Merge branch 'master' into meteor
This commit is contained in:
@@ -1,872 +0,0 @@
|
||||
///////////////////////////////////
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||||
//////////Autolathe Designs ///////
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||||
///////////////////////////////////
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||||
|
||||
/datum/design/bucket
|
||||
name = "Bucket"
|
||||
id = "bucket"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 200)
|
||||
build_path = /obj/item/reagent_containers/glass/bucket
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/crowbar
|
||||
name = "Pocket Crowbar"
|
||||
id = "crowbar"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/crowbar
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/flashlight
|
||||
name = "Flashlight"
|
||||
id = "flashlight"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
|
||||
build_path = /obj/item/flashlight
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/extinguisher
|
||||
name = "Fire Extinguisher"
|
||||
id = "extinguisher"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 90)
|
||||
build_path = /obj/item/extinguisher
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/pocketfireextinguisher
|
||||
name = "Pocket Fire Extinguisher"
|
||||
id = "pocketfireextinguisher"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 40)
|
||||
build_path = /obj/item/extinguisher/mini
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/multitool
|
||||
name = "Multitool"
|
||||
id = "multitool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
|
||||
build_path = /obj/item/multitool
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/analyzer
|
||||
name = "Analyzer"
|
||||
id = "analyzer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 20)
|
||||
build_path = /obj/item/analyzer
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/tscanner
|
||||
name = "T-Ray Scanner"
|
||||
id = "tscanner"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150)
|
||||
build_path = /obj/item/t_scanner
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/weldingtool
|
||||
name = "Welding Tool"
|
||||
id = "welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 70, MAT_GLASS = 20)
|
||||
build_path = /obj/item/weldingtool
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/mini_weldingtool
|
||||
name = "Emergency Welding Tool"
|
||||
id = "mini_welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 10)
|
||||
build_path = /obj/item/weldingtool/mini
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/screwdriver
|
||||
name = "Screwdriver"
|
||||
id = "screwdriver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75)
|
||||
build_path = /obj/item/screwdriver
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/wirecutters
|
||||
name = "Wirecutters"
|
||||
id = "wirecutters"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 80)
|
||||
build_path = /obj/item/wirecutters
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/wrench
|
||||
name = "Wrench"
|
||||
id = "wrench"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150)
|
||||
build_path = /obj/item/wrench
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/welding_helmet
|
||||
name = "Welding Helmet"
|
||||
id = "welding_helmet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1750, MAT_GLASS = 400)
|
||||
build_path = /obj/item/clothing/head/welding
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/cable_coil
|
||||
name = "Cable Coil"
|
||||
id = "cable_coil"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 5)
|
||||
build_path = /obj/item/stack/cable_coil/random
|
||||
category = list("initial","Tools")
|
||||
maxstack = 30
|
||||
|
||||
/datum/design/toolbox
|
||||
name = "Toolbox"
|
||||
id = "tool_box"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/storage/toolbox
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/apc_board
|
||||
name = "APC Module"
|
||||
id = "power control"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/electronics/apc
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/airlock_board
|
||||
name = "Airlock Electronics"
|
||||
id = "airlock_board"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/airlock
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/firelock_board
|
||||
name = "Firelock Circuitry"
|
||||
id = "firelock_board"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/firelock
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/airalarm_electronics
|
||||
name = "Air Alarm Electronics"
|
||||
id = "airalarm_electronics"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/airalarm
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/firealarm_electronics
|
||||
name = "Fire Alarm Electronics"
|
||||
id = "firealarm_electronics"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/firealarm
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/camera
|
||||
name = "Camera"
|
||||
id = "camera"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 100)
|
||||
build_path = /obj/item/camera
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/camera_film
|
||||
name = "Camera Film Cartridge"
|
||||
id = "camera_film"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 10)
|
||||
build_path = /obj/item/camera_film
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/earmuffs
|
||||
name = "Earmuffs"
|
||||
id = "earmuffs"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/clothing/ears/earmuffs
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/pipe_painter
|
||||
name = "Pipe Painter"
|
||||
id = "pipe_painter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 2000)
|
||||
build_path = /obj/item/pipe_painter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/airlock_painter
|
||||
name = "Airlock Painter"
|
||||
id = "airlock_painter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/airlock_painter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/metal
|
||||
name = "Metal"
|
||||
id = "metal"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/metal
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/glass
|
||||
name = "Glass"
|
||||
id = "glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/glass
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/rglass
|
||||
name = "Reinforced Glass"
|
||||
id = "rglass"
|
||||
build_type = AUTOLATHE | SMELTER | PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/rglass
|
||||
category = list("initial","Construction","Stock Parts")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/rods
|
||||
name = "Metal Rod"
|
||||
id = "rods"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000)
|
||||
build_path = /obj/item/stack/rods
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/rcd_ammo
|
||||
name = "Compressed Matter Cartridge"
|
||||
id = "rcd_ammo"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000, MAT_GLASS=8000)
|
||||
build_path = /obj/item/rcd_ammo
|
||||
category = list("initial","Construction")
|
||||
|
||||
/datum/design/kitchen_knife
|
||||
name = "Kitchen Knife"
|
||||
id = "kitchen_knife"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000)
|
||||
build_path = /obj/item/kitchen/knife
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/fork
|
||||
name = "Fork"
|
||||
id = "fork"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 80)
|
||||
build_path = /obj/item/kitchen/fork
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/tray
|
||||
name = "Tray"
|
||||
id = "tray"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 3000)
|
||||
build_path = /obj/item/storage/bag/tray
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/bowl
|
||||
name = "Bowl"
|
||||
id = "bowl"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/glass/bowl
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/drinking_glass
|
||||
name = "Drinking Glass"
|
||||
id = "drinking_glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/drinkingglass
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/shot_glass
|
||||
name = "Shot Glass"
|
||||
id = "shot_glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/shaker
|
||||
name = "Shaker"
|
||||
id = "shaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1500)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/shaker
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/cultivator
|
||||
name = "Cultivator"
|
||||
id = "cultivator"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL=50)
|
||||
build_path = /obj/item/cultivator
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/plant_analyzer
|
||||
name = "Plant Analyzer"
|
||||
id = "plant_analyzer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 20)
|
||||
build_path = /obj/item/plant_analyzer
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/shovel
|
||||
name = "Shovel"
|
||||
id = "shovel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/shovel
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/spade
|
||||
name = "Spade"
|
||||
id = "spade"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/shovel/spade
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/hatchet
|
||||
name = "Hatchet"
|
||||
id = "hatchet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 15000)
|
||||
build_path = /obj/item/hatchet
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/foilhat
|
||||
name = "Tinfoil Hat"
|
||||
id = "tinfoil_hat"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5500)
|
||||
build_path = /obj/item/clothing/head/foilhat
|
||||
category = list("hacked", "Misc")
|
||||
|
||||
/datum/design/scalpel
|
||||
name = "Scalpel"
|
||||
id = "scalpel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/scalpel
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/circular_saw
|
||||
name = "Circular Saw"
|
||||
id = "circular_saw"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 6000)
|
||||
build_path = /obj/item/circular_saw
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/surgicaldrill
|
||||
name = "Surgical Drill"
|
||||
id = "surgicaldrill"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 6000)
|
||||
build_path = /obj/item/surgicaldrill
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/retractor
|
||||
name = "Retractor"
|
||||
id = "retractor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 3000)
|
||||
build_path = /obj/item/retractor
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/cautery
|
||||
name = "Cautery"
|
||||
id = "cautery"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2500, MAT_GLASS = 750)
|
||||
build_path = /obj/item/cautery
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/hemostat
|
||||
name = "Hemostat"
|
||||
id = "hemostat"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 2500)
|
||||
build_path = /obj/item/hemostat
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/beaker
|
||||
name = "Beaker"
|
||||
id = "beaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/glass/beaker
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/large_beaker
|
||||
name = "Large Beaker"
|
||||
id = "large_beaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 2500)
|
||||
build_path = /obj/item/reagent_containers/glass/beaker/large
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/healthanalyzer
|
||||
name = "Health Analyzer"
|
||||
id = "healthanalyzer"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/healthanalyzer
|
||||
category = list("initial", "Medical")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/pillbottle
|
||||
name = "Pill Bottle"
|
||||
id = "pillbottle"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20, MAT_GLASS = 100)
|
||||
build_path = /obj/item/storage/pill_bottle
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/beanbag_slug
|
||||
name = "Beanbag Slug"
|
||||
id = "beanbag_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 250)
|
||||
build_path = /obj/item/ammo_casing/shotgun/beanbag
|
||||
category = list("initial", "Security")
|
||||
|
||||
/datum/design/rubbershot
|
||||
name = "Rubber Shot"
|
||||
id = "rubber_shot"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/rubbershot
|
||||
category = list("initial", "Security")
|
||||
|
||||
/datum/design/c38
|
||||
name = "Speed Loader (.38 rubber)"
|
||||
id = "c38"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20000)
|
||||
build_path = /obj/item/ammo_box/c38
|
||||
category = list("initial", "Security")
|
||||
|
||||
/datum/design/recorder
|
||||
name = "Universal Recorder"
|
||||
id = "recorder"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 60, MAT_GLASS = 30)
|
||||
build_path = /obj/item/taperecorder/empty
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/tape
|
||||
name = "Tape"
|
||||
id = "tape"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20, MAT_GLASS = 5)
|
||||
build_path = /obj/item/tape/random
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/igniter
|
||||
name = "Igniter"
|
||||
id = "igniter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/igniter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/signaler
|
||||
name = "Remote Signaling Device"
|
||||
id = "signaler"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 400, MAT_GLASS = 120)
|
||||
build_path = /obj/item/assembly/signaler
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/radio_headset
|
||||
name = "Radio Headset"
|
||||
id = "radio_headset"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75)
|
||||
build_path = /obj/item/radio/headset
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/bounced_radio
|
||||
name = "Station Bounced Radio"
|
||||
id = "bounced_radio"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75, MAT_GLASS = 25)
|
||||
build_path = /obj/item/radio/off
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/intercom_frame
|
||||
name = "Intercom Frame"
|
||||
id = "intercom_frame"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75, MAT_GLASS = 25)
|
||||
build_path = /obj/item/wallframe/intercom
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/infrared_emitter
|
||||
name = "Infrared Emitter"
|
||||
id = "infrared_emitter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
|
||||
build_path = /obj/item/assembly/infra
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/health_sensor
|
||||
name = "Health Sensor"
|
||||
id = "health_sensor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
|
||||
build_path = /obj/item/assembly/health
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/timer
|
||||
name = "Timer"
|
||||
id = "timer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/timer
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/voice_analyser
|
||||
name = "Voice Analyser"
|
||||
id = "voice_analyser"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/voice
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/light_tube
|
||||
name = "Light Tube"
|
||||
id = "light_tube"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/light/tube
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/light_bulb
|
||||
name = "Light Bulb"
|
||||
id = "light_bulb"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/light/bulb
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/camera_assembly
|
||||
name = "Camera Assembly"
|
||||
id = "camera_assembly"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 400, MAT_GLASS = 250)
|
||||
build_path = /obj/item/wallframe/camera
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/newscaster_frame
|
||||
name = "Newscaster Frame"
|
||||
id = "newscaster_frame"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 14000, MAT_GLASS = 8000)
|
||||
build_path = /obj/item/wallframe/newscaster
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/syringe
|
||||
name = "Syringe"
|
||||
id = "syringe"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 20)
|
||||
build_path = /obj/item/reagent_containers/syringe
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/prox_sensor
|
||||
name = "Proximity Sensor"
|
||||
id = "prox_sensor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
|
||||
build_path = /obj/item/assembly/prox_sensor
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/foam_dart
|
||||
name = "Box of Foam Darts"
|
||||
id = "foam_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/ammo_box/foambox
|
||||
category = list("initial", "Misc")
|
||||
|
||||
//hacked autolathe recipes
|
||||
/datum/design/flamethrower
|
||||
name = "Flamethrower"
|
||||
id = "flamethrower"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/flamethrower/full
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/rcd
|
||||
name = "Rapid Construction Device (RCD)"
|
||||
id = "rcd"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/construction/rcd
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/rpd
|
||||
name = "Rapid Pipe Dispenser (RPD)"
|
||||
id = "rpd"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500)
|
||||
build_path = /obj/item/pipe_dispenser
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/electropack
|
||||
name = "Electropack"
|
||||
id = "electropack"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 2500)
|
||||
build_path = /obj/item/electropack
|
||||
category = list("hacked", "Tools")
|
||||
|
||||
/datum/design/large_welding_tool
|
||||
name = "Industrial Welding Tool"
|
||||
id = "large_welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 70, MAT_GLASS = 60)
|
||||
build_path = /obj/item/weldingtool/largetank
|
||||
category = list("hacked", "Tools")
|
||||
|
||||
/datum/design/handcuffs
|
||||
name = "Handcuffs"
|
||||
id = "handcuffs"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/restraints/handcuffs
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/receiver
|
||||
name = "Modular Receiver"
|
||||
id = "receiver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 15000)
|
||||
build_path = /obj/item/weaponcrafting/receiver
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/shotgun_slug
|
||||
name = "Shotgun Slug"
|
||||
id = "shotgun_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/buckshot_shell
|
||||
name = "Buckshot Shell"
|
||||
id = "buckshot_shell"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/buckshot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/shotgun_dart
|
||||
name = "Shotgun Dart"
|
||||
id = "shotgun_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/dart
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/incendiary_slug
|
||||
name = "Incendiary Slug"
|
||||
id = "incendiary_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/incendiary
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/riot_dart
|
||||
name = "Foam Riot Dart"
|
||||
id = "riot_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000) //Discount for making individually - no box = less metal!
