Merge pull request #8306 from Poojawa/helmet-fiasco
Muzzled Medical hardsuit fix and sprite organization
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@@ -290,7 +290,7 @@
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gloves = /obj/item/clothing/gloves/color/black
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mask = /obj/item/clothing/mask/gas/explorer
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if(prob(20))
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suit = pickweight(list(/obj/item/clothing/suit/hooded/explorer = 6, /obj/item/clothing/suit/hooded/cloak/goliath = 2, /obj/item/clothing/suit/hooded/explorer/exo = 6, /obj/item/clothing/suit/hooded/explorer/seva = 6))
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suit = pickweight(list(/obj/item/clothing/suit/hooded/explorer/standard = 6, /obj/item/clothing/suit/hooded/cloak/goliath = 2, /obj/item/clothing/suit/hooded/explorer/exo = 6, /obj/item/clothing/suit/hooded/explorer/seva = 6))
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if(prob(30))
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r_pocket = pickweight(list(/obj/item/stack/marker_beacon = 20, /obj/item/stack/spacecash/c1000 = 7, /obj/item/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/damage = 1 ))
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if(prob(10))
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