Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage.
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@@ -55,7 +55,7 @@
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/obj/item/stack/tile/fakespace/loaded = ARCADE_WEIGHT_TRICK,
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/obj/item/stack/tile/fakepit/loaded = ARCADE_WEIGHT_TRICK,
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/obj/item/restraints/handcuffs/fake = ARCADE_WEIGHT_TRICK,
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/obj/item/clothing/gloves/rapid/hug = ARCADE_WEIGHT_TRICK,
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/obj/item/clothing/gloves/fingerless/pugilist/rapid/hug = ARCADE_WEIGHT_TRICK,
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/obj/item/grenade/chem_grenade/glitter/pink = ARCADE_WEIGHT_TRICK,
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/obj/item/grenade/chem_grenade/glitter/blue = ARCADE_WEIGHT_TRICK,
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