|
||||
build_path = /obj/item/ammo_casing/caseless/foam_dart/riot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/riot_darts
|
||||
name = "Foam Riot Dart Box"
|
||||
id = "riot_darts"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50000) //Comes with 40 darts
|
||||
build_path = /obj/item/ammo_box/foambox/riot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/a357
|
||||
name = "Speed Loader (.357)"
|
||||
id = "a357"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/a357
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c10mm
|
||||
name = "Ammo Box (10mm)"
|
||||
id = "c10mm"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c10mm
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c45
|
||||
name = "Ammo Box (.45)"
|
||||
id = "c45"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c45
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c9mm
|
||||
name = "Ammo Box (9mm)"
|
||||
id = "c9mm"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c9mm
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/cleaver
|
||||
name = "Butcher's Cleaver"
|
||||
id = "cleaver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 18000)
|
||||
build_path = /obj/item/kitchen/knife/butcher
|
||||
category = list("hacked", "Dinnerware")
|
||||
|
||||
/datum/design/spraycan
|
||||
name = "Spraycan"
|
||||
id = "spraycan"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/toy/crayon/spraycan
|
||||
category = list("initial", "Tools")
|
||||
|
||||
/datum/design/desttagger
|
||||
name = "Destination Tagger"
|
||||
id = "desttagger"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 250, MAT_GLASS = 125)
|
||||
build_path = /obj/item/destTagger
|
||||
category = list("initial", "Electronics")
|
||||
|
||||
/datum/design/handlabeler
|
||||
name = "Hand Labeler"
|
||||
id = "handlabel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 125)
|
||||
build_path = /obj/item/hand_labeler
|
||||
category = list("initial", "Electronics")
|
||||
|
||||
/datum/design/geiger
|
||||
name = "Geiger Counter"
|
||||
id = "geigercounter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 150)
|
||||
build_path = /obj/item/geiger_counter
|
||||
category = list("initial", "Tools")
|
||||
|
||||
/datum/design/turret_control_frame
|
||||
name = "Turret Control Frame"
|
||||
id = "turret_control"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000)
|
||||
build_path = /obj/item/wallframe/turret_control
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/conveyor_belt
|
||||
name = "Conveyor Belt"
|
||||
id = "conveyor_belt"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000)
|
||||
build_path = /obj/item/conveyor_construct
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/conveyor_switch
|
||||
name = "Conveyor Belt Switch"
|
||||
id = "conveyor_switch"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 450, MAT_GLASS = 190)
|
||||
build_path = /obj/item/conveyor_switch_construct
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/laptop
|
||||
name = "Laptop Frame"
|
||||
id = "laptop"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/modular_computer/laptop/buildable
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/tablet
|
||||
name = "Tablet Frame"
|
||||
id = "tablet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/modular_computer/tablet
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/slime_scanner
|
||||
name = "Slime Scanner"
|
||||
id = "slime_scanner"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 200)
|
||||
build_path = /obj/item/slime_scanner
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/pet_carrier
|
||||
name = "Pet Carrier"
|
||||
id = "pet_carrier"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 7500, MAT_GLASS = 100)
|
||||
build_path = /obj/item/pet_carrier
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/miniature_power_cell
|
||||
name = "Light Fixture Battery"
|
||||
id = "miniature_power_cell"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 20)
|
||||
build_path = /obj/item/stock_parts/cell/emergency_light
|
||||
category = list("initial", "Electronics")
|
||||
|
||||
/datum/design/packageWrap
|
||||
name = "Package Wrapping"
|
||||
id = "packagewrap"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200)
|
||||
build_path = /obj/item/stack/packageWrap
|
||||
category = list("initial", "Misc")
|
||||
maxstack = 30
|
||||
|
||||
/datum/design/holodisk
|
||||
name = "Holodisk"
|
||||
id = "holodisk"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/holodisk
|
||||
category = list("initial", "Misc")
|
||||
@@ -0,0 +1,108 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
|
||||
|
||||
////////////////
|
||||
///Construction//
|
||||
////////////////
|
||||
|
||||
/datum/design/rods
|
||||
name = "Metal Rod"
|
||||
id = "rods"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000)
|
||||
build_path = /obj/item/stack/rods
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/metal
|
||||
name = "Metal"
|
||||
id = "metal"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/metal
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/glass
|
||||
name = "Glass"
|
||||
id = "glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/glass
|
||||
category = list("initial","Construction")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/rglass
|
||||
name = "Reinforced Glass"
|
||||
id = "rglass"
|
||||
build_type = AUTOLATHE | SMELTER | PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
|
||||
build_path = /obj/item/stack/sheet/rglass
|
||||
category = list("initial","Construction","Stock Parts")
|
||||
maxstack = 50
|
||||
|
||||
/datum/design/light_tube
|
||||
name = "Light Tube"
|
||||
id = "light_tube"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/light/tube
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/light_bulb
|
||||
name = "Light Bulb"
|
||||
id = "light_bulb"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/light/bulb
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/camera_assembly
|
||||
name = "Camera Assembly"
|
||||
id = "camera_assembly"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 400, MAT_GLASS = 250)
|
||||
build_path = /obj/item/wallframe/camera
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/newscaster_frame
|
||||
name = "Newscaster Frame"
|
||||
id = "newscaster_frame"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 14000, MAT_GLASS = 8000)
|
||||
build_path = /obj/item/wallframe/newscaster
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/turret_control_frame
|
||||
name = "Turret Control Frame"
|
||||
id = "turret_control"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000)
|
||||
build_path = /obj/item/wallframe/turret_control
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/conveyor_belt
|
||||
name = "Conveyor Belt"
|
||||
id = "conveyor_belt"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000)
|
||||
build_path = /obj/item/conveyor_construct
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/conveyor_switch
|
||||
name = "Conveyor Belt Switch"
|
||||
id = "conveyor_switch"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 450, MAT_GLASS = 190)
|
||||
build_path = /obj/item/conveyor_switch_construct
|
||||
category = list("initial", "Construction")
|
||||
|
||||
/datum/design/rcd_ammo
|
||||
name = "Compressed Matter Cartridge"
|
||||
id = "rcd_ammo"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000, MAT_GLASS=8000)
|
||||
build_path = /obj/item/rcd_ammo
|
||||
category = list("initial","Construction")
|
||||
@@ -0,0 +1,76 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
|
||||
////////////////
|
||||
///Electronics//
|
||||
////////////////
|
||||
|
||||
/datum/design/apc_board
|
||||
name = "APC Module"
|
||||
id = "power control"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/electronics/apc
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/airlock_board
|
||||
name = "Airlock Electronics"
|
||||
id = "airlock_board"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/airlock
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/firelock_board
|
||||
name = "Firelock Circuitry"
|
||||
id = "firelock_board"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/firelock
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/airalarm_electronics
|
||||
name = "Air Alarm Electronics"
|
||||
id = "airalarm_electronics"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/airalarm
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/firealarm_electronics
|
||||
name = "Fire Alarm Electronics"
|
||||
id = "firealarm_electronics"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/electronics/firealarm
|
||||
category = list("initial", "Electronics")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/desttagger
|
||||
name = "Destination Tagger"
|
||||
id = "desttagger"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 250, MAT_GLASS = 125)
|
||||
build_path = /obj/item/destTagger
|
||||
category = list("initial", "Electronics")
|
||||
|
||||
/datum/design/handlabeler
|
||||
name = "Hand Labeler"
|
||||
id = "handlabel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 125)
|
||||
build_path = /obj/item/hand_labeler
|
||||
category = list("initial", "Electronics")
|
||||
|
||||
/datum/design/miniature_power_cell
|
||||
name = "Light Fixture Battery"
|
||||
id = "miniature_power_cell"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 20)
|
||||
build_path = /obj/item/stock_parts/cell/emergency_light
|
||||
category = list("initial", "Electronics")
|
||||
+179
@@ -0,0 +1,179 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
////////////////
|
||||
////Dinnerware//
|
||||
////////////////
|
||||
|
||||
/datum/design/kitchen_knife
|
||||
name = "Kitchen Knife"
|
||||
id = "kitchen_knife"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 12000)
|
||||
build_path = /obj/item/kitchen/knife
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/fork
|
||||
name = "Fork"
|
||||
id = "fork"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 80)
|
||||
build_path = /obj/item/kitchen/fork
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/tray
|
||||
name = "Tray"
|
||||
id = "tray"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 3000)
|
||||
build_path = /obj/item/storage/bag/tray
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/bowl
|
||||
name = "Bowl"
|
||||
id = "bowl"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/glass/bowl
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/drinking_glass
|
||||
name = "Drinking Glass"
|
||||
id = "drinking_glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/drinkingglass
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/shot_glass
|
||||
name = "Shot Glass"
|
||||
id = "shot_glass"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 100)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/drinkingglass/shotglass
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
/datum/design/shaker
|
||||
name = "Shaker"
|
||||
id = "shaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1500)
|
||||
build_path = /obj/item/reagent_containers/food/drinks/shaker
|
||||
category = list("initial","Dinnerware")
|
||||
|
||||
////////////
|
||||
///Medical//
|
||||
////////////
|
||||
|
||||
/datum/design/scalpel
|
||||
name = "Scalpel"
|
||||
id = "scalpel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/scalpel
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/circular_saw
|
||||
name = "Circular Saw"
|
||||
id = "circular_saw"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 6000)
|
||||
build_path = /obj/item/circular_saw
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/surgicaldrill
|
||||
name = "Surgical Drill"
|
||||
id = "surgicaldrill"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 6000)
|
||||
build_path = /obj/item/surgicaldrill
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/retractor
|
||||
name = "Retractor"
|
||||
id = "retractor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 6000, MAT_GLASS = 3000)
|
||||
build_path = /obj/item/retractor
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/cautery
|
||||
name = "Cautery"
|
||||
id = "cautery"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2500, MAT_GLASS = 750)
|
||||
build_path = /obj/item/cautery
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/hemostat
|
||||
name = "Hemostat"
|
||||
id = "hemostat"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 2500)
|
||||
build_path = /obj/item/hemostat
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/beaker
|
||||
name = "Beaker"
|
||||
id = "beaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 500)
|
||||
build_path = /obj/item/reagent_containers/glass/beaker
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/large_beaker
|
||||
name = "Large Beaker"
|
||||
id = "large_beaker"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_GLASS = 2500)
|
||||
build_path = /obj/item/reagent_containers/glass/beaker/large
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/healthanalyzer
|
||||
name = "Health Analyzer"
|
||||
id = "healthanalyzer"
|
||||
build_type = AUTOLATHE | PROTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/healthanalyzer
|
||||
category = list("initial", "Medical")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/pillbottle
|
||||
name = "Pill Bottle"
|
||||
id = "pillbottle"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20, MAT_GLASS = 100)
|
||||
build_path = /obj/item/storage/pill_bottle
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/syringe
|
||||
name = "Syringe"
|
||||
id = "syringe"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 20)
|
||||
build_path = /obj/item/reagent_containers/syringe
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/health_sensor
|
||||
name = "Health Sensor"
|
||||
id = "health_sensor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
|
||||
build_path = /obj/item/assembly/health
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/hypovialsmall
|
||||
name = "Hypovial"
|
||||
id = "hypovial"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/reagent_containers/glass/bottle/vial/small
|
||||
category = list("initial","Medical")
|
||||
|
||||
/datum/design/hypoviallarge
|
||||
name = "Large Hypovial"
|
||||
id = "large_hypovial"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2500)
|
||||
build_path = /obj/item/reagent_containers/glass/bottle/vial/large
|
||||
category = list("initial","Medical")
|
||||
@@ -0,0 +1,186 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
/////////////
|
||||
////Secgear//
|
||||
/////////////
|
||||
|
||||
/datum/design/beanbag_slug
|
||||
name = "Beanbag Slug"
|
||||
id = "beanbag_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 250)
|
||||
build_path = /obj/item/ammo_casing/shotgun/beanbag
|
||||
category = list("initial", "Security")
|
||||
|
||||
/datum/design/rubbershot
|
||||
name = "Rubber Shot"
|
||||
id = "rubber_shot"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/rubbershot
|
||||
category = list("initial", "Security")
|
||||
|
||||
/datum/design/c38
|
||||
name = "Speed Loader (.38 rubber)"
|
||||
id = "c38"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20000)
|
||||
build_path = /obj/item/ammo_box/c38
|
||||
category = list("initial", "Security")
|
||||
|
||||
/////////////////
|
||||
///Hacked Gear //
|
||||
/////////////////
|
||||
|
||||
/datum/design/large_welding_tool
|
||||
name = "Industrial Welding Tool"
|
||||
id = "large_welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 70, MAT_GLASS = 60)
|
||||
build_path = /obj/item/weldingtool/largetank
|
||||
category = list("hacked", "Tools")
|
||||
|
||||
/datum/design/flamethrower
|
||||
name = "Flamethrower"
|
||||
id = "flamethrower"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/flamethrower/full
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/rcd
|
||||
name = "Rapid Construction Device (RCD)"
|
||||
id = "rcd"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/construction/rcd
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/rpd
|
||||
name = "Rapid Pipe Dispenser (RPD)"
|
||||
id = "rpd"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75000, MAT_GLASS = 37500)
|
||||
build_path = /obj/item/pipe_dispenser
|
||||
category = list("hacked", "Construction")
|
||||
|
||||
/datum/design/handcuffs
|
||||
name = "Handcuffs"
|
||||
id = "handcuffs"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/restraints/handcuffs
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/receiver
|
||||
name = "Modular Receiver"
|
||||
id = "receiver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 15000)
|
||||
build_path = /obj/item/weaponcrafting/receiver
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/shotgun_slug
|
||||
name = "Shotgun Slug"
|
||||
id = "shotgun_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/buckshot_shell
|
||||
name = "Buckshot Shell"
|
||||
id = "buckshot_shell"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/buckshot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/shotgun_dart
|
||||
name = "Shotgun Dart"
|
||||
id = "shotgun_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/dart
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/incendiary_slug
|
||||
name = "Incendiary Slug"
|
||||
id = "incendiary_slug"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_casing/shotgun/incendiary
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/riot_dart
|
||||
name = "Foam Riot Dart"
|
||||
id = "riot_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000) //Discount for making individually - no box = less metal!
|
||||
build_path = /obj/item/ammo_casing/caseless/foam_dart/riot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/riot_darts
|
||||
name = "Foam Riot Dart Box"
|
||||
id = "riot_darts"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50000) //Comes with 40 darts
|
||||
build_path = /obj/item/ammo_box/foambox/riot
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/a357
|
||||
name = "Speed Loader (.357)"
|
||||
id = "a357"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/a357
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c10mm
|
||||
name = "Ammo Box (10mm)"
|
||||
id = "c10mm"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c10mm
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c45
|
||||
name = "Ammo Box (.45)"
|
||||
id = "c45"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c45
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/c9mm
|
||||
name = "Ammo Box (9mm)"
|
||||
id = "c9mm"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30000)
|
||||
build_path = /obj/item/ammo_box/c9mm
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/electropack
|
||||
name = "Electropack"
|
||||
id = "electropack"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 2500)
|
||||
build_path = /obj/item/electropack
|
||||
category = list("hacked", "Security")
|
||||
|
||||
/datum/design/cleaver
|
||||
name = "Butcher's Cleaver"
|
||||
id = "cleaver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 18000)
|
||||
build_path = /obj/item/kitchen/knife/butcher
|
||||
category = list("hacked", "Dinnerware")
|
||||
|
||||
/datum/design/foilhat
|
||||
name = "Tinfoil Hat"
|
||||
id = "tinfoil_hat"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5500)
|
||||
build_path = /obj/item/clothing/head/foilhat
|
||||
category = list("hacked", "Misc")
|
||||
@@ -0,0 +1,251 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
/////////////
|
||||
////T-Comms//
|
||||
/////////////
|
||||
|
||||
/datum/design/signaler
|
||||
name = "Remote Signaling Device"
|
||||
id = "signaler"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 400, MAT_GLASS = 120)
|
||||
build_path = /obj/item/assembly/signaler
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/radio_headset
|
||||
name = "Radio Headset"
|
||||
id = "radio_headset"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75)
|
||||
build_path = /obj/item/radio/headset
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/bounced_radio
|
||||
name = "Station Bounced Radio"
|
||||
id = "bounced_radio"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75, MAT_GLASS = 25)
|
||||
build_path = /obj/item/radio/off
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/datum/design/intercom_frame
|
||||
name = "Intercom Frame"
|
||||
id = "intercom_frame"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75, MAT_GLASS = 25)
|
||||
build_path = /obj/item/wallframe/intercom
|
||||
category = list("initial", "T-Comm")
|
||||
|
||||
/////////////
|
||||
////MISC/////
|
||||
/////////////
|
||||
|
||||
/datum/design/camera
|
||||
name = "Camera"
|
||||
id = "camera"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 100)
|
||||
build_path = /obj/item/camera
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/camera_film
|
||||
name = "Camera Film Cartridge"
|
||||
id = "camera_film"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 10)
|
||||
build_path = /obj/item/camera_film
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/earmuffs
|
||||
name = "Earmuffs"
|
||||
id = "earmuffs"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 500)
|
||||
build_path = /obj/item/clothing/ears/earmuffs
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/pipe_painter
|
||||
name = "Pipe Painter"
|
||||
id = "pipe_painter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 2000)
|
||||
build_path = /obj/item/pipe_painter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/airlock_painter
|
||||
name = "Airlock Painter"
|
||||
id = "airlock_painter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 50)
|
||||
build_path = /obj/item/airlock_painter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/cultivator
|
||||
name = "Cultivator"
|
||||
id = "cultivator"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL=50)
|
||||
build_path = /obj/item/cultivator
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/plant_analyzer
|
||||
name = "Plant Analyzer"
|
||||
id = "plant_analyzer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 20)
|
||||
build_path = /obj/item/plant_analyzer
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/shovel
|
||||
name = "Shovel"
|
||||
id = "shovel"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/shovel
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/spade
|
||||
name = "Spade"
|
||||
id = "spade"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/shovel/spade
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/hatchet
|
||||
name = "Hatchet"
|
||||
id = "hatchet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 15000)
|
||||
build_path = /obj/item/hatchet
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/recorder
|
||||
name = "Universal Recorder"
|
||||
id = "recorder"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 60, MAT_GLASS = 30)
|
||||
build_path = /obj/item/taperecorder/empty
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/tape
|
||||
name = "Tape"
|
||||
id = "tape"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 20, MAT_GLASS = 5)
|
||||
build_path = /obj/item/tape/random
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/igniter
|
||||
name = "Igniter"
|
||||
id = "igniter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/igniter
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/infrared_emitter
|
||||
name = "Infrared Emitter"
|
||||
id = "infrared_emitter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 500)
|
||||
build_path = /obj/item/assembly/infra
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/timer
|
||||
name = "Timer"
|
||||
id = "timer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/timer
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/voice_analyser
|
||||
name = "Voice Analyser"
|
||||
id = "voice_analyser"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500, MAT_GLASS = 50)
|
||||
build_path = /obj/item/assembly/voice
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/prox_sensor
|
||||
name = "Proximity Sensor"
|
||||
id = "prox_sensor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 800, MAT_GLASS = 200)
|
||||
build_path = /obj/item/assembly/prox_sensor
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/foam_dart
|
||||
name = "Box of Foam Darts"
|
||||
id = "foam_dart"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/ammo_box/foambox
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/laptop
|
||||
name = "Laptop Frame"
|
||||
id = "laptop"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/modular_computer/laptop/buildable
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/tablet
|
||||
name = "Tablet Frame"
|
||||
id = "tablet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/modular_computer/tablet
|
||||
category = list("initial","Misc")
|
||||
|
||||
/datum/design/slime_scanner
|
||||
name = "Slime Scanner"
|
||||
id = "slime_scanner"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 200)
|
||||
build_path = /obj/item/slime_scanner
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/pet_carrier
|
||||
name = "Pet Carrier"
|
||||
id = "pet_carrier"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 7500, MAT_GLASS = 100)
|
||||
build_path = /obj/item/pet_carrier
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/packageWrap
|
||||
name = "Package Wrapping"
|
||||
id = "packagewrap"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 200, MAT_GLASS = 200)
|
||||
build_path = /obj/item/stack/packageWrap
|
||||
category = list("initial", "Misc")
|
||||
maxstack = 30
|
||||
|
||||
/datum/design/holodisk
|
||||
name = "Holodisk"
|
||||
id = "holodisk"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/disk/holodisk
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/lock_collar
|
||||
name = "Lockable Collar"
|
||||
id = "lock_collar"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1200, MAT_GLASS = 100)
|
||||
build_path = /obj/item/clothing/neck/petcollar/locked
|
||||
category = list("initial", "Misc")
|
||||
|
||||
/datum/design/collar_key
|
||||
name = "Collar Key"
|
||||
id = "collar_key"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 150)
|
||||
build_path = /obj/item/key/collar
|
||||
category = list("initial", "Misc")
|
||||
@@ -0,0 +1,150 @@
|
||||
///////////////////////////////////
|
||||
//////////Autolathe Designs ///////
|
||||
///////////////////////////////////
|
||||
///////////
|
||||
///Tools //
|
||||
///////////
|
||||
/datum/design/bucket
|
||||
name = "Bucket"
|
||||
id = "bucket"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 200)
|
||||
build_path = /obj/item/reagent_containers/glass/bucket
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/crowbar
|
||||
name = "Pocket Crowbar"
|
||||
id = "crowbar"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50)
|
||||
build_path = /obj/item/crowbar
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/flashlight
|
||||
name = "Flashlight"
|
||||
id = "flashlight"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
|
||||
build_path = /obj/item/flashlight
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/extinguisher
|
||||
name = "Fire Extinguisher"
|
||||
id = "extinguisher"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 90)
|
||||
build_path = /obj/item/extinguisher
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/pocketfireextinguisher
|
||||
name = "Pocket Fire Extinguisher"
|
||||
id = "pocketfireextinguisher"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 40)
|
||||
build_path = /obj/item/extinguisher/mini
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/multitool
|
||||
name = "Multitool"
|
||||
id = "multitool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
|
||||
build_path = /obj/item/multitool
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/analyzer
|
||||
name = "Analyzer"
|
||||
id = "analyzer"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 20)
|
||||
build_path = /obj/item/analyzer
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/tscanner
|
||||
name = "T-Ray Scanner"
|
||||
id = "tscanner"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150)
|
||||
build_path = /obj/item/t_scanner
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/weldingtool
|
||||
name = "Welding Tool"
|
||||
id = "welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 70, MAT_GLASS = 20)
|
||||
build_path = /obj/item/weldingtool
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/mini_weldingtool
|
||||
name = "Emergency Welding Tool"
|
||||
id = "mini_welding_tool"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 30, MAT_GLASS = 10)
|
||||
build_path = /obj/item/weldingtool/mini
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/screwdriver
|
||||
name = "Screwdriver"
|
||||
id = "screwdriver"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 75)
|
||||
build_path = /obj/item/screwdriver
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/wirecutters
|
||||
name = "Wirecutters"
|
||||
id = "wirecutters"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 80)
|
||||
build_path = /obj/item/wirecutters
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/wrench
|
||||
name = "Wrench"
|
||||
id = "wrench"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150)
|
||||
build_path = /obj/item/wrench
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/welding_helmet
|
||||
name = "Welding Helmet"
|
||||
id = "welding_helmet"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 1750, MAT_GLASS = 400)
|
||||
build_path = /obj/item/clothing/head/welding
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/cable_coil
|
||||
name = "Cable Coil"
|
||||
id = "cable_coil"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 10, MAT_GLASS = 5)
|
||||
build_path = /obj/item/stack/cable_coil/random
|
||||
category = list("initial","Tools")
|
||||
maxstack = 30
|
||||
|
||||
/datum/design/toolbox
|
||||
name = "Toolbox"
|
||||
id = "tool_box"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 500)
|
||||
build_path = /obj/item/storage/toolbox
|
||||
category = list("initial","Tools")
|
||||
|
||||
/datum/design/spraycan
|
||||
name = "Spraycan"
|
||||
id = "spraycan"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
build_path = /obj/item/toy/crayon/spraycan
|
||||
category = list("initial", "Tools")
|
||||
|
||||
/datum/design/geiger
|
||||
name = "Geiger Counter"
|
||||
id = "geigercounter"
|
||||
build_type = AUTOLATHE
|
||||
materials = list(MAT_METAL = 150, MAT_GLASS = 150)
|
||||
build_path = /obj/item/geiger_counter
|
||||
category = list("initial", "Tools")
|
||||
@@ -59,6 +59,14 @@
|
||||
build_path = /obj/item/reagent_containers/food/snacks/monkeycube
|
||||
category = list("initial", "Food")
|
||||
|
||||
/datum/design/smeat
|
||||
name = "Biomass Meat Slab"
|
||||
id = "smeat"
|
||||
build_type = BIOGENERATOR
|
||||
materials = list(MAT_BIOMASS = 175)
|
||||
build_path = /obj/item/reagent_containers/food/snacks/meat/slab/synthmeat
|
||||
category = list("initial", "Food")
|
||||
|
||||
/datum/design/ez_nut
|
||||
name = "E-Z Nutrient"
|
||||
id = "ez_nut"
|
||||
|
||||
@@ -24,6 +24,17 @@
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/satchel_holding
|
||||
name = "Satchel of Holding"
|
||||
desc = "A satchel that opens into a localized pocket of bluespace."
