol/goldschlager
name = "Goldschlager"
@@ -425,7 +410,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of goldschlager"
glass_desc = "100% proof that teen girls will drink anything with gold in it."
shot_glass_icon_state = "shotglassgold"
- value = 0.5
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/patron
name = "Patron"
@@ -439,7 +424,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Drinking patron in the bar, with all the subpar ladies."
shot_glass_icon_state = "shotglassclear"
pH = 4.5
- value = 0.1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/gintonic
name = "Gin and Tonic"
@@ -452,7 +437,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Gin and Tonic"
glass_desc = "A mild but still great cocktail. Drink up, like a true Englishman."
pH = 3
- value = 0.5
/datum/reagent/consumable/ethanol/rum_coke
name = "Rum and Coke"
@@ -465,7 +449,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Rum and Coke"
glass_desc = "The classic go-to of space-fratboys."
pH = 4
- value = 1
/datum/reagent/consumable/ethanol/cuba_libre
name = "Cuba Libre"
@@ -477,8 +460,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "cubalibreglass"
glass_name = "Cuba Libre"
glass_desc = "A classic mix of rum, cola, and lime. A favorite of revolutionaries everywhere!"
- value = 0.5
-
/datum/reagent/consumable/ethanol/cuba_libre/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.has_antag_datum(/datum/antagonist/rev)) //Cuba Libre, the traditional drink of revolutions! Heals revolutionaries.
@@ -499,7 +480,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "whiskeycolaglass"
glass_name = "whiskey cola"
glass_desc = "An innocent-looking mixture of cola and Whiskey. Delicious."
- value = 0.5
/datum/reagent/consumable/ethanol/martini
name = "Classic Martini"
@@ -511,7 +491,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "martiniglass"
glass_name = "Classic Martini"
glass_desc = "Damn, the bartender even stirred it, not shook it."
- value = 1
/datum/reagent/consumable/ethanol/vodkamartini
name = "Vodka Martini"
@@ -523,7 +502,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "martiniglass"
glass_name = "Vodka martini"
glass_desc ="A bastardisation of the classic martini. Still great."
- value = 1
/datum/reagent/consumable/ethanol/white_russian
@@ -536,7 +514,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "whiterussianglass"
glass_name = "White Russian"
glass_desc = "A very nice looking drink. But that's just, like, your opinion, man."
- value = 1
/datum/reagent/consumable/ethanol/screwdrivercocktail
name = "Screwdriver"
@@ -548,7 +525,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "screwdriverglass"
glass_name = "Screwdriver"
glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer."
- value = 1
/datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/carbon/M)
if(M.mind && (M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer"))) //Engineers lose radiation poisoning at a massive rate.
@@ -564,7 +540,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "booger"
glass_name = "Booger"
glass_desc = "Ewww..."
- value = 0.3
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/bloody_mary
name = "Bloody Mary"
@@ -576,7 +552,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "bloodymaryglass"
glass_name = "Bloody Mary"
glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder."
- value = 1.3
/datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/carbon/C)
if(AmBloodsucker(C))
@@ -595,7 +570,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "bravebullglass"
glass_name = "Brave Bull"
glass_desc = "Tequila and Coffee liqueur, brought together in a mouthwatering mixture. Drink up."
- value = 2
var/tough_text
/datum/reagent/consumable/ethanol/brave_bull/on_mob_metabolize(mob/living/M)
@@ -619,7 +593,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "tequilasunriseglass"
glass_name = "tequila Sunrise"
glass_desc = "Oh great, now you feel nostalgic about sunrises back on Terra..."
- value = 2
var/obj/effect/light_holder
/datum/reagent/consumable/ethanol/tequila_sunrise/on_mob_metabolize(mob/living/M)
@@ -649,7 +622,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Toxins Special"
glass_desc = "Whoah, this thing is on FIRE!"
shot_glass_icon_state = "toxinsspecialglass"
- value = 2
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M)
M.adjust_bodytemperature(15 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp.
@@ -668,7 +641,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
pH = 2
overdose_threshold = 40
- value = 3
var/datum/brain_trauma/special/beepsky/B
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_metabolize(mob/living/carbon/M)
@@ -709,7 +681,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "irishcreamglass"
glass_name = "Irish Cream"
glass_desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?"
- value = 1
/datum/reagent/consumable/ethanol/manly_dorf
name = "The Manly Dorf"
@@ -721,7 +692,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "manlydorfglass"
glass_name = "The Manly Dorf"
glass_desc = "A manly concoction made from Ale and Beer. Intended for true men only."
- value = 2
var/dorf_mode
/datum/reagent/consumable/ethanol/manly_dorf/on_mob_metabolize(mob/living/M)
@@ -752,7 +722,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "longislandicedteaglass"
glass_name = "Long Island Iced Tea"
glass_desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
- value = 1
/datum/reagent/consumable/ethanol/moonshine
name = "Moonshine"
@@ -763,7 +732,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_clear"
glass_name = "Moonshine"
glass_desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
- value = 2
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/b52
name = "B-52"
@@ -776,7 +745,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "B-52"
glass_desc = "Kahlua, Irish Cream, and cognac. You will get bombed."
shot_glass_icon_state = "b52glass"
- value = 5.2
/datum/reagent/consumable/ethanol/b52/on_mob_metabolize(mob/living/M)
playsound(M, 'sound/effects/explosion_distant.ogg', 100, FALSE)
@@ -791,7 +759,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "irishcoffeeglass"
glass_name = "Irish Coffee"
glass_desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning."
- value = 2
/datum/reagent/consumable/ethanol/margarita
name = "Margarita"
@@ -803,7 +770,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "margaritaglass"
glass_name = "Margarita"
glass_desc = "On the rocks with salt on the rim. Arriba~!"
- value = 2
/datum/reagent/consumable/ethanol/black_russian
name = "Black Russian"
@@ -815,7 +781,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "blackrussianglass"
glass_name = "Black Russian"
glass_desc = "For the lactose-intolerant. Still as classy as a White Russian."
- value = 3
/datum/reagent/consumable/ethanol/manhattan
@@ -828,7 +793,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "manhattanglass"
glass_name = "Manhattan"
glass_desc = "The Detective's undercover drink of choice. He never could stomach gin..."
- value = 3
/datum/reagent/consumable/ethanol/manhattan_proj
@@ -841,7 +805,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "proj_manhattanglass"
glass_name = "Manhattan Project"
glass_desc = "A scientist's drink of choice, for thinking how to blow up the station."
- value = 6
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(mob/living/carbon/M)
@@ -858,7 +822,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "whiskeysodaglass2"
glass_name = "whiskey soda"
glass_desc = "Ultimate refreshment."
- value = 1
/datum/reagent/consumable/ethanol/antifreeze
name = "Anti-freeze"
@@ -870,7 +833,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "antifreeze"
glass_name = "Anti-freeze"
glass_desc = "The ultimate refreshment."
- value = 3
/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(20 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp.
@@ -886,7 +848,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "b&p"
glass_name = "Barefoot"
glass_desc = "Barefoot and pregnant."
- value = 4
/datum/reagent/consumable/ethanol/barefoot/on_mob_life(mob/living/carbon/M)
if(ishuman(M)) //Barefoot causes the imbiber to quickly regenerate brute trauma if they're not wearing shoes.
@@ -906,7 +867,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "snowwhite"
glass_name = "Snow White"
glass_desc = "A cold refreshment."
- value = 1
/datum/reagent/consumable/ethanol/demonsblood //Prevents the imbiber from being dragged into a pool of blood by a slaughter demon.
name = "Demon's Blood"
@@ -918,7 +878,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "demonsblood"
glass_name = "Demons Blood"
glass_desc = "Just looking at this thing makes the hair at the back of your neck stand up."
- value = 2
/datum/reagent/consumable/ethanol/devilskiss //If eaten by a slaughter demon, the demon will regret it.
name = "Devil's Kiss"
@@ -930,7 +889,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "devilskiss"
glass_name = "Devils Kiss"
glass_desc = "Creepy time!"
- value = 2
/datum/reagent/consumable/ethanol/vodkatonic
name = "Vodka and Tonic"
@@ -942,7 +900,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "vodkatonicglass"
glass_name = "vodka and tonic"
glass_desc = "For when a gin and tonic isn't Russian enough."
- value = 1
/datum/reagent/consumable/ethanol/ginfizz
name = "Gin Fizz"
@@ -954,7 +911,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "ginfizzglass"
glass_name = "gin fizz"
glass_desc = "Refreshingly lemony, deliciously dry."
- value = 1
/datum/reagent/consumable/ethanol/bahama_mama
name = "Bahama Mama"
@@ -966,7 +922,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "bahama_mama"
glass_name = "Bahama Mama"
glass_desc = "A tropical cocktail with a complex blend of flavors."
- value = 2
/datum/reagent/consumable/ethanol/singulo
name = "Singulo"
@@ -978,7 +933,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "singulo"
glass_name = "Singulo"
glass_desc = "A blue-space beverage."
- value = 4
/datum/reagent/consumable/ethanol/sbiten
name = "Sbiten"
@@ -990,7 +944,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "sbitenglass"
glass_name = "Sbiten"
glass_desc = "A spicy mix of Vodka and Spice. Very hot."
- value = 2
/datum/reagent/consumable/ethanol/sbiten/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(50 * TEMPERATURE_DAMAGE_COEFFICIENT, 0 ,BODYTEMP_HEAT_DAMAGE_LIMIT) //310.15 is the normal bodytemp.
@@ -1006,7 +959,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "red_meadglass"
glass_name = "Red Mead"
glass_desc = "A True Viking's Beverage, though its color is strange."
- value = 5
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/mead
name = "Mead"
@@ -1019,7 +972,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "meadglass"
glass_name = "Mead"
glass_desc = "A Viking's Beverage, though a cheap one."
- value = 1
/datum/reagent/consumable/ethanol/iced_beer
name = "Iced Beer"
@@ -1030,7 +982,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "iced_beerglass"
glass_name = "iced beer"
glass_desc = "A beer so frosty, the air around it freezes."
- value = 1
/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C) //310.15 is the normal bodytemp.
@@ -1045,7 +996,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "grogglass"
glass_name = "Grog"
glass_desc = "A fine and cepa drink for Space."
- value = 2.1
/datum/reagent/consumable/ethanol/aloe
name = "Aloe"
@@ -1057,7 +1007,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "aloe"
glass_name = "Aloe"
glass_desc = "Very, very, very good."
- value = 1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/andalusia
name = "Andalusia"
@@ -1069,7 +1019,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "andalusia"
glass_name = "Andalusia"
glass_desc = "A nice, strangely named drink."
- value = 1
/datum/reagent/consumable/ethanol/alliescocktail
name = "Allies Cocktail"
@@ -1081,7 +1030,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "alliescocktail"
glass_name = "Allies cocktail"
glass_desc = "A drink made from your allies."
- value = 4
/datum/reagent/consumable/ethanol/acid_spit
name = "Acid Spit"
@@ -1093,7 +1041,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "acidspitglass"
glass_name = "Acid Spit"
glass_desc = "A drink from Nanotrasen. Made from live aliens."
- value = 3
/datum/reagent/consumable/ethanol/amasec
name = "Amasec"
@@ -1105,7 +1052,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "amasecglass"
glass_name = "Amasec"
glass_desc = "Always handy before COMBAT!!!"
