Merge pull request #14482 from silicons/combat_v7
Combat v7 - Sprint removal, automatic block/parry, turns combat mode into a pure UI/interaction toggle with no side effects, and a truckload of other stuff.
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@@ -269,6 +269,15 @@
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/mob/living/carbon/alien/humanoid/royal/queen = 2
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)
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/datum/config_entry/number/sprintless_stagger_slowdown
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config_entry_value = 0
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/datum/config_entry/number/melee_stagger_factor
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config_entry_value = 1
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/datum/config_entry/number/sprintless_off_balance_slowdown
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config_entry_value = 0.85
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/datum/config_entry/number/movedelay //Used for modifying movement speed for mobs.
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abstract_type = /datum/config_entry/number/movedelay
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integer = FALSE
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@@ -12,11 +12,7 @@
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/// Base regeneration per second
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/datum/config_entry/number/stamina_combat/base_regeneration
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config_entry_value = 0.5
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/// Combat mode regeneration per second
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/datum/config_entry/number/stamina_combat/combat_regeneration
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config_entry_value = 5
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config_entry_value = 3.5
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/// After out_of_combat_timer elapses, additionally regenerate this percent of total stamina per second. Unaffected by combat mode.
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/datum/config_entry/number/stamina_combat/percent_regeneration_out_of_combat
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