|
||||
id = "satchel_holding"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_GOLD = 3000, MAT_DIAMOND = 1500, MAT_URANIUM = 250, MAT_BLUESPACE = 2000)
|
||||
build_path = /obj/item/storage/backpack/holding/satchel
|
||||
category = list("Bluespace Designs")
|
||||
dangerous_construction = TRUE
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/biobag_holding
|
||||
name = "Bio Bag of Holding"
|
||||
desc = "A chemical holding thingy. Mostly used for xenobiology."
|
||||
|
||||
@@ -1,305 +0,0 @@
|
||||
///////////////////Computer Boards///////////////////////////////////
|
||||
|
||||
/datum/design/board
|
||||
name = "Computer Design ( NULL ENTRY )"
|
||||
desc = "I promise this doesn't give you syndicate goodies!"
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
|
||||
/datum/design/board/arcade_battle
|
||||
name = "Computer Design (Battle Arcade Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new arcade machine."
|
||||
id = "arcade_battle"
|
||||
build_path = /obj/item/circuitboard/computer/arcade/battle
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/orion_trail
|
||||
name = "Computer Design (Orion Trail Arcade Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new Orion Trail machine."
|
||||
id = "arcade_orion"
|
||||
build_path = /obj/item/circuitboard/computer/arcade/orion_trail
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/seccamera
|
||||
name = "Computer Design (Security Camera)"
|
||||
desc = "Allows for the construction of circuit boards used to build security camera computers."
|
||||
id = "seccamera"
|
||||
build_path = /obj/item/circuitboard/computer/security
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/rdcamera
|
||||
name = "Computer Design (Research Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build research camera computers."
|
||||
id = "rdcamera"
|
||||
build_path = /obj/item/circuitboard/computer/research
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/xenobiocamera
|
||||
name = "Computer Design (Xenobiology Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build xenobiology camera computers."
|
||||
id = "xenobioconsole"
|
||||
build_path = /obj/item/circuitboard/computer/xenobiology
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/aiupload
|
||||
name = "Computer Design (AI Upload)"
|
||||
desc = "Allows for the construction of circuit boards used to build an AI Upload Console."
|
||||
id = "aiupload"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/computer/aiupload
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/borgupload
|
||||
name = "Computer Design (Cyborg Upload)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cyborg Upload Console."
|
||||
id = "borgupload"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/computer/borgupload
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/med_data
|
||||
name = "Computer Design (Medical Records)"
|
||||
desc = "Allows for the construction of circuit boards used to build a medical records console."
|
||||
id = "med_data"
|
||||
build_path = /obj/item/circuitboard/computer/med_data
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/operating
|
||||
name = "Computer Design (Operating Computer)"
|
||||
desc = "Allows for the construction of circuit boards used to build an operating computer console."
|
||||
id = "operating"
|
||||
build_path = /obj/item/circuitboard/computer/operating
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/pandemic
|
||||
name = "Computer Design (PanD.E.M.I.C. 2200)"
|
||||
desc = "Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console."
|
||||
id = "pandemic"
|
||||
build_path = /obj/item/circuitboard/computer/pandemic
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/scan_console
|
||||
name = "Computer Design (DNA Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new DNA scanning console."
|
||||
id = "scan_console"
|
||||
build_path = /obj/item/circuitboard/computer/scan_consolenew
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/comconsole
|
||||
name = "Computer Design (Communications)"
|
||||
desc = "Allows for the construction of circuit boards used to build a communications console."
|
||||
id = "comconsole"
|
||||
build_path = /obj/item/circuitboard/computer/communications
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SECURITY //Honestly should have a bridge techfab for this sometime.
|
||||
|
||||
/datum/design/board/idcardconsole
|
||||
name = "Computer Design (ID Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build an ID computer."
|
||||
id = "idcardconsole"
|
||||
build_path = /obj/item/circuitboard/computer/card
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SECURITY //Honestly should have a bridge techfab for this sometime.
|
||||
|
||||
/datum/design/board/crewconsole
|
||||
name = "Computer Design (Crew monitoring computer)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Crew monitoring computer."
|
||||
id = "crewconsole"
|
||||
build_path = /obj/item/circuitboard/computer/crew
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/secdata
|
||||
name = "Computer Design (Security Records Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a security records console."
|
||||
id = "secdata"
|
||||
build_path = /obj/item/circuitboard/computer/secure_data
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/atmosalerts
|
||||
name = "Computer Design (Atmosphere Alert)"
|
||||
desc = "Allows for the construction of circuit boards used to build an atmosphere alert console."
|
||||
id = "atmosalerts"
|
||||
build_path = /obj/item/circuitboard/computer/atmos_alert
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/atmos_control
|
||||
name = "Computer Design (Atmospheric Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build an Atmospheric Monitor."
|
||||
id = "atmos_control"
|
||||
build_path = /obj/item/circuitboard/computer/atmos_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/robocontrol
|
||||
name = "Computer Design (Robotics Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Robotics Control console."
|
||||
id = "robocontrol"
|
||||
build_path = /obj/item/circuitboard/computer/robotics
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/slot_machine
|
||||
name = "Computer Design (Slot Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new slot machine."
|
||||
id = "slotmachine"
|
||||
build_path = /obj/item/circuitboard/computer/slot_machine
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/powermonitor
|
||||
name = "Computer Design (Power Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new power monitor."
|
||||
id = "powermonitor"
|
||||
build_path = /obj/item/circuitboard/computer/powermonitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/solarcontrol
|
||||
name = "Computer Design (Solar Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a solar control console."
|
||||
id = "solarcontrol"
|
||||
build_path = /obj/item/circuitboard/computer/solar_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/prisonmanage
|
||||
name = "Computer Design (Prisoner Management Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a prisoner management console."
|
||||
id = "prisonmanage"
|
||||
build_path = /obj/item/circuitboard/computer/prisoner
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/mechacontrol
|
||||
name = "Computer Design (Exosuit Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build an exosuit control console."
|
||||
id = "mechacontrol"
|
||||
build_path = /obj/item/circuitboard/computer/mecha_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mechapower
|
||||
name = "Computer Design (Mech Bay Power Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a mech bay power control console."
|
||||
id = "mechapower"
|
||||
build_path = /obj/item/circuitboard/computer/mech_bay_power_console
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdconsole
|
||||
name = "Computer Design (R&D Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new R&D console."
|
||||
id = "rdconsole"
|
||||
build_path = /obj/item/circuitboard/computer/rdconsole
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/cargo
|
||||
name = "Computer Design (Supply Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Supply Console."
|
||||
id = "cargo"
|
||||
build_path = /obj/item/circuitboard/computer/cargo
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/cargorequest
|
||||
name = "Computer Design (Supply Request Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Supply Request Console."
|
||||
id = "cargorequest"
|
||||
build_path = /obj/item/circuitboard/computer/cargo/request
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/bounty
|
||||
name = "Computer Design (Bounty Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Bounty Console."
|
||||
id = "bounty"
|
||||
build_path = /obj/item/circuitboard/computer/bounty
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/mining
|
||||
name = "Computer Design (Outpost Status Display)"
|
||||
desc = "Allows for the construction of circuit boards used to build an outpost status display console."
|
||||
id = "mining"
|
||||
build_path = /obj/item/circuitboard/computer/mining
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/comm_monitor
|
||||
name = "Computer Design (Telecommunications Monitoring Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a telecommunications monitor."
|
||||
id = "comm_monitor"
|
||||
build_path = /obj/item/circuitboard/computer/comm_monitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/comm_server
|
||||
name = "Computer Design (Telecommunications Server Monitoring Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a telecommunication server browser and monitor."
|
||||
id = "comm_server"
|
||||
build_path = /obj/item/circuitboard/computer/comm_server
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/message_monitor
|
||||
name = "Computer Design (Messaging Monitor Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a messaging monitor console."
|
||||
id = "message_monitor"
|
||||
build_path = /obj/item/circuitboard/computer/message_monitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/aifixer
|
||||
name = "Computer Design (AI Integrity Restorer)"
|
||||
desc = "Allows for the construction of circuit boards used to build an AI Integrity Restorer."
|
||||
id = "aifixer"
|
||||
build_path = /obj/item/circuitboard/computer/aifixer
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/libraryconsole
|
||||
name = "Computer Design (Library Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new library console."
|
||||
id = "libraryconsole"
|
||||
build_path = /obj/item/circuitboard/computer/libraryconsole
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/apc_control
|
||||
name = "Computer Design (APC Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new APC control console."
|
||||
id = "apc_control"
|
||||
build_path = /obj/item/circuitboard/computer/apc_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/nanite_chamber_control
|
||||
name = "Computer Design (Nanite Chamber Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new nanite chamber control console."
|
||||
id = "nanite_chamber_control"
|
||||
build_path = /obj/item/circuitboard/computer/nanite_chamber_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_cloud_control
|
||||
name = "Computer Design (Nanite Cloud Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new nanite cloud control console."
|
||||
id = "nanite_cloud_control"
|
||||
build_path = /obj/item/circuitboard/computer/nanite_cloud_controller
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -0,0 +1,38 @@
|
||||
///////////////////Computer Boards///////////////////////////////////
|
||||
/datum/design/board
|
||||
name = "Computer Design ( NULL ENTRY )"
|
||||
desc = "A blank compurter board!"
|
||||
build_type = IMPRINTER
|
||||
materials = list(MAT_GLASS = 1000)
|
||||
|
||||
/datum/design/board/arcade_battle
|
||||
name = "Computer Design (Battle Arcade Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new arcade machine."
|
||||
id = "arcade_battle"
|
||||
build_path = /obj/item/circuitboard/computer/arcade/battle
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/orion_trail
|
||||
name = "Computer Design (Orion Trail Arcade Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new Orion Trail machine."
|
||||
id = "arcade_orion"
|
||||
build_path = /obj/item/circuitboard/computer/arcade/orion_trail
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/slot_machine
|
||||
name = "Computer Design (Slot Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new slot machine."
|
||||
id = "slotmachine"
|
||||
build_path = /obj/item/circuitboard/computer/slot_machine
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/libraryconsole
|
||||
name = "Computer Design (Library Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new library console."
|
||||
id = "libraryconsole"
|
||||
build_path = /obj/item/circuitboard/computer/libraryconsole
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
@@ -0,0 +1,35 @@
|
||||
///////////////////
|
||||
///CARGO Boards////
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/cargo
|
||||
name = "Computer Design (Supply Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Supply Console."
|
||||
id = "cargo"
|
||||
build_path = /obj/item/circuitboard/computer/cargo
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/cargorequest
|
||||
name = "Computer Design (Supply Request Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Supply Request Console."
|
||||
id = "cargorequest"
|
||||
build_path = /obj/item/circuitboard/computer/cargo/request
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/bounty
|
||||
name = "Computer Design (Bounty Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Bounty Console."
|
||||
id = "bounty"
|
||||
build_path = /obj/item/circuitboard/computer/bounty
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/mining
|
||||
name = "Computer Design (Outpost Status Display)"
|
||||
desc = "Allows for the construction of circuit boards used to build an outpost status display console."
|
||||
id = "mining"
|
||||
build_path = /obj/item/circuitboard/computer/mining
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -0,0 +1,75 @@
|
||||
///////////////////
|
||||
///ENGINE Boards///
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/comm_monitor
|
||||
name = "Computer Design (Telecommunications Monitoring Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a telecommunications monitor."
|
||||
id = "comm_monitor"
|
||||
build_path = /obj/item/circuitboard/computer/comm_monitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/comm_server
|
||||
name = "Computer Design (Telecommunications Server Monitoring Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a telecommunication server browser and monitor."
|
||||
id = "comm_server"
|
||||
build_path = /obj/item/circuitboard/computer/comm_server
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/message_monitor
|
||||
name = "Computer Design (Messaging Monitor Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a messaging monitor console."
|
||||
id = "message_monitor"
|
||||
build_path = /obj/item/circuitboard/computer/message_monitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/apc_control
|
||||
name = "Computer Design (APC Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new APC control console."
|
||||
id = "apc_control"
|
||||
build_path = /obj/item/circuitboard/computer/apc_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/meteor_console
|
||||
name = "Computer Design (Meteor Satellite Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new Meteor Satellite monitor console."
|
||||
id = "meteor_console"
|
||||
build_path = /obj/item/circuitboard/computer/sat_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/atmosalerts
|
||||
name = "Computer Design (Atmosphere Alert)"
|
||||
desc = "Allows for the construction of circuit boards used to build an atmosphere alert console."
|
||||
id = "atmosalerts"
|
||||
build_path = /obj/item/circuitboard/computer/atmos_alert
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/atmos_control
|
||||
name = "Computer Design (Atmospheric Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build an Atmospheric Monitor."
|
||||
id = "atmos_control"
|
||||
build_path = /obj/item/circuitboard/computer/atmos_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/powermonitor
|
||||
name = "Computer Design (Power Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new power monitor."
|
||||
id = "powermonitor"
|
||||
build_path = /obj/item/circuitboard/computer/powermonitor
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/solarcontrol
|
||||
name = "Computer Design (Solar Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a solar control console."
|
||||
id = "solarcontrol"
|
||||
build_path = /obj/item/circuitboard/computer/solar_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
@@ -0,0 +1,43 @@
|
||||
///////////////////
|
||||
///MEDICAL Boards//
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/pandemic
|
||||
name = "Computer Design (PanD.E.M.I.C. 2200)"
|
||||
desc = "Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console."