- value = 2
/datum/reagent/consumable/ethanol/changelingsting
name = "Changeling Sting"
@@ -1117,7 +1063,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "changelingsting"
glass_name = "Changeling Sting"
glass_desc = "A stingy drink."
- value = 1.5
/datum/reagent/consumable/ethanol/changelingsting/on_mob_life(mob/living/carbon/M)
if(M.mind) //Changeling Sting assists in the recharging of changeling chemicals.
@@ -1137,7 +1082,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "irishcarbomb"
glass_name = "Irish Car Bomb"
glass_desc = "An Irish car bomb."
- value = 5
/datum/reagent/consumable/ethanol/syndicatebomb
name = "Syndicate Bomb"
@@ -1149,7 +1093,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "syndicatebomb"
glass_name = "Syndicate Bomb"
glass_desc = "A syndicate bomb."
- value = 2
/datum/reagent/consumable/ethanol/syndicatebomb/on_mob_life(mob/living/carbon/M)
if(prob(5))
@@ -1177,7 +1120,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "erikasurprise"
glass_name = "Erika Surprise"
glass_desc = "The surprise is, it's green!"
- value = 4
/datum/reagent/consumable/ethanol/driestmartini
name = "Driest Martini"
@@ -1190,7 +1132,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "driestmartiniglass"
glass_name = "Driest Martini"
glass_desc = "Only for the experienced. You think you see sand floating in the glass."
- value = 5
/datum/reagent/consumable/ethanol/bananahonk
name = "Banana Honk"
@@ -1203,7 +1144,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "bananahonkglass"
glass_name = "Banana Honk"
glass_desc = "A drink from Clown Heaven."
- value = 8
/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(mob/living/carbon/M)
if((ishuman(M) && M.job == "Clown") || ismonkey(M))
@@ -1222,7 +1162,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "silencerglass"
glass_name = "Silencer"
glass_desc = "A drink from Mime Heaven."
- value = 2
/datum/reagent/consumable/ethanol/silencer/on_mob_life(mob/living/carbon/M)
if(ishuman(M) && M.job == "Mime")
@@ -1240,7 +1179,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "drunkenblumpkin"
glass_name = "Drunken Blumpkin"
glass_desc = "A drink for the drunks."
- value = 3
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/whiskey_sour //Requested since we had whiskey cola and soda but not sour.
name = "Whiskey Sour"
@@ -1252,7 +1191,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "whiskey_sour"
glass_name = "whiskey sour"
glass_desc = "Lemon juice mixed with whiskey and a dash of sugar. Surprisingly satisfying."
- value = 2
/datum/reagent/consumable/ethanol/hcider
name = "Hard Cider"
@@ -1265,7 +1203,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "hard cider"
glass_desc = "Tastes like autumn... no wait, fall!"
shot_glass_icon_state = "shotglassbrown"
- value = 3
/datum/reagent/consumable/ethanol/fetching_fizz //A reference to one of my favorite games of all time. Pulls nearby ores to the imbiber!
name = "Fetching Fizz"
@@ -1278,7 +1215,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "fetching_fizz"
glass_name = "Fetching Fizz"
glass_desc = "Induces magnetism in the imbiber. Started as a barroom prank but evolved to become popular with miners and scrappers. Metallic aftertaste."
- value = 2
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/fetching_fizz/on_mob_life(mob/living/carbon/M)
for(var/obj/item/stack/ore/O in orange(3, M))
@@ -1297,7 +1234,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "hearty_punch"
glass_name = "Hearty Punch"
glass_desc = "Aromatic beverage served piping hot. According to folk tales it can almost wake the dead."
- value = 1
+ value = REAGENT_VALUE_RARE //considering the low recipe yield.
/datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/carbon/M)
if(M.health <= 0)
@@ -1318,8 +1255,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_brown2"
glass_name = "Bacchus' Blessing"
glass_desc = "You didn't think it was possible for a liquid to be so utterly revolting. Are you sure about this...?"
- value = 8
-
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/atomicbomb
name = "Atomic Bomb"
@@ -1331,7 +1267,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "atomicbombglass"
glass_name = "Atomic Bomb"
glass_desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing."
- value = 3.56
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/atomicbomb/on_mob_life(mob/living/carbon/M)
M.set_drugginess(50)
@@ -1360,7 +1296,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "gargleblasterglass"
glass_name = "Pan-Galactic Gargle Blaster"
glass_desc = "Like having your brain smashed out by a slice of lemon wrapped around a large gold brick."
- value = 5
/datum/reagent/consumable/ethanol/gargle_blaster/on_mob_life(mob/living/carbon/M)
M.dizziness +=1.5
@@ -1393,7 +1328,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
impure_chem = /datum/reagent/consumable/ethanol/neuroweak
inverse_chem_val = 0.5 //Clear conversion
inverse_chem = /datum/reagent/consumable/ethanol/neuroweak
- value = 4
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/neurotoxin/proc/pickt()
return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG))
@@ -1434,7 +1369,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
description = "A mostly safe alcoholic drink for the true daredevils. Counteracts Neurotoxins."
boozepwr = 60
pH = 8
- value = 3
/datum/reagent/consumable/ethanol/neuroweak/on_mob_life(mob/living/carbon/M)
if(holder.has_reagent(/datum/reagent/consumable/ethanol/neurotoxin))
@@ -1460,7 +1394,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "hippiesdelightglass"
glass_name = "Hippie's Delight"
glass_desc = "A drink enjoyed by people during the 1960's."
- value = 1.96
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/hippies_delight/on_mob_life(mob/living/carbon/M)
M.slurring = max(M.slurring,50)
@@ -1504,8 +1438,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "nog3"
glass_name = "eggnog"
glass_desc = "The traditional way to get absolutely hammered at a Christmas party."
- value = 4
-
/datum/reagent/consumable/ethanol/narsour
name = "Nar'Sour"
@@ -1517,7 +1449,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "narsour"
glass_name = "Nar'Sour"
glass_desc = "A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma'jin in no time!"
- value = 6.66
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/narsour/on_mob_life(mob/living/carbon/M)
M.cultslurring = min(M.cultslurring + 3, 3)
@@ -1534,7 +1466,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "cogchamp"
glass_name = "CogChamp"
glass_desc = "Not even Ratvar's Four Generals could withstand this! Qevax Jryy!"
- value = 8.13
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/cogchamp/on_mob_life(mob/living/carbon/M)
M.clockcultslurring = min(M.clockcultslurring + 3, 3)
@@ -1550,7 +1482,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_orange"
glass_name = "Triple Sec"
glass_desc = "A glass of straight Triple Sec."
- value = 1.5
/datum/reagent/consumable/ethanol/creme_de_menthe
name = "Creme de Menthe"
@@ -1561,7 +1492,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_green"
glass_name = "Creme de Menthe"
glass_desc = "You can almost feel the first breath of spring just looking at it."
- value = 2
/datum/reagent/consumable/ethanol/creme_de_cacao
name = "Creme de Cacao"
@@ -1572,7 +1502,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "glass_brown"
glass_name = "Creme de Cacao"
glass_desc = "A million hazing lawsuits and alcohol poisonings have started with this humble ingredient."
- value = 1
/datum/reagent/consumable/ethanol/creme_de_coconut
name = "Creme de Coconut"
@@ -1594,7 +1523,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "quadruple_sec"
glass_name = "Quadruple Sec"
glass_desc = "An intimidating and lawful beverage dares you to violate the law and make its day. Still can't drink it on duty, though."
- value = 3.04
/datum/reagent/consumable/ethanol/quadruple_sec/on_mob_life(mob/living/carbon/M)
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes.
@@ -1613,7 +1541,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "quintuple_sec"
glass_name = "Quintuple Sec"
glass_desc = "Now you are become law, destroyer of clowns."
- value = 4.01
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/consumable/ethanol/quintuple_sec/on_mob_life(mob/living/carbon/M)
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM)) //Securidrink in line with the screwderiver for engineers or nothing for mimes but STRONG..
@@ -1657,7 +1585,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "grasshopper"
glass_name = "Grasshopper"
glass_desc = "You weren't aware edible beverages could be that green."
- value = 1
/datum/reagent/consumable/ethanol/stinger
name = "Stinger"
@@ -1669,7 +1596,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "stinger"
glass_name = "Stinger"
glass_desc = "You wonder what would happen if you pointed this at a heat source..."
- value = 1
/datum/reagent/consumable/ethanol/bastion_bourbon
name = "Bastion Bourbon"
@@ -1684,7 +1610,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "If you're feeling low, count on the buttery flavor of our own bastion bourbon."
shot_glass_icon_state = "shotglassgreen"
pH = 4
- value = 8
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/bastion_bourbon/on_mob_metabolize(mob/living/L)
var/heal_points = 10
@@ -1721,7 +1647,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Squirt Cider"
glass_desc = "Squirt cider will toughen you right up. Too bad about the musty aftertaste."
shot_glass_icon_state = "shotglassgreen"
- value = 1
/datum/reagent/consumable/ethanol/squirt_cider/on_mob_life(mob/living/carbon/M)
M.satiety += 5 //for context, vitamins give 30 satiety per tick
@@ -1738,7 +1663,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "fringe_weaver"
glass_name = "Fringe Weaver"
glass_desc = "It's a wonder it doesn't spill out of the glass."
- value = 1
/datum/reagent/consumable/ethanol/sugar_rush
name = "Sugar Rush"
@@ -1751,7 +1675,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "sugar_rush"
glass_name = "Sugar Rush"
glass_desc = "If you can't mix a Sugar Rush, you can't tend bar."
- value = 1
/datum/reagent/consumable/ethanol/sugar_rush/on_mob_life(mob/living/carbon/M)
M.satiety -= 10 //junky as hell! a whole glass will keep you from being able to eat junk food
@@ -1768,7 +1691,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "crevice_spike"
glass_name = "Crevice Spike"
glass_desc = "It'll either knock the drunkenness out of you or knock you out cold. Both, probably."
- value = 1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/crevice_spike/on_mob_metabolize(mob/living/L) //damage only applies when drink first enters system and won't again until drink metabolizes out
L.adjustBruteLoss(3 * min(5,volume)) //minimum 3 brute damage on ingestion to limit non-drink means of injury - a full 5 unit gulp of the drink trucks you for the full 15
@@ -1782,7 +1705,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "sakecup"
glass_name = "cup of sake"
glass_desc = "A traditional cup of sake."
- value = 0.1
/datum/reagent/consumable/ethanol/peppermint_patty
name = "Peppermint Patty"
@@ -1794,7 +1716,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "peppermint_patty"
glass_name = "Peppermint Patty"
glass_desc = "A boozy minty hot cocoa that warms your belly on a cold night."
- value = 2
/datum/reagent/consumable/ethanol/peppermint_patty/on_mob_life(mob/living/carbon/M)
M.apply_status_effect(/datum/status_effect/throat_soothed)
@@ -1812,7 +1733,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Alexander"
glass_desc = "A creamy, indulgent delight that is stronger than it seems."
var/obj/item/shield/mighty_shield
- value = 1
/datum/reagent/consumable/ethanol/alexander/on_mob_metabolize(mob/living/L)
if(ishuman(L))
@@ -1844,7 +1764,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "sidecar"
glass_name = "Sidecar"
glass_desc = "The one ride you'll gladly give up the wheel for."
- value = 1
/datum/reagent/consumable/ethanol/between_the_sheets
name = "Between the Sheets"
@@ -1856,7 +1775,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "between_the_sheets"
glass_name = "Between the Sheets"
glass_desc = "The only drink that comes with a label reminding you of Nanotrasen's zero-tolerance promiscuity policy."
