This commit is contained in:
Timothy Teakettle
2020-08-02 19:13:39 +01:00
parent a7ba1f0cb7
commit 0bf9553eca
5 changed files with 25 additions and 1 deletions
@@ -36,6 +36,11 @@
if(isgun(fired_from))
var/obj/item/gun/G = fired_from
BB.damage *= G.projectile_damage_multiplier
if(HAS_TRAIT(user, TRAIT_INSANE_AIM))
BB.ricochets_max = max(BB.ricochets_max, 20) //bouncy!
BB.ricochet_chance = max(BB.ricochet_chance, 200) //it decays
BB.ricochet_auto_aim_range = max(BB.ricochet_auto_aim_range, 3)
BB.ricochet_incidence_leeway = 0
if(reagents && BB.reagents)
reagents.trans_to(BB, reagents.total_volume) //For chemical darts/bullets