|
||||
id = "pandemic"
|
||||
build_path = /obj/item/circuitboard/computer/pandemic
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/operating
|
||||
name = "Computer Design (Operating Computer)"
|
||||
desc = "Allows for the construction of circuit boards used to build an operating computer console."
|
||||
id = "operating"
|
||||
build_path = /obj/item/circuitboard/computer/operating
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/scan_console
|
||||
name = "Computer Design (DNA Machine)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new DNA scanning console."
|
||||
id = "scan_console"
|
||||
build_path = /obj/item/circuitboard/computer/scan_consolenew
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/crewconsole
|
||||
name = "Computer Design (Crew monitoring computer)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Crew monitoring computer."
|
||||
id = "crewconsole"
|
||||
build_path = /obj/item/circuitboard/computer/crew
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/med_data
|
||||
name = "Computer Design (Medical Records)"
|
||||
desc = "Allows for the construction of circuit boards used to build a medical records console."
|
||||
id = "med_data"
|
||||
build_path = /obj/item/circuitboard/computer/med_data
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SECURITY
|
||||
@@ -0,0 +1,93 @@
|
||||
///////////////////
|
||||
///SCI Boards//////
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/rdcamera
|
||||
name = "Computer Design (Research Monitor)"
|
||||
desc = "Allows for the construction of circuit boards used to build research camera computers."
|
||||
id = "rdcamera"
|
||||
build_path = /obj/item/circuitboard/computer/research
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/xenobiocamera
|
||||
name = "Computer Design (Xenobiology Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build xenobiology camera computers."
|
||||
id = "xenobioconsole"
|
||||
build_path = /obj/item/circuitboard/computer/xenobiology
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/aiupload
|
||||
name = "Computer Design (AI Upload)"
|
||||
desc = "Allows for the construction of circuit boards used to build an AI Upload Console."
|
||||
id = "aiupload"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/computer/aiupload
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/borgupload
|
||||
name = "Computer Design (Cyborg Upload)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cyborg Upload Console."
|
||||
id = "borgupload"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/computer/borgupload
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/robocontrol
|
||||
name = "Computer Design (Robotics Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Robotics Control console."
|
||||
id = "robocontrol"
|
||||
build_path = /obj/item/circuitboard/computer/robotics
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mechacontrol
|
||||
name = "Computer Design (Exosuit Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build an exosuit control console."
|
||||
id = "mechacontrol"
|
||||
build_path = /obj/item/circuitboard/computer/mecha_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mechapower
|
||||
name = "Computer Design (Mech Bay Power Control Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a mech bay power control console."
|
||||
id = "mechapower"
|
||||
build_path = /obj/item/circuitboard/computer/mech_bay_power_console
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdconsole
|
||||
name = "Computer Design (R&D Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new R&D console."
|
||||
id = "rdconsole"
|
||||
build_path = /obj/item/circuitboard/computer/rdconsole
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_chamber_control
|
||||
name = "Computer Design (Nanite Chamber Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new nanite chamber control console."
|
||||
id = "nanite_chamber_control"
|
||||
build_path = /obj/item/circuitboard/computer/nanite_chamber_control
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_cloud_control
|
||||
name = "Computer Design (Nanite Cloud Control)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new nanite cloud control console."
|
||||
id = "nanite_cloud_control"
|
||||
build_path = /obj/item/circuitboard/computer/nanite_cloud_controller
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/aifixer
|
||||
name = "Computer Design (AI Integrity Restorer)"
|
||||
desc = "Allows for the construction of circuit boards used to build an AI Integrity Restorer."
|
||||
id = "aifixer"
|
||||
build_path = /obj/item/circuitboard/computer/aifixer
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -0,0 +1,43 @@
|
||||
///////////////////
|
||||
///SECURITY Boards/
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/seccamera
|
||||
name = "Computer Design (Security Camera)"
|
||||
desc = "Allows for the construction of circuit boards used to build security camera computers."
|
||||
id = "seccamera"
|
||||
build_path = /obj/item/circuitboard/computer/security
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/secdata
|
||||
name = "Computer Design (Security Records Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a security records console."
|
||||
id = "secdata"
|
||||
build_path = /obj/item/circuitboard/computer/secure_data
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/prisonmanage
|
||||
name = "Computer Design (Prisoner Management Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a prisoner management console."
|
||||
id = "prisonmanage"
|
||||
build_path = /obj/item/circuitboard/computer/prisoner
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/comconsole
|
||||
name = "Computer Design (Communications)"
|
||||
desc = "Allows for the construction of circuit boards used to build a communications console."
|
||||
id = "comconsole"
|
||||
build_path = /obj/item/circuitboard/computer/communications
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_ENGINEERING //Honestly should have a bridge techfab for this sometime.
|
||||
|
||||
/datum/design/board/idcardconsole
|
||||
name = "Computer Design (ID Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build an ID computer."
|
||||
id = "idcardconsole"
|
||||
build_path = /obj/item/circuitboard/computer/card
|
||||
category = list("Computer Boards")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_ENGINEERING //Honestly should have a bridge techfab for this sometime.
|
||||
@@ -1,572 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
//////////////MISC Boards///////////////
|
||||
////////////////////////////////////////
|
||||
|
||||
/datum/design/board/smes
|
||||
name = "Machine Design (SMES Board)"
|
||||
desc = "The circuit board for a SMES."
|
||||
id = "smes"
|
||||
build_path = /obj/item/circuitboard/machine/smes
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/circulator
|
||||
name = "Machine Design (Circulator Board)"
|
||||
desc = "The circuit board for a circulator."
|
||||
id = "circulator"
|
||||
build_path = /obj/item/circuitboard/machine/circulator
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/teg
|
||||
name = "Machine Design (TEG Board)"
|
||||
desc = "The circuit board for a TEG."
|
||||
id = "teg"
|
||||
build_path = /obj/item/circuitboard/machine/generator
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/announcement_system
|
||||
name = "Machine Design (Automated Announcement System Board)"
|
||||
desc = "The circuit board for an automated announcement system."
|
||||
id = "automated_announcement"
|
||||
build_path = /obj/item/circuitboard/machine/announcement_system
|
||||
category = list("Subspace Telecomms")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/turbine_computer
|
||||
name = "Computer Design (Power Turbine Console Board)"
|
||||
desc = "The circuit board for a power turbine console."
|
||||
id = "power_turbine_console"
|
||||
build_path = /obj/item/circuitboard/computer/turbine_computer
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/emitter
|
||||
name = "Machine Design (Emitter Board)"
|
||||
desc = "The circuit board for an emitter."
|
||||
id = "emitter"
|
||||
build_path = /obj/item/circuitboard/machine/emitter
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/power_compressor
|
||||
name = "Machine Design (Power Compressor Board)"
|
||||
desc = "The circuit board for a power compressor."
|
||||
id = "power_compressor"
|
||||
build_path = /obj/item/circuitboard/machine/power_compressor
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/power_turbine
|
||||
name = "Machine Design (Power Turbine Board)"
|
||||
desc = "The circuit board for a power turbine."
|
||||
id = "power_turbine"
|
||||
build_path = /obj/item/circuitboard/machine/power_turbine
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/thermomachine
|
||||
name = "Machine Design (Freezer/Heater Board)"
|
||||
desc = "The circuit board for a freezer/heater."
|
||||
id = "thermomachine"
|
||||
build_path = /obj/item/circuitboard/machine/thermomachine
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/space_heater
|
||||
name = "Machine Design (Space Heater Board)"
|
||||
desc = "The circuit board for a space heater."
|
||||
id = "space_heater"
|
||||
build_path = /obj/item/circuitboard/machine/space_heater
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = ALL
|
||||
|
||||
/datum/design/board/teleport_station
|
||||
name = "Machine Design (Teleportation Station Board)"
|
||||
desc = "The circuit board for a teleportation station."
|
||||
id = "tele_station"
|
||||
build_path = /obj/item/circuitboard/machine/teleporter_station
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/teleport_hub
|
||||
name = "Machine Design (Teleportation Hub Board)"
|
||||
desc = "The circuit board for a teleportation hub."
|
||||
id = "tele_hub"
|
||||
build_path = /obj/item/circuitboard/machine/teleporter_hub
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/quantumpad
|
||||
name = "Machine Design (Quantum Pad Board)"
|
||||
desc = "The circuit board for a quantum telepad."
|
||||
id = "quantumpad"
|
||||
build_path = /obj/item/circuitboard/machine/quantumpad
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/launchpad
|
||||
name = "Machine Design (Bluespace Launchpad Board)"
|
||||
desc = "The circuit board for a bluespace Launchpad."
|
||||
id = "launchpad"
|
||||
build_path = /obj/item/circuitboard/machine/launchpad
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/launchpad_console
|
||||
name = "Machine Design (Bluespace Launchpad Console Board)"
|
||||
desc = "The circuit board for a bluespace launchpad Console."
|
||||
id = "launchpad_console"
|
||||
build_path = /obj/item/circuitboard/computer/launchpad_console
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/teleconsole
|
||||
name = "Computer Design (Teleporter Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a teleporter control console."
|
||||
id = "teleconsole"
|
||||
build_path = /obj/item/circuitboard/computer/teleporter
|
||||
category = list("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/sleeper
|
||||
name = "Machine Design (Sleeper Board)"
|
||||
desc = "The circuit board for a sleeper."
|
||||
id = "sleeper"
|
||||
build_path = /obj/item/circuitboard/machine/sleeper
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/vr_sleeper
|
||||
name = "Machine Design (VR Sleeper Board)"
|
||||
desc = "The circuit board for a VR sleeper."
|
||||
id = "vr_sleeper"
|
||||
build_path = /obj/item/circuitboard/machine/vr_sleeper
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/cryotube
|
||||
name = "Machine Design (Cryotube Board)"
|
||||
desc = "The circuit board for a cryotube."
|
||||
id = "cryotube"
|
||||
build_path = /obj/item/circuitboard/machine/cryo_tube
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_dispenser
|
||||
name = "Machine Design (Portable Chem Dispenser Board)"
|
||||
desc = "The circuit board for a portable chem dispenser."
|
||||
id = "chem_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_master
|
||||
name = "Machine Design (Chem Master Board)"
|
||||
desc = "The circuit board for a Chem Master 3000."
|
||||
id = "chem_master"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL
|
||||
build_path = /obj/item/circuitboard/machine/chem_master
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_heater
|
||||
name = "Machine Design (Chemical Heater Board)"
|
||||
desc = "The circuit board for a chemical heater."
|
||||
id = "chem_heater"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_MEDICAL
|
||||
build_path = /obj/item/circuitboard/machine/chem_heater
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/smoke_machine
|
||||
name = "Machine Design (Smoke Machine)"
|
||||
desc = "The circuit board for a smoke machine."
|
||||
id = "smoke_machine"
|
||||
build_path = /obj/item/circuitboard/machine/smoke_machine
|
||||
category = list ("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/reagentgrinder
|
||||
name = "Machine Design (All-In-One Grinder)"
|
||||
desc = "The circuit board for an All-In-One Grinder."
|
||||
id = "reagentgrinder"
|
||||
build_path = /obj/item/circuitboard/machine/reagentgrinder
|
||||
category = list ("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/clonecontrol
|
||||
name = "Computer Design (Cloning Machine Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new Cloning Machine console."
|
||||
id = "clonecontrol"
|
||||
build_path = /obj/item/circuitboard/computer/cloning
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
category = list("Medical Machinery")
|
||||
|
||||
/datum/design/board/clonepod
|
||||
name = "Machine Design (Clone Pod)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cloning Pod."
|
||||
id = "clonepod"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
build_path = /obj/item/circuitboard/machine/clonepod
|
||||
category = list("Medical Machinery")
|
||||
|
||||
/datum/design/board/clonescanner
|
||||
name = "Machine Design (Cloning Scanner)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cloning Scanner."
|
||||
id = "clonescanner"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
build_path = /obj/item/circuitboard/machine/clonescanner
|
||||
category = list("Medical Machinery")
|
||||
|
||||
/datum/design/board/biogenerator
|
||||
name = "Machine Design (Biogenerator Board)"
|
||||
desc = "The circuit board for a biogenerator."
|
||||
id = "biogenerator"
|
||||
build_path = /obj/item/circuitboard/machine/biogenerator
|
||||
category = list ("Hydroponics Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/hydroponics
|
||||
name = "Machine Design (Hydroponics Tray Board)"
|
||||
desc = "The circuit board for a hydroponics tray."
|
||||
id = "hydro_tray"
|
||||
build_path = /obj/item/circuitboard/machine/hydroponics
|
||||
category = list ("Hydroponics Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/destructive_analyzer
|
||||
name = "Machine Design (Destructive Analyzer Board)"
|
||||
desc = "The circuit board for a destructive analyzer."
|
||||
id = "destructive_analyzer"
|
||||
build_path = /obj/item/circuitboard/machine/destructive_analyzer
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/experimentor
|
||||
name = "Machine Design (E.X.P.E.R.I-MENTOR Board)"
|
||||
desc = "The circuit board for an E.X.P.E.R.I-MENTOR."
|
||||
id = "experimentor"
|
||||
build_path = /obj/item/circuitboard/machine/experimentor
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/protolathe
|
||||
name = "Machine Design (Protolathe Board)"
|
||||
desc = "The circuit board for a protolathe."
|
||||
id = "protolathe"
|
||||
build_path = /obj/item/circuitboard/machine/protolathe
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/circuit_imprinter
|
||||
name = "Machine Design (Circuit Imprinter Board)"
|
||||
desc = "The circuit board for a circuit imprinter."
|
||||
id = "circuit_imprinter"
|
||||
build_path = /obj/item/circuitboard/machine/circuit_imprinter
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdservercontrol
|
||||
name = "Computer Design (R&D Server Control Console Board)"
|
||||
desc = "The circuit board for an R&D Server Control Console."
|
||||
id = "rdservercontrol"
|
||||
build_path = /obj/item/circuitboard/computer/rdservercontrol
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdserver
|
||||
name = "Machine Design (R&D Server Board)"
|
||||
desc = "The circuit board for an R&D Server."
|
||||
id = "rdserver"
|
||||
build_path = /obj/item/circuitboard/machine/rdserver
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mechfab
|
||||
name = "Machine Design (Exosuit Fabricator Board)"
|
||||
desc = "The circuit board for an Exosuit Fabricator."
|
||||
id = "mechfab"
|
||||
build_path = /obj/item/circuitboard/machine/mechfab
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/cyborgrecharger
|
||||
name = "Machine Design (Cyborg Recharger Board)"
|
||||
desc = "The circuit board for a Cyborg Recharger."
|
||||
id = "cyborgrecharger"
|
||||
build_path = /obj/item/circuitboard/machine/cyborgrecharger
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mech_recharger
|
||||
name = "Machine Design (Mechbay Recharger Board)"
|
||||
desc = "The circuit board for a Mechbay Recharger."
|
||||
id = "mech_recharger"
|
||||
build_path = /obj/item/circuitboard/machine/mech_recharger
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_chamber
|
||||
name = "Machine Design (Nanite Chamber Board)"
|
||||
desc = "The circuit board for a Nanite Chamber."
|
||||
id = "nanite_chamber"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_chamber
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/public_nanite_chamber
|
||||
name = "Machine Design (Public Nanite Chamber Board)"
|
||||
desc = "The circuit board for a Public Nanite Chamber."
|
||||
id = "public_nanite_chamber"
|
||||
build_path = /obj/item/circuitboard/machine/public_nanite_chamber
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_programmer
|
||||
name = "Machine Design (Nanite Programmer Board)"
|
||||
desc = "The circuit board for a Nanite Programmer."
|
||||
id = "nanite_programmer"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_programmer
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_program_hub
|
||||
name = "Machine Design (Nanite Program Hub Board)"
|
||||
desc = "The circuit board for a Nanite Program Hub."
|
||||
id = "nanite_program_hub"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_program_hub
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/microwave
|
||||
name = "Machine Design (Microwave Board)"
|
||||
desc = "The circuit board for a microwave."
|
||||
id = "microwave"
|
||||
build_path = /obj/item/circuitboard/machine/microwave
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/gibber
|
||||
name = "Machine Design (Gibber Board)"
|
||||
desc = "The circuit board for a gibber."
|
||||
id = "gibber"
|
||||
build_path = /obj/item/circuitboard/machine/gibber
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/smartfridge
|
||||
name = "Machine Design (Smartfridge Board)"
|
||||
desc = "The circuit board for a smartfridge."
|
||||
id = "smartfridge"
|
||||
build_path = /obj/item/circuitboard/machine/smartfridge
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/monkey_recycler
|
||||
name = "Machine Design (Monkey Recycler Board)"
|
||||
desc = "The circuit board for a monkey recycler."
|
||||
id = "monkey_recycler"
|
||||
build_path = /obj/item/circuitboard/machine/monkey_recycler
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/seed_extractor
|
||||
name = "Machine Design (Seed Extractor Board)"
|
||||
desc = "The circuit board for a seed extractor."
|
||||
id = "seed_extractor"
|
||||
build_path = /obj/item/circuitboard/machine/seed_extractor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/processor
|
||||
name = "Machine Design (Food/Slime Processor Board)"
|
||||
desc = "The circuit board for a processing unit. Screwdriver the circuit to switch between food (default) or slime processing."