- value = 2
/datum/reagent/consumable/ethanol/between_the_sheets/on_mob_life(mob/living/L)
..()
@@ -1881,7 +1799,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "kamikaze"
glass_name = "Kamikaze"
glass_desc = "Divinely windy."
- value = 1
/datum/reagent/consumable/ethanol/mojito
name = "Mojito"
@@ -1893,7 +1810,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "mojito"
glass_name = "Mojito"
glass_desc = "A drink that looks as refreshing as it tastes."
- value = 1
/datum/reagent/consumable/ethanol/moscow_mule
name = "Moscow Mule"
@@ -1914,7 +1830,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
taste_description = "utter bitterness"
glass_name = "glass of fernet"
glass_desc = "A glass of pure Fernet. Only an absolute madman would drink this alone."
- value = 0.1
/datum/reagent/consumable/ethanol/fernet/on_mob_life(mob/living/carbon/M)
if(M.nutrition <= NUTRITION_LEVEL_STARVING)
@@ -1933,7 +1848,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "godlyblend"
glass_name = "glass of fernet cola"
glass_desc = "A sawed-off cola bottle filled with Fernet Cola. Nothing better after eating like a lardass."
- value = 1
/datum/reagent/consumable/ethanol/fernet_cola/on_mob_life(mob/living/carbon/M)
if(M.nutrition <= NUTRITION_LEVEL_STARVING)
@@ -1943,7 +1857,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
return ..()
/datum/reagent/consumable/ethanol/fanciulli
-
name = "Fanciulli"
description = "What if the Manhattan coctail ACTUALLY used a bitter herb liquour? Helps you sobers up." //also causes a bit of stamina damage to symbolize the afterdrink lazyness
color = "#CA933F" // rgb: 202, 147, 63
@@ -1953,7 +1866,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "fanciulli"
glass_name = "glass of fanciulli"
glass_desc = "A glass of Fanciulli. It's just Manhattan with Fernet."
- value = 1
/datum/reagent/consumable/ethanol/fanciulli/on_mob_life(mob/living/carbon/M)
M.nutrition = max(M.nutrition - 5, 0)
@@ -1966,7 +1878,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
. = TRUE
..()
-
/datum/reagent/consumable/ethanol/branca_menta
name = "Branca Menta"
description = "A refreshing mixture of bitter Fernet with mint creme liquour."
@@ -1977,7 +1888,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state= "minted_fernet"
glass_name = "glass of branca menta"
glass_desc = "A glass of Branca Menta, perfect for those lazy and hot sunday summer afternoons." //Get lazy literally by drinking this
- value = 1
/datum/reagent/consumable/ethanol/branca_menta/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C)
@@ -2000,7 +1910,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "blank_paper"
glass_name = "glass of blank paper"
glass_desc = "A fizzy cocktail for those looking to start fresh."
- value = 1
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/blank_paper/on_mob_life(mob/living/carbon/M)
if(ishuman(M) && M.job == "Mime")
@@ -2017,7 +1927,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "champagne_glass"
glass_name = "Champagne"
glass_desc = "The flute clearly displays the slowly rising bubbles."
- value = 1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/wizz_fizz
name = "Wizz Fizz"
@@ -2029,7 +1939,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "wizz_fizz"
glass_name = "Wizz Fizz"
glass_desc = "The glass bubbles and froths with an almost magical intensity."
- value = 1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/wizz_fizz/on_mob_life(mob/living/carbon/M)
//A healing drink similar to Quadruple Sec, Ling Stings, and Screwdrivers for the Wizznerds; the check is consistent with the changeling sting
@@ -2049,7 +1959,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "bug_spray"
glass_name = "Bug Spray"
glass_desc = "Your eyes begin to water as the sting of alcohol reaches them."
- value = 1
/datum/reagent/consumable/ethanol/bug_spray/on_mob_life(mob/living/carbon/M)
//Bugs should not drink Bug spray.
@@ -2071,7 +1980,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "applejack_glass"
glass_name = "Applejack"
glass_desc = "You feel like you could drink this all neight."
- value = 0.1
/datum/reagent/consumable/ethanol/jack_rose
name = "Jack Rose"
@@ -2083,7 +1991,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "jack_rose"
glass_name = "Jack Rose"
glass_desc = "Enough of these, and you really will start to suppose your toeses are roses."
- value = 1
/datum/reagent/consumable/ethanol/turbo
name = "Turbo"
@@ -2095,7 +2002,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "turbo"
glass_name = "Turbo"
glass_desc = "A turbulent cocktail for outlaw hoverbikers."
- value = 0.3
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/turbo/on_mob_life(mob/living/carbon/M)
if(prob(4))
@@ -2113,7 +2020,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "old_timer"
glass_name = "Old Timer"
glass_desc = "WARNING! May cause premature aging!"
- value = 2
+ value = REAGENT_VALUE_UNCOMMON //Parsnip juice? Really? lol
/datum/reagent/consumable/ethanol/old_timer/on_mob_life(mob/living/carbon/M)
if(prob(20))
@@ -2146,7 +2053,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "rubberneck"
glass_name = "Rubberneck"
glass_desc = "A popular drink amongst those adhering to an all synthetic diet."
- value = 1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/duplex
name = "Duplex"
@@ -2158,7 +2065,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "duplex"
glass_name = "Duplex"
glass_desc = "To imbibe one component separately from the other is consider a great faux pas."
- value = 1
/datum/reagent/consumable/ethanol/trappist
name = "Trappist Beer"
@@ -2170,7 +2076,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "trappistglass"
glass_name = "Trappist Beer"
glass_desc = "boozy Catholicism in a glass."
- value = 1
/datum/reagent/consumable/ethanol/trappist/on_mob_life(mob/living/carbon/M)
if(M.mind.isholy)
@@ -2188,8 +2093,8 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "blazaamglass"
glass_name = "Blazaam"
glass_desc = "The glass seems to be sliding between realities. Doubles as a Berenstain remover."
+ value = REAGENT_VALUE_UNCOMMON
var/stored_teleports = 0
- value = 4
/datum/reagent/consumable/ethanol/blazaam/on_mob_life(mob/living/carbon/M)
if(M.drunkenness > 40)
@@ -2211,7 +2116,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "planet_cracker"
glass_name = "Planet Cracker"
glass_desc = "Although historians believe the drink was originally created to commemorate the end of an important conflict in man's past, its origins have largely been forgotten and it is today seen more as a general symbol of human supremacy."
- value = 1
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/consumable/ethanol/mauna_loa
name = "Mauna Loa"
@@ -2223,6 +2128,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "mauna_loa"
glass_name = "Mauna Loa"
glass_desc = "Lavaland in a drink... mug... volcano... thing."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/mauna_loa/on_mob_life(mob/living/carbon/M)
// Heats the user up while the reagent is in the body. Occasionally makes you burst into flames.
@@ -2236,13 +2142,14 @@ All effects don't start immediately, but rather get worse over time; the rate is
name = "Commander and Chief"
description = "A cocktail for the captain on the go."
color = "#ffffc9"
+ can_synth = FALSE
boozepwr = 50
quality = DRINK_FANTASTIC
taste_description = "duty and responsibility"
glass_icon_state = "commander_and_chief"
glass_name = "Commander and Chief"
glass_desc = "The gems of this majestic chalice represent the departments and their Heads."
- value = 10
+ value = REAGENT_VALUE_AMAZING
/datum/reagent/consumable/ethanol/commander_and_chief/on_mob_life(mob/living/carbon/M)
if(M.mind && HAS_TRAIT(M.mind, TRAIT_CAPTAIN_METABOLISM))
@@ -2281,6 +2188,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "hellfire"
glass_name = "Hellfire"
glass_desc = "An amber colored drink that isn't quite as hot as it looks."
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/hellfire/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(30 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 30)
@@ -2296,6 +2204,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "sins_delight"
glass_name = "Sin's Delight"
glass_desc = "You can smell the seven sins rolling off the top of the glass."
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/ethanol/strawberry_daiquiri
name = "Strawberry Daiquiri"
@@ -2328,6 +2237,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "miami_vice"
glass_name = "Miami Vice"
glass_desc = "Strawberries and coconut, like yin and yang."
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/ethanol/malibu_sunset
name = "Malibu Sunset"
@@ -2350,6 +2260,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_icon_state = "hotlime_miami"
glass_name = "Hotlime Miami"
glass_desc = "This looks very aesthetically pleasing."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ethanol/hotlime_miami/on_mob_life(mob/living/carbon/M)
M.set_drugginess(50)
@@ -2580,7 +2491,6 @@ All effects don't start immediately, but rather get worse over time; the rate is
var/list/names = list("null fruit" = 1) //Names of the fruits used. Associative list where name is key, value is the percentage of that fruit.
var/list/tastes = list("bad coding" = 1) //List of tastes. See above.
pH = 4
- value = 4
/datum/reagent/consumable/ethanol/fruit_wine/on_new(list/data)
names = data["names"]
diff --git a/code/modules/reagents/chemistry/reagents/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
index 85f474920b..62aea28009 100644
--- a/code/modules/reagents/chemistry/reagents/drink_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drink_reagents.dm
@@ -165,6 +165,7 @@
metabolization_rate = INFINITY
color = "#FF4DD2"
taste_description = "laughter"
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/laughter/on_mob_life(mob/living/carbon/M)
M.emote("laugh")
@@ -177,6 +178,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
color = "#FF4DD2"
taste_description = "laughter"
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/superlaughter/on_mob_life(mob/living/carbon/M)
if(prob(30))
@@ -210,6 +212,7 @@
glass_name = "glass of milk"
glass_desc = "White and nutritious goodness!"
pH = 6.5
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/milk/on_mob_life(mob/living/carbon/M)
if(HAS_TRAIT(M, TRAIT_CALCIUM_HEALER))
@@ -231,6 +234,7 @@
glass_icon_state = "glass_white"
glass_name = "glass of soy milk"
glass_desc = "White and nutritious soy goodness!"
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/soymilk/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(20))
@@ -324,6 +328,7 @@
glass_icon_state = "lemonpitcher"
glass_name = "pitcher of lemonade"
glass_desc = "This drink leaves you feeling nostalgic for some reason."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/tea/arnold_palmer
name = "Arnold Palmer"
@@ -334,6 +339,7 @@
glass_icon_state = "arnold_palmer"
glass_name = "Arnold Palmer"
glass_desc = "You feel like taking a few golf swings after a few swigs of this."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/tea/arnold_palmer/on_mob_life(mob/living/carbon/M)
if(prob(5))
@@ -404,6 +410,7 @@
glass_icon_state = "nuka_colaglass"
glass_name = "glass of Nuka Cola"
glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M)
M.Jitter(20)
@@ -559,6 +566,7 @@
glass_icon_state = "grey_bull_glass"
glass_name = "glass of Grey Bull"
glass_desc = "Surprisingly it isnt grey."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/grey_bull/on_mob_metabolize(mob/living/L)
..()
@@ -633,6 +641,7 @@
glass_icon_state = "soy_latte"
glass_name = "soy latte"
glass_desc = "A nice and refreshing beverage while you're reading."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
@@ -654,6 +663,7 @@
glass_icon_state = "cafe_latte"
glass_name = "cafe latte"
glass_desc = "A nice, strong and refreshing beverage while you're reading."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
@@ -675,6 +685,7 @@
glass_icon_state = "doctorsdelightglass"
glass_name = "Doctor's Delight"
glass_desc = "The space doctor's favorite. Guaranteed to restore bodily injury; side effects include cravings and hunger."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/doctor_delight/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-0.5, 0)
@@ -697,6 +708,7 @@
glass_icon_state = "chocolatepudding"
glass_name = "chocolate pudding"
glass_desc = "Tasty."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/vanillapudding
name = "Vanilla Pudding"
@@ -708,6 +720,7 @@
glass_icon_state = "vanillapudding"
glass_name = "vanilla pudding"
glass_desc = "Tasty."
