does this fix it
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@@ -173,10 +173,7 @@
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clonemind.transfer_to(H)
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else if(get_clone_mind == CLONEPOD_POLL_MIND)
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var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone? (Don't ERP without permission from the original)", null, null, null, 100, H, POLL_IGNORE_CLONE)
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if(LAZYLEN(candidates))
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var/mob/C = pick(candidates)
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H.key = C.key
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poll_for_mind(H, clonename)
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if(grab_ghost_when == CLONER_FRESH_CLONE)
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H.grab_ghost()
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@@ -206,6 +203,13 @@
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attempting = FALSE
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return TRUE
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/obj/machinery/clonepod/proc/poll_for_mind(mob/living/carbon/human/H, clonename)
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set waitfor = FALSE
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var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone? (Don't ERP without permission from the original)", null, null, null, 100, H, POLL_IGNORE_CLONE)
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if(LAZYLEN(candidates))
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var/mob/C = pick(candidates)
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H.key = C.key
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//Grow clones to maturity then kick them out. FREELOADERS
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/obj/machinery/clonepod/process()
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var/mob/living/mob_occupant = occupant
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@@ -521,6 +521,7 @@
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layer = MOB_LAYER
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/obj/machinery/porta_turret/proc/popDown() //pops the turret down
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set waitfor = FALSE
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if(raising || !raised)
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return
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if(stat & BROKEN)
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@@ -266,6 +266,7 @@
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. += tank.icon_state
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/obj/item/pneumatic_cannon/proc/fill_with_type(type, amount)
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set waitfor = FALSE
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if(!ispath(type, /obj) && !ispath(type, /mob))
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return FALSE
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var/loaded = 0
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