|
||||
id = "processor"
|
||||
build_path = /obj/item/circuitboard/machine/processor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/soda_dispenser
|
||||
name = "Machine Design (Portable Soda Dispenser Board)"
|
||||
desc = "The circuit board for a portable soda dispenser."
|
||||
id = "soda_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser/drinks
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
category = list ("Misc. Machinery")
|
||||
|
||||
/datum/design/board/beer_dispenser
|
||||
name = "Machine Design (Portable Booze Dispenser Board)"
|
||||
desc = "The circuit board for a portable booze dispenser."
|
||||
id = "beer_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser/drinks/beer
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
category = list ("Misc. Machinery")
|
||||
|
||||
/datum/design/board/recycler
|
||||
name = "Machine Design (Recycler Board)"
|
||||
desc = "The circuit board for a recycler."
|
||||
id = "recycler"
|
||||
build_path = /obj/item/circuitboard/machine/recycler
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/holopad
|
||||
name = "Machine Design (AI Holopad Board)"
|
||||
desc = "The circuit board for a holopad."
|
||||
id = "holopad"
|
||||
build_path = /obj/item/circuitboard/machine/holopad
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/autolathe
|
||||
name = "Machine Design (Autolathe Board)"
|
||||
desc = "The circuit board for an autolathe."
|
||||
id = "autolathe"
|
||||
build_path = /obj/item/circuitboard/machine/autolathe
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL //Lets be honest here half the maps have public ones.
|
||||
|
||||
/datum/design/board/recharger
|
||||
name = "Machine Design (Weapon Recharger Board)"
|
||||
desc = "The circuit board for a Weapon Recharger."
|
||||
id = "recharger"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/machine/recharger
|
||||
category = list("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/vendor
|
||||
name = "Machine Design (Vendor Board)"
|
||||
desc = "The circuit board for a Vendor."
|
||||
id = "vendor"
|
||||
build_path = /obj/item/circuitboard/machine/vendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/ore_redemption
|
||||
name = "Machine Design (Ore Redemption Board)"
|
||||
desc = "The circuit board for an Ore Redemption machine."
|
||||
id = "ore_redemption"
|
||||
build_path = /obj/item/circuitboard/machine/ore_redemption
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/mining_equipment_vendor
|
||||
name = "Machine Design (Mining Rewards Vender Board)"
|
||||
desc = "The circuit board for a Mining Rewards Vender."
|
||||
id = "mining_equipment_vendor"
|
||||
build_path = /obj/item/circuitboard/machine/mining_equipment_vendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/tesla_coil
|
||||
name = "Machine Design (Tesla Coil Board)"
|
||||
desc = "The circuit board for a tesla coil."
|
||||
id = "tesla_coil"
|
||||
build_path = /obj/item/circuitboard/machine/tesla_coil
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rad_collector
|
||||
name = "Machine Design (Radiation Collector Board)"
|
||||
desc = "The circuit board for a radiation collector array."
|
||||
id = "rad_collector"
|
||||
build_path = /obj/item/circuitboard/machine/rad_collector
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/grounding_rod
|
||||
name = "Machine Design (Grounding Rod Board)"
|
||||
desc = "The circuit board for a grounding rod."
|
||||
id = "grounding_rod"
|
||||
build_path = /obj/item/circuitboard/machine/grounding_rod
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/plantgenes
|
||||
name = "Machine Design (Plant DNA Manipulator Board)"
|
||||
desc = "The circuit board for a plant DNA manipulator."
|
||||
id = "plantgenes"
|
||||
build_path = /obj/item/circuitboard/machine/plantgenes
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/ntnet_relay
|
||||
name = "Machine Design (NTNet Relay Board)"
|
||||
desc = "The circuit board for a wireless network relay."
|
||||
id = "ntnet_relay"
|
||||
build_path = /obj/item/circuitboard/machine/ntnet_relay
|
||||
category = list("Subspace Telecomms")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/limbgrower
|
||||
name = "Machine Design (Limb Grower Board)"
|
||||
desc = "The circuit board for a limb grower."
|
||||
id = "limbgrower"
|
||||
build_path = /obj/item/circuitboard/machine/limbgrower
|
||||
category = list("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/harvester
|
||||
name = "Machine Design (Organ Harvester Board)"
|
||||
desc = "The circuit board for an organ harvester."
|
||||
id = "harvester"
|
||||
build_path = /obj/item/circuitboard/machine/harvester
|
||||
category = list("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/deepfryer
|
||||
name = "Machine Design (Deep Fryer)"
|
||||
desc = "The circuit board for a Deep Fryer."
|
||||
id = "deepfryer"
|
||||
build_path = /obj/item/circuitboard/machine/deep_fryer
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/donksofttoyvendor
|
||||
name = "Machine Design (Donksoft Toy Vendor Board)"
|
||||
desc = "The circuit board for a Donksoft Toy Vendor."
|
||||
id = "donksofttoyvendor"
|
||||
build_path = /obj/item/circuitboard/machine/vending/donksofttoyvendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL //Toys!!
|
||||
|
||||
/datum/design/board/cell_charger
|
||||
name = "Machine Design (Cell Charger Board)"
|
||||
desc = "The circuit board for a cell charger."
|
||||
id = "cell_charger"
|
||||
build_path = /obj/item/circuitboard/machine/cell_charger
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/dish_drive
|
||||
name = "Machine Design (Dish Drive)"
|
||||
desc = "The circuit board for a dish drive."
|
||||
id = "dish_drive"
|
||||
build_path = /obj/item/circuitboard/machine/dish_drive
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/stacking_unit_console
|
||||
name = "Machine Design (Stacking Machine Console)"
|
||||
desc = "The circuit board for a Stacking Machine Console."
|
||||
id = "stack_console"
|
||||
build_path = /obj/item/circuitboard/machine/stacking_unit_console
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/stacking_machine
|
||||
name = "Machine Design (Stacking Machine)"
|
||||
desc = "The circuit board for a Stacking Machine."
|
||||
id = "stack_machine"
|
||||
build_path = /obj/item/circuitboard/machine/stacking_machine
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/ore_silo
|
||||
name = "Machine Design (Ore Silo)"
|
||||
desc = "The circuit board for an ore silo."
|
||||
id = "ore_silo"
|
||||
build_path = /obj/item/circuitboard/machine/ore_silo
|
||||
category = list ("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
@@ -0,0 +1,100 @@
|
||||
////////////////////////////////////////
|
||||
//////////////MISC Boards///////////////
|
||||
////////////////////////////////////////
|
||||
|
||||
/datum/design/board/recycler
|
||||
name = "Machine Design (Recycler Board)"
|
||||
desc = "The circuit board for a recycler."
|
||||
id = "recycler"
|
||||
build_path = /obj/item/circuitboard/machine/recycler
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/holopad
|
||||
name = "Machine Design (AI Holopad Board)"
|
||||
desc = "The circuit board for a holopad."
|
||||
id = "holopad"
|
||||
build_path = /obj/item/circuitboard/machine/holopad
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/autolathe
|
||||
name = "Machine Design (Autolathe Board)"
|
||||
desc = "The circuit board for an autolathe."
|
||||
id = "autolathe"
|
||||
build_path = /obj/item/circuitboard/machine/autolathe
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/recharger
|
||||
name = "Machine Design (Weapon Recharger Board)"
|
||||
desc = "The circuit board for a Weapon Recharger."
|
||||
id = "recharger"
|
||||
materials = list(MAT_GLASS = 1000, MAT_GOLD = 2000)
|
||||
build_path = /obj/item/circuitboard/machine/recharger
|
||||
category = list("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/vendor
|
||||
name = "Machine Design (Vendor Board)"
|
||||
desc = "The circuit board for a Vendor."
|
||||
id = "vendor"
|
||||
build_path = /obj/item/circuitboard/machine/vendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/donksofttoyvendor
|
||||
name = "Machine Design (Donksoft Toy Vendor Board)"
|
||||
desc = "The circuit board for a Donksoft Toy Vendor."
|
||||
id = "donksofttoyvendor"
|
||||
build_path = /obj/item/circuitboard/machine/vending/donksofttoyvendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/space_heater
|
||||
name = "Machine Design (Space Heater Board)"
|
||||
desc = "The circuit board for a space heater."
|
||||
id = "space_heater"
|
||||
build_path = /obj/item/circuitboard/machine/space_heater
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/reagentgrinder
|
||||
name = "Machine Design (All-In-One Grinder)"
|
||||
desc = "The circuit board for an All-In-One Grinder."
|
||||
id = "reagentgrinder"
|
||||
build_path = /obj/item/circuitboard/machine/reagentgrinder
|
||||
category = list ("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/microwave
|
||||
name = "Machine Design (Microwave Board)"
|
||||
desc = "The circuit board for a microwave."
|
||||
id = "microwave"
|
||||
build_path = /obj/item/circuitboard/machine/microwave
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/smartfridge
|
||||
name = "Machine Design (Smartfridge Board)"
|
||||
desc = "The circuit board for a smartfridge."
|
||||
id = "smartfridge"
|
||||
build_path = /obj/item/circuitboard/machine/smartfridge
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/cell_charger
|
||||
name = "Machine Design (Cell Charger Board)"
|
||||
desc = "The circuit board for a cell charger."
|
||||
id = "cell_charger"
|
||||
build_path = /obj/item/circuitboard/machine/cell_charger
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
|
||||
/datum/design/board/vr_sleeper
|
||||
name = "Machine Design (VR Sleeper Board)"
|
||||
desc = "The circuit board for a VR sleeper."
|
||||
id = "vr_sleeper"
|
||||
build_path = /obj/item/circuitboard/machine/vr_sleeper
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ALL
|
||||
category = list ("Medical Machinery")
|
||||
@@ -0,0 +1,42 @@
|
||||
///////////////////
|
||||
///CARGO Boards//
|
||||
///////////////////
|
||||
/datum/design/board/ore_silo
|
||||
name = "Machine Design (Ore Silo)"
|
||||
desc = "The circuit board for an ore silo."
|
||||
id = "ore_silo"
|
||||
build_path = /obj/item/circuitboard/machine/ore_silo
|
||||
category = list ("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO
|
||||
|
||||
/datum/design/board/mining_equipment_vendor
|
||||
name = "Machine Design (Mining Rewards Vender Board)"
|
||||
desc = "The circuit board for a Mining Rewards Vender."
|
||||
id = "mining_equipment_vendor"
|
||||
build_path = /obj/item/circuitboard/machine/mining_equipment_vendor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/stacking_unit_console
|
||||
name = "Machine Design (Stacking Machine Console)"
|
||||
desc = "The circuit board for a Stacking Machine Console."
|
||||
id = "stack_console"
|
||||
build_path = /obj/item/circuitboard/machine/stacking_unit_console
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/stacking_machine
|
||||
name = "Machine Design (Stacking Machine)"
|
||||
desc = "The circuit board for a Stacking Machine."
|
||||
id = "stack_machine"
|
||||
build_path = /obj/item/circuitboard/machine/stacking_machine
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/ore_redemption
|
||||
name = "Machine Design (Ore Redemption Board)"
|
||||
desc = "The circuit board for an Ore Redemption machine."
|
||||
id = "ore_redemption"
|
||||
build_path = /obj/item/circuitboard/machine/ore_redemption
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
@@ -0,0 +1,106 @@
|
||||
///////////////////
|
||||
///ENGINE Boards///
|
||||
///////////////////
|
||||
/datum/design/board/smes
|
||||
name = "Machine Design (SMES Board)"
|
||||
desc = "The circuit board for a SMES."
|
||||
id = "smes"
|
||||
build_path = /obj/item/circuitboard/machine/smes
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/circulator
|
||||
name = "Machine Design (Circulator Board)"
|
||||
desc = "The circuit board for a circulator."
|
||||
id = "circulator"
|
||||
build_path = /obj/item/circuitboard/machine/circulator
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/teg
|
||||
name = "Machine Design (TEG Board)"
|
||||
desc = "The circuit board for a TEG."
|
||||
id = "teg"
|
||||
build_path = /obj/item/circuitboard/machine/generator
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/announcement_system
|
||||
name = "Machine Design (Automated Announcement System Board)"
|
||||
desc = "The circuit board for an automated announcement system."
|
||||
id = "automated_announcement"
|
||||
build_path = /obj/item/circuitboard/machine/announcement_system
|
||||
category = list("Subspace Telecomms")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/turbine_computer
|
||||
name = "Computer Design (Power Turbine Console Board)"
|
||||
desc = "The circuit board for a power turbine console."
|
||||
id = "power_turbine_console"
|
||||
build_path = /obj/item/circuitboard/computer/turbine_computer
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/emitter
|
||||
name = "Machine Design (Emitter Board)"
|
||||
desc = "The circuit board for an emitter."
|
||||
id = "emitter"
|
||||
build_path = /obj/item/circuitboard/machine/emitter
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/power_compressor
|
||||
name = "Machine Design (Power Compressor Board)"
|
||||
desc = "The circuit board for a power compressor."
|
||||
id = "power_compressor"
|
||||
build_path = /obj/item/circuitboard/machine/power_compressor
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/power_turbine
|
||||
name = "Machine Design (Power Turbine Board)"
|
||||
desc = "The circuit board for a power turbine."
|
||||
id = "power_turbine"
|
||||
build_path = /obj/item/circuitboard/machine/power_turbine
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/tesla_coil
|
||||
name = "Machine Design (Tesla Coil Board)"
|
||||
desc = "The circuit board for a tesla coil."
|
||||
id = "tesla_coil"
|
||||
build_path = /obj/item/circuitboard/machine/tesla_coil
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rad_collector
|
||||
name = "Machine Design (Radiation Collector Board)"
|
||||
desc = "The circuit board for a radiation collector array."
|
||||
id = "rad_collector"
|
||||
build_path = /obj/item/circuitboard/machine/rad_collector
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/grounding_rod
|
||||
name = "Machine Design (Grounding Rod Board)"
|
||||
desc = "The circuit board for a grounding rod."
|
||||
id = "grounding_rod"
|
||||
build_path = /obj/item/circuitboard/machine/grounding_rod
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/ntnet_relay
|
||||
name = "Machine Design (NTNet Relay Board)"
|
||||
desc = "The circuit board for a wireless network relay."
|
||||
id = "ntnet_relay"
|
||||
build_path = /obj/item/circuitboard/machine/ntnet_relay
|
||||
category = list("Subspace Telecomms")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/thermomachine
|
||||
name = "Machine Design (Freezer/Heater Board)"
|
||||
desc = "The circuit board for a freezer/heater."
|
||||
id = "thermomachine"
|
||||
build_path = /obj/item/circuitboard/machine/thermomachine
|
||||
category = list ("Engineering Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -0,0 +1,91 @@
|
||||
///////////////////
|
||||
///MEDICAL Boards//
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/limbgrower
|
||||
name = "Machine Design (Limb Grower Board)"
|
||||
desc = "The circuit board for a limb grower."
|
||||
id = "limbgrower"
|
||||
build_path = /obj/item/circuitboard/machine/limbgrower
|
||||
category = list("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/harvester
|
||||
name = "Machine Design (Organ Harvester Board)"
|
||||
desc = "The circuit board for an organ harvester."
|
||||
id = "harvester"
|
||||
build_path = /obj/item/circuitboard/machine/harvester
|
||||
category = list("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/board/sleeper
|
||||
name = "Machine Design (Sleeper Board)"
|
||||
desc = "The circuit board for a sleeper."
|
||||
id = "sleeper"
|
||||
build_path = /obj/item/circuitboard/machine/sleeper
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/cryotube
|
||||
name = "Machine Design (Cryotube Board)"
|
||||
desc = "The circuit board for a cryotube."
|
||||
id = "cryotube"
|
||||
build_path = /obj/item/circuitboard/machine/cryo_tube
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_dispenser
|
||||
name = "Machine Design (Portable Chem Dispenser Board)"
|
||||
desc = "The circuit board for a portable chem dispenser."
|
||||
id = "chem_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_master
|
||||
name = "Machine Design (Chem Master Board)"
|
||||
desc = "The circuit board for a Chem Master 3000."
|
||||
id = "chem_master"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
build_path = /obj/item/circuitboard/machine/chem_master
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/chem_heater
|
||||
name = "Machine Design (Chemical Heater Board)"
|
||||
desc = "The circuit board for a chemical heater."
|
||||
id = "chem_heater"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
build_path = /obj/item/circuitboard/machine/chem_heater
|
||||
category = list ("Medical Machinery")
|
||||
|
||||
/datum/design/board/smoke_machine
|
||||
name = "Machine Design (Smoke Machine)"
|
||||
desc = "The circuit board for a smoke machine."
|
||||
id = "smoke_machine"
|
||||
build_path = /obj/item/circuitboard/machine/smoke_machine
|
||||
category = list ("Medical Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/board/clonecontrol
|
||||
name = "Computer Design (Cloning Machine Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a new Cloning Machine console."
|
||||
id = "clonecontrol"
|
||||
build_path = /obj/item/circuitboard/computer/cloning
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
category = list("Medical Machinery")
|
||||
|
||||
/datum/design/board/clonepod
|
||||
name = "Machine Design (Clone Pod)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cloning Pod."
|
||||
id = "clonepod"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
build_path = /obj/item/circuitboard/machine/clonepod
|
||||
category = list("Medical Machinery")
|
||||
|
||||
/datum/design/board/clonescanner
|
||||
name = "Machine Design (Cloning Scanner)"
|
||||
desc = "Allows for the construction of circuit boards used to build a Cloning Scanner."