+ value = REAGENT_VALUE_UNCOMMON //real vanilla.
/datum/reagent/consumable/cherryshake
name = "Cherry Shake"
@@ -719,6 +732,7 @@
glass_icon_state = "cherryshake"
glass_name = "cherry shake"
glass_desc = "A cherry flavored milkshake."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/bluecherryshake
name = "Blue Cherry Shake"
@@ -730,6 +744,7 @@
glass_icon_state = "bluecherryshake"
glass_name = "blue cherry shake"
glass_desc = "An exotic blue milkshake."
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/consumable/pumpkin_latte
name = "Pumpkin Latte"
@@ -741,6 +756,7 @@
glass_icon_state = "pumpkin_latte"
glass_name = "pumpkin latte"
glass_desc = "A mix of coffee and pumpkin juice."
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/gibbfloats
name = "Gibb Floats"
@@ -752,6 +768,7 @@
glass_icon_state = "gibbfloats"
glass_name = "Gibbfloat"
glass_desc = "Dr. Gibb with ice cream on top."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/pumpkinjuice
name = "Pumpkin Juice"
@@ -764,6 +781,7 @@
description = "Juiced from real blumpkin."
color = "#00BFFF"
taste_description = "a mouthful of pool water"
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/triple_citrus
name = "Triple Citrus"
@@ -793,6 +811,7 @@
color = "#7D4E29"
quality = DRINK_NICE
taste_description = "chocolate milk"
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/menthol
name = "Menthol"
@@ -821,6 +840,7 @@
color = "#FFA500"
taste_description = "parsnip"
glass_name = "glass of parsnip juice"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/peachjuice //Intended to be extremely rare due to being the limiting ingredients in the blazaam drink
name = "Peach Juice"
@@ -846,6 +866,7 @@
glass_icon_state = "cream_soda"
glass_name = "Cream Soda"
glass_desc = "A classic space-American vanilla flavored soft drink."
+ value = REAGENT_VALUE_VERY_COMMON //just a little vanilla
/datum/reagent/consumable/cream_soda/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
@@ -874,6 +895,7 @@
glass_icon_state = "red_queen"
glass_name = "Red Queen"
glass_desc = "DRINK ME."
+ value = REAGENT_VALUE_COMMON //growth serum.
var/current_size = RESIZE_DEFAULT_SIZE
/datum/reagent/consumable/red_queen/on_mob_life(mob/living/carbon/H)
@@ -899,10 +921,11 @@
description = "A drink of a bygone era of milk and artificial sweetener back on a rock."
color = "#f76aeb"//rgb(247, 106, 235)
glass_icon_state = "pinkmilk"
- quality = DRINK_FANTASTIC
+ quality = DRINK_VERYGOOD
taste_description = "sweet strawberry and milk cream"
glass_name = "tall glass of strawberry milk"
glass_desc = "Delicious flavored strawberry syrup mixed with milk."
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/consumable/tea/pinkmilk/on_mob_life(mob/living/carbon/M)
if(prob(15))
@@ -915,7 +938,7 @@
description = "A timeless classic!"
color = "#f76aeb"//rgb(247, 106, 235)
glass_icon_state = "pinktea"
- quality = DRINK_FANTASTIC
+ quality = DRINK_VERYGOOD
taste_description = "sweet tea with a hint of strawberry"
glass_name = "mug of strawberry tea"
glass_desc = "Delicious traditional tea flavored with strawberries."
@@ -958,6 +981,7 @@
glass_icon_state = "monkey_energy_glass"
glass_name = "glass of Monkey Energy"
glass_desc = "You can unleash the ape, but without the pop of the can?"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/monkey_energy/on_mob_life(mob/living/carbon/M)
M.Jitter(20)
@@ -975,3 +999,4 @@
glass_icon_state = "glass_yellow"
glass_name = "glass of bungo juice"
glass_desc = "Exotic! You feel like you are on vacation already."
+ value = REAGENT_VALUE_COMMON
diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm
index 086515d9dd..0e95b1f1ba 100644
--- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm
@@ -1,6 +1,5 @@
/datum/reagent/drug
name = "Drug"
- value = 12
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "bitterness"
var/trippy = TRUE //Does this drug make you trip?
@@ -11,7 +10,7 @@
/datum/reagent/drug/space_drugs
name = "Space drugs"
- value = 6
+ value = REAGENT_VALUE_VERY_COMMON
description = "An illegal chemical compound used as drug."
color = "#60A584" // rgb: 96, 165, 132
overdose_threshold = 30
@@ -38,7 +37,6 @@
/datum/reagent/drug/nicotine
name = "Nicotine"
- value = 0
description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage."
reagent_state = LIQUID
color = "#60A584" // rgb: 96, 165, 132
@@ -66,6 +64,7 @@
overdose_threshold = 20
addiction_threshold = 10
pH = 10
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/drug/crank/on_mob_life(mob/living/carbon/M)
if(prob(5))
@@ -112,6 +111,7 @@
overdose_threshold = 20
addiction_threshold = 15
pH = 9
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/M)
@@ -167,6 +167,7 @@
var/jitter = TRUE
var/confusion = TRUE
pH = 5
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L)
..()
@@ -250,6 +251,7 @@
overdose_threshold = 35
jitter = FALSE
brain_damage = FALSE
+ value = REAGENT_VALUE_RARE
/datum/reagent/drug/bath_salts
name = "Bath Salts"
@@ -261,6 +263,7 @@
taste_description = "salt" // because they're bathsalts?
var/datum/brain_trauma/special/psychotic_brawling/bath_salts/rage
pH = 8.2
+ value = REAGENT_VALUE_RARE
/datum/reagent/drug/bath_salts/on_mob_metabolize(mob/living/L)
..()
@@ -357,6 +360,7 @@
reagent_state = LIQUID
color = "#78FFF0"
pH = 9.2
+ value = REAGENT_VALUE_RARE
/datum/reagent/drug/aranesp/on_mob_life(mob/living/carbon/M)
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
@@ -378,6 +382,7 @@
addiction_threshold = 10
overdose_threshold = 20
pH = 10.5
+ value = REAGENT_VALUE_RARE
/datum/reagent/drug/happiness/on_mob_add(mob/living/L)
..()
@@ -457,6 +462,7 @@
addiction_stage3_end = 40
addiction_stage4_end = 240
pH = 12.5
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/drug/skooma/on_mob_metabolize(mob/living/L)
. = ..()
@@ -521,3 +527,35 @@
if(prob(40))
M.emote(pick("twitch","drool","moan"))
..()
+
+/datum/reagent/syndicateadrenals
+ name = "Syndicate Adrenaline"
+ description = "Regenerates your stamina and increases your reaction time."
+ color = "#E62111"
+ overdose_threshold = 6
+ value = REAGENT_VALUE_VERY_RARE
+
+/datum/reagent/syndicateadrenals/on_mob_life(mob/living/M)
+ M.adjustStaminaLoss(-5*REM)
+ . = ..()
+
+/datum/reagent/syndicateadrenals/on_mob_metabolize(mob/living/M)
+ . = ..()
+ if(istype(M))
+ M.next_move_modifier *= 0.5
+ to_chat(M, "You feel an intense surge of energy rushing through your veins.")
+
+/datum/reagent/syndicateadrenals/on_mob_end_metabolize(mob/living/M)
+ . = ..()
+ if(istype(M))
+ M.next_move_modifier *= 2
+ to_chat(M, "You feel as though the world around you is going faster.")
+
+/datum/reagent/syndicateadrenals/overdose_start(mob/living/M)
+ to_chat(M, "You feel an intense pain in your chest...")
+
+/datum/reagent/syndicateadrenals/overdose_process(mob/living/M)
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ if(!C.undergoing_cardiac_arrest())
+ C.set_heartattack(TRUE)
diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm
index 24c518b70b..c7ff3f01c9 100644
--- a/code/modules/reagents/chemistry/reagents/food_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm
@@ -11,7 +11,7 @@
name = "Consumable"
taste_description = "generic food"
taste_mult = 4
- value = 0.1
+ value = REAGENT_VALUE_VERY_COMMON
var/nutriment_factor = 1 * REAGENTS_METABOLISM
var/quality = 0 //affects mood, typically higher for mixed drinks with more complex recipes
@@ -90,7 +90,7 @@
/datum/reagent/consumable/nutriment/vitamin
name = "Vitamin"
description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form."
- value = 0.5
+ value = REAGENT_VALUE_COMMON
nutriment_factor = 15 * REAGENTS_METABOLISM //The are the best food for you!
brute_heal = 1
burn_heal = 1
@@ -105,7 +105,7 @@
description = "A variety of cooking oil derived from fat or plants. Used in food preparation and frying."
color = "#EADD6B" //RGB: 234, 221, 107 (based off of canola oil)
taste_mult = 0.8
- value = 1
+ value = REAGENT_VALUE_COMMON
taste_description = "oil"
nutriment_factor = 5 * REAGENTS_METABOLISM //Not very healthy on its own
metabolization_rate = 10 * REAGENTS_METABOLISM
@@ -155,7 +155,7 @@
metabolization_rate = 2 * REAGENTS_METABOLISM
overdose_threshold = 200 // Hyperglycaemic shock
taste_description = "sweetness"
- value = 1
+ value = REAGENT_VALUE_NONE
/datum/reagent/consumable/sugar/overdose_start(mob/living/M)
to_chat(M, "You go into hyperglycaemic shock! Lay off the twinkies!")
@@ -179,6 +179,7 @@
description = "A salty sauce made from the soy plant."
color = "#792300" // rgb: 121, 35, 0
taste_description = "umami"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/ketchup
name = "Ketchup"
@@ -230,7 +231,7 @@
description = "A special oil that noticably chills the body. Extracted from Icepeppers and slimes."
color = "#8BA6E9" // rgb: 139, 166, 233
taste_description = "mint"
- value = 2
+ value = REAGENT_VALUE_COMMON
pH = 13 //HMM! I wonder
/datum/reagent/consumable/frostoil/on_mob_life(mob/living/carbon/M)
@@ -399,6 +400,7 @@
metabolization_rate = 0.2 * REAGENTS_METABOLISM
taste_description = "mushroom"
pH = 11
+ value = REAGENT_VALUE_COMMON
/datum/reagent/drug/mushroomhallucinogen/on_mob_life(mob/living/carbon/M)
M.slurring = max(M.slurring,50)
@@ -429,6 +431,7 @@
color = "#FEFEFE"
taste_description = "garlic"
metabolization_rate = 0.15 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/garlic/on_mob_life(mob/living/carbon/M)
if(isvampire(M)) //incapacitating but not lethal. Unfortunately, vampires cannot vomit.
