Sets turf decal layer

This commit is contained in:
ShizCalev
2017-10-05 02:09:55 -04:00
committed by CitadelStationBot
parent 446c075fa1
commit 0dc8bd5d83
2 changed files with 23 additions and 0 deletions
+22
View File
@@ -1,6 +1,7 @@
/obj/effect/decal
name = "decal"
anchored = TRUE
<<<<<<< HEAD
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
/obj/effect/decal/ex_act(severity, target)
@@ -19,6 +20,27 @@
var/group = TURF_DECAL_PAINT
icon = 'icons/turf/decals.dmi'
icon_state = "warningline"
=======
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
/obj/effect/decal/ex_act(severity, target)
qdel(src)
/obj/effect/decal/fire_act(exposed_temperature, exposed_volume)
if(!(resistance_flags & FIRE_PROOF)) //non fire proof decal or being burned by lava
qdel(src)
/obj/effect/decal/HandleTurfChange(turf/T)
..()
if(T == loc && (isspaceturf(T) || isclosedturf(T) || islava(T) || istype(T, /turf/open/water) || istype(T, /turf/open/chasm)))
qdel(src)
/obj/effect/turf_decal
var/group = TURF_DECAL_PAINT
icon = 'icons/turf/decals.dmi'
icon_state = "warningline"
layer = TURF_DECAL_LAYER
>>>>>>> 41430d7... Sets decal layer
anchored = TRUE
//in case we need some special decals