|
||||
id = "clonescanner"
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
build_path = /obj/item/circuitboard/machine/clonescanner
|
||||
category = list("Medical Machinery")
|
||||
@@ -0,0 +1,155 @@
|
||||
///////////////////
|
||||
///SCI Boards//////
|
||||
///////////////////
|
||||
|
||||
/datum/design/board/teleport_station
|
||||
name = "Machine Design (Teleportation Station Board)"
|
||||
desc = "The circuit board for a teleportation station."
|
||||
id = "tele_station"
|
||||
build_path = /obj/item/circuitboard/machine/teleporter_station
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/teleport_hub
|
||||
name = "Machine Design (Teleportation Hub Board)"
|
||||
desc = "The circuit board for a teleportation hub."
|
||||
id = "tele_hub"
|
||||
build_path = /obj/item/circuitboard/machine/teleporter_hub
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/quantumpad
|
||||
name = "Machine Design (Quantum Pad Board)"
|
||||
desc = "The circuit board for a quantum telepad."
|
||||
id = "quantumpad"
|
||||
build_path = /obj/item/circuitboard/machine/quantumpad
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/launchpad
|
||||
name = "Machine Design (Bluespace Launchpad Board)"
|
||||
desc = "The circuit board for a bluespace Launchpad."
|
||||
id = "launchpad"
|
||||
build_path = /obj/item/circuitboard/machine/launchpad
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/launchpad_console
|
||||
name = "Machine Design (Bluespace Launchpad Console Board)"
|
||||
desc = "The circuit board for a bluespace launchpad Console."
|
||||
id = "launchpad_console"
|
||||
build_path = /obj/item/circuitboard/computer/launchpad_console
|
||||
category = list ("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/teleconsole
|
||||
name = "Computer Design (Teleporter Console)"
|
||||
desc = "Allows for the construction of circuit boards used to build a teleporter control console."
|
||||
id = "teleconsole"
|
||||
build_path = /obj/item/circuitboard/computer/teleporter
|
||||
category = list("Teleportation Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/destructive_analyzer
|
||||
name = "Machine Design (Destructive Analyzer Board)"
|
||||
desc = "The circuit board for a destructive analyzer."
|
||||
id = "destructive_analyzer"
|
||||
build_path = /obj/item/circuitboard/machine/destructive_analyzer
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/experimentor
|
||||
name = "Machine Design (E.X.P.E.R.I-MENTOR Board)"
|
||||
desc = "The circuit board for an E.X.P.E.R.I-MENTOR."
|
||||
id = "experimentor"
|
||||
build_path = /obj/item/circuitboard/machine/experimentor
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/protolathe
|
||||
name = "Machine Design (Protolathe Board)"
|
||||
desc = "The circuit board for a protolathe."
|
||||
id = "protolathe"
|
||||
build_path = /obj/item/circuitboard/machine/protolathe
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdservercontrol
|
||||
name = "Computer Design (R&D Server Control Console Board)"
|
||||
desc = "The circuit board for an R&D Server Control Console."
|
||||
id = "rdservercontrol"
|
||||
build_path = /obj/item/circuitboard/computer/rdservercontrol
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/rdserver
|
||||
name = "Machine Design (R&D Server Board)"
|
||||
desc = "The circuit board for an R&D Server."
|
||||
id = "rdserver"
|
||||
build_path = /obj/item/circuitboard/machine/rdserver
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mechfab
|
||||
name = "Machine Design (Exosuit Fabricator Board)"
|
||||
desc = "The circuit board for an Exosuit Fabricator."
|
||||
id = "mechfab"
|
||||
build_path = /obj/item/circuitboard/machine/mechfab
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/cyborgrecharger
|
||||
name = "Machine Design (Cyborg Recharger Board)"
|
||||
desc = "The circuit board for a Cyborg Recharger."
|
||||
id = "cyborgrecharger"
|
||||
build_path = /obj/item/circuitboard/machine/cyborgrecharger
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/mech_recharger
|
||||
name = "Machine Design (Mechbay Recharger Board)"
|
||||
desc = "The circuit board for a Mechbay Recharger."
|
||||
id = "mech_recharger"
|
||||
build_path = /obj/item/circuitboard/machine/mech_recharger
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_chamber
|
||||
name = "Machine Design (Nanite Chamber Board)"
|
||||
desc = "The circuit board for a Nanite Chamber."
|
||||
id = "nanite_chamber"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_chamber
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/public_nanite_chamber
|
||||
name = "Machine Design (Public Nanite Chamber Board)"
|
||||
desc = "The circuit board for a Public Nanite Chamber."
|
||||
id = "public_nanite_chamber"
|
||||
build_path = /obj/item/circuitboard/machine/public_nanite_chamber
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_programmer
|
||||
name = "Machine Design (Nanite Programmer Board)"
|
||||
desc = "The circuit board for a Nanite Programmer."
|
||||
id = "nanite_programmer"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_programmer
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/nanite_program_hub
|
||||
name = "Machine Design (Nanite Program Hub Board)"
|
||||
desc = "The circuit board for a Nanite Program Hub."
|
||||
id = "nanite_program_hub"
|
||||
build_path = /obj/item/circuitboard/machine/nanite_program_hub
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/circuit_imprinter
|
||||
name = "Machine Design (Circuit Imprinter Board)"
|
||||
desc = "The circuit board for a circuit imprinter."
|
||||
id = "circuit_imprinter"
|
||||
build_path = /obj/item/circuitboard/machine/circuit_imprinter
|
||||
category = list("Research Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
@@ -0,0 +1,90 @@
|
||||
///////////////////
|
||||
///CIV Boards///
|
||||
///////////////////
|
||||
/datum/design/board/gibber
|
||||
name = "Machine Design (Gibber Board)"
|
||||
desc = "The circuit board for a gibber."
|
||||
id = "gibber"
|
||||
build_path = /obj/item/circuitboard/machine/gibber
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/seed_extractor
|
||||
name = "Machine Design (Seed Extractor Board)"
|
||||
desc = "The circuit board for a seed extractor."
|
||||
id = "seed_extractor"
|
||||
build_path = /obj/item/circuitboard/machine/seed_extractor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/soda_dispenser
|
||||
name = "Machine Design (Portable Soda Dispenser Board)"
|
||||
desc = "The circuit board for a portable soda dispenser."
|
||||
id = "soda_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser/drinks
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
category = list ("Misc. Machinery")
|
||||
|
||||
/datum/design/board/beer_dispenser
|
||||
name = "Machine Design (Portable Booze Dispenser Board)"
|
||||
desc = "The circuit board for a portable booze dispenser."
|
||||
id = "beer_dispenser"
|
||||
build_path = /obj/item/circuitboard/machine/chem_dispenser/drinks/beer
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
category = list ("Misc. Machinery")
|
||||
|
||||
/datum/design/board/plantgenes
|
||||
name = "Machine Design (Plant DNA Manipulator Board)"
|
||||
desc = "The circuit board for a plant DNA manipulator."
|
||||
id = "plantgenes"
|
||||
build_path = /obj/item/circuitboard/machine/plantgenes
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/deepfryer
|
||||
name = "Machine Design (Deep Fryer)"
|
||||
desc = "The circuit board for a Deep Fryer."
|
||||
id = "deepfryer"
|
||||
build_path = /obj/item/circuitboard/machine/deep_fryer
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/dish_drive
|
||||
name = "Machine Design (Dish Drive)"
|
||||
desc = "The circuit board for a dish drive."
|
||||
id = "dish_drive"
|
||||
build_path = /obj/item/circuitboard/machine/dish_drive
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/biogenerator
|
||||
name = "Machine Design (Biogenerator Board)"
|
||||
desc = "The circuit board for a biogenerator."
|
||||
id = "biogenerator"
|
||||
build_path = /obj/item/circuitboard/machine/biogenerator
|
||||
category = list ("Hydroponics Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/hydroponics
|
||||
name = "Machine Design (Hydroponics Tray Board)"
|
||||
desc = "The circuit board for a hydroponics tray."
|
||||
id = "hydro_tray"
|
||||
build_path = /obj/item/circuitboard/machine/hydroponics
|
||||
category = list ("Hydroponics Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/board/monkey_recycler
|
||||
name = "Machine Design (Monkey Recycler Board)"
|
||||
desc = "The circuit board for a monkey recycler."
|
||||
id = "monkey_recycler"
|
||||
build_path = /obj/item/circuitboard/machine/monkey_recycler
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/board/processor
|
||||
name = "Machine Design (Food/Slime Processor Board)"
|
||||
desc = "The circuit board for a processing unit. Screwdriver the circuit to switch between food (default) or slime processing."
|
||||
id = "processor"
|
||||
build_path = /obj/item/circuitboard/machine/processor
|
||||
category = list ("Misc. Machinery")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE
|
||||
@@ -44,16 +44,6 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/medicalkit
|
||||
name = "Empty Medkit"
|
||||
desc = "A plastic medical kit for storging medical items."
|
||||
id = "medicalkit"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_PLASTIC = 5000)
|
||||
build_path = /obj/item/storage/firstaid //So we dont spawn medical items in it
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/xlarge_beaker
|
||||
name = "X-large Beaker"
|
||||
id = "xlarge_beaker"
|
||||
@@ -82,16 +72,6 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/cloning_disk
|
||||
name = "Cloning Data Disk"
|
||||
desc = "Produce additional disks for storing genetic data."
|
||||
id = "cloning_disk"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
|
||||
build_path = /obj/item/disk/data
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/noreactsyringe
|
||||
name = "Cryo Syringe"
|
||||
desc = "An advanced syringe that stops reagents inside from reacting. It can hold up to 20 units."
|
||||
@@ -162,6 +142,16 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/medicalkit
|
||||
name = "Empty Medkit"
|
||||
desc = "A plastic medical kit for storging medical items."
|
||||
id = "medicalkit"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_PLASTIC = 5000)
|
||||
build_path = /obj/item/storage/firstaid //So we dont spawn medical items in it
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/blood_bag
|
||||
name = "Empty Blood Bag"
|
||||
desc = "A small sterilized plastic bag for blood."
|
||||
@@ -172,6 +162,16 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cloning_disk
|
||||
name = "Cloning Data Disk"
|
||||
desc = "Produce additional disks for storing genetic data."
|
||||
id = "cloning_disk"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 300, MAT_GLASS = 100, MAT_SILVER=50)
|
||||
build_path = /obj/item/disk/data
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
////////////////////////////////////////
|
||||
//////////Defibrillator Tech////////////
|
||||
////////////////////////////////////////
|
||||
@@ -196,8 +196,8 @@
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/defib_heal
|
||||
name = "Defibrillartor Healing disk"
|
||||
desc = "A disk allowing for greater amounts of healing"
|
||||
name = "Defibrillator Healing disk"
|
||||
desc = "An upgrade which increases the healing power of the defibrillator"
|
||||
id = "defib_heal"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000)
|
||||
@@ -207,8 +207,8 @@
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/defib_shock
|
||||
name = "Defibrillartor Anit-Shock Disk"
|
||||
desc = "A disk that helps agains shocking anyone, other then the intented target"
|
||||
name = "Defibrillator Anti-Shock Disk"
|
||||
desc = "A safety upgrade that guarantees only the patient will get shocked"
|
||||
id = "defib_shock"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000)
|
||||
@@ -218,8 +218,8 @@
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/defib_decay
|
||||
name = "Defibrillartor Body-Decay extender Disk"
|
||||
desc = "A disk that helps defibrillator revive the longer decayed dead"
|
||||
name = "Defibrillator Body-Decay Extender Disk"
|
||||
desc = "An upgrade allowing the defibrillator to work on more decayed bodies"
|
||||
id = "defib_decay"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 16000, MAT_SILVER = 6000, MAT_TITANIUM = 2000)
|
||||
@@ -229,8 +229,8 @@
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/defib_speed
|
||||
name = "Defibrllartor Pre-Primer Disk"
|
||||
desc = "A disk that cuts the time charg time in half for defibrillator use"
|
||||
name = "Defibrillator Fast Charge Disk"
|
||||
desc = "An upgrade to the defibrillator capacitors, which let it charge faster"
|
||||
id = "defib_speed"
|
||||
build_type = PROTOLATHE
|
||||
build_path = /obj/item/disk/medical/defib_speed
|
||||
@@ -239,72 +239,6 @@
|
||||
category = list("Misc")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
|
||||
/////////////////////////////////////////
|
||||
//////////Alien Surgery Tools////////////
|
||||
/////////////////////////////////////////
|
||||
|
||||
/datum/design/alienscalpel
|
||||
name = "Alien Scalpel"
|
||||
desc = "An advanced scalpel obtained through Abductor technology."
|
||||
id = "alien_scalpel"
|
||||
build_path = /obj/item/scalpel/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/alienhemostat
|
||||
name = "Alien Hemostat"
|
||||
desc = "An advanced hemostat obtained through Abductor technology."
|
||||
id = "alien_hemostat"
|
||||
build_path = /obj/item/hemostat/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/alienretractor
|
||||
name = "Alien Retractor"
|
||||
desc = "An advanced retractor obtained through Abductor technology."
|
||||
id = "alien_retractor"
|
||||
build_path = /obj/item/retractor/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliensaw
|
||||
name = "Alien Circular Saw"
|
||||
desc = "An advanced surgical saw obtained through Abductor technology."
|
||||
id = "alien_saw"
|
||||
build_path = /obj/item/circular_saw/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliendrill
|
||||
name = "Alien Drill"
|
||||
desc = "An advanced drill obtained through Abductor technology."
|
||||
id = "alien_drill"
|
||||
build_path = /obj/item/surgicaldrill/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliencautery
|
||||
name = "Alien Cautery"
|
||||
desc = "An advanced cautery obtained through Abductor technology."
|
||||
id = "alien_cautery"
|
||||
build_path = /obj/item/cautery/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
|
||||
/////////////////////////////////////////
|
||||
//////////Cybernetic Implants////////////
|
||||
/////////////////////////////////////////
|
||||
@@ -654,9 +588,74 @@
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/////////////////////////////////////////
|
||||
//////////Alien Surgery Tools////////////
|
||||
/////////////////////////////////////////
|
||||
|
||||
/datum/design/alienscalpel
|
||||
name = "Alien Scalpel"
|
||||
desc = "An advanced scalpel obtained through Abductor technology."
|
||||
id = "alien_scalpel"
|
||||
build_path = /obj/item/scalpel/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/alienhemostat
|
||||
name = "Alien Hemostat"
|
||||
desc = "An advanced hemostat obtained through Abductor technology."
|
||||
id = "alien_hemostat"
|
||||
build_path = /obj/item/hemostat/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/alienretractor
|
||||
name = "Alien Retractor"
|
||||
desc = "An advanced retractor obtained through Abductor technology."
|
||||
id = "alien_retractor"
|
||||
build_path = /obj/item/retractor/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliensaw
|
||||
name = "Alien Circular Saw"
|
||||
desc = "An advanced surgical saw obtained through Abductor technology."
|
||||
id = "alien_saw"
|
||||
build_path = /obj/item/circular_saw/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliendrill
|
||||
name = "Alien Drill"
|
||||
desc = "An advanced drill obtained through Abductor technology."
|
||||
id = "alien_drill"
|
||||
build_path = /obj/item/surgicaldrill/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 10000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/aliencautery
|
||||
name = "Alien Cautery"
|
||||
desc = "An advanced cautery obtained through Abductor technology."
|
||||
id = "alien_cautery"
|
||||
build_path = /obj/item/cautery/alien
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 1500, MAT_PLASMA = 500, MAT_TITANIUM = 1500)
|
||||
category = list("Medical Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/////////////////////
|
||||
///Surgery Designs///
|
||||
/////////////////////
|
||||
|
||||
/datum/design/surgery
|
||||
name = "Surgery Design"
|
||||
desc = "what"
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -77,6 +77,16 @@
|
||||
category = list("Power Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/inducercombat
|
||||
name = "Combat Ready Inducer"
|
||||
desc = "The improved NT-8475 Electromagnetic Power Inducer can this one has been SCIENCED to allow for combat. It still comes printed with SCIENCED colors!"
|
||||
id = "combatinducer"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 13000, MAT_GLASS = 10000, MAT_SILVER = 1500, MAT_GOLD = 1250, MAT_DIAMOND = 500, MAT_TITANIUM = 1200)
|
||||
build_path = /obj/item/inducer/sci/combat/dry
|
||||
category = list("Power Designs")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/board/pacman
|
||||
name = "Machine Design (PACMAN-type Generator Board)"
|
||||
desc = "The circuit board that for a PACMAN-type portable generator."