@@ -459,7 +462,7 @@
M.emote("scream")
if(prob(min(5, current_cycle)) && iscarbon(M))
var/mob/living/carbon/C
- C.vomit()
+ C.vomit()
if(INJECT)
if(prob(min(20, current_cycle)))
to_chat(M, "You feel like your veins are boiling!")
@@ -468,10 +471,10 @@
..()
/datum/reagent/consumable/sprinkles
name = "Sprinkles"
- value = 3
description = "Multi-colored little bits of sugar, commonly found on donuts. Loved by cops."
color = "#FF00FF" // rgb: 255, 0, 255
taste_description = "childhood whimsy"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/carbon/M)
if(M.mind && HAS_TRAIT(M.mind, TRAIT_LAW_ENFORCEMENT_METABOLISM))
@@ -483,7 +486,7 @@
name = "Peanut Butter"
description = "A popular food paste made from ground dry-roasted peanuts."
color = "#C29261"
- value = 3
+ value = REAGENT_VALUE_UNCOMMON
nutriment_factor = 10 * REAGENTS_METABOLISM
taste_description = "peanuts"
@@ -491,7 +494,7 @@
name = "Corn Oil"
description = "An oil derived from various types of corn."
nutriment_factor = 12 * REAGENTS_METABOLISM
- value = 4
+ value = REAGENT_VALUE_UNCOMMON
color = "#302000" // rgb: 48, 32, 0
taste_description = "slime"
@@ -509,7 +512,7 @@
/datum/reagent/consumable/enzyme
name = "Universal Enzyme"
- value = 1
+ value = REAGENT_VALUE_COMMON
description = "A universal enzyme used in the preperation of certain chemicals and foods."
color = "#365E30" // rgb: 54, 94, 48
taste_description = "sweetness"
@@ -545,7 +548,6 @@
/datum/reagent/consumable/flour
name = "Flour"
- value = 0.5
description = "This is what you rub all over yourself to pretend to be a ghost."
reagent_state = SOLID
color = "#FFFFFF" // rgb: 0, 0, 0
@@ -562,19 +564,18 @@
name = "Cherry Jelly"
description = "Totally the best. Only to be spread on foods with excellent lateral symmetry."
color = "#801E28" // rgb: 128, 30, 40
- value = 1
+ value = REAGENT_VALUE_COMMON
taste_description = "cherry"
/datum/reagent/consumable/bluecherryjelly
name = "Blue Cherry Jelly"
description = "Blue and tastier kind of cherry jelly."
color = "#00F0FF"
- value = 12
+ value = REAGENT_VALUE_UNCOMMON
taste_description = "blue cherry"
/datum/reagent/consumable/rice
name = "Rice"
- value = 0.5
description = "tiny nutritious grains"
reagent_state = SOLID
nutriment_factor = 3 * REAGENTS_METABOLISM
@@ -583,7 +584,7 @@
/datum/reagent/consumable/vanilla
name = "Vanilla Powder"
- value = 1
+ value = REAGENT_VALUE_UNCOMMON
description = "A fatty, bitter paste made from vanilla pods."
reagent_state = SOLID
nutriment_factor = 5 * REAGENTS_METABOLISM
@@ -592,7 +593,6 @@
/datum/reagent/consumable/eggyolk
name = "Egg Yolk"
- value = 1
description = "It's full of protein."
nutriment_factor = 3 * REAGENTS_METABOLISM
color = "#FFB500"
@@ -600,14 +600,13 @@
/datum/reagent/consumable/corn_starch
name = "Corn Starch"
- value = 2
description = "A slippery solution."
color = "#f7f6e4"
taste_description = "slime"
/datum/reagent/consumable/corn_syrup
name = "Corn Syrup"
- value = 1
+ value = REAGENT_VALUE_UNCOMMON
description = "Decays into sugar."
color = "#fff882"
metabolization_rate = 3 * REAGENTS_METABOLISM
@@ -621,7 +620,7 @@
name = "honey"
description = "Sweet sweet honey that decays into sugar. Has antibacterial and natural healing properties."
color = "#d3a308"
- value = 15
+ value = REAGENT_VALUE_COMMON
nutriment_factor = 10 * REAGENTS_METABOLISM
metabolization_rate = 1 * REAGENTS_METABOLISM
taste_description = "sweetness"
@@ -649,6 +648,7 @@
color = "#DFDFDF"
value = 5
taste_description = "mayonnaise"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/tearjuice
name = "Tear Juice"
@@ -656,6 +656,7 @@
color = "#c0c9a0"
taste_description = "bitterness"
pH = 5
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/tearjuice/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(!istype(M))
@@ -694,6 +695,7 @@
reagent_state = SOLID
nutriment_factor = 12 * REAGENTS_METABOLISM
color = "#664330" // rgb: 102, 67, 48
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/nutriment/stabilized/on_mob_life(mob/living/carbon/M)
if(M.nutrition > NUTRITION_LEVEL_FULL - 25)
@@ -709,6 +711,7 @@
color = "#1d043d"
taste_description = "bitter mushroom"
pH = 12
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/entpoly/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
@@ -729,6 +732,7 @@
color = "#b5a213"
taste_description = "tingling mushroom"
pH = 11.2
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/tinlux/reaction_mob(mob/living/M)
M.set_light(2)
@@ -743,6 +747,7 @@
nutriment_factor = 3 * REAGENTS_METABOLISM
taste_description = "fruity mushroom"
pH = 10.4
+ value = REAGENT_VALUE_RARE
/datum/reagent/consumable/vitfro/on_mob_life(mob/living/carbon/M)
if(prob(80))
@@ -808,6 +813,7 @@
taste_mult = 2
taste_description = "caramel"
reagent_state = SOLID
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/secretsauce
name = "secret sauce"
@@ -818,6 +824,7 @@
taste_mult = 100
can_synth = FALSE
pH = 6.1
+ value = REAGENT_VALUE_AMAZING
/datum/reagent/consumable/secretsauce/reaction_obj(obj/O, reac_volume)
//splashing any amount above or equal to 1u of secret sauce onto a piece of food turns its quality to 100
@@ -838,6 +845,7 @@
taste_mult = 6
taste_description = "smoke"
overdose_threshold = 25
+ value = REAGENT_VALUE_COMMON
/datum/reagent/consumable/char/overdose_process(mob/living/carbon/M)
if(prob(10))
@@ -850,3 +858,4 @@
color = "#78280A" // rgb: 120 40, 10
taste_mult = 2.5 //sugar's 1.5, capsacin's 1.5, so a good middle ground.
taste_description = "smokey sweetness"
+ value = REAGENT_VALUE_COMMON
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index ecceb6e8bf..bb7253c7eb 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -7,8 +7,8 @@
/datum/reagent/medicine
name = "Medicine"
- value = 2
taste_description = "bitterness"
+ value = REAGENT_VALUE_VERY_COMMON //Low prices, spess medical companies are cheapstakes and products are taxed honk...
/datum/reagent/medicine/on_mob_life(mob/living/carbon/M)
current_cycle++
@@ -19,6 +19,7 @@
description = "Leporazine will effectively regulate a patient's body temperature, ensuring it never leaves safe levels."
pH = 8.4
color = "#82b8aa"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/leporazine/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature > BODYTEMP_NORMAL)
@@ -33,6 +34,7 @@
color = "#ffffff"
can_synth = FALSE
taste_description = "badmins"
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/medicine/adminordrazine/on_mob_life(mob/living/carbon/M)
M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1)
@@ -101,6 +103,7 @@
description = "Reduces drowsiness, hallucinations, and Histamine from body."
color = "#EC536D" // rgb: 236, 83, 109
pH = 5.2
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/synaphydramine/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(M.drowsyness-5, 0)
@@ -131,6 +134,7 @@
color = "#0000C8"
taste_description = "sludge"
pH = 11
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/carbon/M)
var/power = -0.00003 * (M.bodytemperature ** 2) + 3
@@ -152,6 +156,7 @@
taste_description = "muscle"
metabolization_rate = 1.5 * REAGENTS_METABOLISM
pH = 13
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/clonexadone/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature < T0C)
@@ -167,6 +172,7 @@
color = "#f7832a"
taste_description = "spicy jelly"
pH = 12
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/pyroxadone/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
@@ -198,7 +204,7 @@
overdose_threshold = 30
taste_description = "fish"
pH = 12.2
- value = 20
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/rezadone/on_mob_life(mob/living/carbon/M)
M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that.
@@ -239,7 +245,6 @@
color = "#ffeac9"
metabolization_rate = 5 * REAGENTS_METABOLISM
overdose_threshold = 50
- value = 3
/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
if(iscarbon(M) && M.stat != DEAD)
@@ -277,7 +282,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 25
pH = 10.7
- value = 4
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/oxandrolone/on_mob_life(mob/living/carbon/M)
if(M.getFireLoss() > 25)
@@ -301,7 +306,6 @@
pH = 6.7
metabolization_rate = 5 * REAGENTS_METABOLISM
overdose_threshold = 50
- value = 3
/datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
if(iscarbon(M) && M.stat != DEAD)
@@ -343,7 +347,6 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
var/last_added = 0
var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active
pH = 5.5
- value = 1
/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M)
if((HAS_TRAIT(M, TRAIT_NOMARROW)))
@@ -384,6 +387,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#6D6374"
metabolization_rate = 0.4 * REAGENTS_METABOLISM
pH = 2.6
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/mine_salve/on_mob_life(mob/living/carbon/C)
C.hal_screwyhud = SCREWYHUD_HEALTHY
@@ -424,7 +428,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
pH = 11.5
metabolization_rate = 5 * REAGENTS_METABOLISM
overdose_threshold = 40
- value = 6
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
if(iscarbon(M))
@@ -461,7 +465,6 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "ash"
pH = 5
- value = 1
/datum/reagent/medicine/charcoal/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(-2*REM, 0)
@@ -480,7 +483,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
pH = 2
- value = 5
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/omnizine/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(-0.5*REM, 0)
@@ -537,6 +540,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#003153" // RGB 0, 49, 83
metabolization_rate = 0.5 * REAGENTS_METABOLISM
pH = 8.9
+ value = REAGENT_VALUE_COMMON //uncraftable
/datum/reagent/medicine/prussian_blue/on_mob_life(mob/living/carbon/M)
if(M.radiation > 0)
@@ -550,6 +554,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#E6FFF0"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
pH = 1 //One of the best buffers, NEVERMIND!
+ value = REAGENT_VALUE_UNCOMMON
var/healtoxinlover = FALSE
/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/carbon/M)
@@ -568,6 +573,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#91D865"
healtoxinlover = TRUE
pH = 12//invert
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/sal_acid
name = "Salicyclic Acid"
@@ -577,6 +583,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 25
pH = 2.1
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/sal_acid/on_mob_life(mob/living/carbon/M)
@@ -688,6 +695,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#64FFE6"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
pH = 11.5
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/carbon/M)
if(prob(10))
@@ -803,6 +811,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 35
pH = 12
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/atropine/on_mob_life(mob/living/carbon/M)
if(M.health < 0)
@@ -867,6 +876,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "magnets"
pH = 0
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(M.stat == DEAD)
@@ -990,6 +1000,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 60
pH = 8.7
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L)
..()
@@ -1154,6 +1165,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
reagent_state = LIQUID
color = "#91D865"
taste_description = "jelly"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/regen_jelly/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-1.5*REM, FALSE)
@@ -1169,6 +1181,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
reagent_state = SOLID
color = "#555555"
pH = 11
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-5*REM, FALSE) //A ton of healing - this is a 50 telecrystal investment.
