Almost done. Just need to update reagent vars.
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//Fermiclothes!
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//Clothes made from FermiChem
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/obj/item/clothing/head/hattip //I wonder if anyone else has played cryptworlds
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name = "Sythetic hat"
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icon = 'icons/obj/clothing/hats.dmi'
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icon_state = "cowboy"
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desc = "A sythesized hat, you can't seem to take it off. And tips their hat."
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
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item_flags = NODROP //Tips their hat!
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/obj/item/clothing/head/hattip/attack_hand(mob/user)
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if(iscarbon(user))
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var/mob/living/carbon/C = user
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if(src == C.head)
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C.emote("me",1,"tips their hat.",TRUE)
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return
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else
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user.emote("me",1,"admires such a spiffy hat.",TRUE)
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return ..()
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/obj/item/clothing/head/hattip/speechModification(message)
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if(prob(0.01))
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message += "\" and tips their hat. \"Spy's sappin' my Sentry!"
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return message
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message += "\" and tips their hat. \"[pick("Yeehaw!", "Boy howdy.", "Darn tootin'.", "Well don't that beat all.", "Whoooowee, would ya look at that!", "Whoooowee! Makin' bacon!", "Cream Gravy!", "Yippekeeyah-heeyapeeah-kayoh!", "Move 'em out!", "Giddy up!")]"
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return message
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@@ -0,0 +1,67 @@
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/obj/item/pHbooklet
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name = "pH indicator booklet"
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desc = "A piece of paper that will change colour depending on the pH of what it's added to."
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icon_state = "pHbooklet"
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icon = 'modular_citadel/icons/obj/FermiChem.dmi'
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item_flags = NOBLUDGEON
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var/numberOfPages = 100
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/obj/item/pHbooklet/attack_hand(mob/user)
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if(numberOfPages >= 1)
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var/obj/item/pHpaper/P = new /obj/item/pHpaper
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//P.add_fingerprint(user)
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P.forceMove(user.loc)
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user.put_in_hands(P)
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to_chat(user, "<span class='notice'>You take [P] out of \the [src].</span>")
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numberOfPages--
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else
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to_chat(user, "<span class='warning'>[src] is empty!</span>")
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add_fingerprint(user)
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return ..()
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/obj/item/pHpaper
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name = "pH indicator strip"
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desc = "A piece of paper that will change colour depending on the pH of a solution."
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icon_state = "pHpaper"
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icon = 'modular_citadel/icons/obj/FermiChem.dmi'
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item_flags = NOBLUDGEON
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color = "#f5c352"
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var/used = FALSE
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/obj/item/pHpaper/attack_hand(mob/user, obj/I)
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if(!I.reagents.pH)
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return
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if(used == TRUE)
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to_chat(user, "<span class='warning'>[src] has already been used!</span>")
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return
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switch(I.reagents.pH)
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if(14 to INFINITY)
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src.color = "#462c83"
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if(13 to 14)
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src.color = "#63459b"
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if(12 to 13)
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src.color = "#5a51a2"
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if(11 to 12)
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src.color = "#3853a4"
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if(10 to 11)
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src.color = "#3f93cf"
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if(9 to 10)
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src.color = "#0bb9b7"
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if(8 to 9)
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src.color = "#23b36e"
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if(7 to 8)
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src.color = "#3aa651"
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if(6 to 7)
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src.color = "#4cb849"
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if(5 to 6)
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src.color = "#b5d335"
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if(4 to 5)
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src.color = "#b5d333"
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if(3 to 4)
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src.color = "#f7ec1e"
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if(2 to 3)
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src.color = "#fbc314"
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if(1 to 2)
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src.color = "#f26724"
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if(0 to 1)
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src.color = "#ef1d26"
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