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
|
||||
maxstack = 50
|
||||
|
||||
|
||||
/datum/design/plastitanium_alloy
|
||||
name = "Plasma + Titanium alloy"
|
||||
id = "plastitanium"
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
/////////////////////////////////////////
|
||||
/////////////////Weapons/////////////////
|
||||
/////////////////////////////////////////
|
||||
///////////////////////////////
|
||||
///////Weapons & Ammo//////////
|
||||
///////////////////////////////
|
||||
|
||||
//////////////
|
||||
//Ammo Boxes//
|
||||
//////////////
|
||||
|
||||
/datum/design/c38/sec
|
||||
id = "sec_38"
|
||||
@@ -13,6 +17,40 @@
|
||||
id = "sec_38lethal"
|
||||
build_path = /obj/item/ammo_box/c38/lethal
|
||||
|
||||
//////////////
|
||||
//WT550 Mags//
|
||||
//////////////
|
||||
|
||||
/datum/design/mag_oldsmg
|
||||
name = "WT-550 Semi-Auto SMG Magazine (4.6x30mm)"
|
||||
desc = "A 20 round magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/mag_oldsmg/ap_mag
|
||||
name = "WT-550 Semi-Auto SMG Armour Piercing Magazine (4.6x30mm AP)"
|
||||
desc = "A 20 round armour piercing magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg_ap"
|
||||
materials = list(MAT_METAL = 6000, MAT_SILVER = 600)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9/wtap
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/mag_oldsmg/ic_mag
|
||||
name = "WT-550 Semi-Auto SMG Incendiary Magazine (4.6x30mm IC)"
|
||||
desc = "A 20 round armour piercing magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg_ic"
|
||||
materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9/wtic
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
//////////////
|
||||
//Ammo Shells/
|
||||
//////////////
|
||||
|
||||
/datum/design/rubbershot/sec
|
||||
id = "sec_rshot"
|
||||
build_type = PROTOLATHE
|
||||
@@ -43,6 +81,40 @@
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/stunshell
|
||||
name = "Stun Shell"
|
||||
desc = "A stunning shell for a shotgun."
|
||||
id = "stunshell"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 200)
|
||||
build_path = /obj/item/ammo_casing/shotgun/stunslug
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/techshell
|
||||
name = "Unloaded Technological Shotshell"
|
||||
desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects."
|
||||
id = "techshotshell"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 200)
|
||||
build_path = /obj/item/ammo_casing/shotgun/techshell
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/cryostatis_shotgun_dart
|
||||
name = "Cryostasis Shotgun Dart"
|
||||
desc = "A shotgun dart designed with similar internals to that of a cryostatis beaker, allowing reagents to not react when inside."
|
||||
id = "shotgundartcryostatis"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3500)
|
||||
build_path = /obj/item/ammo_casing/shotgun/dart/noreact
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
//////////////
|
||||
//Firing Pins/
|
||||
//////////////
|
||||
|
||||
/datum/design/pin_testing
|
||||
name = "Test-Range Firing Pin"
|
||||
desc = "This safety firing pin allows firearms to be operated within proximity to a firing range."
|
||||
@@ -63,6 +135,20 @@
|
||||
category = list("Firing Pins")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
//////////////
|
||||
//Guns////////
|
||||
//////////////
|
||||
|
||||
/datum/design/lasercarbine
|
||||
name = "Laser Carbine"
|
||||
desc = "Beefed up version of a standard laser gun."
|
||||
id = "lasercarbine"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 15000, MAT_GLASS = 10000, MAT_GOLD = 2500, MAT_SILVER = 2500)
|
||||
build_path = /obj/item/gun/energy/laser/carbine/nopin
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/stunrevolver
|
||||
name = "Tesla Revolver"
|
||||
desc = "A high-tech revolver that fires internal, reusable shock cartridges in a revolving cylinder. The cartridges can be recharged using conventional rechargers."
|
||||
@@ -83,16 +169,6 @@
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/tele_shield
|
||||
name = "Telescopic Riot Shield"
|
||||
desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
|
||||
id = "tele_shield"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 4000, MAT_SILVER = 300, MAT_TITANIUM = 200)
|
||||
build_path = /obj/item/shield/riot/tele
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/beamrifle
|
||||
name = "Beam Marksman Rifle"
|
||||
desc = "A powerful long ranged anti-material rifle that fires charged particle beams to obliterate targets."
|
||||
@@ -122,11 +198,11 @@
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/gun/syringe/rapidsyringe
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL //uwu
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/temp_gun
|
||||
name = "Temperature Gun"
|
||||
desc = "A gun that shoots temperature bullet energythings to change temperature."//Change it if you want
|
||||
desc = "A gun that shoots temperature beam like projectiles to change temperature."
|
||||
id = "temp_gun"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 500, MAT_SILVER = 3000)
|
||||
@@ -145,46 +221,6 @@
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
|
||||
|
||||
/datum/design/large_grenade
|
||||
name = "Large Grenade"
|
||||
desc = "A grenade that affects a larger area and use larger containers."
|
||||
id = "large_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000)
|
||||
build_path = /obj/item/grenade/chem_grenade/large
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE //Citadel edit added to science
|
||||
|
||||
/datum/design/pyro_grenade
|
||||
name = "Pyro Grenade"
|
||||
desc = "An advanced grenade that is able to self ignite its mixture."
|
||||
id = "pyro_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_PLASMA = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/pyro
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cryo_grenade
|
||||
name = "Cryo Grenade"
|
||||
desc = "An advanced grenade that rapidly cools its contents upon detonation."
|
||||
id = "cryo_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/cryo
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/adv_grenade
|
||||
name = "Advanced Release Grenade"
|
||||
desc = "An advanced grenade that can be detonated several times, best used with a repeating igniter."
|
||||
id = "adv_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/adv_release
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/xray
|
||||
name = "X-ray Laser Gun"
|
||||
desc = "Not quite as menacing as it sounds"
|
||||
@@ -215,64 +251,6 @@
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
//WT550 Mags
|
||||
|
||||
/datum/design/mag_oldsmg
|
||||
name = "WT-550 Semi-Auto SMG Magazine (4.6x30mm)"
|
||||
desc = "A 20 round magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/mag_oldsmg/ap_mag
|
||||
name = "WT-550 Semi-Auto SMG Armour Piercing Magazine (4.6x30mm AP)"
|
||||
desc = "A 20 round armour piercing magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg_ap"
|
||||
materials = list(MAT_METAL = 6000, MAT_SILVER = 600)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9/wtap
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/mag_oldsmg/ic_mag
|
||||
name = "WT-550 Semi-Auto SMG Incendiary Magazine (4.6x30mm IC)"
|
||||
desc = "A 20 round armour piercing magazine for the out of date security WT-550 Semi-Auto SMG."
|
||||
id = "mag_oldsmg_ic"
|
||||
materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_GLASS = 1000)
|
||||
build_path = /obj/item/ammo_box/magazine/wt550m9/wtic
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/stunshell
|
||||
name = "Stun Shell"
|
||||
desc = "A stunning shell for a shotgun."
|
||||
id = "stunshell"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 200)
|
||||
build_path = /obj/item/ammo_casing/shotgun/stunslug
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/techshell
|
||||
name = "Unloaded Technological Shotshell"
|
||||
desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects."
|
||||
id = "techshotshell"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 1000, MAT_GLASS = 200)
|
||||
build_path = /obj/item/ammo_casing/shotgun/techshell
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/suppressor
|
||||
name = "Universal Suppressor"
|
||||
desc = "A reverse-engineered universal suppressor that fits on most small arms with threaded barrels."
|
||||
id = "suppressor"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
|
||||
build_path = /obj/item/suppressor
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/gravitygun
|
||||
name = "One-point Bluespace-gravitational Manipulator"
|
||||
desc = "A multi-mode device that blasts one-point bluespace-gravitational bolts that locally distort gravity."
|
||||
@@ -293,12 +271,70 @@
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/cryostatis_shotgun_dart
|
||||
name = "Cryostasis Shotgun Dart"
|
||||
desc = "A shotgun dart designed with similar internals to that of a cryostatis beaker, allowing reagents to not react when inside."
|
||||
id = "shotgundartcryostatis"
|
||||
///////////
|
||||
//Grenades/
|
||||
///////////
|
||||
|
||||
/datum/design/large_grenade
|
||||
name = "Large Grenade"
|
||||
desc = "A grenade that affects a larger area and use larger containers."
|
||||
id = "large_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3500)
|
||||
build_path = /obj/item/ammo_casing/shotgun/dart/noreact
|
||||
category = list("Ammo")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
|
||||
materials = list(MAT_METAL = 3000)
|
||||
build_path = /obj/item/grenade/chem_grenade/large
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
|
||||
|
||||
/datum/design/pyro_grenade
|
||||
name = "Pyro Grenade"
|
||||
desc = "An advanced grenade that is able to self ignite its mixture."
|
||||
id = "pyro_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_PLASMA = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/pyro
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/cryo_grenade
|
||||
name = "Cryo Grenade"
|
||||
desc = "An advanced grenade that rapidly cools its contents upon detonation."
|
||||
id = "cryo_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/cryo
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
/datum/design/adv_grenade
|
||||
name = "Advanced Release Grenade"
|
||||
desc = "An advanced grenade that can be detonated several times, best used with a repeating igniter."
|
||||
id = "adv_Grenade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 3000, MAT_GLASS = 500)
|
||||
build_path = /obj/item/grenade/chem_grenade/adv_release
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL
|
||||
|
||||
//////////
|
||||
//MISC////
|
||||
//////////
|
||||
|
||||
/datum/design/tele_shield
|
||||
name = "Telescopic Riot Shield"
|
||||
desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
|
||||
id = "tele_shield"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 4000, MAT_GLASS = 4000, MAT_SILVER = 300, MAT_TITANIUM = 200)
|
||||
build_path = /obj/item/shield/riot/tele
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
/datum/design/suppressor
|
||||
name = "Universal Suppressor"
|
||||
desc = "A reverse-engineered universal suppressor that fits on most small arms with threaded barrels."
|
||||
id = "suppressor"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
|
||||
build_path = /obj/item/suppressor
|
||||
category = list("Weapons")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/obj/machinery/rnd/production
|
||||
name = "technology fabricator"
|
||||
desc = "Makes researched and prototype items with materials and energy."
|
||||
container_type = OPENCONTAINER
|
||||
layer = BELOW_OBJ_LAYER
|
||||
var/consoleless_interface = FALSE //Whether it can be used without a console.
|
||||
var/efficiency_coeff = 1 //Materials needed / coeff = actual.
|
||||
@@ -21,7 +20,7 @@
|
||||
|
||||
/obj/machinery/rnd/production/Initialize(mapload)
|
||||
. = ..()
|
||||
create_reagents(0)
|
||||
create_reagents(0, OPENCONTAINER)
|
||||
matching_designs = list()
|
||||
cached_designs = list()
|
||||
stored_research = new
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "circuit imprinter"
|
||||
desc = "Manufactures circuit boards for the construction of machines."
|
||||
icon_state = "circuit_imprinter"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/circuit_imprinter
|
||||
categories = list(
|
||||
"AI Modules",
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "department circuit imprinter"
|
||||
desc = "A special circuit imprinter with a built in interface meant for departmental usage, with built in ExoSync receivers allowing it to print designs researched that match its ROM-encoded department type."
|
||||
icon_state = "circuit_imprinter"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/circuit_imprinter/department
|
||||
requires_console = FALSE
|
||||
consoleless_interface = TRUE
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "department protolathe"
|
||||
desc = "A special protolathe with a built in interface meant for departmental usage, with built in ExoSync receivers allowing it to print designs researched that match its ROM-encoded department type."
|
||||
icon_state = "protolathe"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/protolathe/department
|
||||
requires_console = FALSE
|
||||
consoleless_interface = TRUE
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "department techfab"
|
||||
desc = "An advanced fabricator designed to print out the latest prototypes and circuits researched from Science. Contains hardware to sync to research networks. This one is department-locked and only possesses a limited set of decryption keys."
|
||||
icon_state = "protolathe"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/techfab/department
|
||||
|
||||
/obj/machinery/rnd/production/techfab/department/engineering
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "protolathe"
|
||||
desc = "Converts raw materials into useful objects."
|
||||
icon_state = "protolathe"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/protolathe
|
||||
categories = list(
|
||||
"Power Designs",
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
name = "technology fabricator"
|
||||
desc = "Produces researched prototypes with raw materials and energy."
|
||||
icon_state = "protolathe"
|
||||
container_type = OPENCONTAINER
|
||||
circuit = /obj/item/circuitboard/machine/techfab
|
||||
categories = list(
|
||||
"Power Designs",
|
||||
|
||||
@@ -106,11 +106,11 @@
|
||||
|
||||
/datum/nanite_program/conductive/enable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.add_trait(TRAIT_SHOCKIMMUNE, "nanites")
|
||||
ADD_TRAIT(host_mob, TRAIT_SHOCKIMMUNE, "nanites")
|
||||
|
||||
/datum/nanite_program/conductive/disable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.remove_trait(TRAIT_SHOCKIMMUNE, "nanites")
|
||||
REMOVE_TRAIT(host_mob, TRAIT_SHOCKIMMUNE, "nanites")
|
||||
|
||||
/datum/nanite_program/mindshield
|
||||
name = "Mental Barrier"
|
||||
@@ -121,10 +121,10 @@
|
||||
/datum/nanite_program/mindshield/enable_passive_effect()
|
||||
. = ..()
|
||||
if(!host_mob.mind.has_antag_datum(/datum/antagonist/rev)) //won't work if on a rev, to avoid having implanted revs
|
||||
host_mob.add_trait(TRAIT_MINDSHIELD, "nanites")
|
||||
ADD_TRAIT(host_mob, TRAIT_MINDSHIELD, "nanites")
|
||||
host_mob.sec_hud_set_implants()
|
||||
|
||||
/datum/nanite_program/mindshield/disable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.remove_trait(TRAIT_MINDSHIELD, "nanites")
|
||||
REMOVE_TRAIT(host_mob, TRAIT_MINDSHIELD, "nanites")
|
||||
host_mob.sec_hud_set_implants()
|
||||
@@ -215,7 +215,7 @@
|
||||
if(!iscarbon(host_mob)) //nonstandard biology
|
||||
return FALSE
|
||||
var/mob/living/carbon/C = host_mob
|
||||
if(C.suiciding || C.has_trait(TRAIT_NOCLONE) || C.hellbound) //can't revive
|
||||
if(C.suiciding || HAS_TRAIT(C, TRAIT_NOCLONE) || C.hellbound) //can't revive
|
||||
return FALSE
|
||||
if((world.time - C.timeofdeath) > 1800) //too late
|
||||
return FALSE
|
||||
|
||||
@@ -65,11 +65,11 @@
|
||||
|
||||
/datum/nanite_program/pacifying/enable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.add_trait(TRAIT_PACIFISM, "nanites")
|
||||
ADD_TRAIT(host_mob, TRAIT_PACIFISM, "nanites")
|
||||
|
||||
/datum/nanite_program/pacifying/disable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.remove_trait(TRAIT_PACIFISM, "nanites")
|
||||
REMOVE_TRAIT(host_mob, TRAIT_PACIFISM, "nanites")
|
||||
|
||||
/datum/nanite_program/blinding
|
||||
name = "Blindness"
|
||||
@@ -93,11 +93,11 @@
|
||||
|
||||
/datum/nanite_program/mute/enable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.add_trait(TRAIT_MUTE, "nanites")
|
||||
ADD_TRAIT(host_mob, TRAIT_MUTE, "nanites")
|
||||
|
||||
/datum/nanite_program/mute/disable_passive_effect()
|
||||
. = ..()
|
||||
host_mob.remove_trait(TRAIT_MUTE, "nanites")
|
||||
REMOVE_TRAIT(host_mob, TRAIT_MUTE, "nanites")
|
||||
|
||||
/datum/nanite_program/fake_death
|
||||
name = "Death Simulation"
|
||||
|
||||
@@ -102,8 +102,8 @@
|
||||
|
||||
/datum/techweb_node/adv_defibrillator_tec
|
||||
id = "adv_defibrillator_tec"
|
||||
display_name = "Adv Defibrillator tec"
|
||||
description = "More ways to bring back the freshly dead."
|
||||
display_name = "Defibrillator Upgrades"
|
||||
description = "More ways to bring back the newly dead."
|
||||
prereq_ids = list("adv_biotech", "exp_surgery", "adv_engi", "adv_power")
|
||||
design_ids = list("defib_decay", "defib_shock", "defib_heal", "defib_speed")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
@@ -265,7 +265,7 @@
|
||||
display_name = "Bluespace Pockets"
|
||||
description = "Studies into the mysterious alternate dimension known as bluespace and how to place items in the threads of reality."
|
||||
prereq_ids = list("adv_power", "adv_bluespace", "adv_biotech", "adv_plasma")
|
||||
design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash")
|
||||
design_ids = list( "bluespacebodybag","bag_holding", "bluespace_pod", "borg_upgrade_trashofholding", "blutrash", "satchel_holding")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5500)
|
||||
export_price = 5000
|
||||
/////////////////////////plasma tech/////////////////////////
|
||||
@@ -447,7 +447,7 @@
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
|
||||
export_price = 5000
|
||||
design_ids = list("s-receiver", "s-bus", "s-broadcaster", "s-processor", "s-hub", "s-server", "s-relay", "comm_monitor", "comm_server",
|
||||
"s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter")
|
||||
"s-ansible", "s-filter", "s-amplifier", "ntnet_relay", "s-treatment", "s-analyzer", "s-crystal", "s-transmitter", "message_monitor")
|
||||
|
||||
/datum/techweb_node/integrated_HUDs
|
||||
id = "integrated_HUDs"
|
||||
@@ -583,7 +583,7 @@
|
||||
display_name = "Weapon Development Technology"
|
||||
description = "Our researchers have found new to weaponize just about everything now."
|
||||
prereq_ids = list("engineering")
|
||||
design_ids = list("pin_testing", "tele_shield")
|
||||
design_ids = list("pin_testing", "tele_shield", "lasercarbine")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 7500)
|
||||
export_price = 5000
|
||||
|
||||
@@ -982,7 +982,7 @@
|
||||
prereq_ids = list("biotech","engineering")
|
||||
boost_item_paths = list(/obj/item/gun/energy/alien, /obj/item/scalpel/alien, /obj/item/hemostat/alien, /obj/item/retractor/alien, /obj/item/circular_saw/alien,
|
||||
/obj/item/cautery/alien, /obj/item/surgicaldrill/alien, /obj/item/screwdriver/abductor, /obj/item/wrench/abductor, /obj/item/crowbar/abductor, /obj/item/multitool/abductor,
|
||||
/obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor)
|
||||
/obj/item/weldingtool/abductor, /obj/item/wirecutters/abductor, /obj/item/circuitboard/machine/abductor, /obj/item/abductor_baton, /obj/item/abductor, /obj/item/stack/sheet/mineral/abductor)
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
|
||||
export_price = 20000
|
||||
hidden = TRUE
|
||||
|
||||
@@ -90,12 +90,11 @@ To add a crossbreed:
|
||||
icon = 'icons/obj/slimecrossing.dmi'
|
||||
icon_state = "base"
|
||||
var/del_on_empty = TRUE
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
var/list/list_reagents
|
||||
|
||||
/obj/item/slimecrossbeaker/Initialize()
|
||||
. = ..()
|
||||
create_reagents(50)
|
||||
create_reagents(50, INJECTABLE | DRAWABLE)
|
||||
if(list_reagents)
|
||||
for(var/reagent in list_reagents)
|
||||
reagents.add_reagent(reagent, list_reagents[reagent])
|
||||
@@ -130,10 +129,13 @@ To add a crossbreed:
|
||||
list_reagents = list("omnizine" = 15)
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector //As with the above, but automatically injects whomever it is used on with contents.
|
||||
container_type = DRAWABLE //Cannot be refilled, since it's basically an autoinjector!
|
||||
var/ignore_flags = FALSE
|
||||
var/self_use_only = FALSE
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector/Initialize()
|
||||
. = ..()
|
||||
reagents.reagents_holder_flags = DRAWABLE // Cannot be refilled, since it's basically an autoinjector!