@@ -1189,6 +1202,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
reagent_state = SOLID
color = "#555555"
pH = 11
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/medicine/lesser_syndicate_nanites/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-3*REM, FALSE) // hidden gold shh
@@ -1212,6 +1226,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
overdose_threshold = 30
taste_description = "jelly"
pH = 11.8
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/neo_jelly/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-1.5*REM, FALSE)
@@ -1234,6 +1249,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = rgb(255, 175, 0)
overdose_threshold = 25
pH = 11
+ value = REAGENT_VALUE_COMMON //not any higher. Ambrosia is a milestone for hydroponics already.
/datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-3 * REM, FALSE)
@@ -1261,6 +1277,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
color = "#27870a"
metabolization_rate = 0.4 * REAGENTS_METABOLISM
pH = 4.3
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/haloperidol/on_mob_life(mob/living/carbon/M)
for(var/datum/reagent/drug/R in M.reagents.reagent_list)
@@ -1283,6 +1300,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
overdose_threshold = 3 //To prevent people stacking massive amounts of a very strong healing reagent
can_synth = FALSE
pH = 14
+ value = REAGENT_VALUE_AMAZING
/datum/reagent/medicine/lavaland_extract/on_mob_life(mob/living/carbon/M)
M.heal_bodypart_damage(5,5)
@@ -1302,6 +1320,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
description = "Reduces the duration of unconciousness, knockdown and stuns. Restores stamina, but deals toxin damage when overdosed."
color = "#918e53"
overdose_threshold = 30
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/medicine/changelingadrenaline/on_mob_metabolize(mob/living/L)
..()
@@ -1329,6 +1348,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
description = "Drastically increases movement speed, but deals toxin damage."
color = "#669153"
metabolization_rate = 1
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/medicine/changelinghaste/on_mob_metabolize(mob/living/L)
..()
@@ -1365,6 +1385,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/muscle_stimulant
name = "Muscle Stimulant"
description = "A potent chemical that allows someone under its influence to be at full physical ability even when under massive amounts of pain."
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/muscle_stimulant/on_mob_metabolize(mob/living/M)
. = ..()
@@ -1382,6 +1403,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.1 * REAGENTS_METABOLISM
overdose_threshold = 20 // with the random effects this might be awesome or might kill you at less than 10u (extensively tested)
taste_description = "salt" // it actually does taste salty
+ value = REAGENT_VALUE_RARE
var/overdose_progress = 0 // to track overdose progress
pH = 7.89
@@ -1448,6 +1470,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
pH = 9.12
+ value = REAGENT_VALUE_COMMON
/datum/reagent/medicine/psicodine/on_mob_add(mob/living/L)
..()
@@ -1480,6 +1503,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
reagent_state = SOLID
color = "#FFFFD0"
metabolization_rate = 1.5 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/medicine/silibinin/on_mob_life(mob/living/carbon/M)
M.adjustOrganLoss(ORGAN_SLOT_LIVER, -2)//Add a chance to cure liver trauma once implemented.
@@ -1494,6 +1518,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 50
taste_description = "numbing bitterness"
+ value = REAGENT_VALUE_RARE
/datum/reagent/medicine/polypyr/on_mob_life(mob/living/carbon/M) //I wanted a collection of small positive effects, this is as hard to obtain as coniine after all.
M.adjustOrganLoss(ORGAN_SLOT_LUNGS, -0.25)
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index af335359c3..4410582054 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -1,7 +1,7 @@
/datum/reagent/blood
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_HUMAN, "blood_type"= null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null,"quirks"=null)
name = "Blood"
- value = 1
+ value = REAGENT_VALUE_UNCOMMON // $$$ blood ""donations"" $$$
color = BLOOD_COLOR_HUMAN // rgb: 200, 0, 0
description = "Blood from some creature."
metabolization_rate = 5 //fast rate so it disappears fast.
@@ -142,6 +142,7 @@
description = "A synthetically produced imitation of blood."
taste_description = "oily"
color = BLOOD_COLOR_SYNTHETIC // rgb: 11, 7, 48
+ value = REAGENT_VALUE_NONE
/datum/reagent/blood/jellyblood
data = list("donor"=null,"viruses"=null,"blood_DNA"=null, "bloodcolor" = BLOOD_COLOR_SLIME, "blood_type"="GEL","resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null)
@@ -158,6 +159,7 @@
description = "This highly resembles blood, but it doesnt actually function like it, resembling more ketchup, with a more blood-like consistency."
taste_description = "sap" //Like tree sap?
pH = 7.45
+ value = REAGENT_VALUE_NONE
/datum/reagent/blood/jellyblood/on_mob_life(mob/living/carbon/M)
if(prob(10))
@@ -387,6 +389,7 @@
description = "Something that shouldn't exist on this plane of existence."
taste_description = "suffering"
pH = 6.5
+ value = REAGENT_VALUE_RARE
/datum/reagent/fuel/unholywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
@@ -423,6 +426,7 @@
name = "Hell Water"
description = "YOUR FLESH! IT BURNS!"
taste_description = "burning"
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/hellwater/on_mob_life(mob/living/carbon/M)
M.fire_stacks = min(5,M.fire_stacks + 3)
@@ -437,6 +441,7 @@
name = "Zelus Oil"
description = "Oil blessed by a greater being."
taste_description = "metallic oil"
+ value = REAGENT_VALUE_RARE
/datum/reagent/fuel/holyoil/on_mob_life(mob/living/carbon/M)
if(is_servant_of_ratvar(M))
@@ -475,6 +480,7 @@
name = "Godblood"
description = "Slowly heals all damage types. Has a rather high overdose threshold. Glows with mysterious power."
overdose_threshold = 150
+ value = REAGENT_VALUE_RARE
/datum/reagent/lube
name = "Space Lube"
@@ -591,6 +597,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
metabolization_rate = INFINITY //So it instantly removes all of itself
taste_description = "slime"
+ value = REAGENT_VALUE_RARE
var/datum/species/race = /datum/species/human
var/mutationtext = "The pain subsides. You feel... human."
@@ -750,6 +757,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
taste_description = "slime"
metabolization_rate = 0.2
+ value = REAGENT_VALUE_RARE
/datum/reagent/slime_toxin/on_mob_life(mob/living/carbon/human/H)
..()
@@ -786,6 +794,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
metabolization_rate = INFINITY
taste_description = "slime"
+ value = REAGENT_VALUE_RARE
/datum/reagent/mulligan/on_mob_life(mob/living/carbon/human/H)
..()
@@ -800,6 +809,7 @@
description = "An advanced corruptive toxin produced by slimes."
color = "#13BC5E" // rgb: 19, 188, 94
taste_description = "slime"
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/aslimetoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
if(method != TOUCH)
@@ -811,6 +821,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
can_synth = FALSE
taste_description = "decay"
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/gluttonytoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
L.ForceContractDisease(new /datum/disease/transformation/morph(), FALSE, TRUE)
@@ -1113,6 +1124,7 @@
color = "#0000CC"
taste_description = "fizzling blue"
pH = 12
+ value = REAGENT_VALUE_RARE
/datum/reagent/bluespace/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
@@ -1239,6 +1251,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "acid"
pH = 2
+ value = REAGENT_VALUE_RARE
/datum/reagent/space_cleaner/ez_clean/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(3.33)
@@ -1290,6 +1303,7 @@
color = "#535E66" // rgb: 83, 94, 102
can_synth = FALSE
taste_description = "sludge"
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/nanomachines/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
@@ -1301,6 +1315,7 @@
color = "#535E66" // rgb: 83, 94, 102
can_synth = FALSE
taste_description = "sludge"
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/xenomicrobes/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
@@ -1313,6 +1328,7 @@
can_synth = FALSE
taste_description = "slime"
pH = 11
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/fungalspores/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
@@ -1340,6 +1356,7 @@
color = "#664B63" // rgb: 102, 75, 99
taste_description = "metal"
pH = 11.8
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/ammonia
name = "Ammonia"
@@ -1417,6 +1434,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
color = "E1A116"
taste_description = "sourness"
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/stimulum/on_mob_metabolize(mob/living/L)
..()
@@ -1442,6 +1460,7 @@
color = "90560B"
taste_description = "burning"
pH = 2
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/nitryl/on_mob_metabolize(mob/living/L)
..()
@@ -1463,6 +1482,7 @@
color = "#FFFFFF" // rgb: 207, 54, 0
taste_description = "the back of class"
no_mob_color = TRUE
+ value = REAGENT_VALUE_NONE
/datum/reagent/colorful_reagent/crayonpowder/New()
description = "\an [colorname] powder made by grinding down crayons, good for colouring chemical reagents."
@@ -1633,6 +1653,7 @@
color = "#FFFF00"
var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700")
taste_description = "rainbows"
+ value = REAGENT_VALUE_RARE
var/no_mob_color = FALSE
/datum/reagent/colorful_reagent/on_mob_life(mob/living/carbon/M)
@@ -1662,6 +1683,7 @@
color = "#ff00dd"
var/list/potential_colors = list("0ad","a0f","f73","d14","d14","0b5","0ad","f73","fc2","084","05e","d22","fa0") // fucking hair code
taste_description = "sourness"
+ value = REAGENT_VALUE_RARE
/datum/reagent/hair_dye/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
@@ -1677,6 +1699,7 @@
reagent_state = LIQUID
color = "#fac34b"
taste_description = "sourness"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/barbers_aid/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
@@ -1694,6 +1717,7 @@
reagent_state = LIQUID
color = "#ffaf00"
taste_description = "sourness"
+ value = REAGENT_VALUE_RARE
/datum/reagent/concentrated_barbers_aid/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
@@ -1726,6 +1750,7 @@
color = "#A70FFF"
taste_description = "dryness"
pH = 10.7
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/drying_agent/reaction_turf(turf/open/T, reac_volume)
if(istype(T))
@@ -1863,6 +1888,7 @@
color = "#00ff80"
taste_description = "strange honey"
pH = 3
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/royal_bee_jelly/on_mob_life(mob/living/carbon/M)
if(prob(2))
@@ -1884,6 +1910,7 @@
can_synth = FALSE
taste_description = "brains"
pH = 0.5
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/romerol/reaction_mob(mob/living/carbon/human/H, method=TOUCH, reac_volume)
// Silently add the zombie infection organ to be activated upon death
@@ -1897,6 +1924,7 @@
description = "An experimental serum which causes rapid muscular growth in Hominidae. Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas."
reagent_state = LIQUID
color = "#00f041"
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/magillitis/on_mob_life(mob/living/carbon/M)
..()
@@ -1908,6 +1936,7 @@
description = "A commercial chemical designed to help older men in the bedroom."//not really it just makes you a giant
color = "#ff0000"//strong red. rgb 255, 0, 0
var/current_size = RESIZE_DEFAULT_SIZE
+ value = REAGENT_VALUE_COMMON
taste_description = "bitterness" // apparently what viagra tastes like
/datum/reagent/growthserum/on_mob_life(mob/living/carbon/H)
@@ -1978,6 +2007,7 @@
color = "#AAAAAA55"
taste_description = "water"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_RARE
pH = 15
/datum/reagent/pax/on_mob_metabolize(mob/living/L)
@@ -1994,6 +2024,7 @@
color = "#FAFF00"
taste_description = "acrid cinnamon"
metabolization_rate = 0.2 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/bz_metabolites/on_mob_metabolize(mob/living/L)
..()
@@ -2014,12 +2045,14 @@
name = "synth-pax"
description = "A colorless liquid that suppresses violence on the subjects. Cheaper to synthetize, but wears out faster than normal Pax."
metabolization_rate = 1.5 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_COMMON
/datum/reagent/peaceborg_confuse
name = "Dizzying Solution"
description = "Makes the target off balance and dizzy"
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "dizziness"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/peaceborg_confuse/on_mob_life(mob/living/carbon/M)
if(M.confused < 6)
@@ -2035,6 +2068,7 @@
description = "An extremely weak stamina-toxin that tires out the target. Completely harmless."
