Make admin heals also max out mood

This commit is contained in:
Tad Hardesty
2018-05-10 18:58:03 -07:00
committed by letterjay
parent e089a8254f
commit 0cac640dc8
+5
View File
@@ -492,6 +492,11 @@
ExtinguishMob()
fire_stacks = 0
update_canmove()
GET_COMPONENT(mood, /datum/component/mood)
if (mood)
QDEL_LIST(mood.mood_events)
mood.sanity = SANITY_GREAT
mood.update_mood()
//proc called by revive(), to check if we can actually ressuscitate the mob (we don't want to revive him and have him instantly die again)