Changes the vast majority of punching to be more changable with gear, martial arts now utilize species punch values for damage.
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@@ -309,7 +309,7 @@
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/datum/export/gear/combatgloves
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cost = 80
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unit_name = "combat gloves"
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export_types = list(/obj/item/clothing/gloves/combat, /obj/item/clothing/gloves/rapid, /obj/item/clothing/gloves/krav_maga)
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export_types = list(/obj/item/clothing/gloves/combat, /obj/item/clothing/gloves/fingerless/pugilist/rapid, /obj/item/clothing/gloves/krav_maga)
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include_subtypes = TRUE
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/datum/export/gear/bonegloves
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@@ -287,7 +287,7 @@
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/datum/export/weapon/gloves
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cost = 90
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unit_name = "star struck gloves"
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export_types = list(/obj/item/clothing/gloves/rapid)
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export_types = list(/obj/item/clothing/gloves/fingerless/pugilist/rapid)
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/datum/export/weapon/l6
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cost = 500
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