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "tiredness"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/peaceborg_tire/on_mob_life(mob/living/carbon/M)
var/healthcomp = (100 - M.health) //DOES NOT ACCOUNT FOR ADMINBUS THINGS THAT MAKE YOU HAVE MORE THAN 200/210 HEALTH, OR SOMETHING OTHER THAN A HUMAN PROCESSING THIS.
@@ -2050,6 +2084,7 @@
color = "#9A6750" //RGB: 154, 103, 80
taste_description = "inner peace"
can_synth = FALSE
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/tranquility/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
@@ -2060,6 +2095,7 @@
description = "The primary precursor for an ancient feline delicacy known as skooma. While it has no notable effects on it's own, mixing it with morphine in a chilled container may yield interesting results."
color = "#FAEAFF"
taste_description = "synthetic catnip"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/moonsugar/on_mob_life(mob/living/carbon/M)
if(prob(20))
@@ -2076,6 +2112,7 @@
var/datum/dna/original_dna
var/reagent_ticks = 0
chemical_flags = REAGENT_INVISIBLE
+ value = REAGENT_VALUE_GLORIOUS
/datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C)
if(ishuman(C) && C.dna && data["desired_dna"])
@@ -2111,6 +2148,7 @@
taste_description = "grass"
description = "A colorless liquid that makes people more peaceful and felines more happy."
metabolization_rate = 1.75 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_COMMON
/datum/reagent/pax/catnip/on_mob_life(mob/living/carbon/M)
if(prob(20))
diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
index 939d5c9707..67ff61610d 100644
--- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
@@ -5,6 +5,7 @@
reagent_state = SOLID
color = "#550000"
taste_description = "sweet tasting metal"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/thermite/reaction_turf(turf/T, reac_volume)
if(reac_volume >= 1)
@@ -21,13 +22,14 @@
description = "Nitroglycerin is a heavy, colorless, oily, explosive liquid obtained by nitrating glycerol."
color = "#808080" // rgb: 128, 128, 128
taste_description = "oil"
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/stabilizing_agent
name = "Stabilizing Agent"
description = "Keeps unstable chemicals stable. This does not work on everything."
reagent_state = LIQUID
color = "#FFFF00"
- value = 3
+ value = REAGENT_VALUE_VERY_COMMON
taste_description = "metal"
/datum/reagent/clf3
@@ -37,6 +39,7 @@
color = "#FFC8C8"
metabolization_rate = 4
taste_description = "burning"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/clf3/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(2)
@@ -79,13 +82,14 @@
reagent_state = LIQUID
color = "#5A64C8"
taste_description = "air and bitterness"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/liquid_dark_matter
name = "Liquid Dark Matter"
description = "Sucks everything into the detonation point."
reagent_state = LIQUID
color = "#210021"
- value = 10
+ value = REAGENT_VALUE_UNCOMMON
taste_description = "compressed bitterness"
/datum/reagent/blackpowder
@@ -93,9 +97,9 @@
description = "Explodes. Violently."
reagent_state = LIQUID
color = "#000000"
- value = 5
metabolization_rate = 0.05
taste_description = "salt"
+ value = REAGENT_VALUE_RARE
/datum/reagent/blackpowder/on_mob_life(mob/living/carbon/M)
..()
@@ -115,6 +119,7 @@
reagent_state = LIQUID
color = "#C8C8C8"
taste_description = "salt"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/smoke_powder
name = "Smoke Powder"
@@ -122,6 +127,7 @@
reagent_state = LIQUID
color = "#C8C8C8"
taste_description = "smoke"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/sonic_powder
name = "Sonic Powder"
@@ -129,6 +135,7 @@
reagent_state = LIQUID
color = "#C8C8C8"
taste_description = "loud noises"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/phlogiston
name = "Phlogiston"
@@ -136,6 +143,7 @@
reagent_state = LIQUID
color = "#FA00AF"
taste_description = "burning"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/phlogiston/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
M.adjust_fire_stacks(1)
@@ -156,8 +164,8 @@
description = "Very flammable."
reagent_state = LIQUID
color = "#FA00AF"
- value = 1
taste_description = "burning"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/napalm/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(1)
@@ -174,7 +182,7 @@
color = "#0000DC"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "bitterness"
-
+ value = REAGENT_VALUE_COMMON
/datum/reagent/cryostylane/on_mob_life(mob/living/carbon/M) //TODO: code freezing into an ice cube
if(M.reagents.has_reagent(/datum/reagent/oxygen))
@@ -193,6 +201,7 @@
color = "#64FAC8"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "bitterness"
+ value = REAGENT_VALUE_COMMON
/datum/reagent/pyrosium/on_mob_life(mob/living/carbon/M)
if(M.reagents.has_reagent(/datum/reagent/oxygen))
@@ -208,6 +217,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "charged metal"
var/shock_timer = 0
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/teslium/on_mob_life(mob/living/carbon/M)
shock_timer++
@@ -242,6 +252,7 @@
reagent_state = LIQUID
color = "#A6FAFF55"
taste_description = "the inside of a fire extinguisher"
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/firefighting_foam/reaction_turf(turf/open/T, reac_volume)
if (!istype(T))
diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
index bd79ed5fb8..3169d2d3aa 100644
--- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm
@@ -7,6 +7,7 @@
color = "#CF3600" // rgb: 207, 54, 0
taste_description = "bitterness"
taste_mult = 1.2
+ value = REAGENT_VALUE_COMMON //Encouraging people to mix toxins for reasons beyond harming each other or mixing reagents such as pen acid.
var/toxpwr = 1.5
/datum/reagent/toxin/on_mob_life(mob/living/carbon/M)
@@ -21,6 +22,7 @@
color = "#792300" // rgb: 121, 35, 0
toxpwr = 2.5
taste_description = "mushroom"
+ value = REAGENT_VALUE_UNCOMMON
pH = 13
/datum/reagent/toxin/mutagen
@@ -30,6 +32,7 @@
toxpwr = 0
taste_description = "slime"
taste_mult = 0.9
+ value = REAGENT_VALUE_VERY_COMMON
pH = 2.3
/datum/reagent/toxin/mutagen/reaction_mob(mob/living/carbon/M, method=TOUCH, reac_volume)
@@ -60,6 +63,7 @@
color = "#8228A0"
toxpwr = 3
pH = 4
+ value = REAGENT_VALUE_RARE //sheets are worth more
/datum/reagent/toxin/plasma/on_mob_life(mob/living/carbon/C)
if(holder.has_reagent(/datum/reagent/medicine/epinephrine))
@@ -92,6 +96,7 @@
toxpwr = 0
taste_description = "acid"
pH = 1.2
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/lexorin/on_mob_life(mob/living/carbon/C)
. = TRUE
@@ -114,6 +119,7 @@
taste_description = "slime"
taste_mult = 1.3
pH = 10
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/slimejelly/on_mob_life(mob/living/carbon/M)
if(prob(10))
@@ -132,6 +138,7 @@
toxpwr = 0
taste_description = "mint"
pH = 8
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/minttoxin/on_mob_life(mob/living/carbon/M)
if(HAS_TRAIT(M, TRAIT_FAT))
@@ -145,6 +152,7 @@
toxpwr = 2
taste_description = "fish"
pH = 12
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/zombiepowder
name = "Zombie Powder"
@@ -155,6 +163,7 @@
taste_description = "death"
var/fakedeath_active = FALSE
pH = 13
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/zombiepowder/on_mob_metabolize(mob/living/L)
..()
@@ -193,6 +202,7 @@
toxpwr = 0.8
taste_description = "death"
pH = 14.5
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/ghoulpowder/on_mob_metabolize(mob/living/L)
..()
@@ -214,6 +224,7 @@
toxpwr = 0
taste_description = "sourness"
pH = 11
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/carbon/M)
M.hallucination += 5
@@ -226,6 +237,7 @@
toxpwr = 1
taste_mult = 1
pH = 2.7
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/plantbgone/reaction_obj(obj/O, reac_volume)
if(istype(O, /obj/structure/alien/weeds))
@@ -250,6 +262,7 @@
description = "A harmful toxic mixture to kill weeds. Do not ingest!"
color = "#4B004B" // rgb: 75, 0, 75
pH = 3
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/pestkiller
name = "Pest Killer"
@@ -257,6 +270,7 @@
color = "#4B004B" // rgb: 75, 0, 75
toxpwr = 1
pH = 3.2
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/pestkiller/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
..()
@@ -270,6 +284,7 @@
color = "#9ACD32"
toxpwr = 1
pH = 11
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/spore/on_mob_life(mob/living/carbon/C)
C.damageoverlaytemp = 60
@@ -284,6 +299,7 @@
toxpwr = 0.5
taste_description = "burning"
pH = 13
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/spore_burning/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(2)
@@ -323,6 +339,7 @@
glass_name = "glass of beer"
glass_desc = "A freezing pint of beer."
pH = 2
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/fakebeer/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
@@ -340,6 +357,7 @@
color = "#5B2E0D" // rgb: 91, 46, 13
toxpwr = 0.5
pH = 4.2
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/toxin/teapowder
name = "Ground Tea Leaves"
@@ -348,6 +366,7 @@
color = "#7F8400" // rgb: 127, 132, 0
toxpwr = 0.5
pH = 4.9
+ value = REAGENT_VALUE_VERY_COMMON
/datum/reagent/toxin/mutetoxin //the new zombie powder.
name = "Mute Toxin"
@@ -367,6 +386,7 @@
color = "#6E2828"
data = 15
toxpwr = 0
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M)
M.adjustStaminaLoss(REM * data, 0)
@@ -381,6 +401,7 @@
color = "#787878"
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/polonium/on_mob_life(mob/living/carbon/M)
M.radiation += 4
@@ -394,6 +415,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
toxpwr = 0
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/histamine/on_mob_life(mob/living/carbon/M)
if(prob(50))
@@ -441,6 +463,7 @@
color = "#F0FFF0"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/venom/on_mob_life(mob/living/carbon/M)
toxpwr = 0.2*volume
@@ -476,6 +499,7 @@
color = "#00B4FF"
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1.25
+ value = REAGENT_VALUE_UNCOMMON
/datum/reagent/toxin/cyanide/on_mob_life(mob/living/carbon/M)
if(prob(5))
@@ -494,6 +518,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0.5
taste_description = "bad cooking"
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/condensed_cooking_oil
name = "Condensed Cooking Oil"
@@ -504,6 +529,7 @@
toxpwr = 0
taste_mult = -2
taste_description = "awful cooking"
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/condensed_cooking_oil/on_mob_life(mob/living/carbon/M)
if(prob(5))
@@ -551,6 +577,7 @@
color = "#7F10C0"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 2.5
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/initropidril/on_mob_life(mob/living/carbon/C)
if(prob(25))
@@ -582,6 +609,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
taste_mult = 0 // undetectable, I guess?
