diff --git a/code/modules/tcg/pack_nuclear.dm b/code/modules/tcg/pack_nuclear.dm index 8a0017e0da..96ec174a4b 100644 --- a/code/modules/tcg/pack_nuclear.dm +++ b/code/modules/tcg/pack_nuclear.dm @@ -68,8 +68,8 @@ health = 0 faction = "Syndicate" - rarity = "Equipment" - card_type = "Unit" + rarity = "Epic" + card_type = "Equipment" /datum/tcg_card/pack_nuclear/bulldog name = "Bulldog Shotgun" @@ -429,3 +429,55 @@ faction = "Syndicate" rarity = "Rare" card_type = "Equipment" + +/datum/tcg_card/pack_nuclear/sniper + name = "Sniper Rifle" + desc = "A long ranged weapon that does significant damage. No, you can't quickscope." + rules = "Give equipped unit Deadeye." + icon_state = "sniper" + + mana_cost = 6 + attack = 5 + health = 0 + + faction = "Syndicate" + rarity = "Epic" + card_type = "Equipment" + +/datum/tcg_card/pack_nuclear/honksword + name = "Bananium Sword" + desc = "An elegant weapon, for a more \"civilized\" age." + rules = "Equipped unit does not deal damage. Instead, it taps the attacked card without activating it's effects." + icon_state = "honksword" + + mana_cost = 3 + attack = 0 + health = 0 + + faction = "Syndicate" + rarity = "Common" + card_type = "Equipment" + +/datum/tcg_card/pack_nuclear/mustache + name = "Mustache Grenade" + desc = "A handsomely-attired teargas grenade." + rules = "Unequip all enemy units. Unequipped equipment cards must be discarded." + icon_state = "mustache" + + mana_cost = 5 + + faction = "Syndicate" + rarity = "Common" + card_type = "Spell" + +/datum/tcg_card/pack_nuclear/taeclowndo + name = "Tae-Clown-Do" + desc = "A pair of clown shoes, infused with bananium. Rumors say that these can teach their wearer the art of Tae-Clown-Do." + rules = "Flip a coin. If heads, your enemy skips a turn. If tails, you skip a turn instead." + icon_state = "taeclowndo" + + mana_cost = 3 + + faction = "Syndicate" + rarity = "Epic" + card_type = "Spell" diff --git a/icons/obj/tcg/pack_nuclear.dmi b/icons/obj/tcg/pack_nuclear.dmi index d714543c7b..84f94890ef 100644 Binary files a/icons/obj/tcg/pack_nuclear.dmi and b/icons/obj/tcg/pack_nuclear.dmi differ