Ports the reworked snowcabin and beach away missions by Jerry Derpinson (the baldy)
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@@ -1,20 +1,39 @@
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/*Cabin areas*/
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/area/awaymission/snowforest
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name = "Snow Forest"
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icon_state = "away"
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requires_power = FALSE
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/cabin
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name = "Cabin"
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icon_state = "away2"
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requires_power = TRUE
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dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
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/area/awaymission/snowforest/lumbermill
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/area/awaymission/cabin/snowforest
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name = "Snow Forest"
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icon_state = "away"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/awaymission/cabin/snowforest/sovietsurface
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name = "Snow Forest"
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icon_state = "awaycontent29"
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requires_power = FALSE
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/area/awaymission/cabin/lumbermill
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name = "Lumbermill"
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icon_state = "away3"
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requires_power = FALSE
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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/area/awaymission/cabin/caves/sovietcave
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name = "Soviet Bunker"
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icon_state = "awaycontent4"
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/area/awaymission/cabin/caves
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name = "North Snowdin Caves"
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icon_state = "awaycontent15"
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dynamic_lighting = DYNAMIC_LIGHTING_FORCED
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/area/awaymission/cabin/caves/mountain
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name = "North Snowdin Mountains"
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icon_state = "awaycontent24"
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/obj/structure/firepit
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name = "firepit"
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@@ -92,7 +111,7 @@
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egg_type = null
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speak = list()
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/*Cabin's forest*/
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/*Cabin's forest. Removed in the new cabin map since it was buggy and I prefer manual placement.*/
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/datum/mapGenerator/snowy
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modules = list(/datum/mapGeneratorModule/bottomlayer/snow, \
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/datum/mapGeneratorModule/snow/pineTrees, \
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@@ -136,4 +155,4 @@
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endTurfX = 159
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endTurfY = 157
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startTurfX = 37
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startTurfY = 35
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startTurfY = 35
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