Fixes obtaining blob chems
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@@ -174,7 +174,6 @@
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var/mob/living/carbon/human/gibee = occupant
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sourcejob = gibee.job
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var/sourcenutriment = mob_occupant.nutrition / 15
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var/sourcetotalreagents = mob_occupant.reagents.total_volume
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var/gibtype = /obj/effect/decal/cleanable/blood/gibs
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var/typeofmeat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/human
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var/typeofskin = /obj/item/stack/sheet/animalhide/human
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@@ -207,7 +206,6 @@
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newmeat.reagents.add_reagent ("nutriment", sourcenutriment / meat_produced) // Thehehe. Fat guys go first
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if(sourcejob)
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newmeat.subjectjob = sourcejob
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src.occupant.reagents.trans_to (newmeat, round (sourcetotalreagents / meat_produced, 1)) // Transfer all the reagents from the
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allmeat[i] = newmeat
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allskin = newskin
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