relatively small 71 file 700 lines changed refactor/rework to combat mode/sprint and some miscellaneous things that totally aren't important (#11376)
* combat refactoring * i hate this * mobility flags part 2 time xd * whew * stuff * a * ok * changes * Wew * k * add flags * FUCKYOUVORE * fixes * typo * no using this in hard stamcrit * update icon * woopsy * . = ..() * sigh * Update living_combat.dm * wew * wups * fix * i hate you * wrong button * k * ok * bet * k * Update code/modules/mob/living/living_combat.dm Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mob/living/living_combat.dm Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com> * Update code/modules/mob/living/living_combat.dm Co-Authored-By: Ghom <42542238+Ghommie@users.noreply.github.com> * early returns * skreee * agony * k * k * k * k * wack * compile * wack Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
@@ -11,7 +11,10 @@
|
||||
var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
|
||||
var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
|
||||
var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
|
||||
var/blocks_combatmode //Does this status effect prevent the user from toggling combat mode?
|
||||
/// If this is TRUE, the user will have combt mode forcefully disabled while this is active.
|
||||
var/blocks_combatmode = FALSE
|
||||
/// If this is TRUE, the user will have sprint forcefully disabled while this is active.
|
||||
var/blocks_sprint = FALSE
|
||||
var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
|
||||
|
||||
/datum/status_effect/New(list/arguments)
|
||||
@@ -32,11 +35,11 @@
|
||||
var/obj/screen/alert/status_effect/A = owner.throw_alert(id, alert_type)
|
||||
A.attached_effect = src //so the alert can reference us, if it needs to
|
||||
linked_alert = A //so we can reference the alert, if we need to
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
START_PROCESSING(SSstatus_effects, src)
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
STOP_PROCESSING(SSstatus_effects, src)
|
||||
if(owner)
|
||||
owner.clear_alert(id)
|
||||
LAZYREMOVE(owner.status_effects, src)
|
||||
@@ -55,9 +58,21 @@
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/proc/on_apply() //Called whenever the buff is applied; returning FALSE will cause it to autoremove itself.
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
if(blocks_combatmode)
|
||||
ADD_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, src)
|
||||
if(blocks_sprint)
|
||||
ADD_TRAIT(owner, TRAIT_SPRINT_LOCKED, src)
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/proc/tick() //Called every tick.
|
||||
|
||||
/datum/status_effect/proc/on_remove() //Called whenever the buff expires or is removed; do note that at the point this is called, it is out of the owner's status_effects but owner is not yet null
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
REMOVE_TRAIT(owner, TRAIT_COMBAT_MODE_LOCKED, src)
|
||||
REMOVE_TRAIT(owner, TRAIT_SPRINT_LOCKED, src)
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/proc/be_replaced() //Called instead of on_remove when a status effect is replaced by itself or when a status effect with on_remove_on_mob_delete = FALSE has its mob deleted
|
||||
owner.clear_alert(id)
|
||||
LAZYREMOVE(owner.status_effects, src)
|
||||
|
||||
Reference in New Issue
Block a user