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/pancuronium/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
@@ -598,6 +626,7 @@
color = "#6496FA"
metabolization_rate = 0.75 * REAGENTS_METABOLISM
toxpwr = 0
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/sodium_thiopental/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
@@ -626,6 +655,7 @@
color = "#FFFFFF"
toxpwr = 0
metabolization_rate = 0.5 * REAGENTS_METABOLISM
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/amanitin/on_mob_end_metabolize(mob/living/M)
var/toxdamage = current_cycle*3*REM
@@ -656,6 +686,7 @@
color = "#7DC3A0"
metabolization_rate = 0.06 * REAGENTS_METABOLISM
toxpwr = 1.75
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/coniine/on_mob_life(mob/living/carbon/M)
M.losebreath += 5
@@ -670,6 +701,7 @@
overdose_threshold = 29
toxpwr = 0
taste_description = "vomit"
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/spewium/on_mob_life(mob/living/carbon/C)
.=..()
@@ -693,6 +725,7 @@
color = "#191919"
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/curare/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 11)
@@ -708,6 +741,7 @@
color = "#C8C8C8" //RGB: 200, 200, 200
metabolization_rate = 0.2 * REAGENTS_METABOLISM
toxpwr = 0
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/heparin/on_mob_life(mob/living/carbon/M)
if(ishuman(M))
@@ -726,6 +760,7 @@
metabolization_rate = 0.6 * REAGENTS_METABOLISM
toxpwr = 0.5
taste_description = "spinning"
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M)
if(M.hud_used)
@@ -752,6 +787,7 @@
metabolization_rate = 0.8 * REAGENTS_METABOLISM
toxpwr = 0.25
taste_description = "skewing"
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/skewium/on_mob_life(mob/living/carbon/M)
/*
@@ -788,6 +824,7 @@
color = "#3C5133"
metabolization_rate = 0.08 * REAGENTS_METABOLISM
toxpwr = 0.15
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/toxin/anacea/on_mob_life(mob/living/carbon/M)
var/remove_amt = 5
@@ -809,6 +846,7 @@
taste_description = "acid"
self_consuming = TRUE
pH = 2.75
+ value = REAGENT_VALUE_NONE
/datum/reagent/toxin/acid/reaction_mob(mob/living/carbon/C, method=TOUCH, reac_volume)
if(!istype(C))
@@ -840,6 +878,7 @@
color = "#5050FF"
toxpwr = 2
acidpwr = 42.0
+ value = REAGENT_VALUE_COMMON
/datum/reagent/toxin/acid/fluacid/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(current_cycle/10, 0)
@@ -853,6 +892,7 @@
metabolization_rate = 0 //stays in the system until active.
var/actual_metaboliztion_rate = REAGENTS_METABOLISM
toxpwr = 0
+ value = REAGENT_VALUE_VERY_RARE
var/actual_toxpwr = 5
var/delay = 30
@@ -871,6 +911,7 @@
color = "#F0F8FF" // rgb: 240, 248, 255
toxpwr = 0
taste_description = "stillness"
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/mimesbane/on_mob_metabolize(mob/living/L)
ADD_TRAIT(L, TRAIT_EMOTEMUTE, type)
@@ -885,6 +926,7 @@
toxpwr = 0
taste_description = "bone hurting"
overdose_threshold = 20
+ value = REAGENT_VALUE_VERY_RARE //because it's very funny.
/datum/reagent/toxin/bonehurtingjuice/on_mob_add(mob/living/carbon/M)
M.say("oof ouch my bones", forced = /datum/reagent/toxin/bonehurtingjuice)
@@ -944,6 +986,7 @@
toxpwr = 0
taste_description = "brain hurting"
metabolization_rate = 5
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/toxin/brainhurtingjuice/on_mob_life(mob/living/carbon/M)
if(prob(50))
@@ -962,6 +1005,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0
taste_description = "tannin"
+ value = REAGENT_VALUE_RARE
/datum/reagent/toxin/bungotoxin/on_mob_life(mob/living/carbon/M)
M.adjustOrganLoss(ORGAN_SLOT_HEART, 3)
diff --git a/modular_citadel/code/datums/status_effects/chems.dm b/modular_citadel/code/datums/status_effects/chems.dm
index 369fb377a5..99d4c2cd2f 100644
--- a/modular_citadel/code/datums/status_effects/chems.dm
+++ b/modular_citadel/code/datums/status_effects/chems.dm
@@ -280,7 +280,7 @@
var/mob/living/carbon/M = owner
//chem calculations
- if(!owner.reagents.has_reagent(/datum/chemical_reaction/fermi/enthrall) && !owner.reagents.has_reagent(/datum/reagent/fermi/enthrall/test))
+ if(!owner.reagents.has_reagent(/datum/chemical_reaction/fermi/enthrall))
if (phase < 3 && phase != 0)
deltaResist += 3//If you've no chem, then you break out quickly
if(prob(5))
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
index 2364c617f0..89a7f58cee 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/MKUltra.dm
@@ -144,20 +144,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
pH = 10
chemical_flags = REAGENT_ONMOBMERGE | REAGENT_DONOTSPLIT //Procs on_mob_add when merging into a human
can_synth = FALSE
-
-
-/datum/reagent/fermi/enthrall/test
- name = "MKUltraTest"
- description = "A forbidden deep red mixture that makes you like Fermis a little too much. Unobtainable and due to be removed from the wiki."
- data = list("creatorID" = "honkatonkbramblesnatch", "creatorGender" = "Mistress", "creatorName" = "Fermis Yakumo")
- creatorID = "honkatonkbramblesnatch"//ckey
- creatorGender = "Mistress"
- creatorName = "Fermis Yakumo"
- purity = 1
-
-/datum/reagent/fermi/enthrall/test/on_new()
- ..()
- creator = get_mob_by_key(creatorID)
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/fermi/enthrall/on_new(list/data)
creatorID = data["creatorID"]
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
index 5f9ea5924d..894db1ee27 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/SDGF.dm
@@ -52,6 +52,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
inverse_chem_val = 0.5
inverse_chem = /datum/reagent/impure/SDZF
can_synth = TRUE
+ value = REAGENT_VALUE_EXCEPTIONAL
//Main SDGF chemical
@@ -309,6 +310,7 @@ IMPORTANT FACTORS TO CONSIDER WHILE BALANCING
can_synth = TRUE
taste_description = "a weird chemical fleshy flavour"
chemical_flags = REAGENT_SNEAKYNAME
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/impure/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
switch(current_cycle)//Pretends to be normal
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
index a8ac66ef20..8348569fbb 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/astrogen.dm
@@ -30,6 +30,7 @@ I'd like to point out from my calculations it'll take about 60-80 minutes to die
inverse_chem_val = 0.25
can_synth = FALSE
var/datum/action/chem/astral/AS = new/datum/action/chem/astral()
+ value = REAGENT_VALUE_AMAZING
/datum/action/chem/astral
name = "Return to body"
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
index e0b7a6fa14..28645cdc7b 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/eigentstasium.dm
@@ -29,6 +29,7 @@
var/teleBool = FALSE
pH = 3.7
can_synth = TRUE
+ value = REAGENT_VALUE_EXCEPTIONAL
/datum/reagent/fermi/eigenstate/on_new(list/data)
location_created = data["location_created"]
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
index 97261e07f2..7403de6215 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/enlargement.dm
@@ -29,6 +29,7 @@
inverse_chem_val = 0.35
inverse_chem = /datum/reagent/fermi/BEsmaller //At really impure vols, it just becomes 100% inverse
can_synth = FALSE
+ value = REAGENT_VALUE_VERY_RARE
var/message_spam = FALSE
/datum/reagent/fermi/breast_enlarger/on_mob_metabolize(mob/living/M)
@@ -126,6 +127,7 @@
taste_description = "a milky ice cream like flavour."
metabolization_rate = 0.25
can_synth = FALSE
+ value = REAGENT_VALUE_RARE
/datum/reagent/fermi/BEsmaller/on_mob_life(mob/living/carbon/M)
var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
@@ -186,6 +188,7 @@
inverse_chem_val = 0.35
inverse_chem = /datum/reagent/fermi/PEsmaller //At really impure vols, it just becomes 100% inverse and shrinks instead.
can_synth = FALSE
+ value = REAGENT_VALUE_VERY_RARE
var/message_spam = FALSE
/datum/reagent/fermi/penis_enlarger/on_mob_metabolize(mob/living/M)
@@ -273,6 +276,7 @@
taste_description = "chinese dragon powder"
metabolization_rate = 0.5
can_synth = FALSE
+ value = REAGENT_VALUE_RARE
/datum/reagent/fermi/PEsmaller/on_mob_life(mob/living/carbon/M)
if(!ishuman(M))
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
index d98ec7059d..ac29f1a019 100644
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
+++ b/modular_citadel/code/modules/reagents/chemistry/reagents/healing.dm
@@ -9,6 +9,7 @@
inverse_chem_val = 0.4
inverse_chem = /datum/reagent/impure/yamerol_tox
can_synth = TRUE
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/fermi/yamerol/on_mob_life(mob/living/carbon/C)
var/obj/item/organ/tongue/T = C.getorganslot(ORGAN_SLOT_TONGUE)
@@ -100,6 +101,7 @@
data = list("grown_volume" = 0, "injected_vol" = 0)
var/borrowed_health
color = "#FFDADA"
+ value = REAGENT_VALUE_VERY_RARE
/datum/reagent/synthtissue/reaction_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
if(iscarbon(M))
diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm
deleted file mode 100644
index 87f9d71ce2..0000000000
--- a/modular_citadel/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ /dev/null
@@ -1,32 +0,0 @@
-/datum/reagent/syndicateadrenals
- name = "Syndicate Adrenaline"
- description = "Regenerates your stamina and increases your reaction time."
- color = "#E62111"
- overdose_threshold = 6
-
-/datum/reagent/syndicateadrenals/on_mob_life(mob/living/M)
- M.adjustStaminaLoss(-5*REM)
- . = ..()
-
-/datum/reagent/syndicateadrenals/on_mob_metabolize(mob/living/M)
- . = ..()
- if(istype(M))
- M.next_move_modifier *= 0.5
- to_chat(M, "You feel an intense surge of energy rushing through your veins.")
-
-/datum/reagent/syndicateadrenals/on_mob_end_metabolize(mob/living/M)
- . = ..()
- if(istype(M))
- M.next_move_modifier *= 2
- to_chat(M, "You feel as though the world around you is going faster.")
-
-/datum/reagent/syndicateadrenals/overdose_start(mob/living/M)
- to_chat(M, "You feel an intense pain in your chest...")
- return
-
-/datum/reagent/syndicateadrenals/overdose_process(mob/living/M)
- if(iscarbon(M))
- var/mob/living/carbon/C = M
- if(!C.undergoing_cardiac_arrest())
- C.set_heartattack(TRUE)
- return
diff --git a/tgstation.dme b/tgstation.dme
index 7bfbd2dde2..3791f2c024 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -3341,7 +3341,6 @@
#include "modular_citadel\code\modules\reagents\chemistry\reagents\fermi_reagents.dm"
#include "modular_citadel\code\modules\reagents\chemistry\reagents\healing.dm"
#include "modular_citadel\code\modules\reagents\chemistry\reagents\MKUltra.dm"
-#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm"
#include "modular_citadel\code\modules\reagents\chemistry\reagents\SDGF.dm"
#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm"
#include "modular_citadel\code\modules\reagents\objects\clothes.dm"