From 0df9db51f34514569c811209c3ffc3585db75b00 Mon Sep 17 00:00:00 2001 From: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com> Date: Sun, 3 Dec 2017 14:16:34 -0500 Subject: [PATCH] Being buckled to a bed now saves you from "the floor is lava" (#33204) * Update floor_is_lava.dm * Switcheroo * ))))))))))))) --- code/datums/weather/weather_types/floor_is_lava.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/datums/weather/weather_types/floor_is_lava.dm b/code/datums/weather/weather_types/floor_is_lava.dm index 52f82abec9..cf9fa0da86 100644 --- a/code/datums/weather/weather_types/floor_is_lava.dm +++ b/code/datums/weather/weather_types/floor_is_lava.dm @@ -20,10 +20,11 @@ overlay_layer = ABOVE_OPEN_TURF_LAYER //Covers floors only immunity_type = "lava" + /datum/weather/floor_is_lava/weather_act(mob/living/L) - for(var/obj/structure/O in L.loc) - if(O.density) + for(var/obj/structure/O in L.loc) + if(O.density || (L in O.buckled_mobs && istype(O, /obj/structure/bed))) return if(L.loc.density) return