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector/attack(mob/living/M, mob/user)
|
||||
if(!reagents.total_volume)
|
||||
to_chat(user, "<span class='warning'>[src] is empty!</span>")
|
||||
@@ -169,12 +171,15 @@ To add a crossbreed:
|
||||
list_reagents = list("slimejelly" = 50)
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector/peaceandlove
|
||||
container_type = null //It won't be *that* easy to get your hands on pax.
|
||||
name = "peaceful distillation"
|
||||
desc = "A light pink gooey sphere. Simply touching it makes you a little dizzy."
|
||||
color = "#DDAAAA"
|
||||
list_reagents = list("synthpax" = 10, "space_drugs" = 15) //Peace, dudes
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector/peaceandlove/Initialize()
|
||||
. = ..()
|
||||
reagents.reagents_holder_flags = NONE // It won't be *that* easy to get your hands on pax.
|
||||
|
||||
/obj/item/slimecrossbeaker/autoinjector/slimestimulant
|
||||
name = "invigorating gel"
|
||||
desc = "A bubbling purple mixture, designed to heal and boost movement."
|
||||
|
||||
@@ -20,14 +20,14 @@ Slimecrossing Armor
|
||||
/obj/item/clothing/mask/nobreath/equipped(mob/living/carbon/human/user, slot)
|
||||
. = ..()
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
user.add_trait(TRAIT_NOBREATH, "breathmask_[REF(src)]")
|
||||
ADD_TRAIT(user, TRAIT_NOBREATH, "breathmask_[REF(src)]")
|
||||
user.failed_last_breath = FALSE
|
||||
user.clear_alert("not_enough_oxy")
|
||||
user.apply_status_effect(/datum/status_effect/rebreathing)
|
||||
|
||||
/obj/item/clothing/mask/nobreath/dropped(mob/living/carbon/human/user)
|
||||
..()
|
||||
user.remove_trait(TRAIT_NOBREATH, "breathmask_[REF(src)]")
|
||||
REMOVE_TRAIT(user, TRAIT_NOBREATH, "breathmask_[REF(src)]")
|
||||
user.remove_status_effect(/datum/status_effect/rebreathing)
|
||||
|
||||
/obj/item/clothing/glasses/prism_glasses
|
||||
@@ -112,11 +112,11 @@ Slimecrossing Armor
|
||||
/obj/item/clothing/head/peaceflower/equipped(mob/living/carbon/human/user, slot)
|
||||
. = ..()
|
||||
if(slot == SLOT_HEAD)
|
||||
user.add_trait(TRAIT_PACIFISM, "peaceflower_[REF(src)]")
|
||||
ADD_TRAIT(user, TRAIT_PACIFISM, "peaceflower_[REF(src)]")
|
||||
|
||||
/obj/item/clothing/head/peaceflower/dropped(mob/living/carbon/human/user)
|
||||
..()
|
||||
user.remove_trait(TRAIT_PACIFISM, "peaceflower_[REF(src)]")
|
||||
REMOVE_TRAIT(user, TRAIT_PACIFISM, "peaceflower_[REF(src)]")
|
||||
|
||||
/obj/item/clothing/head/peaceflower/attack_hand(mob/user)
|
||||
if(iscarbon(user))
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
if(last_check_time + 50 < world.time)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.mind && !H.has_trait(TRAIT_AGEUSIA))
|
||||
if(H.mind && !HAS_TRAIT(H, TRAIT_AGEUSIA))
|
||||
to_chat(H,"<span class='notice'>That didn't taste very good...</span>") //No disgust, though. It's just not good tasting.
|
||||
GET_COMPONENT_FROM(mood, /datum/component/mood, H)
|
||||
if(mood)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/datum/status_effect/rainbow_protection/on_apply()
|
||||
owner.status_flags |= GODMODE
|
||||
owner.add_trait(TRAIT_PACIFISM, "slimestatus")
|
||||
ADD_TRAIT(owner, TRAIT_PACIFISM, "slimestatus")
|
||||
owner.visible_message("<span class='warning'>[owner] shines with a brilliant rainbow light.</span>",
|
||||
"<span class='notice'>You feel protected by an unknown force!</span>")
|
||||
originalcolor = owner.color
|
||||
@@ -24,7 +24,7 @@
|
||||
/datum/status_effect/rainbow_protection/on_remove()
|
||||
owner.status_flags &= ~GODMODE
|
||||
owner.color = originalcolor
|
||||
owner.remove_trait(TRAIT_PACIFISM, "slimestatus")
|
||||
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "slimestatus")
|
||||
owner.visible_message("<span class='notice'>[owner] stops glowing, the rainbow light fading away.</span>",
|
||||
"<span class='warning'>You no longer feel protected...</span>")
|
||||
|
||||
@@ -246,12 +246,12 @@ datum/status_effect/rebreathing/tick()
|
||||
duration = 100
|
||||
|
||||
/datum/status_effect/firecookie/on_apply()
|
||||
owner.add_trait(TRAIT_RESISTCOLD,"firecookie")
|
||||
ADD_TRAIT(owner, TRAIT_RESISTCOLD,"firecookie")
|
||||
owner.adjust_bodytemperature(110)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/firecookie/on_remove()
|
||||
owner.remove_trait(TRAIT_RESISTCOLD,"firecookie")
|
||||
REMOVE_TRAIT(owner, TRAIT_RESISTCOLD,"firecookie")
|
||||
|
||||
/datum/status_effect/watercookie
|
||||
id = "watercookie"
|
||||
@@ -260,7 +260,7 @@ datum/status_effect/rebreathing/tick()
|
||||
duration = 100
|
||||
|
||||
/datum/status_effect/watercookie/on_apply()
|
||||
owner.add_trait(TRAIT_NOSLIPWATER,"watercookie")
|
||||
ADD_TRAIT(owner, TRAIT_NOSLIPWATER,"watercookie")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/watercookie/tick()
|
||||
@@ -268,7 +268,7 @@ datum/status_effect/rebreathing/tick()
|
||||
T.MakeSlippery(TURF_WET_WATER, min_wet_time = 10, wet_time_to_add = 5)
|
||||
|
||||
/datum/status_effect/watercookie/on_remove()
|
||||
owner.remove_trait(TRAIT_NOSLIPWATER,"watercookie")
|
||||
REMOVE_TRAIT(owner, TRAIT_NOSLIPWATER,"watercookie")
|
||||
|
||||
/datum/status_effect/metalcookie
|
||||
id = "metalcookie"
|
||||
@@ -313,11 +313,11 @@ datum/status_effect/rebreathing/tick()
|
||||
duration = 600
|
||||
|
||||
/datum/status_effect/toxincookie/on_apply()
|
||||
owner.add_trait(TRAIT_TOXINLOVER,"toxincookie")
|
||||
ADD_TRAIT(owner, TRAIT_TOXINLOVER,"toxincookie")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/toxincookie/on_remove()
|
||||
owner.remove_trait(TRAIT_TOXINLOVER,"toxincookie")
|
||||
REMOVE_TRAIT(owner, TRAIT_TOXINLOVER,"toxincookie")
|
||||
|
||||
/datum/status_effect/timecookie
|
||||
id = "timecookie"
|
||||
@@ -417,11 +417,11 @@ datum/status_effect/rebreathing/tick()
|
||||
duration = 30
|
||||
|
||||
/datum/status_effect/plur/on_apply()
|
||||
owner.add_trait(TRAIT_PACIFISM, "peacecookie")
|
||||
ADD_TRAIT(owner, TRAIT_PACIFISM, "peacecookie")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/plur/on_remove()
|
||||
owner.remove_trait(TRAIT_PACIFISM, "peacecookie")
|
||||
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "peacecookie")
|
||||
|
||||
/datum/status_effect/adamantinecookie
|
||||
id = "adamantinecookie"
|
||||
@@ -515,11 +515,11 @@ datum/status_effect/rebreathing/tick()
|
||||
colour = "blue"
|
||||
|
||||
/datum/status_effect/stabilized/blue/on_apply()
|
||||
owner.add_trait(TRAIT_NOSLIPWATER, "slimestatus")
|
||||
ADD_TRAIT(owner, TRAIT_NOSLIPWATER, "slimestatus")
|
||||
return ..()
|
||||
|
||||
datum/status_effect/stabilized/blue/on_remove()
|
||||
owner.remove_trait(TRAIT_NOSLIPWATER, "slimestatus")
|
||||
REMOVE_TRAIT(owner, TRAIT_NOSLIPWATER, "slimestatus")
|
||||
|
||||
/datum/status_effect/stabilized/metal
|
||||
id = "stabilizedmetal"
|
||||
@@ -580,7 +580,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
examine_text = "<span class='notice'>Their fingertips burn brightly!</span>"
|
||||
|
||||
/datum/status_effect/stabilized/darkpurple/on_apply()
|
||||
owner.add_trait(TRAIT_RESISTHEATHANDS, "slimestatus")
|
||||
ADD_TRAIT(owner, TRAIT_RESISTHEATHANDS, "slimestatus")
|
||||
fire = new(owner)
|
||||
return ..()
|
||||
|
||||
@@ -596,7 +596,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/stabilized/darkpurple/on_remove()
|
||||
owner.remove_trait(TRAIT_RESISTHEATHANDS, "slimestatus")
|
||||
REMOVE_TRAIT(owner, TRAIT_RESISTHEATHANDS, "slimestatus")
|
||||
qdel(fire)
|
||||
|
||||
/datum/status_effect/stabilized/darkblue
|
||||
@@ -767,11 +767,11 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
colour = "red"
|
||||
|
||||
/datum/status_effect/stabilized/red/on_apply()
|
||||
owner.add_trait(TRAIT_IGNORESLOWDOWN,"slimestatus")
|
||||
owner.ignore_slowdown("slimestatus")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/stabilized/red/on_remove()
|
||||
owner.remove_trait(TRAIT_IGNORESLOWDOWN,"slimestatus")
|
||||
owner.unignore_slowdown("slimestatus")
|
||||
|
||||
/datum/status_effect/stabilized/green
|
||||
id = "stabilizedgreen"
|
||||
@@ -916,7 +916,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
colour = "light pink"
|
||||
|
||||
/datum/status_effect/stabilized/lightpink/on_apply()
|
||||
owner.add_trait(TRAIT_GOTTAGOFAST,"slimestatus")
|
||||
ADD_TRAIT(owner, TRAIT_GOTTAGOFAST,"slimestatus")
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/stabilized/lightpink/tick()
|
||||
@@ -927,7 +927,7 @@ datum/status_effect/stabilized/blue/on_remove()
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/stabilized/lightpink/on_remove()
|
||||
owner.remove_trait(TRAIT_GOTTAGOFAST,"slimestatus")
|
||||
REMOVE_TRAIT(owner, TRAIT_GOTTAGOFAST,"slimestatus")
|
||||
|
||||
/datum/status_effect/stabilized/adamantine
|
||||
id = "stabilizedadamantine"
|
||||
|
||||
@@ -7,12 +7,11 @@ Burning extracts:
|
||||
name = "burning extract"
|
||||
desc = "It's boiling over with barely-contained energy."
|
||||
effect = "burning"
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
icon_state = "burning"
|
||||
|
||||
/obj/item/slimecross/burning/Initialize()
|
||||
. = ..()
|
||||
create_reagents(10)
|
||||
create_reagents(10, INJECTABLE | DRAWABLE)
|
||||
|
||||
/obj/item/slimecross/burning/attack_self(mob/user)
|
||||
if(!reagents.has_reagent("plasma",10))
|
||||
|
||||
@@ -8,12 +8,11 @@ Charged extracts:
|
||||
name = "charged extract"
|
||||
desc = "It sparks with electric power."
|
||||
effect = "charged"
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
icon_state = "charged"
|
||||
|
||||
/obj/item/slimecross/charged/Initialize()
|
||||
. = ..()
|
||||
create_reagents(10)
|
||||
create_reagents(10, INJECTABLE | DRAWABLE)
|
||||
|
||||
/obj/item/slimecross/charged/attack_self(mob/user)
|
||||
if(!reagents.has_reagent("plasma",10))
|
||||
@@ -427,7 +426,7 @@ Charged extracts:
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You drink the pacification potion!</span>")
|
||||
if(isanimal(M))
|
||||
M.add_trait(TRAIT_PACIFISM, MAGIC_TRAIT)
|
||||
ADD_TRAIT(M, TRAIT_PACIFISM, MAGIC_TRAIT)
|
||||
else if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
C.gain_trauma(/datum/brain_trauma/severe/pacifism, TRAUMA_RESILIENCE_SURGERY)
|
||||
|
||||
@@ -7,12 +7,11 @@ Chilling extracts:
|
||||
name = "chilling extract"
|
||||
desc = "It's cold to the touch, as if frozen solid."
|
||||
effect = "chilling"
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
icon_state = "chilling"
|
||||
|
||||
/obj/item/slimecross/chilling/Initialize()
|
||||
. = ..()
|
||||
create_reagents(10)
|
||||
create_reagents(10, INJECTABLE | DRAWABLE)
|
||||
|
||||
/obj/item/slimecross/chilling/attack_self(mob/user)
|
||||
if(!reagents.has_reagent("plasma",10))
|
||||
@@ -101,10 +100,9 @@ Chilling extracts:
|
||||
for(var/turf/open/T in A)
|
||||
var/datum/gas_mixture/G = T.air
|
||||
if(istype(G))
|
||||
G.assert_gas(/datum/gas/plasma)
|
||||
G.gases[/datum/gas/plasma][MOLES] = 0
|
||||
G.gases[/datum/gas/plasma] = 0
|
||||
filtered = TRUE
|
||||
G.garbage_collect()
|
||||
GAS_GARBAGE_COLLECT(G.gases)
|
||||
T.air_update_turf()
|
||||
if(filtered)
|
||||
user.visible_message("<span class='notice'>Cracks spread throughout [src], and some air is sucked in!</span>")
|
||||
|
||||
@@ -5,7 +5,6 @@ Industrial extracts:
|
||||
/obj/item/slimecross/industrial
|
||||
name = "industrial extract"
|
||||
desc = "A gel-like, sturdy extract, fond of plasma and industry."
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
effect = "industrial"
|
||||
icon_state = "industrial_still"
|
||||
var/plasmarequired = 2 //Units of plasma required to be consumed to produce item.
|
||||
@@ -22,7 +21,7 @@ Industrial extracts:
|
||||
|
||||
/obj/item/slimecross/industrial/Initialize()
|
||||
. = ..()
|
||||
create_reagents(100)
|
||||
create_reagents(100, INJECTABLE | DRAWABLE)
|
||||
START_PROCESSING(SSobj,src)
|
||||
|
||||
/obj/item/slimecross/industrial/Destroy()
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
throwforce = 0
|
||||
throw_speed = 3
|
||||
throw_range = 6
|
||||
container_type = INJECTABLE | DRAWABLE
|
||||
grind_results = list()
|
||||
var/Uses = 1 // uses before it goes inert
|
||||
var/qdel_timer = null // deletion timer, for delayed reactions
|
||||
@@ -39,7 +38,7 @@
|
||||
|
||||
/obj/item/slime_extract/Initialize()
|
||||
. = ..()
|
||||
create_reagents(100)
|
||||
create_reagents(100, INJECTABLE | DRAWABLE)
|
||||
|
||||
/obj/item/slime_extract/on_grind()
|
||||
if(Uses)
|
||||
|
||||
Reference in New Issue
Block a user